Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 1257601 times)

zoostation

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Re: [REL] Menu Overhaul Project
« Reply #300 on: 2011-07-10 19:04:56 »
Climbing Shin-Ra Tower, just defeated H0512 on floor 68. I go to meet everyone in the elevator on floor 66. Rude walks into the elevator, Cloud looks up, "Oops! Something bad happened..." message appears.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #301 on: 2011-07-10 19:09:50 »
I will check that.  I don't see how I could crash it... 

May be related to dialogue...  He looks up and it is just before he says

{CLOUD}
“H‚hey! What is it?”

Rude
“Would you press 'Up' please?”

Yes?

Please send me your save.
« Last Edit: 2011-07-10 19:13:26 by DLPB »

zoostation

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Re: [REL] Menu Overhaul Project
« Reply #302 on: 2011-07-10 22:56:27 »
E-mailed (not private message -- says I'm blocked from doing that) you a link to my save file.
None of that dialogue occurs. Rude doesn't even point up. Cloud looks up, game dies.
« Last Edit: 2011-07-11 00:08:52 by zoostation »

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #303 on: 2011-07-11 02:07:02 »
Your bug is not related to the Menu Overhaul Project or at least the MOP  :-o  is not the main cause of it.  No issue here.
« Last Edit: 2011-07-11 03:37:49 by DLPB »

BloodShot

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Re: [REL] Menu Overhaul Project
« Reply #304 on: 2011-07-11 03:43:47 »
oh and btw people, it is possible to escape Aerith's house while running when using the YAMP autorun patch.

I remember I got that patch a long time ago and I kept wondering why when I tried to sneak by Aeris she would always catch me :p

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #305 on: 2011-07-11 03:49:09 »
Can be done though by running :)  I did it yesterday :P

zoostation

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Re: [REL] Menu Overhaul Project
« Reply #306 on: 2011-07-11 19:07:22 »
Your bug is not related to the Menu Overhaul Project or at least the MOP  :-o  is not the main cause of it.  No issue here.

Weird. I'll try it on a fresh install. If nothing else, I hope M003 will work fine for me.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #307 on: 2011-07-13 22:54:54 »


The new icons also animate depending on status.  I will get felix to look at those ATB bars again so they fit in with the colour scheme.

BloodShot

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Re: [REL] Menu Overhaul Project
« Reply #308 on: 2011-07-14 00:16:47 »
 :o

Now I am definitely getting the next version of this. That's awesome.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #309 on: 2011-07-14 01:29:48 »

It is over to felix now to see if he can spruce the bars up, though we are limited by the engine somewhat.

Tekkie.X

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Re: [REL] Menu Overhaul Project
« Reply #310 on: 2011-07-14 03:00:00 »
The icons degrade as the effect wears out?

Nice.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #311 on: 2011-07-14 03:06:45 »
indeed.  5 cells, from healthy to wrecked, finally disappear in the 6th stage.

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #312 on: 2011-07-14 10:58:34 »
That's genius.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #313 on: 2011-07-14 15:30:27 »
It was Felix's idea, I am just glad I was able to program it.

FeliX Leonhart

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Re: [REL] Menu Overhaul Project
« Reply #314 on: 2011-07-14 16:35:49 »
It was Felix's idea, I am just glad I was able to program it.

You're the one who made it possible ^_^

Bosola

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Re: [REL] Menu Overhaul Project
« Reply #315 on: 2011-07-14 18:52:21 »
Nice idea, but too small, and indistinct when far 'faded' and / or imposed on certain backgrounds.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #316 on: 2011-07-14 19:09:14 »
It is gonna have to be left this way, it isn't too bad really but that's the engine for you, and if we do it larger it looks out of place :)

I can;t see much issue with this



That has the first and final cell and looks OK
« Last Edit: 2011-07-14 19:15:49 by DLPB »

sl1982

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Re: [REL] Menu Overhaul Project
« Reply #317 on: 2011-07-14 20:13:03 »
Nice idea, but too small, and indistinct when far 'faded' and / or imposed on certain backgrounds.

*sl1982 likes this.*

Tekkie.X

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Re: [REL] Menu Overhaul Project
« Reply #318 on: 2011-07-14 20:24:58 »
Maybe a 1 or 2 pixel outline.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #319 on: 2011-07-14 20:43:47 »
It already has it...  the engine is rather poor with graphics and a gaussian has to be added to make it look nice.  I guess we could add a stronger outline but tbh i have seen it in battle and it doesnt look all that bad at all.

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Re: [REL] Menu Overhaul Project
« Reply #320 on: 2011-07-14 22:34:56 »
I have now added a slight outline and background to these and this really is as good as it is likely to get. Almost ready for 003 now.

robolink

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Re: [REL] Menu Overhaul Project
« Reply #321 on: 2011-07-14 23:48:25 »
I like the screenshots you've posted. Loving all of it. Really looking forward to the update!

norikoteiko

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Re: [REL] Menu Overhaul Project
« Reply #322 on: 2011-07-15 19:19:54 »
the actually M200 works fine for me.
Resolution

window_size_x = 1366
window_size_y = 768
preserve_aspect = no
fullscreen = yes

really nice work *thumbs up

and here are some screenshots



« Last Edit: 2011-07-15 19:54:27 by norikoteiko »

robolink

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Re: [REL] Menu Overhaul Project
« Reply #323 on: 2011-07-15 23:29:42 »
the actually M200 works fine for me.
Resolution

window_size_x = 1366
window_size_y = 768
preserve_aspect = no
fullscreen = yes

really nice work *thumbs up

and here are some screenshots [snip]


So, It does work fine but it isnt actually working perfectly xD You have the same alignment issue that I do. Same resolution as well. I am re-posting your screenshot with a circle around the alignment issue.

PS. I understand after the new layout gets released nobody will care about FF10 layout but it would be nice to have the choice of it working correctly. I realize how minute it is but I think of myself in the creators shoes and its something I would not want in my mod.

Well here is the screenshot.

http://dl.dropbox.com/u/8138611/FF7-Magenta.jpg

Its two cuts, one with a Magenta lining for where the issue is seeing as its 1 pixel in width. I feel silly for bringing this up again.


EDIT-Is that the original RO or a Private server?
« Last Edit: 2011-07-15 23:32:39 by robolink »

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #324 on: 2011-07-16 02:53:14 »
That has to be related to aalis driver or the way the game works...  There is nothing I can do. The graphic is perfect.  That resolution above is wrong regardless, it is stretched.