Hello there, I'm new at this forum, and I'm new to FF7-Modding, too. My first goal was to create a monster called "Omega Weapon", which is stronger than Ruby and Emerald, has four million HP and must be fought in order to get KotR-materia. Of course, if I had known it'd be so much work to do that, I'd surely have given it up fast...
I started by downloading a bunch of modding-programs; Proud Clod, Hojo, Scenester (which doesn't work, by the way), Meteor, Teioh, WallMarket, Loveless, Kimera, PCreator, Gast and Jenova.
Using Hojo, I managed to find a free space for my Omega Weapon. I did all normal things: setting HP/EXP/AP/Gil/Items Dropped/Status and Elemental Immunities. The first program came up here - there were no spells to set.
So I started Proud Clod. I found my Omega Weapon (which mysteriously moves 1 file between Hojo and Proud Clod) and set up some spells, such as Level 3 Death.
Next problem: I couldn't set it up, so Omega Weapon would use Level 3 Death only when the battle starts. And that was where the 'disaster' started. I nearly had a shock when I looked at "Edit AI"
. I'd have never thought it'd be so complicated - and in hex-code. I searched for a tutorial for this, but everything I looked at only got me more confused. Ex.: On one page I found different actions with Opcodes, like 92 for RunCmd. Though I was able to type 92 into Opcode column, but typing anything into argument would result in an error... I now understand that the "Attack IDs" are very important. But so far, I gave up on that.
Next problem: I couldn't figure out, how to trigger the battle vs Omega Weapon just when picking up the KotR-Materia. I couldn't do it with Meteor or any other programs... I'm afraid, that's hex-code again. I also searched for help, but couldn't find any that solved my problem.
Last problem: At the beginning, I had the plan of making Omega Weapon look like in FF8, and I figured the model of "Doorbull" would be the best, if I could just make it bigger and change its color. I downloaded a few model-editors for this, but now I don't come any further. Where's the Doorbull-model? I could never find out the answer to that question.
I'd like to have a solution to all these questions and the only way I've found was to register in this forum and ask you all myself. If possible I'd also like a link to a good and easily understandable guide for enemy AI-editing. By the way, I've downloaded HxD, but I think Proud Clod is more understandable than that...
Can you help me?