Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - sithlord48

Pages: 1 ... 56 57 [58]
1426
Team Avalanche / Re: [REL] Team Avalanche's 2D Overhaul
« on: 2009-08-30 05:48:59 »
i just got a crash on disk 2 in the battle arena
Quote from: app.log
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 614
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] next battle
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] next battle
[BATTLE] Begin main battle loop
GLITCH: missing external texture: MenuArt/btlcl_07.png
ERROR: unhandled exception

1427
I have created this thread to have a place to discuss the use of FF7 and different customizing tools with wine,
this can not only apply to linux,freebsd and solaris but mac os using darwine, and newer versions of windows (i.e vista) using wine for compatibility mode. Topic would be to include: Programs related to FF7 and it's moding and customizing On wine , what works, what needs to be installed to make it.

if you don't have wine and would like to use it you can get it from
Wine On Linux ,Freebsd or Solaris
Wine On Mac Os X
Wine On Windows

note: results are from mixed wine version some as old as wine 1.1 . if you notice a program needing updating please report it to me .

Final Fantasy 7 And Wine
FF7 From a Clean Install Does Not Run On wine please see this post for set up info:

My Quick Set up guide (link fixed)
 
Mods(with installers)
saints hi-res mode: OK!
NPC Res. Project: made files ok but needed Special attn(see:Tools->Lgptools)
Team Avalanche GUI (beta 9): OK!
Final Fantasy VII Phoenix Rejuvenation Project: OK!
Covarr's FF7 Music Installer: OK! (use this for ff7 music)
FF7 Tools

Lgptools:MOSTLY! (better off compiling aali's on linux)
             does everything but make an lgp file, Use aali's lgp/unlgp instead
             Error:To many files

aali's lgp /unlgp:OK!
              works very good if you compile it (i created an installer for this with both a win32 and linux versions. see here)

Kimera091:NO!
               Can not get it to run after getting runtime needed (vb6run w/ winetricks)
               Runtime Error '-2147417848 (80010108)': Automation Error
               wine spits out errors fixme errors.
Aeris:NO!
         Causes a crash reporting errors in gdiplus and gdi32 (with gdiplus from winetricks)

Wallmarket:NO!
           Runs Major Gui Issues (.net 3.5 needed)
Biturn: OK!
         Not sure if its needs anything special but it just ran when i got to testing it

Leviathan:OK
         Not Sure if it needs anything special but it just ran when i got to testing it.

YAMP:NO!
         can't run a .bat file... perhaps i am just unaware of how to do so w/ wine (try to run it from the wine CMD program might work )

Save Editors

Jenovia: OK!
        works fine w/ wine might needs vc run time 6 installed first.

FF7charedit: OK!
        Worked when i got to testing it

FF7saveedit "german save editor": OK, w/gfx glitches!
         Worked when i got to testig it, had to minimize and restore window to fix some display issues.

Black Chocobo:OK!
         Works just fine nothing special needed in wine (native versions for linux/mac also)


Other

7th Heaven  - MOSTLY BROKEN
        This program is by Iros and is fairly new (v 1.021 tested), its a simple mod manager that can download and manage mods in ff7 in a similar way that aali's driver does. using 7thHeaven to mod the game does not edit the orringal files but instead uses an injection method to intercept calls from FF7 to the lgp files and provide new resources. This is a really cool idea and may become the defacto install method for future mods in FF7 PC. it saddens me that its mostly broken atm (hopefully this will improve as the program becomes more stable and wine improves )

        Requires: VC++ 2010 Runtimes and MSVCR100D.DLL and MSVCP100D.DLL to run.
       
        what works:
       the gui comes up
       Settings are detected correctly (other then assuming the modpath of bootleg)
       subscriptions can be updated but takes unNaturally long time to proform the update (around 5 min) download box does not autoclose (could be normal behavor for the earily version tested)

        what does not:
         Unable to Download mods , attempting gets instant Download failed in notification section. Gui Is a bit mangled box titles are shifted up to high and other little things like that. The download box does not show any progress while updating subscriptions.

        Did not test local mods or launching because i was unable to download them via the program and it will not launch ff7 without mods enabled (i suspect it will launch just fine if you did get mods installed)

 

 
Well this is all i have Tested for now, i will update when i get more info


 


1428
Tools / Re: FF7 File Reconstruction Project!!
« on: 2009-08-29 15:29:52 »
will do.

1429
Tools / Re: FF7 File Reconstruction Project!!
« on: 2009-08-29 06:40:58 »
Edit:Whoops seems like I've messed up some names because of my spanish version, files like schocobo sflevel and such the original english is without the S right? sorry now the file is not in alphabetical order... I will try to fix that, thanks for the one who pointed that out in the sheet.

no problem :), i  have also started a rough fill in of battle.lgp. i plan to get a good chunk of it filled in roughly hopefully by the end of the weekend. also noticed some extra .  here and there along w/ blank lines (fixing them as a parse through battle.lgp)

Pages: 1 ... 56 57 [58]