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Final Fantasy 8 => Graphics => Releases => Topic started by: Mcindus on 2019-09-15 23:34:39

Title: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Mcindus on 2019-09-15 23:34:39
SeeDRemastered-UI v1.0
Menu, UI, Icon, and misc textures for Final Fantasy 8 Remastered
For use only with the Steam release of Final Fantasy VIII Remastered (Working on creating a Switch Port)
by MCINDUS

**CURRENTLY ONLY IN ENGLISH, PORTING TO ALL OTHER LANGUAGES**

To get the ENTIRE Lunatic Pandora Remastered Mods Pack, or early access to mods:
Join my PATREON! (https://www.patreon.com/mcindusmods)

 Before/After
(https://steamuserimages-a.akamaihd.net/ugc/775105428227804741/19C5C9A05B6CC6C854BE913EFE10E0E2433B831F/) (https://steamuserimages-a.akamaihd.net/ugc/775105428227785920/B1BD5F384AACA6AF64800EC846822F55E8DF7388/)
(https://steamuserimages-a.akamaihd.net/ugc/1466436074497565748/CA7C3C41DAC5BDACE00A71F9FD33876D87B395DD/)

This mod must be unpacked using latest zzzDeArchive program OR used with Maki's DEMASTER Tool
Get zzzDeArchive HERE (http://forums.qhimm.com/index.php?topic=19209.0)

This is for the MAIN mod and the FONTS, which includes the Menu, UI, Icons, etc. but only contains one alternate Gradient.

There is an extra file located in the download known as 'hitech' that will give a more updated look, with a hi-tech gradient and gunblade icon instead of the finger-pointer

"SeeDRemastered-UI v1.2"
Is a graphical overhaul which includes:

- New Title Screen (Higher Resolution)
- Optional Alternate Menu Gradient (Comes with alternate 'seedreborn-ui-hitech_rem_v1.0' file that can be used)
- NEW UI Font, (NOT Game Font) as well as various menu objects modified.  (SeeD, Time, Play, Disc, Fast/Slow, etc.)
- NEW Battle/Menu Icons and Text! (Target, Miss, Battle Numbers, Renzokuken indicators, etc.)
- NEW Optional Gunblade Cursor (Comes with alternate 'hitech' file)
- NEW Updated and colored Item Icons! (by MCINDUS)
- NEW colored Custom Icons for Status and Elemental Magic! (by MCINDUS)
- NEW Custom Icons for Junction Stats instead of old TEXT abbreviations! (HP, Str, Vit, Mag, Spr, Spd, Eva, Hit, Luck) (by MCINDUS)
- Alignment fixes!!
- Transparency fixes!

- Alternate FONT (SeeDReborn 4.1 modified for FF8:Remastered)

PLEASE DONATE HERE! (https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=5DQW7QCTRSA3J&lc=US&item_name=MCINDUS&item_number=696969&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted)

DEMASTER Version:
SeeDRemastered-FULL v1.2 (EN) DEMASTER Version (http://bit.ly/SeeDRem_v1-2_DEM) Direct:  https://mega.nz/file/XwATBSYZ#-sxXnFOOkKylpvrvCoRLetfyTM_99fOEC9fF3FDNQP4
ZZZ Versions:
SeeDRemastered-UI v1.0 (EN-English) (http://bit.ly/SeeDRemastered-UI_v1-0)
Additional Font Replacement:
SeeDRemasteredFont-Tech v1.a (All Languages!) (https://bit.ly/SeeDFont-Tech_v1-a) Direct:  https://mega.nz/file/DoRVCYQa#ho63EzySFmtlALakalNptuymErD1qFYyw4EYoaIEZ-c
Before/After
(https://steamuserimages-a.akamaihd.net/ugc/775105428227804197/2649EE56A6AACB15BDA770269BE816D25B025398/) (https://steamuserimages-a.akamaihd.net/ugc/775105428227787915/080C306C47FB985589690E6AE2A91B5DDF3EC25B/)


This is the official release! Let me know if you find any bugs!


READ THE INSTRUCTIONS INSIDE THE MOD!

