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Messages - Satoh

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376
WIP / Re: Cloud Replacement Model
« on: 2008-05-30 13:22:52 »

Enjoy! Although I must mention again, I will not release these, the pictures are all that I can share, and I never ripped anything from Crisis Core.

I ripped this Sephy from Kingdom Hearts 2 (I like that version's hair and face better than the Kingdom Hearts 1's version)

So everyone says... but that doesn't look like the KHII Sephiroth outfit... at least not the Seph I murdered....(nor the one from the files I dumped from the disc) Plus... that's the SOLDIER belt that's on all the Crisis Core models...

As I well understand, you can't give me the model, but could you tell me the name of the file, and the version/country/etc. of your KHII?
Also, if it isn't a direct rip, could you tell me where you got the awesome texture for the model?

On a slightly different yet related note, as the same people did the modeling for CC as KH, it stands to reason that there may be some similar file types on the CC disc, and... with some work, it may be possible to rip those as well... (though I really swear someone already has ¬ ¬;  )

EDIT: And that SD Cloud is creepy... X_x;

377
WIP / Re: Cloud Replacement Model
« on: 2008-05-29 07:12:07 »
 
I wouldn't know that one, don't forget, I'm a noob too!  :wink: I just somehow figured out how to use these programs to get some models in the game, it only took me since January!

but in the mean by here's a Work in Progress of Sephiroth!




Hey, umm correct me if I'm wrong, apz, but that's a solid deformable mesh you used for Sephiroth's hair isn't it?
Now, I had heard a rumor once that there was a deforming model of cloud, in the PC version, that was never used, but in all my looking, I never found it. So, hence I believed deforming models were impossible to use in FFVII.... may I ask how you made Seph's hair? Is it my imagination, 'some cruel illusion of fate,' or is it really a deforming mesh O.o; If it is, then there is hope for my talents yet. (I don't much care for segment meshes really...)

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