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Messages - NVNiko

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1
Completely Unrelated / Re: Fun with google translate
« on: 2011-10-07 05:01:13 »
Um, go on google, type in "Rick Santorum" and peep the first result. This has been like this for years. Why hasn't anyone attempted to clean this up?

Then read this http://www.washingtonpost.com/blogs/blogpost/post/rick-santorum-asks-google-to-change-his-dan-savage-created-results/2011/09/21/gIQAvW19kK_blog.html

2
Have you tried playing the game without the field PNG textures?
Browse to the FF7 folder.
Change the name of .\mods\Bootleg\field  to  .\mods\Bootleg\field.bak
Try playing the game that way with the field textures disabled.
If the lag is gone then the problem is related to a combination of FacePalmer, BlackFan and Enhanced Field Textures.

This fixed the problem ;D  Now the question is, what is the best way to configure the textures for quality and performance?
Oh and just in case you were wondering I have 4gb installed ram and 9000mb virtual ram.



PS - In the latest version of BFE (I used it 4 times already :)) You seem to be having some coding issues.

-Every time I installed, I chose the AC avatars, but sometimes they didn't load
-One time when choosing the default menu background I got the Cloud with friends background
-Not sure if this is related to you or the maker of the mod but the Masamune mod replaced my buster sword.  I thought it was only supposed to replace the Masamune and not all of Clouds weapons but I could very will be wrong because I never used that mod before


Keep up the great work

3
Using graphical modifications such as the Magochocobo and Felix Leonhart battle and world textures and the FacePalmer field textures are known to cause slowdown.
The lag is especially noticeable to first time you enter an area.
Performance should improve when revisiting an area during the same playthrough.

Is there a better combination I could use for performance?  The lag doesn't improve and it is only in specific patches in the area.  For example, in between Tifa's bar and the weapon shop, but if I go North near the exit there's no lag in the walk speed.

I do NOT recommend using texture compression.  It creates severe artifacting with some mods.
But . . . enabling texture compression may improve performance on subsequent playthroughs.
Again, do NOT enable texture compression due to graphical degradation.

I'm not.  But this definitely feels like some sort of problem with the textures.

Here's my ff7_opengl
Code: [Select]
# ff7_opengl-0.7.10b config file



## USER OPTIONS ##
## If you just want to play the game, these are the only options you'll want to change.

# set the window size (or fullscreen resolution) of FF7
# 0 means use original resolution (whatever ff7.exe provides)
# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratio
window_size_x = 1280
window_size_y = 960
preserve_aspect = yes
fullscreen = no

# mod directory
# subdirectroy of mods/ where textures will be loaded from
# does not affect the old external textures feature, those should still go in textures/
mod_path = bootleg

# check your driver settings if this option doesn't seem to work
enable_vsync = yes

# limit snowboard, coaster and highway minigames to refresh rate / 2, i.e. 30fps for a 60hz display mode
# vsync must be enabled and working for this to have any effect
minigame_framelimiter = on

# same thing, but for the battle swirl
battleswirl_framelimiter = off

# allow FF7 to use linear filtering for its textures
# some things look slightly better with this option on, but alot of textures just lose their detail
linear_filter = off

# plugin used to play music, the FF7Music plugin MUST be enabled for FF7Music to work.
# If no music plugin is loaded the game will play MIDI as usual but FF7Music will NOT work.
music_plugin = plugins/ff7music.fgp



## ENHANCEMENTS ##
## All the little extras that weren't part of the original game, default options include only trivial bug fixes.

# make all dialog boxes transparent, same effect as the transparent dialog boxes YAMP patch
transparent_dialogs = on

# allow max hp/mp to go over 9999, same effect as the YAMP patch by dziugo
break_9999limit = no

# include armor in magic defense calculation
mdef_fix = yes

# expand battle viewport to cover entire screen and make the battle menu transparent
new_battle_interface = on

# post-processing shader, used to apply fullscreen effects
post_source = shaders/bloom2.post
enable_postprocessing = no



## ADVANCED OPTIONS ##
## Don't fiddle with these unless you know what you're doing.

# use shaders, if available and supported
# turn shaders off to use the OpenGL 1.1 backend
use_shaders = yes

# prevent glitches due to rounding errors by rendering in the nearest (larger, if supported)
# multiple of the original resolution and up/down-scaling
prevent_rounding_errors = yes

# enable alpha blending for textures without an existing blending effect
fancy_transparency = on

# display frames per second counter in upper right corner
show_fps = no

# display some real-time debug information
show_stats = no

# store external textures in a compressed cache for increased performance
# compression is not lossless, some artifacts may appear when this option is in use
# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache
# will cause that file to be recreated from the source
compress_textures = no

# use pixel buffer objects to speed up texture loading
# will probably crash horribly on ATI cards but should work for NVIDIA users
use_pbo = no