(MORE IMAGES BEFORE/AFTER) COMING SOON

Thanks to Sebanisu and Maki for making mods possible!

Enjoy!

**CREATED 9/15/2019**
Join my PATREON for perks! (https://www.patreon.com/mcindusmods)
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Darziak on 2019-09-16 00:59:23
Looks great, I swapped out the menu gradient to your Blue and my border. Your file also helped me realise how I was packing the files wrong.  :-D

(https://i.imgur.com/hQ8OK3K.jpg)
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: IFireflyl on 2019-09-16 01:15:31
I am only upset that I wasn't your first patron! :D
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Showcase on 2019-09-16 14:24:00
for people who are having trouble writing the file into the program zzzDeAarchive u can open Ur map drag and drop the mod and the main into the windows dos window and it will create the path automatically
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: gunner_1207 on 2019-09-16 19:53:09
Looks great, I swapped out the menu gradient to your Blue and my edge. Your file also helped me realise how I was packing the files wrong.  :-D

(https://i.imgur.com/hQ8OK3K.jpg)
little bit jealous i want that border in my original stream version lol
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Darziak on 2019-09-16 22:31:40
little bit jealous i want that border in my original stream version lol
You mean the 2013 version? I made it for that first. XD
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: vitgil on 2019-09-16 22:35:05
Hello! I am engaged in porting translation of Final Fantasy VIII from 2013 Steam version to 2019 Remaster version. I can port texts, but I do not know how to change the width of characters in the font. Editing sysfnt.tdw do not give a result in Remaster. Mcindus or anybody else can you help me?
P.S.
I used google translator. Sorry.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Divatox on 2019-09-16 22:59:02
WOW this is beautiful!!!  :'( :'(
im emotional after see this

Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: ytaloxd524 on 2019-09-17 01:38:54
When i try to merge the mod i always get this error: https://imgur.com/a/6p2Woaq
can someone help pls?
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Relyn1981 on 2019-09-17 02:38:54
Looks great, I swapped out the menu gradient to your Blue and my border. Your file also helped me realise how I was packing the files wrong.  :-D

(https://i.imgur.com/hQ8OK3K.jpg)

man I really like that blue to hehe looks nice though
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Mcindus on 2019-09-17 04:49:14
When i try to merge the mod i always get this error: https://imgur.com/a/6p2Woaq
can someone help pls?

You have to put the mod path first, not the main.zzz path. the SECOND file you put in is the main.zzz
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: ytaloxd524 on 2019-09-17 13:38:37
I managed to get the mod installed but i don't see nothing changed,the Hud is not blue and i don't have the Gunblade icon,can anyone help?
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Mcindus on 2019-09-17 19:24:17
I managed to get the mod installed but i don't see nothing changed,the Hud is not blue and i don't have the Gunblade icon,can anyone help?

Try using the 1.6.5 release of the zzzDeArchiver!  My directions follow that exactly. Had the same issue with someone else last night.  I will try to troubleshoot the new zzzDeArchive program and see what the issue might be.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: gunner_1207 on 2019-09-17 21:51:24
You mean the 2013 version? I made it for that first. XD
:o you did ha my bad , i know what im doin now lol
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: ytaloxd524 on 2019-09-18 01:04:05
I managed to get working with ZZZ 1.6.5 big thanks for this mod man you are awesome.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: vinnycthatwhoibe on 2019-09-18 02:10:54
:o you did ha my bad , i know what im doin now lol

The issue is the steps you list in your included instructions for zzzDeArchive are no longer correct. After pushing 3, it first asks for the path to the original zzz file, followed by the mod zzz file. This is reverse of what your instructions for 1.6.5 say. I was having the same problem until I actually took the time to read what was being shown in the command window.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Sebanisu on 2019-09-18 23:29:08
Sorry about that I changed the order of merge to accept multiple mods. New version has a new gui. It might be easier to use.

The idea is the files with data you want to replace should go first and the holds true for all the mods you add as well. If you have mods, that replace some of the same files. The ones that are added later will overwrite the ones earlier.

