--------------------------------------------------------------------------------
FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza
Start running at Date: Sun 01/08/2017 Time: 19:21:16.93
Active code page: 437
ActualPath C:\Users\hayes\AppData\Local\Temp\7ZipSfx.000
You are running "Windows 10 Pro" on a 64 Bit Operating System (AMD64)
Real Management 32Bit WOW64
This patch is already applied.
Variables are taken from GameConverterKeys.
Unpatch?
Overwrite?
End?
Selection is: Overwrite
Patching...
Copying Registry Keys...
Removed CompatFlags from "ff7config.exe"
Setting GC Registry Keys...
HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeys
Setting language to en...
Detecting drive letter for FF7 Discs...
Drive letter for FF7DISC1 --- J:\
Movies path found at...
"X:\steam games\steamapps\common\FINAL FANTASY VII\data\movies\"
Copying English Files...
Copying 1.02 patch for ff7.exe...
Copying Aali's Custom Driver, version 0.8.1b...
Moving OGG music files...
Adding more Registry Keys...
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDI
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Sound
Adding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe
Please check over the settings for FF7Config...
1) Sound tab should have a Sound device set. Do NOT leave it blank.
2) Perform the Sound and MIDI tests.
3) Graphics tab can be ignored.
4) Click OK when finished.
Inserting Multi.dll, Hext.dll, and Languagefile...
Patching FF7anyCDv2...
Install the Laptop Keyboard Patch?
(Choose YES if keyboard does NOT have a NUMPAD)
NO
Patching complete.
Check FF7_GC.log for details.
called with ""C:\Users\hayes\AppData\Local\Temp\7ZipSfx.000\FF7_GameConverter_7H.bat""
Arguments: "C:\Users\hayes\AppData\Local\Temp\7ZipSfx.000\FF7_GameConverter_7H.bat"
PROCESSOR_ARCHITECTURE: x86
PROCESSOR_ARCHITEW6432: AMD64
Actual Path: C:\Users\hayes\AppData\Local\Temp\7ZipSfx.000
Product Name: Windows 10 Pro
Architecture: AMD64
Running in Modus 32Bit WOW64
OS Bit Version 64
Reg-Keyname Steam HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140
Reg-Keyname Re-Release HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1
Reg-Keyname 1 HKLM\SOFTWARE\Square Soft, Inc.
Reg-Keyname 2 HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe
Reg-Keyname 3 HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.
Steam Release is present: Yes
Steam Release Path:
Re-Release is present:
Re-Release Path: E:\Games\FINAL FANTASY VII
Original Release is present:
Original Release Path:
Destination Path: X:\steam games\steamapps\common\FINAL FANTASY VII
Source Path: X:\steam games\steamapps\common\FINAL FANTASY VII
Videos Path: X:\steam games\steamapps\common\FINAL FANTASY VII\data\movies
Original Videos Path:
Original Language en
Converted Language en
Original Drive Letter:
Converted Drive Letter: J:\
and now clear up Variables...
Ending at Date: Sun 01/08/2017 Time: 19:22:24.61
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: ATI Technologies Inc. AMD Radeon (TM) R9 380 Series 4.5.14008 Compatibility Profile Context 21.19.137.1
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1500x860, output resolution 1500x860, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: Z:\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334
[00000113] set music volume trans: 127->0, step=60
[00000178] END OF CREDITS!!!
[00000178] Entering MAIN
[00000178] set music volume: 127
[00000178] Exiting MAIN
[00000178] START OF MENU SYSTEM!!!
[00000178] ERROR: unhandled exception
--------------------------------------------------------------------------------
FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza
Start running at Date: 20/01/2017 Time: 10:04:41,82
Active code page: 850
ActualPath C:\Users\SAMUEL\AppData\Local\Temp\7ZipSfx.000
You are running "Windows 10 Pro" on a 64 Bit Operating System (AMD64)
Real Management 32Bit WOW64
This patch is already applied.
Variables are taken from GameConverterKeys.
Unpatch?
Overwrite?
End?
Selection is: Overwrite
Patching...
Copying Registry Keys...
Removed CompatFlags from "ff7config.exe"
Setting GC Registry Keys...
HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeys
Setting language to en...
Detecting drive letter for FF7 Discs...
Drive letter for FF7DISC1 --- F:\
Movies path found at...
"Z:\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\movies\"
Copying English Files...
Copying 1.02 patch for ff7.exe...
Copying Aali's Custom Driver, version 0.8.1b...
Moving OGG music files...
Adding more Registry Keys...
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDI
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Sound
Adding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe
Please check over the settings for FF7Config...
1) Sound tab should have a Sound device set. Do NOT leave it blank.
2) Perform the Sound and MIDI tests.
3) Graphics tab can be ignored.
4) Click OK when finished.
Inserting Multi.dll, Hext.dll, and Languagefile...
