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Messages - Neclock

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1
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-12-10 00:37:00 »
Alot of weapons in New Threat give actual stats instead of just having high attack values. This tunes the damage down so you dont hit the cap early but still makes the characters very strong. If you think Cloud is weak because of his weapons then you either chose the wrong stat upgrades for the weapon you are using, or you just dont quite grasp the value of extra stats like + 10 spirit or dex.
So it may seem like cloud got nerfed, but actually hes been buffed pretty nicely. Hes the 3rd best character in the mod.

And what do you mean with: "then you either choose the wrong stat upgrades for the weapon you are using" ?

2
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-12-10 00:34:45 »
Alot of weapons in New Threat give actual stats instead of just having high attack values. This tunes the damage down so you dont hit the cap early but still makes the characters very strong. If you think Cloud is weak because of his weapons then you either chose the wrong stat upgrades for the weapon you are using, or you just dont quite grasp the value of extra stats like + 10 spirit or dex.
So it may seem like cloud got nerfed, but actually hes been buffed pretty nicely. Hes the 3rd best character in the mod.

Thanks for the inconvenience of answering  :lol:, The truth is that at the beginning Cloud was strong because I started climbing levels, but now that I'm on the 65th floor of Shinra HQ (First time) I have noticed that its damage is minor despite it has 2 levels more than the others, including magic attack, a doubt, in which turn is the skill activated? and what is the best weapon for normal attacks in early game for Cloud?

3
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-12-08 01:38:38 »
why Cloud's weapons were so sharply nerfed ?, In addition to its innate ability is a little useless because it activates very late and only serves in boss fights, It should be changed by something like:

Mako energy

The damage of Cloud increases the less ps you get ...

Or something like that but Cloud needs a buff ... His weapons above all, Why seriously, Seeing the cloud weapons with Black chocobo until Butterfly edge has less damage than the Buster sword  :-\, On the other hand is the mod good, Pretty complicated the truth  :-P

4
ive saved in that location before aswell and never encountered that bug. Use black chocobo to edit your save and move back one scene and remove barret from the party. That might fix it.

Which scene of the black chocobo list corresponds to the meeting of Tifa, Barret and Cloud?


5
ive saved in that location before aswell and never encountered that bug. Use black chocobo to edit your save and move back one scene and remove barret from the party. That might fix it.

Ok, Thanks bro  :D

6
Hello everyone, I have a little "Bug", I have activated the trick of being able to save anywhere and i get to the part where I meet with Barret before fighting with Reno, When Barret tells me to make my preparations, I saved the game, Fight with Reno and well ... I lost (Fucking New Threat) And when I charge the game and talk to Barret, As I already have Barrett in the group, Barret starts walking towards the wall and keeps moving forward without his, Any idea how to fix it?

PD: I do not have any other save apart from that

7
7th Heaven / Re: How i can update the reunion mod?
« on: 2018-12-01 09:32:52 »
Oh, Thanks for all the effort for Tifa's final heaven  :-D, Sorry if I ask, when is the next update of the catalog?

8
7th Heaven / How i can update the reunion mod?
« on: 2018-11-26 01:49:57 »
I wanna update The reunion but I can not find the iro file in any thread  :'(

9
7th Heaven / Re: Main screen crash
« on: 2018-11-26 01:43:59 »
It does not matter, I fixed it, I realized that I had version 1.5.5 and I did not have the save and that I had not changed the exe xd

