Author Topic: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions  (Read 581200 times)

KaidenJames

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #425 on: 2012-02-23 19:07:45 »
I'm pretty sure that black border is supposed to be there. I'm also pretty sure no one has figured out a way to get rid of it yet.

Telémaco

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #426 on: 2012-02-24 01:33:37 »
Happened me another strange crash during the part...  CD 3, Squall taking slept Rinoa to Esthar to see Ellone. Around all that dinosaurs, or dragons... xD anyway, reptile corpses zone.

I say strange because, it happened only two times, and precise (don't know if it's related with), after I found and used the save point of the zone. I just turn back to entrance (training with Vysages), and from the save point, I pass one screen, second screen, third screen, fourth screen, and going to a fifth screen... (following the top path where Meteor draw point resides) CRASH!! Restart game, follow the same way up to that fork point, in order to cross towards the fifth screen (this time in direction to the entrance), and CRASH!! again.

Only in those points. And repeat, I tried to pass trough those points later again, and made it. No more crashes. (??)

cfg default and frag modded suggested in the post


Sorry a little offtopic.
I got your point, but don't like the idea.

It does not has the impact that you pretend. With buster sword is just enough, I think. The sword alone make a good conceptual parallelism with Cloud thrusting it in the ground, in future moments of the history. Like leaving a memorial place for his good-old friend Zack, and his old childness dream of becoming SOLDIER; a personal moment, a personal place and a personal object. Sure, he also had his fascination with Sephiroth but the Masamune in that minimalist picture start to overloading the composition, and it suggest me more... like a war, than a mission (that is the central topic of the history).

Don't get mad, I just wanted to express my opinion, even not being important for you and for the case.
« Last Edit: 2012-02-24 14:33:35 by Telémaco »

nazgul

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #427 on: 2012-02-26 09:48:01 »
All the download links for Aali's Custom FF7/FF8 Driver are not working for me and appear broken. I got a new computer and I really want to make my ff7 hd on this computer, can someone please share a working version of the driver, or link me one I have been looking all over and I cannot find jack. Please help me out someone!

UGerstl

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #428 on: 2012-02-26 10:12:43 »
Hi nazgul,

look here: Aali's custom graphics driver for FF7/FF8 (scroll down to the bottom)

I have send you a PM with more informations.
« Last Edit: 2012-03-20 23:58:57 by UGerstl »

nazgul

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #429 on: 2012-02-26 10:36:59 »
Oh thank you so much! I am so happy right now! you have really made my night!!  :)  :D  ;D

Jaford-Jr

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #430 on: 2012-02-26 19:32:47 »
ight so im basically at a stand still im trying to download the aali custom drivers and when i click on the like it don't work... can someone send me a copy of the aali custom driver in a attachment or post a working like to it

UGerstl

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #431 on: 2012-02-26 21:40:06 »
@Jaford-Jr: Try this link
                   
                   I have send you a PM with further informations.
« Last Edit: 2012-03-10 12:24:06 by sl1982 »

LeonhartGR

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #432 on: 2012-02-26 22:18:34 »
@Jaford-Jr: Try this link
                   
                   I have send you a PM with further informations.

Ahh... I reuploaded it and sent it. If any new member needs drivers or stuff that can't find pm me first. Maybe I have it and save time to more advanced members... ;).
« Last Edit: 2012-03-10 12:24:22 by sl1982 »

Jaford-Jr

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #433 on: 2012-02-27 21:23:18 »
...
« Last Edit: 2012-02-28 19:51:00 by Jaford-Jr »

Kemelor

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #434 on: 2012-03-02 00:34:27 »
Hey all -- first off, thanks to Aali for this awesome driver!

However, I am experiencing a problem on the Train to Timber; right after Squall, Zell, and Selphie pass out -- the screen goes to black, battle music starts, and nothing happens (expect the error report window!).

I am using the latest version of Aali's driver, and my graphics card is a Nvida GeForce GT 540M.

