Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 1264751 times)

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1975 on: 2013-09-07 01:19:47 »
So it is.  A lot of things have been made into 1 word.  I don't like that, but you are right.  8-) Eye ball should be 2 words, don't care what "any-one" says ;)  ;D  I'll fix it.  It's these kind of things a follow up by people playing the game will help with.
« Last Edit: 2013-09-07 11:12:11 by DLPB »

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #1976 on: 2013-09-07 03:51:06 »
Oh man, Dan, don't feel bad. I frequently have to check a dictionary when it comes to compound... or worse, flipping hyphenated words. Betas are beyond helpful for things like that in writing, as I imagine outside input will be for this. XD I don't know about British English, but American English is a total mess if you ask me and I feel so much pity for people trying to learn the language.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1977 on: 2013-09-07 10:57:27 »
I don't like American English for the following reason really:

It looks like a child has got hold of the spellings in some places (neighbor, color etc)  but at same time, there is a logic to simplifying English to the sounds..  the thing is, if you're going to do that, then why not do it with all the words, like autumn and so forth.  It seems a bit silly to just pick a few words and change them.  The -ize endings are actually probably more correct than -ise, but again, some words in American English then go on to retain the -ise which just makes the problem bigger.

I suppose I also don't like another country meddling with English.  :-D  But I can hardly complain too much since English is an amalgamation of several languages fused into one.

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #1978 on: 2013-09-07 12:05:43 »
That amalgamate thing is why its so messed up, pretty sure regardless of 'purity'. I'm someone that fights for the evolution of language and as long as I can understand what's being said and its not chatspeak I don't care (chatspeak bugs the hell out of me even when I can understand it. XD) It can make some pretty hilarious problems though - my favaorite is how apparently in British English 'ejaculate' can mean tame things like 'bursted' or 'yelled'... when someone forgets to 'Americanize' a passage in Harry Potter though an entirely different impression of Ron gets given... XD

But this is totally off topic, so I'll drop it here (feel free to PM me to continue though! I love talking about languages. XD)

Rundas

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Re: The Reunion [IN PROGRESS]
« Reply #1979 on: 2013-09-07 16:07:25 »
U aM NO ReAl Supar SaiyEN!!!1!!  (Citation Needed)

cmh175

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Re: The Reunion [IN PROGRESS]
« Reply #1980 on: 2013-09-07 16:46:37 »
I was wondering about how the retranslation is installed. Is the dialogue in the flevel, or does makou reactor read the dialogue from another file? If it's the flevel will this be added to the current file, or does it replace it? I'm wondering how compatible this is with Kaldarashas community flevel project and other flevel changing mods.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1981 on: 2013-09-07 20:18:00 »
I use touphscript which places the data in the files from plain text.  Not just flevel, but all files with text.

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #1982 on: 2013-09-08 00:11:02 »
U aM NO ReAl Supar SaiyEN!!!1!!  (Citation Needed)

I am going to go out on a limb and assume this is a Dragonball Z Abridged reference....? XD

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1983 on: 2013-09-08 01:25:46 »
Up to the Gold Saucer now.  A few more problems ironed out.  Biggest one being Johnny... thought it was a NPC originally talking about Johnny, but it's actually Johnny himself talking.  So from this:


Code: [Select]
“Leaving home and settling
  here's given him a bit of a shock.
  He's feeling a bit blue.”

You get

Code: [Select]
Johnny
“Leavin' home an' settlin'
  here's been hard for me.
  I'm a bit down at the moment.”

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #1984 on: 2013-09-08 01:47:20 »
Oh gosh, another major context issue.  Poor Baskett, I feel so much for that SOB.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1985 on: 2013-09-08 01:51:32 »
Oh gosh, another major context issue.  Poor Baskett, I feel so much for that SOB.

originally was:

“I'm sorry about that.
   He's had some big shocks
   and has been depressed lately.”

But we also made mistake of thinking it wasnt him.  :-D

spy__dragon

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Re: The Reunion [IN PROGRESS]
« Reply #1986 on: 2013-09-08 10:21:27 »
Good job, DLPB, but I don't find Johnny's dialogue, I don't remember if Johnny was in Gold Saucer, and I was translating from japanese version, could you tell me in what map he is?
And other thing, will you fix some bugs, element-w or IA of the monsters?

Regards.

