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Topics - Landarma

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General Discussion / Do you think it's pointless?
« on: 2023-01-14 23:00:17 »
..that installing disc version and steam version in the same computer?  I once thought of installing TES4:Oblivion disc version and digital versions(steam, GOG...) in the same computer, but looks like it's pointless especially if you want separate saves, mod lists and so on.  For FF7, I want to see if applying mods would work with steam version(I'm having trouble with mods and now end of my wits).

2
Couple of months ago, my 5-year-old desktop died after suffering sudden crashes for days.  I rebuilt a new desktop(Ryzen 5600X + ASUS Prime X570 Pro + GeForce RTX 3060 Ti + 32GB RAM + 512GB nvme + 1TB SATA SSD + 4TB HDD(I thought I bought Ultrastar)), installed the game(NOT steam, it's a good old one), installed the latest stable versions of FFNx and 7th Heaven, and downloaded some mods through the mod manager.  After setting mod order and click 'play', I found out graphic replacers don't work. 

So far:
- Kernel edit like 'Modern spell names' works.
- ESUI partially works, as textures and font replacement weren't applied.
- No model/texture replacers are working.
- FMV replacers, such as Cosmos FMV, seemingly work properly.
- Music replacers don't work? (Music files copied to (FF7 Install path)/music/vgmstream plays well)

I 'updated' FFNx and 7th Heaven to Canary, but there is no change yet.  Graphic replacers still don't work.  I'm sure 7th Heaven path setting is right, and everything is in its place.

3
  What I want to ask is, 'Is there any vehicle model replacement with models from FF7 International Perfect Guide or recreations of those models?'. 

** For anyone who don't know already: In FF7 International Perfect Guide(Disc 4), there are galleries for in-game items, characters(playable, summons, monsters), vehicles, and CG artworks.  In 'vehicles', you can see the detailed models of in-game vehicles(and you can rotate them with your D-pad).

4
(Long time no see, though I'm sure I'll go away after a while)
I tried to let the game play MIDI BGM via VSTi and virtual MIDI cable, and it worked.  I think it's like playing BGM through hardware MIDI module, though I never have any.

1. Get VSTHost or SAVIHost: http://www.hermannseib.com/english/midi.htm (SAVIHost maybe easier to use, though you have to install the right one for your VSTi)
2. Get any virtual MIDI cable.  I used loopMIDI: https://www.tobias-erichsen.de/software/loopmidi.html
3. And Yamaha S-YXG50 VSTi.

4. Install virtual MIDI device and make a new MIDI port.
5. Extract SAVIHost executable into where you installed S-YXG50 VSTi.  Rename savihost.exe to (VSTi DLL name).exe.  Run the renamed file.
5-1. For VSTHost, click 'File'->'New Plugin...' to load the plugin.
6. Set the input devices at 'Devices'->'MIDI...'. 
7. In FF7Config.exe, set MIDI driver to the same virtual MIDI cable port you set in VSTHost(or SAVIHost).  Set MIDI data to Yamaha XG MIDI.
8. Click 'Test' button and check if you can hear the music.
9. If you're using Aali's custom OpenGL driver, you should apply ff7_opengl.reg again.

The downside is, you have to run virtual MIDI device and VSTHost everytime you play the game.  8)

5
Does anyone know any places that share FF7 character face for SI facegen file(.fg extension)?  Or anyone have good screenshot of any of their face(front&side.  I don't care if it's captured from rendered model.. I mean, a model ripped directly from certain game, like KH2, or built-from scratch)?  No, I don't have any intension of making MODs with that.(maybe someone else will)  Currently, I'm playing TES4: Oblivion, and I try to make at least one of FF7 character's face for player's character.(what I want is only face, not some custom race..) If anyone can tell me where I can find Facegen files of FF7 characters, or show me face screenshots, I'd appreciate of that.

**I don't know if it's ok here. (Maybe OK)

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