I've uploaded the crash.dmp(.rar), the app,log, and the ff8_opengl.cfg, and save game files to mediafire.

ff8_opengl.cfg
http://www.mediafire.com/download.php?yapchqekice24gh

app.log
http://www.mediafire.com/download.php?0wjjgjrhdjmub94

save
http://www.mediafire.com/download.php?dj2ld4qavwbyy16

crash.dmp
(having trouble uploading the zip to mediafire - I'll add the link as soon as I get it working)


Let me know if there's anything else I need to add.

thanks!

UGerstl

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #435 on: 2012-03-02 02:02:09 »
Hi Kemelor,

you should change these parameters in ff8_opengl.cfg :
  • window_size_x = 640  or  1280
    window_size_y = 480  or    960


  • Do you have any mods installed ?

    mod_path = avalanche  <== look at the .\mods folder
                                                              e.g. .\mods\avalanche

  • use_shaders = yes

  • compress_textures = no

  • use_pbo = yes


  • Add these lines at the bottom:

    # Disable Error Notifications
    disable_popup = on



Download this file and copy it to .\shaders\nolightmain.frag
(overwrite? => YES)



For further analysis i need this file:  Run dxdiag.exe -> SAVE:DxDiag.txt

Izaran

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #436 on: 2012-03-05 03:50:09 »
OPENGL FILE
Code: [Select]
# ff7_opengl-0.7.10b config file



## USER OPTIONS ##
## If you just want to play the game, these are the only options you'll want to change.

# set the window size (or fullscreen resolution) of FF7
# 0 means use original resolution (whatever ff7.exe provides)
# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratio
window_size_x = 1366
window_size_y = 768
preserve_aspect = no
fullscreen = yes

# mod directory
# subdirectroy of mods/ where textures will be loaded from
# does not affect the old external textures feature, those should still go in textures/
mod_path = none

# check your driver settings if this option doesn't seem to work
enable_vsync = yes

# limit snowboard, coaster and highway minigames to refresh rate / 2, i.e. 30fps for a 60hz display mode
# vsync must be enabled and working for this to have any effect
minigame_framelimiter = on

# same thing, but for the battle swirl
battleswirl_framelimiter = off

# allow FF7 to use linear filtering for its textures
# some things look slightly better with this option on, but alot of textures just lose their detail
linear_filter = off

# plugin used to play music, the FF7Music plugin MUST be enabled for FF7Music to work.
# If no music plugin is loaded the game will play MIDI as usual but FF7Music will NOT work.
#music_plugin = plugins/ff7music.fgp



## ENHANCEMENTS ##
## All the little extras that weren't part of the original game, default options include only trivial bug fixes.

# make all dialog boxes transparent, same effect as the transparent dialog boxes YAMP patch
transparent_dialogs = off

# allow max hp/mp to go over 9999, same effect as the YAMP patch by dziugo
break_9999limit = no

# include armor in magic defense calculation
mdef_fix = yes

# expand battle viewport to cover entire screen and make the battle menu transparent
new_battle_interface = on

# post-processing shader, used to apply fullscreen effects
post_source = shaders/bloom2.post
enable_postprocessing = no



## ADVANCED OPTIONS ##
## Don't fiddle with these unless you know what you're doing.

# use shaders, if available and supported
# turn shaders off to use the OpenGL 1.1 backend
use_shaders = yes

# prevent glitches due to rounding errors by rendering in the nearest (larger, if supported)
# multiple of the original resolution and up/down-scaling
prevent_rounding_errors = yes

# enable alpha blending for textures without an existing blending effect
fancy_transparency = on

# display frames per second counter in upper right corner
show_fps = no

# display some real-time debug information
show_stats = no

# store external textures in a compressed cache for increased performance
# compression is not lossless, some artifacts may appear when this option is in use
# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache
# will cause that file to be recreated from the source
compress_textures = yes

# use pixel buffer objects to speed up texture loading
# will probably crash horribly on ATI cards but should work for NVIDIA users
use_pbo = no