Kaldarasha

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Re: The Reunion [IN PROGRESS]
« Reply #1987 on: 2013-09-08 10:38:03 »
I think it is in Costa del Sol.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1988 on: 2013-09-08 12:54:48 »
It is Costa del Sol :)  His new home  is there.  His dialogue there is extremely difficult, and I am still not sure we have got it all sounding like the writers wanted.  It's very very weird.  It may be that they just wanted Johnny like that... he seems to come across as a complete weirdo.

Bugs are being fixed as part of Weapon mod... not translation.
« Last Edit: 2013-09-08 13:18:13 by DLPB »

StickySock

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Re: The Reunion [IN PROGRESS]
« Reply #1989 on: 2013-09-08 16:35:57 »
Is there any chance that Johnny is a character that speaks in third person? I haven't read really any of his dialogue but since it's so weird determining who's speaking is it possible that he is narrating his own life, in a way that narcissistic characters have a tendency to do?

Covarr

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Re: The Reunion [IN PROGRESS]
« Reply #1990 on: 2013-09-08 16:44:48 »
More likely, since Japanese rarely uses pronouns, no indication was given as to who was talking at all, or about whom. This stuff is pretty typical, and can usually be worked out through context clues, but occasionally it's less than obvious.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1991 on: 2013-09-08 17:56:51 »
In the above instance, the issue is the  name Johnny is accidentally missing from the text... so you naturally assume it must be another character.  Still, the clue should have been there in the way he talks. 

There is one part there where he talks about he and cloud having had some history in the past... but i cant understand that, they didnt meet properly really, he just knows him as Tifa's childhood friend. Unless some deleted dialogue from District 7 explains this (although one explanation is that it's just a joke for the gamer.. cloud does say "who the hell are you?" So that would make sense).  In any case, this is as good as we could do:

Code: [Select]
Johnny
“That's right…
  Long time no see.
  You don't remember me?”{NEW}
“That's cool,I don't wan'
  anythin' to do with ya.
  I've started a new life here.”{NEW}
“Look,there's a bit of history
  between us. No,forget it,
  I don't wanna talk about it!”{NEW}
“Man,I wish I could just
  change my feelin's on a
  whim like you guys!”
and

Code: [Select]
Johnny
“Fine!”{NEW}
“But yer not gonna like it!
  No,forget it,I don't wanna
  talk 'bout it!”{NEW}
“Let's just let bygones be
  bygones.”
The originals were:

Code: [Select]
Johnny
“That's right. Long time no see.
Do you remember me?”{NEW}
“That's okay.
We'll just pretend like
we don't know each other.”{NEW}
“I started a new life in this town.”{NEW}
“A lot of things happened to us.
Heh, I better stop my complaining!
I sure envy you all living
out under the stars.”

Code: [Select]
Johnny
“You think you're good enough to
brag about how big you are?”{NEW}
“I don't wanna hear it!
Heh, no more complaining from me!”{NEW}
“From now on, I'm turning over a new leaf!”
« Last Edit: 2013-09-09 09:24:26 by DLPB »

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1992 on: 2013-09-08 23:26:19 »
First post will now show progress of final revision,
which is a main play through of the entire game.
Every dialogue.

Final revision:

Dialogue: Up to Gongaga.
Scottish dialect: Not complete.

I know you've been waiting ages for a new release of this, but bear with me :)

edit.

No more messing... I am going all out attack to get this done.
« Last Edit: 2013-09-09 22:37:24 by DLPB »

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #1993 on: 2013-09-10 15:21:37 »
Go go go go! :D

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1994 on: 2013-09-10 18:48:51 »
Back to Gold Saucer now for the keystone thing.  Also, checked Dio's showroom again.  The Klein Bottle [wrongly called Klein pot in original] (http://en.wikipedia.org/wiki/Klein_bottle) and the slayer's vase [called slayer's pot in original] were the wrong way around.  Can someone confirm this happens with the original game and translation?

Look at which dialogue box pops up when you go to the klein bottle.  Look at the link to see what it looks like.

It is easy to fix just by switching the dialogues.
« Last Edit: 2013-09-12 13:57:16 by DLPB »

Rundas

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Re: The Reunion [IN PROGRESS]
« Reply #1995 on: 2013-09-10 19:02:03 »
Oops Mugen, I just read that. No, it's this. I can't believe there's someone who hasn't seen it :o Here's the second one.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1996 on: 2013-09-10 23:32:09 »
Really hammering this now.  It's also great to see a lot of this dialogue coming to life in the game, and finally seeing it as it should be.  It is all the more brilliant.