# replace FF7's default framelimiter timer source
use_new_timer = yes

# use a more stable (but less accurate) timer to control FF7's framelimiter
# this option has no effect unless the use_new_timer option is on
use_stable_timer = no

# plugin used to play movies, FFMpeg is the only choice for now
movie_plugin = plugins/ffmpeg_movies.fgp



## MODDER OPTIONS ##
## These options are mostly useful to modders and should not be enabled during normal play.

# read files directly instead of using LGP archives
# for example; if FF7 is looking for aaab.rsd in char.lgp, this option will make it open direct/char/aaab.rsd first,
# if this file doesn't exist it will look for the original in the LGP archive
direct_mode = off

# show every failed attempt at loading a .png texture
show_missing_textures = no

# Disable Error Notifications
disable_popup = on

# Load from Any CD
load_library = FF7anyCD.dll

4
Well certain areas will slow down the game and at others it will be fine.  For example, in Midgar, inside the train, certain patches just outside of 7th Heaven, and the area in between the train yard and 7th Heaven.

Here's the log;  Everything seemed to have installed fine, so maybe a conflict??
Code: [Select]
INFO: Bootleg Version 2011.09.21 Version .0035
INFO: Mon 10/03/2011 14:04:57.22
INFO: Bootleg Options: /C1 /S1 /P3 /R0 /O1 /N1 /A1 /V1 /H0 /L3 /M2 /K1 /E2 /T1 /Z2 /B1 /J1 /U0 /W4 /Y1 /Q4
INFO: Brat Code: /@110110010
INFO: Destination Location: "C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\"
INFO: Mod Path: "C:\Users\Niko\Desktop\Bootleg\;C:\Users\Niko\Downloads\;C:\Users\Niko\Desktop\Bootleg\"
INFO: Temporary Files: "C:\Users\Niko\AppData\Local\Temp\Bootleg_Setup\"
----------------------------
Backing up Vanilla Data
Backup completed.
Preparing Sprinkles . . .
Sprinkles are ready.
Applying the official Final Fantasy VII 1.02 Patch . . .
Searching for "ff7102zx.zip" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "ff7102zx.zip"
Final Fantasy VII 1.02 patch installation completed.
Searching for "Final_Fantasy_VII_Remix_v2-5-1_Installer.exe" in "C:\Users\Niko\Desktop\Bootleg\"
Installing The Remix . . .
Final Fantasy VII Remix installation completed.
Searching for "ff7_opengl-0.7.11b.zip" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Aali's Custom OpenGL Driver . . .
Extracting "ff7_opengl-0.7.11b.zip"
OpenGL Driver completed.
Locating Data Drive . . .
Using Data Drive K:\
Building system files . . .
Updating Registry . . .
Registry completed.
Updating shortcuts . . .
Shortcuts completed.
Registering Audio Devices . . .
Configuring SOUND and MIDI . . .
Audio Devices completed.
Searching for "Avalanche High Res.exe" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Team Avalanche Menu Graphics . . .
Avalanche completed.
Searching for "Avalanche GUI v2.0.8.exe" in "C:\Users\Niko\Desktop\Bootleg\"
Updating Avalanche GUI . . .
Avalanche GUI completed.
Searching for "ff7music_install_15112.exe" in "C:\Users\Niko\Desktop\Bootleg\"
Installing FF7Music . . .
FF7Music completed.
Searching for "3-06 - The Nightmare's Beginning-rev8.ogg" in "C:\Users\Niko\Desktop\Bootleg\"
Installing additional track 3-06 - The Nightmare's Beginning-rev8.ogg
Searching for "3-16 - Interrupted by Fireworks-rev18.ogg" in "C:\Users\Niko\Desktop\Bootleg\"
Installing additional track 3-16 - Interrupted by Fireworks-rev18.ogg
Searching for "3-20 - Buried in the Snow-v.2.ogg" in "C:\Users\Niko\Desktop\Bootleg\"
Installing additional track 3-20 - Buried in the Snow-v.2.ogg
Searching for "JenovaRemix.ogg" in "C:\Users\Niko\Desktop\Bootleg\"
Installing additional track JenovaRemix.ogg
Integrating Remix Soundtracks . . .
Integration completed.
Music Installation and Integration Completed.
Searching for "FMVRes.exe" in "C:\Users\Niko\Desktop\Bootleg\"
Installing FMV Restoration Cut Scenes
FMV Restoration completed.
Installing Enhanced Movies
Searching for "ff7_enhanced_movies_1.zip" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Enhanced Movies pack 1 . . .
Installing Enhanced Movies pack 2 . . .
Enhanced Movies completed.
Searching for "eidoslogo.avi" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Eidos Logo . . .
Logo completed.
Copying LGP Files . . .
Extracting LGP Files . . .
Extracting Vanilla archive - World_US.lgp
Extracting archive - Battle.lgp
Extracting archive - Magic.lgp
Extracting archive - Char.lgp
Extracting archive - High-US.lgp
Extracting archive - World_US.lgp
Extraction completed.
Generating Bootleg Mods Folder . . .
Generating Bootleg Mods Folder completed.
Updating Remix Files and Adding Texture Slots . . .
Repairing Damaged Battle Models . . .
Remix files updated and texture slots added.
Installing Phoenix Rejuvenation Project models . . .
Phoenix Rejuvenation Project completed.
Updating Sephiroth model . . .
Sephiroth completed.
Installing Field Art as PNG to Mods Folder . . .
Searching for "FacePalmer.zip" in ""
Searching for "FacePalmer.part01.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Verifying FacePalmer Files . . .
Verified 20 parts . . .
Installing FacePalmer Field Textures . . .
FacePalmer completed.
Searching for "Field Files Pack 1.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing sl1982's Field Enhancement . . .
Integrating SL1982 with FacePalmer . . .
Field Enhancement completed.
Searching for "yarLson Field Upscale Project v0.35.zip" in "C:\Users\Niko\Desktop\Bootleg\"
Installing yarLson's Blackfan Field Upscale Project . . .
Integrating BlackFan With FacePalmer . . .
yarLson's Blackfan Field Upscale Project installation completed.
Deglitching field textures . . .
Deglitching completed.
Field Art as PNG completed.
Installing Strayoff's Condor Minigame Upgrades . . .
Extracting Condor.lgp . . .
Modifying Condor.lgp . . .
Building Condor.lgp . . .
Condor completed.
Searching for "FL-WME Beta.exe" in "C:\Users\Niko\Desktop\Bootleg\"
Installing FeliX Leonhart's World Art . . .
FeliX Leonhart's World Art installation completed.
Installing Battle Art as PNG to the Mods Folder . . .
Searching for "FL-BSE v0.1.zip" in "C:\Users\Niko\Desktop\Bootleg\"
Installing FeliX Leonhart's Battle Art . . .