# replace FF7's default framelimiter timer source
use_new_timer = yes

# use a more stable (but less accurate) timer to control FF7's framelimiter
# this option has no effect unless the use_new_timer option is on
use_stable_timer = no

# plugin used to play movies, FFMpeg is the only choice for now
movie_plugin = plugins/ffmpeg_movies.fgp



## MODDER OPTIONS ##
## These options are mostly useful to modders and should not be enabled during normal play.

# read files directly instead of using LGP archives
# for example; if FF7 is looking for aaab.rsd in char.lgp, this option will make it open direct/char/aaab.rsd first,
# if this file doesn't exist it will look for the original in the LGP archive
direct_mode = off

# show every failed attempt at loading a .png texture
show_missing_textures = no

APP.LOG
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Intel Intel Cantiga 1.5.0 - Build 7.15.10.1502
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: PBO not supported
INFO: Subtractive blending not supported
INFO: Found swap_control extension
INFO: NPOT textures not supported
INFO: Max texture size: 512x512
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1366x768, output resolution 1366x768, internal resolution 1280x480
INFO: No NPOT texture support
ERROR: init_indirect failed, scaling and postprocessing will be disabled
INFO: internal resolution clamped to 1366x768
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: YAMAHA XG MIDI
using midi data file: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\midi\xg.lgp
midiOutGetVolume returned: de0dde0d
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: I:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
MIDI play: 6
reading midi file: MAKORO.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
MIDI play: 7
reading midi file: BAT.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
ERROR: texture dimensions exceed max texture size, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: texture dimensions exceed max texture size, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: texture dimensions exceed max texture size, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: texture dimensions exceed max texture size, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: GL_INVALID_VALUE
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 322
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
pause_sound
MIDI pause
resume_sound ()
MIDI resume
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
MIDI play: 46
reading midi file: FAN2.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
MIDI cross fade: 6, time: 4
MIDI set volume trans: 127->15; step=2
MIDI set volume: 15
100% of 15 = 15
MIDI play: 6
reading midi file: MAKORO.mid
current volume: 15
MIDI set volume trans: 15->127; step=2
MIDI set volume: 127
100% of 127 = 127
MIDI is playing SUCCESSFULLY!!!
set music volume: 127
WM_CLOSE
Field Quit
MIDI stop - OK
resetting MIDI driver volume - OK
UNINITIALIZE DD

These problems I am having are the following message boxes:
1) When I open the game with Fullscreen set to 'yes'...
"Failed to set the requested fullscreen mode, reverting to original resolution window mode."
...My resolution could be 640x480...still pops up.

2) This happens when I try to launch it in windowed mode...though I have no idea what this means...
"No useful indirect path found, check APP.LOG for more information."
...This seemed to be linked to post processing so I turned off post processing...still happens.

**UPDATE**
System summary:
Toshiba Satellite-A355
- Intel Core 2 duo @2.00Ghz x2
- 4GB RAM
- Intel 4 Series (Display) w/ 128MB Dedicated VRAM & 1631MB Shared Memory (1838 Total)
« Last Edit: 2012-03-05 04:13:56 by Izaran »

DLPB_

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #437 on: 2012-03-09 01:45:20 »
Code: [Select]
END OF CREDITS!!!
Entering MAIN
WM_CLOSE
Exiting MAIN
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

End of app log.  Final Fantasy VII ending.  When ended, the PSX game would stay in a starfield and the prelude music would play.  When I got to the end, after final FMV, game quit.  Normal and bad port?  Or bug?