I am up to Forgotten City.

Old:
Code: [Select]
Sephiroth
“Soon…
we will become one.”
------------------------------
{AERIS}
“How do you intend
to become one with the Planet?”
------------------------------
Sephiroth
“It's simple.”{NEW}
“Once the Planet is hurt,
it gathers Spirit Energy to heal the injury.”
------------------------------
Sephiroth
“The amount of energy gathered
depends on the size of the injury.”
------------------------------
Sephiroth
“…What would happen
if there was an injury that threatened
the very life of the Planet?”{NEW}
“Think how much energy would be gathered!”
------------------------------
Sephiroth
“Ha ha ha.
And at the center of that injury,
will be me.”{NEW}
“All that boundless energy will be mine.”
------------------------------
Sephiroth
“By merging with all the energy of the Planet,
I will become a new life form,
a new existence.”{NEW}
“Melding with the Planet…
I will cease to exist as I am now…”{NEW}
“Only to be reborn as a 'God'
to rule over every soul.”
------------------------------
{AERIS}
“An injury powerful enough
to destroy the Planet?”{NEW}
“Injure…the Planet?”
------------------------------
Sephiroth
“Behold that mural.
The Ultimate Destructive Magic…Meteor.”



New (excuse notes I have for Luksy):

Code: [Select]
Sephiroth
“Soon…
  I will become one.” << does we work here?  Since he is becoming one with something?>
------------------------------
{AERIS}
“What will becoming one
  with the planet accomplish?”
------------------------------
Sephiroth
“It's simple.”{NEW}
“When the planet is injured,
  spiritual energy pools at the
  wound as part of the healing
  process.”
------------------------------
Sephiroth
“The amount of energy gathered is
  proportional to the size of the wound.”
------------------------------
Sephiroth
“What would happen if there was a
  wound so great that it threatened
  the very life of the planet?”{NEW}
“How much energy would be
  gathered then?”
------------------------------
Sephiroth
“Ha,ha,ha!
  And I will be at the
  centre of that wound.”{NEW}
“All that boundless
  energy will be mine.”
------------------------------
Sephiroth
“I will become one with all of the
  planet's energy. I will become
  a new life form,a new existence.”{NEW}
“By joining with the planet,
  I will be reborn as a god,like those
  that once ruled the hearts of men.”{NEW}
“Something this miserable world has
  been absent of for far too long.”
------------------------------
{AERIS}
“A wound… so great that
  it could kill the planet?” << threaten the life or kill?
------------------------------
Sephiroth
“Behold the mural.
  The ultimate destructive magic,Meteor.”






==========

Old
Code: [Select]
Sephiroth
“You stupid fools.
You have never even thought about it.”
------------------------------
Sephiroth
“All the spirit energy of this Planet.
All its wisdom…knowledge…”
------------------------------
“I will meld with it all.
I will become one with it…
it will become one with me.”

New
Code: [Select]
Sephiroth
“Fools.
  The thought never even
  crossed your minds.”
------------------------------
Sephiroth
“All of the planet's spiritual energy…
  All of its wisdom,all of its knowledge…”
------------------------------
Sephiroth
“I will assimilate it.
  I will be all,all will be me.”
« Last Edit: 2013-09-11 00:01:05 by DLPB »

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #1997 on: 2013-09-11 02:35:45 »
That moment when I'm actually getting a FAR more solid feeling of Jenova's character thanks to the better translation (giving that at this point its technically not Sephiroth, something I'm not 100% sure even Baskett was aware of.)

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #1998 on: 2013-09-11 10:48:24 »
Well... it is Sephiroth mostly.  He just uses Jenova. So mentally it is virtually Sephiroth, but physically it is Jenova.  I don't think the writers told the gamer how Sephiroth managed to overcome Jenova, but I suspect it is the amount of willpower he had (will is something very important in VII when you read a proper translation of this). For example, it was willpower that enabled Sephiroth to avoid returning to the planet and entering the Lifestream.

It may also be that Jenova is also using/letting Sephiroth act to create a wound on the planet.
« Last Edit: 2013-09-11 10:52:10 by DLPB »

Kaldarasha

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Re: The Reunion [IN PROGRESS]
« Reply #1999 on: 2013-09-11 11:09:04 »
Well I think, “Soon… we will become one.”, is more right. This way it is more a hint, that this isn't the true Sephiroth. It could be also a reference to Reunion process and being one with the planet.