Extracting "FL-BSE v0.1.zip"
FeliX Leonhart's Battle Art installation completed.
Searching for "FL-BSE v0.1.1 UPD.zip" in "C:\Users\Niko\Desktop\Bootleg\"
Installing FeliX Leonhart's Battle Art Update . . .
Extracting "FL-BSE v0.1.1 UPD.zip"
FeliX Leonhart's Battle Art Update installation completed.
Searching for "Magochocobo png battle files.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Magochocobo Battle Pack 1 . . .
Magochocobo Battle Pack 1 installation completed.
Searching for "corel prison and bonus.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Magochocobo Battle Pack 1.5 . . .
Magochocobo Battle Pack 1.5 installation completed.
Searching for "Magochocobo ff7 battle pack 2.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Magochocobo Battle Pack 2 . . .
Magochocobo Battle Pack 2 installation completed.
Searching for "magochocobo_ff7pack3.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Magochocobo Battle Pack 3 . . .
Magochocobo Battle Pack 3 installation completed.
Battle Art as PNG completed.
Searching for "0.MY REBUILDED MODELS.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Squallff8 and Dahfa models . . .
Extracting "0.MY REBUILDED MODELS.rar"
Searching for "aerith 5yrsold Release new version.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "aerith 5yrsold Release new version.rar"
Searching for "aerith 10 yrs old.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "aerith 10 yrs old.rar"
Searching for "Barret Navy Model PRP.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "Barret Navy Model PRP.rar"
Searching for "BLDE RELEASE.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "BLDE RELEASE.rar"
Searching for "BMEE Release.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "BMEE Release.rar"
Searching for "BOHE release.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "BOHE release.rar"
Searching for "bpdc release.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "bpdc release.rar"
Squallff8 and Dahfa models installation completed.
Unaveraging Heads . . .
Reheading completed.
Searching for "HQMBV2 - Classic Buster.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Bloodshot's High Quality Motorbike . . .
Extracting "HQMBV2 - Classic Buster.rar"
High Quality Motorbike Completed.
Searching for "Models.7z" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Bloodshot's Models . . .
Extracting "Models.7z"
Bloodshot's Models completed.
Searching for "Classic Models.7z" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Bloodshot's Classic Models . . .
Extracting "Classic Models.7z"
Bloodshot's Classic Models completed.
Installing Bunny Girls . . .
Searching for "bunny girls.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "bunny girls.rar"
Bunny Girls completed.
Installing Sailor Moon Models . . .
Searching for "sailor jupiter.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "sailor jupiter.rar"
Searching for "sailor mars.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "sailor mars.rar"
Sailor Moon Models completed.
Searching for "FF7 HQ Aerith mod.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Hi Quality Aerith Models . . .
Extracting "FF7 HQ Aerith mod.rar"
Hi Quality Aerith Model Installation Completed.
Searching for "Vehiles[WIP].rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing New Vehicles Models . . .
Extracting "Vehiles[WIP].rar"
Vehicles completed.
Installing Pirate Ship and Tank Vehicles Models . . .
Searching for "tank_and_pirate_ship.zip" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "tank_and_pirate_ship.zip"
Pirate Ship and Tank completed.
Searching for "WeaponModv1.0-slayersnextr.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Slayersnext Cloud Swords . . .
Slayersnext Cloud Weapons completed.
Searching for "AerisWeaponModv0.5-slayersnext.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Slayersnext Aeris Weapons . . .
Extracting "AerisWeaponModv0.5-slayersnext.rar"
Slayersnext Aeris Weapons completed.
Searching for "Trish(aka Mike)'s custom model pack.7z" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Mike's Models . . .
Extracting "Trish(aka Mike)'s custom model pack.7z"
Installing Old Style Phoenix . . .
Mike's Models completed.
Searching for "ice by kela51.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Kela51's ICE Magic Textures . . .
Extracting "ice by kela51.rar"
ICE Magic Textures completed.
Searching for "blue limit V3 by kela51.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Kela51's Blue V3 Limit Texture. . .
Extracting "blue limit V3 by kela51.rar"
Limit completed.
Searching for "1272687090.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Millenia's Cloud Weapons Manual . . .
Extracting "1272687090.rar"
Millenia's Cloud Weapons completed.
Integrating Mike's Cloud Weapons . . .
Mike's Cloud Weapons completed.
Searching for "M003.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing DLPB & Kranmer's Menu and Battle Interface Overhaul Project . . .
Extracting "M003.rar"
Menu Overhaul Completed.
Installing JordiBo's Opening Glowing Credits . . .
Searching for "JordieBo's Opening Credits [GLOW].rar" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "JordieBo's Opening Credits [GLOW].rar"
Opening Credits completed.
Searching for "Nikfrozty Transparent Avatars.rar" in "C:\Users\Niko\Desktop\Bootleg\"
Installing Nikfrozty's Crisis Core Avatars . . .
Extracting "Nikfrozty Transparent Avatars.rar"
Avatars Completed.
Flavouring with Bootleg Sprinkles(tm) . . .
Bootleg is served with Sprinkles(tm).
Installing Any CD Loader DLL Version . . .
Searching for "FF7anyCD DLL version.zip" in "C:\Users\Niko\Desktop\Bootleg\"
Extracting "FF7anyCD DLL version.zip"
Any CD Loader completed.
Installing Alternate Menu Background . . .
Background Completed.
Patching Kernel . . .
Kernel Patches Installed - Remastered, Menu and Aeris Revival in Normal Mode
Installing Colorized Items . . .
Colorization completed.
Building LGP files . . .
LGP Building completed.
Final installation completed.
Generating mod folder completed.
OpenGL.cfg completed.
Removing setup files . . .
Clean up completed.
Mon 10/03/2011 14:28:33.15 Bootleg completed.