KG

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #438 on: 2012-03-09 17:08:16 »
I'm experiencing a minor but annoying issue with Demi3-All. It seems like the effect is inverted (bright white). I've tried disabling and enabling post-processing, disabled shaders, and enabled shaders with main.frag and main.vert copied and pasted into nolight. Is there a known fix for this? Trying to ignore a bug for many hours of 'demi3->morph' ing critters will only not drive me crazy because I'm already there.  :P

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GTX 580/PCIe/SSE2 4.2.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: main program link log:
Fragment info
-------------
0(43) : warning C7050: "texture_color.xyz" might be used before being initialized

INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files (x86)\Final Fantasy VII\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
-=-=[START OF WORLD MAP!!!]=-=-
stop_sound
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
stop_sound
-=-=[END OF WORLD MAP!!!]=-=-
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 50
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
pause_sound
resume_sound ()
pause_sound
resume_sound ()
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
-=-=[START OF WORLD MAP!!!]=-=-
stop_sound
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
-=-=[END OF WORLD MAP!!!]=-=-
START OF MENU SYSTEM!!!
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

Code: [Select]
# ff7_opengl-0.7.10b config file



## USER OPTIONS ##
## If you just want to play the game, these are the only options you'll want to change.

# set the window size (or fullscreen resolution) of FF7
# 0 means use original resolution (whatever ff7.exe provides)
# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratio
window_size_x = 1280
window_size_y = 960
preserve_aspect = yes
fullscreen = no

# mod directory
# subdirectroy of mods/ where textures will be loaded from
# does not affect the old external textures feature, those should still go in textures/
mod_path = data/

# check your driver settings if this option doesn't seem to work
enable_vsync = yes

# limit snowboard, coaster and highway minigames to refresh rate / 2, i.e. 30fps for a 60hz display mode
# vsync must be enabled and working for this to have any effect
minigame_framelimiter = on

# same thing, but for the battle swirl
battleswirl_framelimiter = on

# allow FF7 to use linear filtering for its textures
# some things look slightly better with this option on, but alot of textures just lose their detail
linear_filter = off

# plugin used to play music, the FF7Music plugin MUST be enabled for FF7Music to work.
# If no music plugin is loaded the game will play MIDI as usual but FF7Music will NOT work.
music_plugin = plugins/ff7music.fgp



## ENHANCEMENTS ##
## All the little extras that weren't part of the original game, default options include only trivial bug fixes.

# make all dialog boxes transparent, same effect as the transparent dialog boxes YAMP patch
transparent_dialogs = on

# allow max hp/mp to go over 9999, same effect as the YAMP patch by dziugo
break_9999limit = yes

# include armor in magic defense calculation
mdef_fix = yes

# expand battle viewport to cover entire screen and make the battle menu transparent
new_battle_interface = on

# post-processing shader, used to apply fullscreen effects
post_source = shaders/bloom2.post
enable_postprocessing = no



## ADVANCED OPTIONS ##
## Don't fiddle with these unless you know what you're doing.

# use shaders, if available and supported
# turn shaders off to use the OpenGL 1.1 backend
use_shaders = yes

# prevent glitches due to rounding errors by rendering in the nearest (larger, if supported)
# multiple of the original resolution and up/down-scaling
prevent_rounding_errors = yes

# enable alpha blending for textures without an existing blending effect
fancy_transparency = on

# display frames per second counter in upper right corner
show_fps = no

# display some real-time debug information
show_stats = no

# store external textures in a compressed cache for increased performance
# compression is not lossless, some artifacts may appear when this option is in use
# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache
# will cause that file to be recreated from the source
compress_textures = no

# use pixel buffer objects to speed up texture loading
# will probably crash horribly on ATI cards but should work for NVIDIA users
use_pbo = no

# replace FF7's default framelimiter timer source
use_new_timer = yes

# use a more stable (but less accurate) timer to control FF7's framelimiter
# this option has no effect unless the use_new_timer option is on
use_stable_timer = no

# plugin used to play movies, FFMpeg is the only choice for now
movie_plugin = plugins/ffmpeg_movies.fgp



## MODDER OPTIONS ##
## These options are mostly useful to modders and should not be enabled during normal play.

# read files directly instead of using LGP archives
# for example; if FF7 is looking for aaab.rsd in char.lgp, this option will make it open direct/char/aaab.rsd first,
# if this file doesn't exist it will look for the original in the LGP archive
direct_mode = off

