Author Topic: Xenogears enemy 2d sprites  (Read 3434 times)

Akari

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Xenogears enemy 2d sprites
« on: 2005-11-11 10:38:03 »
Little info about enemy 2d sprites. My guessing was true. It's really in directory 16, like I mentioned in Xeno-gears. the format of tiles themself are 4bpp tim. I need more time to look at animation, it's the only way to correct display it, because most of sprites are divided into too small pieces.





Akari

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Xenogears enemy 2d sprites
« Reply #1 on: 2005-11-12 16:35:55 »


The frame are already mine =) I just put them together to get the animated gif. Now I need to understand the animation format itself =)

Akari

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Xenogears enemy 2d sprites
« Reply #2 on: 2005-11-19 15:40:51 »
Well, I want to work a little more on it, but I'll do it later, perhaps after enemy 3d models or when I tired of 3d as it was that time   :wicked:

Anyway I write all info I knew about 2d sprites in Xeno Gears. Look through it  :)  Maybe you will want to investigate this format a little farer than I am  :D

As farewell gift I made this  :wink: