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Messages - Arsirus UK

Pages: 1 [2] 3
26
General Discussion / Project Genesis
« on: 2014-02-01 12:32:26 »
I`m just getting back up and running so the site is not upto date apart from getting started which I`ve fixed all the broken links.

http://finalfantasy7projectgenesis.wikia.com/wiki/Final_Fantasy_7_Project_Genesis_Wiki

Keep an eye on it as I update I`m going to go through the game "In order of appearance" just getting to grips with Video editing again and then it should kick off pretty rapidly.

27
Troubleshooting / Video mods File type help
« on: 2014-02-01 12:18:27 »
Haven't been on here in about 5 years so I`m a little rusty getting set back up.
Are we still stuck with using Truemotion when creating custom FMVs or has Aali`s driver sorted that out?

28
I think it would be good if we could have a skins folder in Mods with multiple Sub Folders with diffrent skin Mods in that we could just change from the Menu e.g Original, Upgraded, Cell, AC etc

29
Graphical / Re: Cloud's 6 Blades
« on: 2011-05-08 18:17:51 »
How do you tell the Game which PNG is which??

30
Should I make 2 Mod directories??

mod_path = C:\Program Files\Square Soft, Inc\Final Fantasy VII\mods\Battle\
mod_path = C:\Program Files\Square Soft, Inc\Final Fantasy VII\mods\world\

31
Put another / after battle

32
Completely Unrelated / Re: Project Genesis
« on: 2011-05-08 08:31:05 »
Thats just my spelling ive changed it
Thanks

33
Solved Problems / Re: No Video
« on: 2011-05-08 08:17:07 »
Thanks that was it.

34
Solved Problems / SOLVED: No Video
« on: 2011-05-08 00:52:39 »
Ive changed the Video directory to my HDD like ive done in the pat but its coming up with Red writing on the bottom saying file error.
The directory is definatly correct. And the videos run from the CD before I changed directorys.
Im running on Windows 7 64bit if that helps.

Can`t see why its an issue I had the videos running on Vista so it should have been a piece of cake on 7.....?

35
Completely Unrelated / Re: Project Genesis
« on: 2011-05-07 22:57:26 »
Ye im from Liverpool

36
Completely Unrelated / Re: Project Genesis
« on: 2011-05-07 21:29:07 »
Getting Started page now upto date

37
Troubleshooting / Creating a Reg edit
« on: 2011-05-07 21:10:09 »
How easy would it be to create a reg edit file to change the Video file location.
I already know how to do it manualy, I tried creating a txt.edit file but could`nt get it to work.

Its just something to help people out more than anything
Thanks
UK

38
Solved Problems / Re: Which Patch Version
« on: 2011-05-07 20:54:17 »
Thanks Thats all I needed to know.
Trying to get up to date with the goings on

39
Solved Problems / Re: Which Patch Version
« on: 2011-05-07 20:41:49 »
Ye its not offical though its been out for at least 2 years its an installer.

I think theres more issues than fixes but don`t quote me on it

40
Which version are we using?
All the Mods we were making a couple of years ago were for Patch 1.2

Are we still not touching 1.4 because its unofficial?

Thanks for your feedback
UK

41
Completely Unrelated / Re: Project Genesis
« on: 2011-05-07 18:03:15 »
Thanks This is exactly the stuff im after......

Keep em coming want the best of everything.

I`ll process this info into the Wiki i`ll do it myself first aswell retraslate the instructions
(Easy to understand as posible no lingo big words etc) and link to the page.

42
Completely Unrelated / Re: Project Genesis
« on: 2011-05-06 16:30:35 »
I just want people to recomend Models and Mods to me.

I`m just trying to put the best of everyones work in one place

e.g Best Cloud Models (Battle, City map, World map Versions)
Best background remakes either upscaled redone or imported.
Best Battle image remakes.
Best title screen mod

Just the best of every model, map or mod here in one place with an explanation of how to get it working.
If anyone could help me complile it because ive got 2 years of catching up to do by myself.