# show every failed attempt at loading a .png texture
show_missing_textures = no

# Disable Error Notifications
disable_popup = on

PitBrat

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #439 on: 2012-03-09 21:10:31 »
The white textures are a glitch in Grimmy's Upscaled Magic Textures mod.
Search through the MODS\DATA\ folder and visually identify the offending texture.
The texture will have a black background instead of white.
Delete that file.
Please post the name of the file so that I can compile a complete list of glitched textures.

sl1982

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #440 on: 2012-03-10 12:23:28 »
Aali's hosting is up now. Please use these links.

UGerstl

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #441 on: 2012-03-10 19:25:06 »
@KG: Please alter these parameters :
  • mod_path = data/   <= remove /

    mod_path = data  <== look at the .\mods folder
                                                     e.g. .\mods\data


  • break_9999limit = no   <= needed if you have installed this mod:
                                               Menu Overhaul Project


  • use_pbo = yes   <= Speed up texture loading (NVIDIA)


FIX :  Everything is made of light  (FF7 + FF8)

      

ff7_opengl.cfg :  use_shaders = yes

Download these files and copy them to .\shaders\nolightmain.frag   main.vert
(overwrite? => YES)
« Last Edit: 2012-04-04 19:10:17 by UGerstl »

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #442 on: 2012-03-11 20:05:14 »
HELP!
issue #1: attempting to apply grimmy's upscaled magic textures to my aali mod folder but dont work.
issue #2: attempting to apply a custom mp3 as a victory fanfare but game just falls back to default midi

