Author Topic: Plotting menu windows  (Read 3986 times)

halkun

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Plotting menu windows
« on: 2006-06-13 13:02:11 »
Hi there,
Just letting you guys know. I worked on plotting where the menu windows go. Here is a grid to help render the main character status menu. You can download the files here.

Read the readme.

-halkun


Akari

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Re: Plotting menu windows
« Reply #1 on: 2006-06-13 14:16:43 »
Hi there,
Just letting you guys know. I worked on plotting where the menu windows go. Here is a grid to help render the main character status menu. You can download the files here.

Read the readme.

-halkun



You are reading my mind =) I just think about create at least one real menu to test savemap  :roll:

halkun

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Re: Plotting menu windows
« Reply #2 on: 2006-06-13 17:10:53 »
Thanks.

I don't feel so paranoid anymore about not having a "real job" I guess I'm supposed to lay the tracks and let the train roll over them, right?

Cyberman

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Re: Plotting menu windows
« Reply #3 on: 2006-06-14 16:34:59 »
Thanks.

I don't feel so paranoid anymore about not having a "real job" I guess I'm supposed to lay the tracks and let the train roll over them, right?
That's much better than lettering the train roll over you I would say :D

Hmmm menu's I need to grab the latest SVN variant.. ugh.. so many things (pulls hair).

LOL

Cyb

Akari

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Re: Plotting menu windows
« Reply #4 on: 2006-06-15 15:48:55 »
I almost finished test party menu. It appeared with sliding, content info from real savemap... even update timer =)

« Last Edit: 2006-06-15 16:08:51 by Akari »