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Project forums => Team Avalanche => Topic started by: sl1982 on 2009-11-12 06:32:51

Title: Beta Test
Post by: sl1982 on 2009-11-12 06:32:51
Hey guys i need your help testing out the new installer for the avalanche overhaul.

http://www.megaupload.com/?d=RE6V17V6 (http://www.megaupload.com/?d=RE6V17V6)

If you install it and then decide you wish to use an optional component instead just redo the installation and only select the component u wish and it will change the files for that component (eg. color vs alternate world map)

Please post any problems in this topic.

Note: The installer checks if you have aali's driver installed and configured. If it isnt it will tell you and not allow any further progress.
         The install image and license agreement are just defaults for now. Ignore them
Title: Re: Beta Test
Post by: Izban on 2009-11-12 08:09:34
Tried it out

the interface was nice not too cluttered easy to understand

checked the folder all the files i selected where there none i didn't want

not sure if it is supposed to repack the .LPG's  or pack them at all because  i don't have FF7 installed

don't know if this is an issue but it didn't check if FF7 was installed
Title: Re: Beta Test
Post by: sl1982 on 2009-11-12 18:12:40
Tried it out

the interface was nice not too cluttered easy to understand

checked the folder all the files i selected where there none i didn't want

not sure if it is supposed to repack the .LPG's  or pack them at all because  i don't have FF7 installed

don't know if this is an issue but it didn't check if FF7 was installed

It only checks the registry for the ff7 install directory. It repacks lgp's if it finds them (in your case it will not).
Title: Re: Beta Test
Post by: sl1982 on 2009-11-13 01:44:58
Has anyone tested this that has ff7 installed?
Title: Re: Beta Test
Post by: deadbeat on 2009-11-13 02:20:39
tried it today. It replaced my hi res menu avatars (no big deal).

Played on a little, no problems whatsoever.

I only used it to reinstall the 2DO as I wasn't sure it was working right. Already had barrett. Didn't use the world map as I had issues with that described in another thread.


The installer worked just fine

Edited to say: sorry should have said...Win 7 X64
Title: Re: Beta Test
Post by: BrokenCrowe (Mendelevium) on 2009-11-13 02:39:28
Hm... It worked fine before the install? But now, it is asking for a movie plug-in?
Title: Re: Beta Test
Post by: sl1982 on 2009-11-13 02:50:23
Hm... It worked fine before the install? But now, it is asking for a movie plug-in?

FF7 is asking for a movie plugin?
Title: Re: Beta Test
Post by: BrokenCrowe (Mendelevium) on 2009-11-13 02:55:12
(http://i576.photobucket.com/albums/ss203/BrokenCrowe/Movieplugin.jpg)

yeah... or it is saying it can't find/ load it.
Title: Re: Beta Test
Post by: sl1982 on 2009-11-13 02:57:14
Do you have a plugins folder in your ff7 folder?
Title: Re: Beta Test
Post by: BrokenCrowe (Mendelevium) on 2009-11-13 02:59:46
yes... I do. I am going to try and re download Aali's drivers.
That re download... turned into a full scale re-install... most of my LGPs are shot.. due to my excessive personal mods. :D
I will get back to you, if it still doesn't work afterward.

Broken Crowe

EDIT:
A reinstall of the game and Aali's drivers did the charm. My FF7 Folder was getting messy O.O...
Lol.
Sorry for the waste of space.

The installer seems to be working fine. :D
Title: Re: Beta Test
Post by: sl1982 on 2009-11-13 05:21:31
Right on, glad to see everything is working fairly good.
Title: Re: Beta Test
Post by: obesebear on 2009-11-13 16:59:37
My FF7 is also ridiculously overmodded, so when I do a clean install I'll let you know how this installer works
Title: Re: Beta Test
Post by: drfeelgud88 on 2009-11-13 17:46:32
So, this installer will only work if you don't have modded files? Because I don't have the latest Team Avalanche mods on my FF7.
Title: Re: Beta Test
Post by: sl1982 on 2009-11-13 17:48:22
So, this installer will only work if you don't have modded files? Because I don't have the latest Team Avalanche mods on my FF7.