issue #3: dont think my aali mod folder is doing anything, what gives?
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. ATI Mobility Radeon HD 5470 2.1.9117
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1280x800, output resolution 1280x800, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/hand_1_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/sibuki1_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/sibuki2_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/sibuki3_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/sibuki4_00.png, failed
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/opback_a_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/opback_b_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/opback_c_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/opback_d_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/opback_e_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/opback_f_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name1_a_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name1_b_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name2_a_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name2_b_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name3_a_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name3_b_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name4_a_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name4_b_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name5_a_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name5_b_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name6_a_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name6_b_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name7_a_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name7_b_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name8_a_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/cr/name8_b_00.png, failed
INFO: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\movies\sqlogo.avi; mpeg4/mp3 640x480, 15.000000 FPS, duration: 247.466667, frames: 3712
INFO: slow output format from video codec mpeg4; 0
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_a_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_c_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_d_l_00.png, failed
Exiting MAIN
START OF MENU SYSTEM!!!
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_a_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_c_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_d_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/cloud_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/barre_00.png, failed
ERROR: Texture could not be compressed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/tifa_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/earith_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/red_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/yufi_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/ketc_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/bins_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/cido_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/buster_00.png, failed
ERROR: Texture could not be compressed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_h_01.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_14.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_14.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_a_h_01.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_a_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_04.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_04.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_h_07.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_d_h_07.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_d_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_12.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_10.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_10.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_12.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_a_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_c_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_d_l_00.png, failed
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_00_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_02_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_03_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_15_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_15_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_15_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_16_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_16_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_16_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/AABB_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/c_eye2_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/c_eye2r_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/AUHA_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/AUHB_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/ea_eye2_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/ea_eye2r_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/ACHE_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/ACHF_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/b_eye2_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/b_eye2r_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/AAHC_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/AAHE_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/t_eye2_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/t_eye2r_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/bwgf_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/CMEE_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/bxce_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/CMED_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/azif_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/BFDC_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/CNAA_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/DAGC_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/DAGD_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/DAGE_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/AVGB_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/AVGE_00.png, failed
MIDI play: 41
reading midi file: BARRET.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_00_01.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_00_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_00_02.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_00_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_02.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_03.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_04.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_06.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_08.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_01_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_02_05.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_02_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_02_06.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_02_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_02_07.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_02_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_02_08.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_02_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_03_05.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_03_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_03_07.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_03_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_15_09.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_15_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_15_10.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_15_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_16_10.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7plr1/mds7plr1_16_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st3/mds7st3_00_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st3/mds7st3_01_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/AABB_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/c_eye2_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/c_eye2r_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/ACHE_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/ACHF_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/b_eye2_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/b_eye2r_00.png, failed
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INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/AABB_00.png, failed
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INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/flevel/c_eye2r_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/CNFE_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/CNGB_00.png, failed
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INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/CNID_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/char/CNAA_00.png, failed
MIDI play: 9
reading midi file: KURAI.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_00_01.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_00_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_01_02.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_01_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_01_03.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_01_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_02_04.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_02_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_02_05.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_02_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_02_06.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_02_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_03_08.png, falling back to palette 0
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INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_03_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_03_10.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_03_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_03_11.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_03_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_04_10.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_04_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_04_11.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/field/mds7st2/mds7st2_04_00.png, failed
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_00.png, failed
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INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_c_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_d_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/cloud_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/barre_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/tifa_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_h_07.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_h_00.png, failed
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INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_h_00.png, failed
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INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_d_h_00.png, failed
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INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_d_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_14.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_14.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_a_h_01.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_a_h_00.png, failed
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INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_a_l_00.png, failed
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INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_c_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_d_l_00.png, failed
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
MIDI play: 7
reading midi file: BAT.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 395
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/zeni_h_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/coloa_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/colob_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/coloc_00.png, failed
[BATTLE] Exitting FRAME_INITIALIZE
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/SEFFECT1_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/SEFFECT2_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/SEFFECT3_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/magic/JO_B03_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/magic/JO_B02_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/magic/JO_B04_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/STAGE49_T00_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/STAGE49_T01_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/STAGE49_T02_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/STAGE49_T03_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/STAGE49_T04_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/STAGE49_T05_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/STAGE49_T06_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/STAGE49_T07_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_l_14.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_a_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_l_14.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/usfont_b_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_a_l_01.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_a_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_l_07.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_l_01.png, falling back to palette 0
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/menu/btl_win_b_l_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/CLOUD_T00_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/CLOUD_T01_00.png, failed
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/TIFA_T00_00.png, failed
INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/mod1/battle/TIFA_T01_00.png, failed
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: failed to find file battle/RUAE (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T02 RUAE
ERROR: could not open file TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T02
ERROR: failed to find file battle/RUAF (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T03 RUAF
ERROR: could not open file TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T03
ERROR: failed to find file battle/RUAG (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T04 RUAG
ERROR: could not open file TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T04
ERROR: failed to find file battle/RUAH (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T05 RUAH
ERROR: could not open file TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T05
ERROR: failed to find file battle/RUAI (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T06 RUAI
ERROR: could not open file TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T06
ERROR: failed to find file battle/RUAJ (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T07 RUAJ
ERROR: could not open file TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T07
ERROR: failed to find file battle/RUAK (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T08 RUAK
ERROR: could not open file TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T08
ERROR: failed to find file battle/RUAL (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: TIFA.T09 RUAL
ERROR: could not open file TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
ERROR: COULD NOT LOAD TEXTURE DATA FILE TIFA.T09
« Last Edit: 2012-03-11 22:27:17 by Covarr »

Izaran

  • Guest
Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #443 on: 2012-03-12 17:27:10 »
Considering the slow speed to assist (and being skipped over in favor of KG)

OPENGL FILE
Code: [Select]
# ff7_opengl-0.7.10b config file



## USER OPTIONS ##
## If you just want to play the game, these are the only options you'll want to change.

# set the window size (or fullscreen resolution) of FF7
# 0 means use original resolution (whatever ff7.exe provides)
# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratio
window_size_x = 1366
window_size_y = 768
preserve_aspect = no
fullscreen = yes

# mod directory
# subdirectroy of mods/ where textures will be loaded from
# does not affect the old external textures feature, those should still go in textures/
mod_path = none