Patching FF7anyCDv2...
Install the Laptop Keyboard Patch?
(Choose YES if keyboard does NOT have a NUMPAD)
NO
Patching complete.
Check FF7_GC.log for details.
called with ""C:\Users\SAMUEL\AppData\Local\Temp\7ZipSfx.000\FF7_GameConverter_7H.bat""
Arguments: "C:\Users\SAMUEL\AppData\Local\Temp\7ZipSfx.000\FF7_GameConverter_7H.bat"
PROCESSOR_ARCHITECTURE: x86
PROCESSOR_ARCHITEW6432: AMD64
Actual Path: C:\Users\SAMUEL\AppData\Local\Temp\7ZipSfx.000
Product Name: Windows 10 Pro
Architecture: AMD64
Running in Modus 32Bit WOW64
OS Bit Version 64
Reg-Keyname Steam HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140
Reg-Keyname Re-Release HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1
Reg-Keyname 1 HKLM\SOFTWARE\Square Soft, Inc.
Reg-Keyname 2 HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe
Reg-Keyname 3 HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.
Steam Release is present: Yes
Steam Release Path:
Re-Release is present:
Re-Release Path:
Original Release is present:
Original Release Path:
Destination Path: Z:\SteamLibrary\steamapps\common\FINAL FANTASY VII
Source Path: Z:\SteamLibrary\steamapps\common\FINAL FANTASY VII
Videos Path: Z:\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\movies
Original Videos Path:
Original Language en
Converted Language en
Original Drive Letter:
Converted Drive Letter: F:\
and now clear up Variables...
Ending at Date: 20/01/2017 Time: 10:05:53,53
Miscellaneous - Dynamic Cloud Weapons
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.33
CloudSword = 1
Sword = 1
Dynamic = 1
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 0
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.1
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 1
weapons_sephiroth = 1
weapons_yuffie = 1
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.1
huge_materia = 1
materia = 2
potions = 1
save_point = 2
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 0
w_animation = 0
60fps = 0
fba = 0
fbn = 0
fed = 0
fs = 0
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.1
models_aerith = 1
models_barret = 2
models_caitsith = 1
models_cid = 2
models_cloud = 4
models_redxiii = 3
models_sephiroth = 1
models_tifa = 3
models_vincent = 2
models_yuffie = 1
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 1
models_soldiers = 1
models_sweeper = 1
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 3
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.2
models_aerith = 2
models_barret = 6
models_caitsith = 1
models_cid = 2
models_cloud = 0
models_redxiii = 3
models_sephiroth = 1
models_tifa = 4
models_vincent = 2
models_yuffie = 1
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.34
models_base = 1
models_biggs = 1
models_jessie = 1
models_wedge = 1
Field Textures - yarLson
ID: 339ca282-645f-4053-83d1-de8777f8b1bc
Version: 2.3
field_bg = 0
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 2
avatars_barret = 2
avatars_cait_sith = 2
avatars_chocobo = 2
avatars_cid = 2
avatars_cloud = 2
avatars_cloud_young = 2
avatars_red_xiii = 2
avatars_sephiroth = 2
avatars_tifa = 2
avatars_vincent = 2
avatars_yuffie = 2
game_over = 1
prelude = 2
start_menu = 10
Minigames - Chocobo Race
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.0
avatars = 1
chocobo = 1
cid = 1
cloud = 1
jockey_1 = 1
jockey_2 = 1
textures = 1
tifa = 1
Minigames - Coaster
ID: 46efb6be-a9ab-4a24-b705-7603aca31519
Version: 2.0
coaster = 1
Minigames - Fort Condor
ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38
Version: 2.0
fort_condor = 1
Minigames - Motorbike Chase
ID: 0e17da17-403b-4c59-ba05-69985c432368
Version: 2.0
models = 1
textures = 1
Minigames - Wonder Square
ID: e3c2e300-ce83-4ca4-8806-f6df1963b07f
Version: 2.0
wonder = 0
Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 2
coin = 0
limit = 0
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.1
cid_world = 2
cloud_world = 5
tifa_world = 4
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 2
emerald = 1
ruby = 1
ultima = 1
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 3
Are you sure you're using v1.54 with the Oops! crash? That crash after Eidos is very common with people using v1.55 with empty save slots. I have tried loading the game with your Profile, but I cannot reproduce a crash. I'm not sure what's causing it.
Not much I can say other than to check over your Workshop -> Settings. Your paths might have typos, and Extra Folders needs music and direct typed into it. All you need for setup is in the tutorial and works fine.
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 4000 4.0.0 - Build 10.18.10.5059
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
[00000000] INFO: Shader limits: varying 64, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] INITIALIZING MIDI...