It should work fine regardless of if the files are already modded. But thats why this test is there. Try it out, tell me what happens.
Title: Re: Beta Test
Post by: GI-Jimbo on 2009-11-14 05:07:15
Worked fine for me on windows 7 64 bit
Title: Re: Beta Test
Post by: willis936 on 2009-11-14 14:04:49
WIn7 x64 RTM

ff7music had some issue so I took out my lgps that had changes that I wanted to keep (world map, char, battle) and did a full, clean, deleted folders and shortcuts, cleared the registry uninstall then full install.  Applied aali's driver, replaced the lgps and ff7/config, applied the main menu mod, then your awesome installer and voila.  Like magic everything is magnificent.

Excellent work, this is rivaling aali's driver in terms of sheer awesomeness (though the driver is what allowed the project to kick off).

The only thing I might add is on the opening page state in all caps to not exit the installer before the close button appears.  Some might think it's locked up when really it's just repacking the archives.  I didn't do it, most anyone who's browsed here more than a week wouldn't do it, but for new guys it would be helpful.
Title: Re: Beta Test
Post by: sl1982 on 2009-11-14 15:25:17
WIn7 x64 RTM

ff7music had some issue so I took out my lgps that had changes that I wanted to keep (world map, char, battle) and did a full, clean, deleted folders and shortcuts, cleared the registry uninstall then full install.  Applied aali's driver, replaced the lgps and ff7/config, applied the main menu mod, then your awesome installer and voila.  Like magic everything is magnificent.

Excellent work, this is rivaling aali's driver in terms of sheer awesomeness (though the driver is what allowed the project to kick off).

The only thing I might add is on the opening page state in all caps to not exit the installer before the close button appears.  Some might think it's locked up when really it's just repacking the archives.  I didn't do it, most anyone who's browsed here more than a week wouldn't do it, but for new guys it would be helpful.

Just to inform you the installer backs up all the lgp's that it works on so there is no need to back them up. If you wish to revert just copy the lgp's from backup files back to the original places (until i get an uninstaller working)
Title: Re: Beta Test
Post by: Hellbringer616 on 2009-11-14 16:07:20
Installer worked perfectly. no issues what-so-ever very clean, very informative. And best of all. works with Win7 x64 :-D
Title: Re: Beta Test
Post by: willis936 on 2009-11-14 19:04:45
The uninstaller works fine since it just deletes the new .lgps and replaces them with the backed up ones and those are the only changes it makes.  A very good system.

The issue was that I recently upgraded from the RC to the RTM and some of the installed programs had a few kinks, this one included.  No issues related to the beta driver or this project.
Title: Re: Beta Test
Post by: sl1982 on 2009-11-14 19:12:17
The uninstaller works fine since it just deletes the new .lgps and replaces them with the backed up ones and those are the only changes it makes.  A very good system.

The issue was that I recently upgraded from the RC to the RTM and some of the installed programs had a few kinks, this one included.  No issues related to the beta driver or this project.

Thats interesting, since i havnt done anything to the uninstaller section yet
Title: Re: Beta Test
Post by: willis936 on 2009-11-14 19:39:50
Haha, how strange.  Well there's an uninstaller.exe in the FFVII directory after you install, I was having trouble so I decided to click it, it was all set after a half second and the backup folder was gone and the lgp sizes were that of the original again so I just assumed that's what it did.
The beauty of it all is that the only changes it makes are to the .lgps (no registry work or fancy things that could leave traces or damages) so once the old .lgps are back everything is Exactly how it was before you ran the uninstaller.

EDIT:  Also, I'm noticing some issues with summons.  It seems that some textures that use transparency don't always appear transparent so black boxes will flicker around them.  Also, on summons like KOTOR when multiple images are layered on top of each other and moving (like the cosmic background) there will be breaks and cracks at seams where you wouldn't see normally.  They're jagged and geometric.  I'm not quite sure why this is.
Title: Re: Beta Test
Post by: sl1982 on 2009-11-15 18:17:46
Haha, how strange.  Well there's an uninstaller.exe in the FFVII directory after you install, I was having trouble so I decided to click it, it was all set after a half second and the backup folder was gone and the lgp sizes were that of the original again so I just assumed that's what it did.
The beauty of it all is that the only changes it makes are to the .lgps (no registry work or fancy things that could leave traces or damages) so once the old .lgps are back everything is Exactly how it was before you ran the uninstaller.

EDIT:  Also, I'm noticing some issues with summons.  It seems that some textures that use transparency don't always appear transparent so black boxes will flicker around them.  Also, on summons like KOTOR when multiple images are layered on top of each other and moving (like the cosmic background) there will be breaks and cracks at seams where you wouldn't see normally.  They're jagged and geometric.  I'm not quite sure why this is.