# check your driver settings if this option doesn't seem to work
enable_vsync = yes

# limit snowboard, coaster and highway minigames to refresh rate / 2, i.e. 30fps for a 60hz display mode
# vsync must be enabled and working for this to have any effect
minigame_framelimiter = on

# same thing, but for the battle swirl
battleswirl_framelimiter = off

# allow FF7 to use linear filtering for its textures
# some things look slightly better with this option on, but alot of textures just lose their detail
linear_filter = off

# plugin used to play music, the FF7Music plugin MUST be enabled for FF7Music to work.
# If no music plugin is loaded the game will play MIDI as usual but FF7Music will NOT work.
#music_plugin = plugins/ff7music.fgp



## ENHANCEMENTS ##
## All the little extras that weren't part of the original game, default options include only trivial bug fixes.

# make all dialog boxes transparent, same effect as the transparent dialog boxes YAMP patch
transparent_dialogs = off

# allow max hp/mp to go over 9999, same effect as the YAMP patch by dziugo
break_9999limit = no

# include armor in magic defense calculation
mdef_fix = yes

# expand battle viewport to cover entire screen and make the battle menu transparent
new_battle_interface = on

# post-processing shader, used to apply fullscreen effects
post_source = shaders/bloom2.post
enable_postprocessing = no



## ADVANCED OPTIONS ##
## Don't fiddle with these unless you know what you're doing.

# use shaders, if available and supported
# turn shaders off to use the OpenGL 1.1 backend
use_shaders = yes

# prevent glitches due to rounding errors by rendering in the nearest (larger, if supported)
# multiple of the original resolution and up/down-scaling
prevent_rounding_errors = yes

# enable alpha blending for textures without an existing blending effect
fancy_transparency = on

# display frames per second counter in upper right corner
show_fps = no

# display some real-time debug information
show_stats = no

# store external textures in a compressed cache for increased performance
# compression is not lossless, some artifacts may appear when this option is in use
# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache
# will cause that file to be recreated from the source
compress_textures = yes

# use pixel buffer objects to speed up texture loading
# will probably crash horribly on ATI cards but should work for NVIDIA users
use_pbo = no

# replace FF7's default framelimiter timer source
use_new_timer = yes

# use a more stable (but less accurate) timer to control FF7's framelimiter
# this option has no effect unless the use_new_timer option is on
use_stable_timer = no

# plugin used to play movies, FFMpeg is the only choice for now
movie_plugin = plugins/ffmpeg_movies.fgp



## MODDER OPTIONS ##
## These options are mostly useful to modders and should not be enabled during normal play.

# read files directly instead of using LGP archives
# for example; if FF7 is looking for aaab.rsd in char.lgp, this option will make it open direct/char/aaab.rsd first,
# if this file doesn't exist it will look for the original in the LGP archive
direct_mode = off

# show every failed attempt at loading a .png texture
show_missing_textures = no

APP.LOG
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Intel Intel Cantiga 1.5.0 - Build 7.15.10.1502
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: PBO not supported
INFO: Subtractive blending not supported
INFO: Found swap_control extension
INFO: NPOT textures not supported
INFO: Max texture size: 512x512
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1366x768, output resolution 1366x768, internal resolution 1280x480
INFO: No NPOT texture support
ERROR: init_indirect failed, scaling and postprocessing will be disabled
INFO: internal resolution clamped to 1366x768
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: YAMAHA XG MIDI
using midi data file: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\midi\xg.lgp
midiOutGetVolume returned: de0dde0d
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: I:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
MIDI play: 6
reading midi file: MAKORO.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
MIDI play: 7
reading midi file: BAT.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
ERROR: texture dimensions exceed max texture size, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: texture dimensions exceed max texture size, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: texture dimensions exceed max texture size, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: texture dimensions exceed max texture size, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: GL_INVALID_VALUE
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 322
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
pause_sound
MIDI pause
resume_sound ()
MIDI resume
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
MIDI play: 46
reading midi file: FAN2.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
MIDI cross fade: 6, time: 4
MIDI set volume trans: 127->15; step=2
MIDI set volume: 15
100% of 15 = 15
MIDI play: 6
reading midi file: MAKORO.mid
current volume: 15
MIDI set volume trans: 15->127; step=2
MIDI set volume: 127
100% of 127 = 127
MIDI is playing SUCCESSFULLY!!!
set music volume: 127
WM_CLOSE
Field Quit
MIDI stop - OK
resetting MIDI driver volume - OK
UNINITIALIZE DD

