Author Topic: [PSX/PC] Save editor - Hyne (1.11.2)  (Read 548154 times)

Asa

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Re: Hyne 1.4 - My ff8 save file editor
« Reply #50 on: 2011-09-18 12:07:36 »
Japanese language file for Hyne.
Hyne Japanese language file

I couldn't understand one place.
On Triple Triad Rules
        <source>Dégénération :</source>
        <translation>Degeneration:</translation>
What is it mean?
 - Degeneration of Trade Rule (My current translation)
 - Degeneration of Card Battle Rule
or others?

Miscellaneous => Tutorial Tab
"Sélectionner tout" lacked from Translation TS file.

Problem on Japanese FF8.
About the Japanese name of Squall, Rinoa, Boco, Griever, and all GFs.
When display their entry in Hyne, some Japanese letter in their name will be broken.
images
It is good to have a option "Don't overwrite 'Original name value that user can specified in game' when saving file" for Japanese FF8.
« Last Edit: 2011-09-18 12:37:54 by Asa »

myst6re

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Re: Hyne 1.4 - My ff8 save file editor
« Reply #51 on: 2011-09-18 13:16:40 »
Wow! Nice contribution!

I couldn't understand one place.
On Triple Triad Rules
        <source>Dégénération :</source>
        <translation>Degeneration:</translation>
What is it mean?
 - Degeneration of Trade Rule (My current translation)
 - Degeneration of Card Battle Rule
or others?

I confess... I don't know :mrgreen: This data information was given to me by experts in action replay. I copied stupidly, I'll try to learn more.

Miscellaneous => Tutorial Tab
"Sélectionner tout" lacked from Translation TS file.

Fixed!

Problem on Japanese FF8.
About the Japanese name of Squall, Rinoa, Boco, Griever, and all GFs.
When display their entry in Hyne, some Japanese letter in their name will be broken.
images
It is good to have a option "Don't overwrite 'Original name value that user can specified in game' when saving file" for Japanese FF8.

Sure, it's a good idea, I recently watched the Japanese character table, I could perhaps use it, but it takes a lot of work to recognize all the characters (for me, poor French :p).

Here are the Japanese tables:

If you want you can copy the characters in UTF-8, I'd love to include them into Hyne.



Ok, so degeneration = trade rule points

Quote
----------------------
#2.4  Trade Rule Points
----------------------

After a card game (you can also just quit), trade rule points can (see section
#3.2.10) increase by a random amount, from 0 to 7.
If the resulting value is greater than 250, it's reset to 0.

The higher the trade rule points are, the higher the probability that a
random region's trade rule will be set to One. (see section #3.2.10)

You can find out the approximate value by talking to the Queen of Cards:

0 to 127: No changes to her speech.
128 to 250: Will give a shortened speech and mention that the trade rules
            are moving towards One.
« Last Edit: 2011-09-19 00:13:34 by myst6re »

Asa

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Re: Hyne 1.4 - My ff8 save file editor
« Reply #52 on: 2011-09-19 15:26:43 »
Thank you for your reply.

I put Japanese characters text here.
Japanese text

myst6re

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Re: Hyne 1.4 - My ff8 save file editor
« Reply #53 on: 2011-09-19 22:49:55 »
Thanks, next release soon...

myst6re

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Re: Hyne 1.4 - My ff8 save file editor
« Reply #54 on: 2011-09-20 22:49:59 »
The next version is almost ready, pending here are the translation files updated:

myst6re

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Hyne 1.5 release
« Reply #55 on: 2011-09-21 10:02:42 »
New version is here!

Changelog:
  • Full support of japanese characters
  • G-F capacities are no longer learned automatically, users can choose.
  • Reload file function (F5)
  • Improvements and minor fixes
« Last Edit: 2011-09-21 10:04:14 by myst6re »

Asa

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Re: Hyne 1.5 - My ff8 save file editor
« Reply #56 on: 2011-09-21 16:18:09 »
Thank you for your update. It 's very fast. I was surprised.
I will check and report about Japanese display.
And I will update Japanese file.
Thank you very much.

myst6re

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Re: Hyne 1.5 - My ff8 save file editor
« Reply #57 on: 2011-09-21 20:05:05 »
Thank you for your update. It 's very fast. I was surprised.