I need screens, this may be something to do with the new graphics driver that i will have to fix with the textures
Title: Re: Beta Test
Post by: willis936 on 2009-11-16 01:44:31
I know this really isn't the place but how do you take in game screens in FFVII?
Title: Re: Beta Test
Post by: blueropes on 2009-11-16 03:19:55
I've never taken the time to download anything special for it, so I just use 'print screen' for in game shots and enlarge them just a bit for anyone that needs to see them, they usually come out ok.
Title: Re: Beta Test
Post by: sl1982 on 2009-11-16 03:47:51
Fraps is pretty good
Title: Re: Beta Test
Post by: obesebear on 2009-11-16 16:23:30
I did my clean install and so far everything works (except for some crash I have when entering Kalm, but I'm pretty positive it is unrelated)

List 'o complaints

1.)  The Temp folder is still in my directory... and I like my directories as clean as possible  :x
2.)  What happened to the limit bars?  When I used one of the initial releases they had been changed to a darker green and pink.. now they are faded again?
3.)  The .ico icons that I think titeguy3 made should be included
4.)  32-bit is preferable to 24-bit as is evidenced by the amount of errors I see in my crash.dmp and app.log  :-P
5.)  If you can somehow rename the uninstaller to AVALANCHE Uninstaller, that would help clear up any confusion someone might have if they just want to uninstall the mod, but unintentionally uninstall the game.
6.)  Awesome work!
Title: Re: Beta Test
Post by: drfeelgud88 on 2009-11-16 16:28:08
Whenever I record with FRAPS, it's ALWAYS laggy.  :|
Title: Re: Beta Test
Post by: obesebear on 2009-11-21 23:30:39
http://forums.qhimm.com/index.php?topic=8831.msg117700#msg117700 (http://forums.qhimm.com/index.php?topic=8831.msg117700#msg117700) This is the fix I was referring to in my 2nd point.

----EDIT---
....I think
Title: Re: Beta Test
Post by: drfeelgud88 on 2009-11-21 23:39:04
http://forums.qhimm.com/index.php?topic=8831.msg117700#msg117700 (http://forums.qhimm.com/index.php?topic=8831.msg117700#msg117700) This is the fix I was referring to in my 2nd point.

----EDIT---
....I think
Yes. I'm positive that's the fix to the "candy color" bars.
Title: Re: Beta Test
Post by: sl1982 on 2009-11-22 00:29:08
I did my clean install and so far everything works (except for some crash I have when entering Kalm, but I'm pretty positive it is unrelated)

List 'o complaints

1.)  The Temp folder is still in my directory... and I like my directories as clean as possible  :x
2.)  What happened to the limit bars?  When I used one of the initial releases they had been changed to a darker green and pink.. now they are faded again?
3.)  The .ico icons that I think titeguy3 made should be included
4.)  32-bit is preferable to 24-bit as is evidenced by the amount of errors I see in my crash.dmp and app.log  :-P
5.)  If you can somehow rename the uninstaller to AVALANCHE Uninstaller, that would help clear up any confusion someone might have if they just want to uninstall the mod, but unintentionally uninstall the game.
6.)  Awesome work!

Sorry i didnt get back to you about this. Must have missed looking at this post. As for your issues:

1) Good catch, will be fixed for the final release
2) The installer was compiled with an older set of files, will be fixed in the final.
3) Not really sure what you mean by this. Do you want it to change the icon for the ff7 game somehow?
4) Already know this, they will all be 32 bit in the final
5) Good idea, consider it done (By the way the uninstaller section is not even written yet)
6) Thanks  :-D

Any other ideas guys let me know
Title: Re: Beta Test
Post by: drfeelgud88 on 2009-11-22 01:34:05
I didn't know that #6 was a complaint, lol.  :-D
Title: Re: Beta Test
Post by: sithlord48 on 2009-11-22 17:31:25
the installer works just fine with wine on my machine :)
Title: Re: Beta Test
Post by: sl1982 on 2009-11-22 17:40:36
the installer works just fine with wine on my machine :)

Thats awesome news, I wasnt sure if it would.
Title: Re: Beta Test
Post by: obesebear on 2009-11-22 22:01:09
For 3) there was/is a thread somewhere around here where Covarr posted up pics of his Desktop icons for FF7.  Then someone else (titeguy3?) released the ones he made.   I'm too lazy to search for it, but it was very well done.  There was one for the the config.exe as well I think.
Title: Re: Beta Test
Post by: Hellbringer616 on 2009-11-22 22:17:33
Here's the thread

http://forums.qhimm.com/index.php?topic=8936.0
Title: Re: Beta Test
Post by: drocpsu on 2009-11-24 03:17:37
Post deleted - I got it working.  See my post below instead for comments/issues.
Title: Re: Beta Test
Post by: The_Scarred_Raven on 2009-11-24 04:19:52
My Crash Log and APP.