These problems I am having are the following message boxes:
1) When I open the game with Fullscreen set to 'yes'...
"Failed to set the requested fullscreen mode, reverting to original resolution window mode."
...My resolution could be 640x480...still pops up.

2) This happens when I try to launch it in windowed mode...though I have no idea what this means...
"No useful indirect path found, check APP.LOG for more information."
...This seemed to be linked to post processing so I turned off post processing...still happens.

**UPDATE**
System summary:
Toshiba Satellite-A355
- Intel Core 2 duo @2.00Ghz x2
- 4GB RAM
- Intel 4 Series (Display) w/ 128MB Dedicated VRAM & 1631MB Shared Memory (1838 Total)

PitBrat

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #444 on: 2012-03-12 19:38:58 »
Izaran,

Here are a couple suggestions that might allow the game to run on your system.

window_size_x = 1024
window_size_y = 768

use_shaders = no

Izaran

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #445 on: 2012-03-13 03:26:06 »
Izaran,

Here are a couple suggestions that might allow the game to run on your system.

window_size_x = 1024
window_size_y = 768

use_shaders = no


Nope. Same problems.

Kompass63

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #446 on: 2012-03-13 07:37:35 »
Code: [Select]
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: PBO not supported
INFO: Subtractive blending not supported
.
INFO: NPOT textures not supported
.
ERROR: init_indirect failed, scaling and postprocessing will be disabled
.
INFO: No shaders, codecs with YUV output will be slow.
.
ERROR: texture dimensions exceed max texture size, will not be able to load unknown
Too many errors in your graphics chip.
Maybe a new installation of all Drivers can help.
Maybe an Update of your Windows (inclusive Service Packs) can help.
If that does not help, you can not use Aali's Driver, I think.

You should also give more VRAM to your graphics chip (BIOS?).

With best regards Kompass63
« Last Edit: 2012-03-13 07:52:32 by Kompass63 »

Izaran

  • Guest
Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #447 on: 2012-03-13 16:30:56 »
meh, I figured this might be it. This computer is on it's last leg anyway. I will run it on my desktop to see if it has issues...That has far more sufficient hardware, and a way more stable environment.

Klaw117

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #448 on: 2012-03-13 19:34:41 »
Is there a way to slow down the minigames in FF7 even more? I have the minigame framelimiter on, but the minigames are still too fast for my liking. Does it have something to do with adjusting the screen refresh rate because this comment:

# limit snowboard, coaster and highway minigames to refresh rate / 2, i.e. 30fps for a 60hz display mode

makes it seem like if I lower my screen's refresh rate, the minigames should slow down as well. However, I changed the rate and it did nothing. Do I have to restart the computer, reinstall the driver while using the new rate, or do something else apart from simply adjusting the rate?

By the way, I'm using a whole bunch of other mods from the Bootleg Configurator along with this driver. I don't know if that affects anything, but I feel like it shouldn't.

Thug

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #449 on: 2012-03-13 22:39:55 »
Klaw117, do you have vertical synchronization enabled?
# vsync must be enabled and working for this to have any effect

# check your driver settings if this option doesn't seem to work
enable_vsync = yes

You can also set refreshrate for fullscreen mode in ff7_opengl.cfg by adding refresh_rate = ## (make sure your monitor supports the rate you set).
« Last Edit: 2012-03-14 00:05:24 by Thug »