[00000001] selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
[00000001] midi data type: GENERAL MIDI
[00000001] using midi data file: E:\Games\FFVII Original\data\midi\midi.lgp
[00000001] midiOutGetVolume returned: ffffffff
[00000001] MIDI INITIALIZED
[00000001] set music volume: 127
[00000001] MIDI set volume: 127
[00000001] 100% of 127 = 127
[00000001] set music volume: 127
[00000001] MIDI set master volume: 100
[00000001] MIDI set volume: 127
[00000001] 100% of 127 = 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: E:\Games\FFVII Original\movies\eidoslogo.avi; mpeg4/mp3 1600x1200, 30.000000 FPS, duration: 9.866667, frames: 296
[00000084] set music volume trans: 127->0, step=60
[00000084] MIDI set volume trans: 127->0; step=60
[00000116] MIDI stop[00000116] - OK
[00000148] MIDI stop[00000148] - OK
[00000149] END OF CREDITS!!!
[00000149] Entering MAIN
[00000149] set music volume: 127
[00000149] MIDI set volume: 127
[00000149] 100% of 127 = 127
[00000149] Exiting MAIN
[00000149] START OF MENU SYSTEM!!!
[00000149] ERROR: unhandled exception
Miscellaneous - Dynamic Cloud Weapons
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.33
CloudSword = 1
Sword = 1
Dynamic = 1
Jessie mod nino style
ID: 50d94f5e-e3ad-44f9-b35f-566ab422c334
Version: 1.00
Miscellaneous - Jessie Mod
ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
Version: 2.3
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 1
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.1
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 1
weapons_sephiroth = 1
weapons_yuffie = 1
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.1
huge_materia = 1
materia = 2
potions = 1
save_point = 2
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 1
w_animation = 1
60fps = 1
fba = 1
fbn = 1
fed = 1
fs = 1
battle models Tsunamod and shiniboy
ID: a467ad9e-94cd-4774-9d10-0846f92bf8ea
Version: 1.43
models_aerith = 1
models_aerocombatant = 1
models_airbuster = 1
models_barret = 2
models_caitsith = 1
models_Chocobo = 1
models_cid = 1
models_cloud = 2
models_elena = 1
models_grunt = 1
models_guardhound = 1
models_hundredgunner = 1
models_motorball = 1
models_mightygrunt = 1
models_mp = 1
models_redxiii = 1
models_rude = 1
models_reno = 1
models_sephiroth = 1
models_soldier = 1
models_sweeper = 1
models_tifa = 1
models_vincent = 1
models_yuffie = 1
Battle Textures: [Tsunamods] Avalanche Arisen 1k Battle Scenes
ID: c33191b1-439d-4536-9c70-cc5f6957dfa2
Version: 1.0
battle_bg = 1
Ninostyle - Field Models
ID: 43e8c995-618e-4a8b-8df7-ed8369a12324
Version: 1.31
models_aerith = 1
models_avalanche = 1
models_barret = 1
models_caitsith = 1
models_chocobos = 1
models_cid = 1
Dynamic_Cid = 1
Style_Cid = 1
models_cloud = 1
Dynamic_Cloud = 0
Style_Cloud = 1
models_other = 1
models_redxiii = 1
models_sephiroth = 1
models_tifa = 1
models_turks = 1
models_vincent = 1
models_yuffie = 1
Field Models - Non Player Characters 2.34
ID: b0475b56-41cf-4f15-b3dc-6846713be69b
Version: 1.0
models_base = 2
models_biggs = 0
models_jessie = 0
models_wedge = 3
[Tsunamods] Echo-S Demo
ID: f6269f4a-5513-4eda-8841-fc478ada7665
Version: 1.00
Echo-S = 1
Field Scenes = 3
Battle Scenes = 1
Menu = 1
Start Screen = 1
Avatars = 1
Magic = 1
Movies = 1
Field Textures: [Tsunamods] OGFields Complete Field Replacement
ID: 1a83c33f-354e-41c6-9369-2481a8c46e1c
Version: 1.0
OGFields = 1
Gameplay - Difficulty and Story
ID: af709876-588e-4865-84e3-0ac0bd662fb2
Version: 2.391
gameplay = 0
Media-Movies: cmh175 HQ FMV Pack
ID: cd7e9b5b-4b43-441e-b091-0e28e8c5c6db
Version: 1.0
vid = 1
hd = 0
res = 1
Media-Music: [Tsunamods] Arranged Soundtrack
ID: ed5a8c57-56bf-4cf1-acfa-8e5347f27463
Version: 1.0
TSM Arranged = 1
Minigames Collection
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.31
chocobo_models = 1
condor_models = 1
motorbike_models = 2
chocobo_textures = 1
coaster_textures = 1
condor_textures = 1
motorbike_textures = 1
snowboard_textures = 1
wonder_square = 1
Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 2
coin = 22
limit = 2
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 2
emerald = 1
ruby = 1
ultima = 1
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 3
Edit 1: Found the issue. Never mind. Thank you.