10
I have the same error but it gives me a message that the game crashed  :'(

11
7th Heaven / Main screen crash
« on: 2018-11-25 11:50:55 »
Hello boi, I have downloaded Final heaven to have mods to improve the graphics, I have used this post to guide me http://forums.qhimm.com/index.php?topic=15520.0 (I have not installed the following mods: Field textures Omzy / satsuki / yarLson, Media-Movies, Media music and sound, Minigames collection) (I have also ordered the mods as the page said) And at the time of launch the game loads the "intros" but when I get to the main menu I get an error and that , Here is my profile details Miscellaneous - Dynamic Cloud Weapons
   ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
   Version: 2.33
   CloudSword = 1
   Sword = 4
   Dynamic = 1
Miscellaneous - Jessie Mod
   ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
   Version: 2.3
Miscellaneous - Team Avalanche Fields
   ID: 72152e09-7b5c-4942-8465-afa154e20b08
   Version: 2.0
   field_ta = 1
Battle Models - Weapons
   ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
   Version: 2.1
   weapons_aerith = 3
   weapons_caitsith = 1
   weapons_cloud = 1
   weapons_sephiroth = 1
   weapons_yuffie = 1
Field Models - Objects
   ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
   Version: 2.1
   huge_materia = 1
   materia = 2
   potions = 1
   save_point = 2
Animations
   ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
   Version: 2.1
   f_animation = 1
   w_animation = 1
   60fps = 1
   fba = 1
   fbn = 1
   fed = 1
   fs = 1
Battle Models - Characters
   ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
   Version: 2.1
   models_aerith = 1
   models_barret = 2
   models_caitsith = 1
   models_cid = 2
   models_cloud = 4
   models_redxiii = 3
   models_sephiroth = 1
   models_tifa = 3
   models_vincent = 2
   models_yuffie = 1
Battle Models - Enemies
   ID: 267ef1d2-599c-4f4d-860c-b838f402c587
   Version: 2.1
   models_diamond = 1
   models_frogs = 2
   models_scorpion = 1
   models_jenova = 1
   models_joker = 1
   models_life_form = 1
   models_motorball = 1
   models_ruby = 1
   models_soldiers = 1
   models_sweeper = 1
Battle Textures
   ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
   Version: 2.0
   battle_bg = 3
Field Models - Main Characters
   ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
   Version: 2.2
   models_cloud = 0
   models_aerith = 2
   models_barret = 6
   models_caitsith = 1
   models_cid = 2
   models_redxiii = 3
   models_sephiroth = 1
   models_tifa = 4
   models_vincent = 2
   models_yuffie = 1
Field Models - Non-Player Characters
   ID: d329bc05-3dc0-4f35-94aa-632986f47194
   Version: 2.34
   models_base = 1
   models_biggs = 1
   models_jessie = 1
   models_wedge = 1
Gameplay - Difficulty and Story
   ID: af709876-588e-4865-84e3-0ac0bd662fb2
   Version: 2.391
   gameplay = 0
Gameplay - Tweaks and Cheats
   ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
   Version: 2.2
   ar = 0
   cf = 0
   dm = 0
   isl = 1
   i = 0
   li = 0
   lcs = 0
   lt = 0
   nrb = 0
   spa = 0
   sc = 0
   sbo = 0
Menu - Avatars and Backdrops
   ID: aec06415-0f12-410b-ac43-f4e89e363729
   Version: 2.1
   avatars_aerith = 1
   avatars_barret = 1
   avatars_cait_sith = 1
   avatars_chocobo = 1
   avatars_cid = 1
   avatars_cloud = 1
   avatars_cloud_young = 1
   avatars_red_xiii = 1
   avatars_sephiroth = 1
   avatars_tifa = 1
   avatars_vincent = 1
   avatars_yuffie = 1
   game_over = 1
   prelude = 3
   start_menu = 8
Spell Textures
   ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
   Version: 2.1
   magic = 2
   coin = 0
   limit = 0
The Reunion - Beacause and Menu Overhaul
   ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
   Version: 2.1
   beacause = 1
   menu = 1
   break = 0
   hand = 1
   nbb = 0
   ncb = 0
World Models - Characters
   ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
   Version: 2.1
   cid_world = 2
   cloud_world = 5
   tifa_world = 4
World Models - Enemies
   ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
   Version: 2.0
   diamond = 2
   emerald = 1
   ruby = 1
   ultima = 1
World Models - Vehicles
   ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
   Version: 2.0
   buggy = 1
   chocobo = 1
   highwind = 1
   submarine = 1
   tiny_bronco = 1
World Textures
   ID: 35e0906d-7da4-4da2-b10d-87149d291a38
   Version: 2.0
   world_bg = 3

And my APP.LOG report

[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 610 4.5.0 - Build 22.20.16.4815
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1366x768, output resolution 1024x768, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 64, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\Games\Final Fantasy VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334
[00000334] INFO: C:\Games\Final Fantasy VII\data\movies\sqlogo.avi; vp8/vorbis 1280x896, 15.000000 FPS, duration: 14.533000, frames: 218
[00000375] set music volume trans: 127->0, step=60
[00000440] END OF CREDITS!!!
[00000440] Entering MAIN
[00000440] set music volume: 127
[00000440] Exiting MAIN
[00000440] START OF MENU SYSTEM!!!
[00000440] WM_CLOSE
[00000440] ERROR: unhandled exception



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