http://www.mediafire.com/?mymqkmy22lw

With this installer in use, i cannot enter/exit towns, or my airship bridge, with out the game crashing.
O.o;;
I am using the world map texture replacement by Pyro...
but it has the same error without it... but only if i use the installer,the other batch files worked fine...
 but that is earlier releases..o.o;;
Title: Re: Beta Test
Post by: drocpsu on 2009-11-24 22:01:47
ok, I re-installed Aali's custom graphics driver (the previous version, rather than the newest) and then reinstalled the GUI loader.  It seems to have worked.  A couple things I noticed.  My game is still running at 640x480 (my monitor doesnt have a high enough res to use the high res patch and I don't know if there's a way to load resolutions between the two), but all the fonts look funny.  They changed, but they're not clear like in the screenshots that have been posted.  Also, there is now a delay opening menus (start menu, in-game menu, etc).  It now takes 2-3 seconds before the screen comes up.
(http://farm3.static.flickr.com/2656/4131502535_be7e428286_o.jpg)

Other than that, things look like theyre working alright.
Title: Re: Beta Test
Post by: sl1982 on 2009-11-24 22:24:13
ok, I re-installed Aali's custom graphics driver (the previous version, rather than the newest) and then reinstalled the GUI loader.  It seems to have worked.  A couple things I noticed.  My game is still running at 640x480 (my monitor doesnt have a high enough res to use the high res patch and I don't know if there's a way to load resolutions between the two), but all the fonts look funny.  They changed, but they're not clear like in the screenshots that have been posted.  Also, there is now a delay opening menus (start menu, in-game menu, etc).  It now takes 2-3 seconds before the screen comes up.
(http://farm3.static.flickr.com/2656/4131502535_be7e428286_o.jpg)

Other than that, things look like theyre working alright.

Yeah the game will look funny at a 640x480 res. Open up the ff7_opengl.cfg and change the resolution in there. And the delay for menu's and such are unavoidable.
Title: Re: Beta Test
Post by: obesebear on 2009-11-25 16:38:27
My Crash Log and APP.

http://www.mediafire.com/?mymqkmy22lw

With this installer in use, i cannot enter/exit towns, or my airship bridge, with out the game crashing.
O.o;;
I am using the world map texture replacement by Pyro...
but it has the same error without it... but only if i use the installer,the other batch files worked fine...
 but that is earlier releases..o.o;;
Don't use .7.2.  Use .7.1 for now until Aali releases a new version.





Drocpsu, use Aali's custom graphic driver .7.1.  The Saint's Hi res patch is now outdated
Title: Re: Beta Test
Post by: The_Scarred_Raven on 2009-11-27 03:43:32
My Crash Log and APP.

http://www.mediafire.com/?mymqkmy22lw

With this installer in use, i cannot enter/exit towns, or my airship bridge, with out the game crashing.
O.o;;
I am using the world map texture replacement by Pyro...
but it has the same error without it... but only if i use the installer,the other batch files worked fine...
 but that is earlier releases..o.o;;
Don't use .7.2.  Use .7.1 for now until Aali releases a new version.





Drocpsu, use Aali's custom graphic driver .7.1.  The Saint's Hi res patch is now outdated


Thanks a bunch, almost missed your reply.
Everything works fine now. Although, my LGPs are all shot up from a lot of personal  modding, and such.
I thought I was going to have to do a clean install. Thanks. :D
Title: Re: Beta Test
Post by: pyrozen on 2009-12-21 01:59:39
just gave this a run through again, don't know why i didn't post this a long time ago. 
My ideas:

-Change the Avalanche.exe icon to a more FF7 looking one
-Include version number in the filename, as well as in the intro screen(i know this was temporary)
-Possibly include links to the qhimm forums before install, that way screens can be viewed prior to install.  Once we release this it will probably travel far away from Qhimm forums.  don't know how flexible the installer is, so this may not be possible.
-Fancy start screen

Otherwise i think it works perfectly. The modular aspect is great since it makes it easy to add new features into the whole process. Can't wait to get our first REAL release out with this installer.  Great job dude!

Lee