5
Does anybody have problems running the latest build in high resolution (I'm running at 1920x1080).  I just formatted my hd and I never had a problem with the previous builds.  Just trying to figure out if it's just me before I go crazy.

6
Am I the only one not having issues with this build?

7
The BFE and Bootleg installer are working great now Pitbrat!  I only have one small request and that is to have the option to not install the sound fx.  Oh and for the textures it would be nice showing a preview of an area done by both artist so you can decide which one you like better.

8
There's absolutely no reason to allow pictures in a signature.  But I say put them in so people could drop some helpful links that others might be interested in.

9
Completely Unrelated / Re: Shall we all just give up now?
« on: 2011-08-20 21:49:29 »
I'm speachless

10
General Discussion / Re: Glitch super armor
« on: 2011-08-20 21:26:06 »
Yeah I've also gotten a few of these glitches to happen.  Just to note this also happens with accessories and you can sell the glitched items for a retarded amount of gil



11
Many of the new models were removed due to copyright issues.

Here are a couple more HQ models:
FF7 HQ Aerith mod.rar                       megaten    Aerith battle model    Qhimm FILE
patch for ice_cold513 sephiroth patch.zip   anifiga    New Sephiroth Model    Qhimm FILE


Exactly so you wont be seing any of those on this site but they are out there if you look.  Google is your BFF.

12
Incoming first post/

How about a link to the home page?  I've been lurking this forum for over a year and I just now saw what the home page looks like.  And this was only because I was curious enough to type "qhimm.com" in my address bar.

/Be gentle :-\

PS - On another note I'm thinking of compiling that archive of downloads.  But is it really necessary to ask for permission to post links to someone's work if they themselves posted it to "this" forum?

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