Ive made the WIKI site open to everyone so people can post their own or others work.
The information ive used for the site is 2 years old so some of the links probebly don`t even work.
Ive just imported it from MS publisher. Its basicly a shell at the moment.

43
Completely Unrelated / Re: Project Genesis
« on: 2011-05-05 20:51:29 »
He`s a link to the website

The Links are old so the site is not yet practicle.

Iv`e left the site unprotected so anyone can edit it and add pages.

http://finalfantasy7projectgenesis.wikia.com/wiki/Final_Fantasy_7_Project_Genesis_Wiki

44
FF7 Tools / Re: Palmer - Field background editor
« on: 2011-05-03 11:38:57 »
Does anyone know the best program to use and the settings to get the images back into the Game??

Created a PNG of the Train Station but Palmer won`t pick it up.

45
Completely Unrelated / Project Genesis
« on: 2011-05-02 15:43:41 »
Hello everyone
Just started putting a Wiki site together for putting my work down for everyone to download.
I have alot of old work from a site I was creating I just need to import it.
Can anyone remind me of the settings to Palmer PNG files I can`t get my Train Station back into the game.

I`d like to include other peoples work aswell and create a Newbie how to guide like using the custom Graphics drivers etc.

Can anybody recommend models, Backgrouds, Fighting BG`s, Charactors, Menus etc etc basically try and get as much recreation in one place. If I want to use your work for my site don`t worry I will ask first.
If theres any models and links that can`t be discussed here please PM me and i`ll send you my Messenger address. I only want recreations though not Mods e.g AC charactors etc.

Thanks
UK

46
General Discussion / Back after 2 years
« on: 2011-04-30 11:13:59 »
Hello Everyone
Can anyone give me a Low down on whats new?

Last time I was on Aali had just made Palmer and had gone onto do something else.

Basically when I left no body here seemed interested in what each other had to say and were quick to judge so I lost interest and left.

What I wanted to do was create a area for putting all the best stuff into an installer a bit like the Phoenix project. It was called project Genesis and what the aim was to do was to add Genesis into the Cut scenes in FFVII to make it more consistent with Crisis Core.

The way I wanted to do this was reverse engineer the Ultima project (I think it was called) back into a program that needed the CD. Then put all the new files into that installer so I took away from all the messing round a new user needed to do to get the updated stuff working.

The other idea I had was to input a Skins Screen into the main menu.
So you could have say: Original, Updated and Advent Skin.
Basically to get this working you`d have to create different folders and allow the game to switch directories. Its a pretty simple idea but Ive been told the game code is quite hard to work with.

Last time I was here I switched the intro video to the Crisis Core/ PS3 Tech Demo version and changed the ending to the AC intro. And messed around with a few other FMV`s which everyones probably done a hundred times over by now. I also used a Tech Demo screen shot as the First playable screen. But at that time Palmer could only pull the images out so could`nt get it to go back into the game.

Thanks for your time guys.

I was going to link my work but all the links are now broken because its been so long.

47
Could`nt you just have her as a Ghost??
Because she does watch over the party for the rest of the game and beyond.
Just have her slightly transparent and then you won`t have to write any dialog or explain anything.
Maybe in fights disable her attack so she can only use Magic.

48
FF7 Tools / Re: Palmer
« on: 2009-07-27 09:15:59 »
Whats the best program to get it to 32bit Photoshop will only do 16??

49
FF7 Tools / Re: Palmer
« on: 2009-07-26 23:15:31 »
I`m not having any joy importing the files back.
I click on import and nothing happens any ideas??

50
Archive / Help with menu costume idea
« on: 2009-06-18 22:36:05 »
I`ve noticed theres alot of diffrent models all great but with one draw back.
If you want to swop between then you have to keep changing the names of your LPG files.
Could`nt there be a way to put the option in the main menu for costume change that redirects the LPG file it reads.
So for example if you changed to the polycell costume it would redirect to char2.LPG and the Advent Children Models would rediect to Char3.LPG

The other idea I had is along the same lines but with using the modes that make the game harder so on the main menu you would have Hard mode and that would redirect to Kernal 4 for example......

The problem that I have is that I understand programming i`m just no good at it.....

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