I was working on the Japanese version of Final Fantasy VIII a week ago. You came at the right time :-D.

Asa

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Re: Hyne 1.5 - My ff8 save file editor
« Reply #58 on: 2011-09-22 16:41:52 »
I update Japanese language file.
Please replace it.
My previous file is not suitable for Hyne 1.5.
hyne_ja_9_23


Japanese name problem

PSM (FF:ー, Prolonged Sound Mark) is gone.
Squall's PSM is always gone when open slot and do nothing and save.
Others will be gone when their entry is opened.
When entry is opened, their PSM is displayed, but PSM never saved to file.
Switch to other entry and revert, it's gone from display.
And, no effect if I re-add PSM on Hyne.
On select slot window, PSM not displayed. 
Image

myst6re

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Re: Hyne 1.5 - My ff8 save file editor
« Reply #59 on: 2011-09-22 17:47:58 »
Japanese name problem

PSM (FF:ー, Prolonged Sound Mark) is gone.
Squall's PSM is always gone when open slot and do nothing and save.
Others will be gone when their entry is opened.
When entry is opened, their PSM is displayed, but PSM never saved to file.
Switch to other entry and revert, it's gone from display.
And, no effect if I re-add PSM on Hyne.
On select slot window, PSM not displayed. 
Image

I know why, it's also true for 逃, 堂 and 約. I will release the next version quickly, and there is a new text to translate...

Asa

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Re: Hyne 1.5 - My ff8 save file editor
« Reply #60 on: 2011-09-23 10:36:02 »
I update Japanese file.
hyne_ja_9_23_2

And, this is a just report, not problem.
Same character duplicated in table.
1A C8 : 記
1B A1 : 記
Both are effective on game.
Hyne always uses "1A C8 : 記".
If "1B A1 : 記" is exist in save, Hyne changes to "1A C8 : 記".
Image

myst6re

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Re: Hyne 1.5 - My ff8 save file editor
« Reply #61 on: 2011-09-23 10:44:49 »
I update Japanese file.
hyne_ja_9_23_2

Thank you, but this is not de .ts I sent you 10 minutes ago :o.

And, this is a just report, not problem.
Same character duplicated in table.
1A C8 : 記
1B A1 : 記
Both are effective on game.
Hyne always uses "1A C8 : 記".
If "1B A1 : 記" is exist in save, Hyne changes to "1A C8 : 記".
Image

I know I know

Asa

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Re: Hyne 1.5 - My ff8 save file editor
« Reply #62 on: 2011-09-23 11:29:34 »
Sorry, I didn't check my e-mail.
The file I uploaded was my previous file refined.
I re-uploaded new file, please check it.
hyne_ja_9_23_3

myst6re

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Re: Hyne 1.5.1 - My ff8 save file editor
« Reply #63 on: 2011-09-24 22:04:45 »
Okay, new version released for windows and linux.

Asa

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Re: Hyne 1.5.1 - My ff8 save file editor
« Reply #64 on: 2011-09-25 16:17:36 »
Thank you for your modifying. It works greatly.
Hyne is a first FF8 save editor that can use Japanese ideograms.
It is a epoch.

Asa

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Re: Hyne 1.5.1 - My ff8 save file editor
« Reply #65 on: 2011-10-16 08:51:41 »
I had done some mistranslation and typos in Japanese file.
Fortunately, mistranslation strings are not used in current Hyne.
And typos doesn't make serious problem.
But, I corrected them. Please use this for next update.
Hyne Japanese language file

myst6re

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Re: Hyne 1.5.1 - My ff8 save file editor
« Reply #66 on: 2011-10-17 10:32:59 »
The next version can edit many more things (72% editable).

Current changelog:
  • New sub-section! Magazines (Weapons and Timber Maniacs)
  • New section! Shops
  • New section! Draw Points
  • New section! Battle (Stats + Magic known + Enemy Scanned Once)
  • Some display improvements

If we take into account that ~702 bytes are unused in the savemap, Hyne 1.6 can then edit 84% of the savemap.