So by putting main.zzz at the end you are basically coping main.zzz as it'll override all the mods. :P
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Sebanisu on 2019-09-18 23:46:23
When i try to merge the mod i always get this error: https://imgur.com/a/6p2Woaq
can someone help pls?
You have to put the mod path first, not the main.zzz path. the SECOND file you put in is the main.zzz

google translate of error: given path format is not supported
So looking at your path you put the path to a zzz file and put a / then the other one. That's why it didn't work.

You had to put the path to main.zzz push enter, then the path to the mod and push enter.

Oh I see you got it working. Well if anyone was wondering what the error was. :P

I think I got it so it won't crash out on that error anymore. In the next release (>=0.1.7.5) if this happens again it'll show/log the error and in the console just ask again for input.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: rartart on 2019-09-19 11:34:58
thanks :D , i give a look at the folders, and actually there are the icons from the ps4 version, so at this point a mod for the buttons icons would only require to switch the respective files with the icons so the game will  use the ones from the ps4 version :D
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: gunner_1207 on 2019-09-19 19:31:55
(https://i.imgur.com/rqXWgsN.jpg)
Yo darziak  ;D your border looks sweet my man , works with pretty much all the colour options in the reborn mod, i like the contrast of this one , but still choosing. thank you for your help.
p.s forgive the use of paint....amateur hour over here lol
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: rartart on 2019-09-22 01:50:50


very nice :D
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: rrgaming28 on 2019-09-22 05:42:02
(https://i.imgur.com/rqXWgsN.jpg)
Yo darziak  ;D your border looks sweet my man , works with pretty much all the colour options in the reborn mod, i like the contrast of this one , but still choosing. thank you for your help.
p.s forgive the use of paint....amateur hour over here lol
how did you change the color? or this is other mod?
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: gunner_1207 on 2019-09-22 20:18:07
how did you change the color? or this is other mod?
the colour options are in the seed reborn 4.1 mod that mcindus did for the original 2013 steam release,the border that darziak did is compatible with both the seed reborn 4.1 , and the new SeeD remastered version. but as i don't use the remastered game i don't know if the colour options were included in that. 
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: IFireflyl on 2019-10-01 14:13:28
Is there a way to not use the gunblade cursor? I personally feel like that's more distracting than the normal hand. I like the rest of the mod. That cursor unnerves me for some reason. :D
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Koby on 2019-10-01 21:43:45
Would be sweet if all the color options had screenshot previews or at least a listing of what all options the mod has.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: kpat1193 on 2019-10-06 22:03:56
I added the mod in the dearchive but i do not see anything in the OUT folder. I get File added 1 total though? Not sure where it is added?
Any help?
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: rartart on 2019-10-07 07:40:05
maybe the new archive is place somewere else , take a look at the space in the harddrive before and after the creation of the new archive , maybe it is in the main folder of the decompressor
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Sebanisu on 2019-10-07 10:33:50
Are you using the command line or gui? Are you extracting, writing, or merging? Also there is a log file.

Sent from my Pixel XL using Tapatalk

Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: IFireflyl on 2019-10-10 18:19:34
After it says 1 file added you have to hit Enter again. Then it'll go through the merge process, and then you'll have the file in the OUT folder.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Sebanisu on 2019-10-10 18:22:45
The gui will try to write the output to the ff8 folder it says it on the screen. Command line doesn't know where ff8 folder is.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: BmC2L on 2019-10-26 08:50:22
Hey guys !

I try to change the game font. But I can't find the right file. Someone know wich one it is ?


Thanks  ;D
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Killigraphy on 2019-12-11 12:56:56
the colour options are in the seed reborn 4.1 mod that mcindus did for the original 2013 steam release,the border that darziak did is compatible with both the seed reborn 4.1 , and the new SeeD remastered version. but as i don't use the remastered game i don't know if the colour options were included in that.

