This is for a mod with a complete story of its own, so it won't matter what happened in the original.
I'm starting the game in a field that is normally encountered much later in the game, and I've edited as little as possible to make the workload as small as possible, so I can focus on creating a good mod rather than a perfect script on the back-end. However, I think a GameMoment flag is probably enabling PHS, so I'll likely need to find what file allows it at all, and mod that file.
Using a GS code to identify a relevant offset in RAM and then finding that file is a good idea, so I'll go down that road, unless someone already has an idea as to where this data is stored. I think if I want to be lazy and leave GameMoment alone as much as possible (or whatever other flag is enabling PHS), I'll need to break the functionality itself (the menu), so PHS simply doesn't show up, whether the game "thinks" it's enabled or not...
Thanks for the tips, guys.