MadRamb

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Re: [1.5.1] Hyne - My ff8 save file editor
« Reply #67 on: 2011-10-27 22:13:49 »
Hi myst6re, just wanted to say thank you for your hard work, this is by far the most complete savegame editor out there so please keep it up. ;)
Btw do you have plans to finish the chocobo world editor? im looking forward to it, can you tell me what value should i hex edit for the level or weapons?

myst6re

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Re: [1.5.1] Hyne - My ff8 save file editor
« Reply #68 on: 2011-10-27 22:51:10 »
Hi myst6re, just wanted to say thank you for your hard work, this is by far the most complete savegame editor out there so please keep it up. ;)
Btw do you have plans to finish the chocobo world editor? im looking forward to it, can you tell me what value should i hex edit for the level or weapons?

Thank you to you ;).
I'll add some values​to be edited in version 1.6 (level, weapons, hps, id...), but I do not know much about the 64 bytes available.

MadRamb

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Re: [1.5.1] Hyne - My ff8 save file editor
« Reply #69 on: 2011-10-27 23:23:30 »
That'll do, i'll keep checking in for the next update.  ;D

Edit: I almost forgot, i have a request (if possible of course) any chances you can add some sort of button on the magic tab to delete all magics, because it happened to me that i had to many magic spells (weak ones) so i didnt have space to store more magic spells (stronger ones) and it was kinda annoying going through each magic, selecting "-" as if none. If is not possible i'll just have to stick with the ol' fashion choose & delete. xD
« Last Edit: 2011-10-27 23:33:21 by MadRamb »

myst6re

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Re: [1.5.1] Hyne - My ff8 save file editor
« Reply #70 on: 2011-10-28 08:06:12 »
I almost forgot, i have a request (if possible of course) any chances you can add some sort of button on the magic tab to delete all magics, because it happened to me that i had to many magic spells (weak ones) so i didnt have space to store more magic spells (stronger ones) and it was kinda annoying going through each magic, selecting "-" as if none. If is not possible i'll just have to stick with the ol' fashion choose & delete. xD

This will be done.

MadRamb

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Re: [1.5.1] Hyne - My ff8 save file editor
« Reply #71 on: 2011-10-30 18:46:51 »
Hey myst6re, i did some research and i found some hex addresses for chocobo world, i've tested the values myself so they should work 100%, im leaving a screenshot for you to see, since i thought this may help you speed up a bit with the next update  ;D
PD:I used WinHex to edit the "CHOCORPG" save file.

Asa

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Re: [1.5.1] Hyne - My ff8 save file editor
« Reply #72 on: 2011-11-01 08:01:12 »
Japanese Char checker for "Hyne" (JavaScript)

I only checked on IE8, Firefox 3 & 7 on Windows XP.
Maybe, some characters are not displayed by browser and its font.

And this is a correspondence table of Location Name of Rare Card and Card Player.
Player list based on Japanese FF8 Ultimania. I don't know what they are called in English version.
Locations & Players

On Japanese FF8, 3 Location Names are different to Hyne.
But there are no card player. not used in game.

Asta666

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Re: [1.5.1] Hyne - My ff8 save file editor
« Reply #73 on: 2011-11-01 18:51:22 »
great work!!

myst6re

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Re: [1.5.1] Hyne - My ff8 save file editor
« Reply #74 on: 2011-11-01 20:03:46 »
Hey myst6re, i did some research and i found some hex addresses for chocobo world, i've tested the values myself so they should work 100%, im leaving a screenshot for you to see, since i thought this may help you speed up a bit with the next update  ;D
PD:I used WinHex to edit the "CHOCORPG" save file.
(image)

Okay okay, I should explain how to do your research. Firstly, CHOCORPG is compressed, in LZS. Secondly, it's not necessary to understand all the bytes for saves, just the bytes between 2 and 66 (64 bytes):


To compress/uncompress CHOCORPG, you can use ficeLZS (http://mirror.mypage.sk/ficedula/php/programs3a9a.html). It's a command-line tool.

Japanese Char checker for "Hyne" (JavaScript)

I only checked on IE8, Firefox 3 & 7 on Windows XP.
Maybe, some characters are not displayed by browser and its font.

And this is a correspondence table of Location Name of Rare Card and Card Player.
Player list based on Japanese FF8 Ultimania. I don't know what they are called in English version.
Locations & Players

On Japanese FF8, 3 Location Names are different to Hyne.
But there are no card player. not used in game.

Thank you very much, you make it a lot to me, I do not know how to thank you :-[.