Mind dropping that   .zzz file? That black and gold is needed over here   :)
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: zeldagirl on 2020-03-14 14:11:52
Looks really nice
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: carlos_violada on 2020-04-22 16:19:32
SeeDRemastered-UI v1.0
Menu, UI, Icon, and misc textures for Final Fantasy 8 Remastered
For use only with the Steam release of Final Fantasy VIII Remastered (Working on creating a Switch Port)
by MCINDUS

**CURRENTLY ONLY IN ENGLISH, PORTING TO ALL OTHER LANGUAGES**

To get the ENTIRE Lunatic Pandora Remastered Mods Pack, or early access to mods:
Join my PATREON! (https://www.patreon.com/mcindusmods)

 Before/After
(https://steamuserimages-a.akamaihd.net/ugc/775105428227804741/19C5C9A05B6CC6C854BE913EFE10E0E2433B831F/) (https://steamuserimages-a.akamaihd.net/ugc/775105428227785920/B1BD5F384AACA6AF64800EC846822F55E8DF7388/)

This mod must be installed using latest zzzDeArchive program
Get zzzDeArchive HERE (http://forums.qhimm.com/index.php?topic=19209.0)

Unlike the original SeeDReborn, this mod will be broken up into three components: Main/Menu/UI; Fonts; and Gradient Text Backgrounds.
This is for the MAIN mod, which includes the Menu, UI, Icons, etc. and NO main text FONT (UI Menu Fonts only)

There is an extra file located in the download known as 'hitech' that will give a more updated look, with a hi-tech gradient and gunblade icon instead of the finger-pointer

"SeeDRemastered-UI v1.0"
Is a graphical overhaul which includes:

- New Title Screen (Higher Resolution)
- Optional Alternate Menu Gradient (Comes with alternate 'seedreborn-ui-hitech_rem_v1.0' file that can be used)
- NEW UI Font, (NOT Game Font) as well as various menu objects modified.  (SeeD, Time, Play, Disc, Fast/Slow, etc.)
- NEW Battle/Menu Icons and Text! (Target, Miss, Battle Numbers, Renzokuken indicators, etc.)
- NEW Optional Gunblade Cursor (Comes with alternate 'hitech' file)
- NEW Updated and colored Item Icons! (by MCINDUS)
- NEW colored Custom Icons for Status and Elemental Magic! (by MCINDUS)
- NEW Custom Icons for Junction Stats instead of old TEXT abbreviations! (HP, Str, Vit, Mag, Spr, Spd, Eva, Hit, Luck) (by MCINDUS)
- Alignment fixes!!
- Transparency fixes!


PLEASE DONATE HERE! (https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=5DQW7QCTRSA3J&lc=US&item_name=MCINDUS&item_number=696969&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted)

SeeDRemastered-UI v1.0 (EN-English) (http://bit.ly/SeeDRemastered-UI_v1-0)

Before/After
(https://steamuserimages-a.akamaihd.net/ugc/775105428227804197/2649EE56A6AACB15BDA770269BE816D25B025398/) (https://steamuserimages-a.akamaihd.net/ugc/775105428227787915/080C306C47FB985589690E6AE2A91B5DDF3EC25B/)


This is the official release! Let me know if you find any bugs!


READ THE INSTRUCTIONS INSIDE THE MOD!

(MORE IMAGES BEFORE/AFTER) COMING SOON

Thanks to Sebanisu and Maki for making mods possible!

Enjoy!

**CREATED 9/15/2019**
Join my PATREON for perks! (https://www.patreon.com/mcindusmods)
I'm from Brazil, I can help with the adaptation of the language in Brazilian Portuguese if you want. :-D :-D
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: JvFox on 2020-05-10 07:10:05
I like the original cursor better, the one with the white hand pointing the finger, would it be possible to put it?
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: asyn on 2020-06-13 18:49:33
If I'm using the DEMASTER and Project AngelWing mod, is zzzDearchiver still the appropriate tool to use to install the SeeDRemastered UI? It seems like these conflict, but maytbe I'm just misunderstanding how they work together.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Mcindus on 2020-07-22 03:17:35
If I'm using the DEMASTER and Project AngelWing mod, is zzzDearchiver still the appropriate tool to use to install the SeeDRemastered UI? It seems like these conflict, but maytbe I'm just misunderstanding how they work together.
You simply unpack the zzz file (mod) and then merge the textures/ folder with your DEMASTER_EXP/textures/ folder
I like the original cursor better, the one with the white hand pointing the finger, would it be possible to put it?
One of the versions is normal grey gradient and hand pointer, but I will be making a version with the hi-tech gradient that has the regular cursor.
===========================

