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Messages - DiscoCokkroach

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Releases / How to use with Martial Law?
« on: 2022-08-25 22:25:15 »
Hey, Percival. I'm planning on using this mod the next time I play FF8 (which is very soon), but how do I use it in conjunction with your Martial Law gameplay mod? They seem to replace the same three files in the lang-en folder, so I don't know how to use both at once.

EDIT: While I'm still curious about how to use both mods simultaneously, I'm going to move forward and play Succession by its lonesome. I've read several comments in this thread about how good it is and really want to see what the fuss is all about! I also think I would prefer the vanilla gameplay balance since it's been a while since I've played FF8.

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gotta ask does this mod still need the rose and wine mod for the 2013 re-release?

You do still need Roses and Wine to use this mod.

If you want something more minimal, there a lite version of Roses and Wine that doesn't change the music, but still allows for mods like this to be used.

Go here and scroll down to find Roses and Wine Lite: https://ff7.live/othersoftware.html

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I'll also look into the Selphie being absent thing you mentioned.

Yeah, that's a weird thing that's bugged me before in the base game. Selphie becomes unavailable to add to the party from the time that you get full control of the mobile Garden until you enter Balamb when it's under Galbadian occupation. Quistis says, "And, ah... Will you let Selphie rest a while? I think she's exhausted from the missile base mission. She could use some rest."

The weird part about it is, the amount of time between "getting full control of the mobile Garden" and "entering Balamb when it's under Galbadian occupation" could either be laughably short (I think it's literally a straight line from FH to Balamb and the game outright tells you to go there) or extremely long (if you do all of the sidequests available to you at this point: Centra Ruins; Chocobo Forests; Shumi Village; Winhill; might be more, but those are the biggies). And you can even enter Balamb, do the (developer-intended) trick to get out of Balamb by having the kid distract the guard blocking the entrance, and guess what? You can use Selphie again when you escape! I guess all she needed was a nap on the ride over or something.

The way that I always "solve" the problem of not having Selphie available is by just clearing the occupied Balamb event before I do any Disc 2 sidequests. I want to avoid doing anything until I get Pandamona from the Fujin, anyway; that way, I can grind for abilities from Cactaurs with all of the available GFs that I can get at that point.

If I could wave my magic modding wand, I would probably just let Selphie be available after getting the mobile Garden instead of unavailable. It would be one of those nice QoL touches, in my opinion. Even then, though, I would still want to get Pandamona first for grinding reasons, as mentioned above.

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I'm playing on Lionheart Mode and I found a bug in the Granaldo & Raldos boss fight in the Training Center: When I Attack with Squall, I can't trigger his Gunblade. If I time the trigger press correctly, I will still get the "KABOOM" sound FX, but the damage doesn't increase and I don't see the explosion visual FX on the attack.

I didn't try using Renzokuken, so I don't know if it happens if you try to hit the trigger during Renzokuken.

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Hard Mode is a very welcome addition! I'll definitely check it out after my Normal Mode playthrough.

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Question about updating the mod: Do I need to run Roses and Wine again after putting the files into the lang-en folder, or can I just move on to putting the Ragnarok_mod.txt into the Hext folder?

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Hey, Callisto. I heard about Ragnarok from XeroKynos, and knew I had to download it right away and try it out. I am thoroughly enjoying the mod, and I'll probably post the majority of my thoughts after I'm done my playthrough. While I'm here, though:
  • I love the fact that Intruders (Deling City sewers theme) continues to play when you fight the new optional boss in Dollet. I'm fairly sure this was intentional, but if it was a bug/oversight, please do not fix it; it's subtle and quite humorous. :P

Oh, and good to hear that a new version is coming out soon! Keep up the good work.

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