Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 1251411 times)

philman

  • *
  • Posts: 126
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #475 on: 2011-08-04 16:37:12 »
i don't know the opinion of the others but can you put new game and continue dialogues in bottom left of the screen? (i just say that because i think strange those dialogues in front of the background image)

FF7Brazil

  • Guest
Re: [REL] Menu Overhaul Project
« Reply #476 on: 2011-08-04 17:37:32 »
Hey man i new around here,i Brazilian and i a fan of FF series and i need help
the menu from this project stays the same and the battle menu is very confused,how i repair this?
and Aali´s custom graphics are functional and appears it´s not instaled
« Last Edit: 2011-08-04 17:52:55 by FF7Brazil »

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #477 on: 2011-08-04 18:07:39 »
i don't know the opinion of the others but can you put new game and continue dialogues in bottom left of the screen? (i just say that because i think strange those dialogues in front of the background image)

It is actually in the correct place when using the original graphic.  The one I supply is also in the correct place... I am not sure what difference it makes?  You might think it looks better there but others won't, so it will have to stay where it is. 

Upload a picture to demonstrate your problem.

philman

  • *
  • Posts: 126
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #478 on: 2011-08-04 18:36:08 »
like i have sayed,i don't know the opinion of others.But thank you for answer. :-)

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #479 on: 2011-08-04 18:41:24 »
Are you using the same background image as the original game? 

philman

  • *
  • Posts: 126
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #480 on: 2011-08-04 18:59:36 »
No,i'm using nero custom start menu.
Is just a idea DLPB,not a problem,look a example of where i want the dialogues: http://i809.photobucket.com/albums/zz12/philmansp/StartMenu.png?t=1312484267
Anyway don't worry about this,i don't think much people like that idea.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #481 on: 2011-08-04 19:27:35 »
yup sadly moving it for that reason alone isnt enough :P  The menu was designed with the original background in mind.

FF7Brazil

  • Guest
Re: [REL] Menu Overhaul Project
« Reply #482 on: 2011-08-04 19:27:52 »
please someone help me i really want to play this game but with some higher resolutions

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #483 on: 2011-08-04 19:28:09 »
please someone help me i really want to play this game but with some higher resolutions

Read the first post, all of it, then come back.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #484 on: 2011-08-05 23:07:42 »
I have had FeliX create a new background :)  This is a teaser and I don't think I need to say what a legend he is...



I am still not satisfied with the latest updates for M004 so next release maybe in a week.
« Last Edit: 2011-08-06 01:04:09 by DLPB »

BloodShot

  • *
  • Posts: 687
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #485 on: 2011-08-06 01:01:44 »
Wow, that is just too damn good.

I used to sit at the intro screen all the time, and i think i might just do it again :)

kidalot

  • *
  • Posts: 15
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #486 on: 2011-08-06 18:54:59 »
That's ironic, I did this a few hours ago :p
http://www.youtube.com/watch?v=yPKJbgfcZpM

I made the dialogue a little bit "neater" looking.

Something went wrong and the video is looped. Not sure how that happened. And I used the one without a command box, which I didn't like, so I'll probably make another one.

I am retarded when it comes to this, what mods were you using to make the game look like that in the video?

Apart from aali 0.7.11b I've only installed M003.

Tekkie.X

  • *
  • Posts: 896
  • Formerly known as DragonNinja
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #487 on: 2011-08-06 19:10:32 »
The description on the vid lists everything he used.

kidalot

  • *
  • Posts: 15
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #488 on: 2011-08-06 20:16:02 »
My bad I got my vids mixed up,

I was actually reffering to this vid


Forgot to post this here, but I made a little preview video of the mod too:

http://www.youtube.com/watch?v=QOn6fnwPTcA

DarkFang

  • Pirate
  • *
  • Posts: 730
  • Ponies! <3
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #489 on: 2011-08-06 21:32:39 »
My bad I got my vids mixed up,

I was actually reffering to this vid

The first few I notice are Timu and Millenia's Cloud model, retextured battle scene, Millenia's weapon mod, spells patch, Shinra models ripped from Crisis Core and a new limit break texture.