Added my Hi-Tech font!
Just download it and merge the folder with your DEMASTER_EXP/textures/ folder! (You can also use this with the zzz packer)
Updated OP
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Fardale on 2020-07-23 09:43:14
Is there a way to not use the gunblade cursor? I personally feel like that's more distracting than the normal hand. I like the rest of the mod. That cursor unnerves me for some reason. :D

Sorry to revive an old post, but I just spent some time trying to figure this out myself and wanted to share the process just in case someone else wanted to do this. Btw, love everything else about this, thanks for all your hard work. Nice to actually play a true 'remaster' :P

Anyway (this assumes you're also using the demaster tool):

--Use ZZZ extractor and use option 1 to unpack seed-ui_rem_v1-0.zzz ( I use this file as it replaces some other icons that are lumped together. If you use your backup original files it reverts to the original style for a few icons and looks bad).

--This should generate a texture folder. Go into textures/hires/iconfl01.tex/en and copy png file 2.

--Then, find the same folder in your ff8 remaster/demaster_exp/ directory and replace the same file. You should see the gunblade icon in the picture that you will replace.

--Do the same for textures/icon.tex/en and again file 2 from the extracted ui_rem files into you're ff8 directory (demaster_exp/textures/icon.tex/en)

Done.

Just keep in mind that everything you see in the png file will also be altered. They might be the same, didn't check, but it all looks good as it's still all MCINDUS's work.
I'm guessing if you are not using demaster you might be able to do it by also unpacking seed-ui-hitech_rem_v1-0 , replace the same files, repack hightech_rem using option 2 of ZZZ and then install as normal but I haven't tested this.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Pryde on 2021-02-07 04:28:52
So I tested this mod. I attempted it and it did nothing. I'm using the lastest version  of everything available

- zzzDearchive 1.7.5
- SeeDRemastered -UI V1

Not sure what happened here.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Mcindus on 2021-05-04 20:34:39
Mod download now available for DEMASTER version
Includes the UI/icons and the font as well.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Ausnick on 2021-05-06 09:48:05
I've installed the Demaster version of the mod and it's really cool. Although I'm not the biggest fan of the more "modern" menu font. Any way to uninstall that?

EDIT: and another thing I've noticed is that the button prompts don't seem to be displaying correctly. I've just done the Timber train mission and all the button prompts were replaced with white or black squares (I'm using a PS4 controller).
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Hypnotic Mind on 2021-05-16 03:52:27
I've downloaded and installed this Seed Remastered mod and followed the pasting to texture folder directions using DeMaster, however I'm not getting the blue background and gunblade cursor like in the pictures posted.  I only have the new font and gray background.  I had this all working with the Dearchive tool before but now I'm not sure where I went wrong.  Is this no longer possible to get the gunblade cursor and blue background?
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: mrjdwebber on 2021-06-27 23:49:00
I've downloaded and installed this Seed Remastered mod and followed the pasting to texture folder directions using DeMaster, however I'm not getting the blue background and gunblade cursor like in the pictures posted.  I only have the new font and gray background.  I had this all working with the Dearchive tool before but now I'm not sure where I went wrong.  Is this no longer possible to get the gunblade cursor and blue background?

Exact same thing here. I don't know what I'm doing wrong, but these textures as well as Angel Wing Textures are no longer working.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: hogwartsgeek on 2021-08-27 19:20:33
Same here. No gunblade icon and grey background.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: LeonhartGR on 2021-12-28 16:52:00
for the hi-tech menu to appear right I've installed the zzz app and extracted the hi-tech zzz archive, then replaced the textures inside the corresponding demaster folder.
Title: Re: [FF8:Remastered] SeeDRemastered-UI v1.0
Post by: Shochty on 2024-03-26 21:38:54
Hello,

i  like your word and it looks very nice, all mods work perfectly but Is it possible that you can make seed mod work for the German language, because I would like the colored icons and colored test boxes. thanks in advance