He's also using Bloodshot's field models, Felix's materia (I think) and Bloodshot's avatars. Then there's the Barret model, Tifa model (ripped from another game, perhaps Dirge of Cerberus or Kingdom Hearts 2) and battle scene enhancements.

In the train graveyard it looks like he's using some sort of custom save point along with an Aerith model (probably ripped) and again, battle scene enhancements.

That's all the ones I could see from the video, there's probably more not shown.

robolink

  • *
  • Posts: 51
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #490 on: 2011-08-07 01:17:20 »
I dislike too much modding. I enjoy feeling like im playing a "refreshed" FF7. As in

FF7 1.02

FF7 FMV restoration

FF7 Menu Overhaul Project

Aali Custom Driver.

The End.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #491 on: 2011-08-07 01:28:18 »
This will be in M004 but until then, just use these.  This folder (cr) should be placed in your modpath:

http://dl.dropbox.com/u/36889302/FF7/cr.rar

Vegadawg2

  • *
  • Posts: 53
  • Admitted Fanboy
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #492 on: 2011-08-07 02:54:05 »
Absolutely phenomenal.  The new credit screen is amazing.  A million thanks.  :)

Leander HolyJC

  • *
  • Posts: 13
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #493 on: 2011-08-07 17:50:16 »
You can change the picture of the characters in this mod? At the moment the battle is showing up a message that was not possible to load the file barret2.t09. Has anyone had any similar error?

robolink

  • *
  • Posts: 51
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #494 on: 2011-08-08 03:56:28 »
I Laughed pretty hard when I came back and saw the "That is NOT related to this mod. Please read first post." changed to over and over again xD.


PitBrat

  • *
  • Posts: 1376
  • Change to feed the machine.
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #495 on: 2011-08-08 04:20:26 »
Not so greedy, one mod at a time.   ::)

Are 'Romeo14's Colored Items' suitable for inclusion in the Menu Overhaul?

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #496 on: 2011-08-08 05:55:03 »
They are, but only if he modifies the ones I changed... and that means he will need to colourise the new ones.  I have asked him.. no reply :P

BloodShot

  • *
  • Posts: 687
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #497 on: 2011-08-08 07:31:34 »
This is just too damn beautiful to not have a screenshot:


GreenHero711

  • Guest
Re: [REL] Menu Overhaul Project
« Reply #498 on: 2011-08-08 21:07:57 »
Is this compatible with:
http://forums.qhimm.com/index.php?topic=11542.0
FL's Bse?

willo182

  • *
  • Posts: 42
    • View Profile
Re: [REL] Menu Overhaul Project
« Reply #499 on: 2011-08-08 21:11:07 »
Hey guys, before i say anything i just want to say what a wonderful job you all have been doing, after watching ACC on blu-ray the other day i got the urge to play through FF7 again and started doing research on mods.

So after digging out my old discs i got to work setting up my modded install.

now i have some slight issues with m003 and i wonder there are any fixes

first is the starting credits screen, half the screen is missing and the text is distorting.


http://i46.photobucket.com/albums/f119/willo182/ff7/credits.jpg


http://i46.photobucket.com/albums/f119/willo182/ff7/credits2.jpg

and then this is my new game/continue screen (hmm the image/link isnt working for this in the preview) the Cloud's sword texture isnt present.


http://i46.photobucket.com/albums/f119/willo182/ff7/newgamemenu.jpg

and i'm not sure if this is how it just is or not but some of the fonts in my menu are a little wierd (probably need to use the link to see the slight issues with font)


http://i46.photobucket.com/albums/f119/willo182/ff7/menu.jpg

I installed the 1.02 patch then Aali's custom driver 0.7.11b, then m003, then i inserted a bunch of texture and model mods both lgp and png and finally ff7music.

none of the texture mods effected the the exe at all because they were either drag n drop or involved recompiling .lgp's.

anyone else had an issue like this? am i just gonna have to do a new install?

Anyway thanks again for the brilliant work you are all doing it really does give ff7 that new game feeling!

Edit: Just installed the Hi-Def opening credits that will be in m004 and that now works perfectly! the other issues still persist tho
« Last Edit: 2011-08-08 21:16:25 by willo182 »