Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - oblongsausage

Pages: [1] 2
1
Replicated.  Which is a start because it means I can finally try to sort this.  Can't make it crash with new translation off... so that narrows it down.

Just an fyi that I've had this crash after battles a couple dozen times since R06 and I've never played with new translation on, so for me it happened without new translation.

2
Many of those FMVs are incomplete and are only cuts from of their full versions.

Aw, bummer. sorry.

3
Hi satsuki! It's been amazing replaying the game with your textures, thanks!

I wasn't sure if you saw that the DVD rip of the FFVII FMVs is downloadable from the internet archive - not sure if that would be something of use to you for future updates:

https://twitter.com/Carnivol/status/1251290281607135235

4
Hello, first of all, thank you for the awesome mod. Just finished FF7-remake and wanted to revisit the original, but with propper translation. This was exactly what I was looking for.

I mixed it with REMAKO mod, which honestly makes it look great.

I read about the "problem" (?) with 7th heaven, I hope the following is not missunderstood. I used the 2012 Square-Enix release (not 1998, not Steam) and couldn't make FF7_GameConverter_0.11.exe work, thus not being able to properly install reunion. In the end what worked for me was installing 7th heaven after a clean installation, the run 7th heave, make sure first launch gamepath configs were OK, then launched the game once without mods. This seemed to propperly reconvert the installation to the 1998 version, thus allowing for a propper install and usage of Reunion and the mods.

Then I followed the following guide to install the REMAKO mod (basically, use 7th heaven built in tool to unpack IRO files, copy them to propper paths, and also the yuv.frag file, but I'm not sure if this was actually needed as video files were playing fine).
Here's the instructions I followed.

https://steamcommunity.com/app/39140/discussions/0/2653116677226375280/

I'm gonna post instructions for 2012 Square-Enix release + Reunion + REMAKO just in case it comes in handy for someone:
I'm not sure if Reunion's yuv.frag is better than Remako's as I've seen Reunion's has it's own yuv.frag...should I keep Reunion's yuv.frag instead?

I hope this is useful for others, I'll be waiting for R07 ^^

Just an FYI, there's a much better texture mod out there: http://forums.qhimm.com/index.php?topic=19204.0

5
it doesn't matter as it's been fixed.  again see the database.  and disable audio logging.  the database also mentions that bug.  Your game will die without doing that.

Sorry, I had seen the crash after battles in there earlier, but didn't notice the update. Thanks!

So I would just set audio logging to 0 until R06e, right?

6
did you turn off the audio log?

I see this:
Audio_Log_Level = 4

Haven't touched the setting.

7

1. When Tifa is in the first slot of the party, Cait Sith will freeze when attempting to read Cloud and Aeris' fortune at the Temple of the Ancients. Tifa appears to be in a fighting stance, which doesn't seem normal.


FYI - this happened to me with Barret in the first slot. Maybe it happens if anyone other than Cloud is in the first party slot?

8
Hi DLPB,

First crash after battles with the newest update. Here are my files:

1. An explanation of the bug

After defeating all enemies, instead of the exp/item screen coming up, the screen goes black; fanfare music continues playing; and then DLPB crash message appears. Clicking OK closes the game.

2. Does the bug happen at same point more than once?

Seems random.

Here are the files:

https://drive.google.com/file/d/1MT-eSXOwpVmAC3tLxni985hfsU0rFjPp/view?usp=sharing

9
it's right. With one of the latest update in reunion the seffect* and rain* go to battle folder. Inside texture\magic shouldbe  a ff7 folder and other pngs without folder (the first is 005_00.png)

Thanks :)

10
I'm using Reunion and satsukis textures. Here's how you should set it up.

Extraxt all png's from the .iro files.
Then create a folder in The_Reunion\CUSTOM called satsuki, then a folder called texture.
Put all extracted png's in that folder.

You should get a folder structure that looks like this.


Then in options.ini in the The_Reunion folder you specify satsuki (same as folder name in CUSTOM) as custom mod, like this.



And you're set!

Can you show me what your magic folder looks like? Is there an "ff7" subfolder in there, and are you getting all textures to load correctly with Reunion? I had to move all of the seteffect files directly into the battle folder to get them to work with Reunion, which isn't the original structure from the iro files.

11
another one:

     -with 60fps battles set to 1 the status effect slow has the stop animation for all my characters, they looked stopped, but can act and are just slowed, i can repeat this by just casting slow on a teammate, and slow works normally when 60fps battles is turned off

Yes, I've experienced the same thing with 60fps 1.

12
Hi DLPB,

You had mentioned not posting about the crash after battles bug unless we got a message after the crash to report it. It just happened to me quickly after starting up the game and got the message after the crash. Here's my crash.dmp if it's helpful:

https://drive.google.com/open?id=1Yg55x75uUUJZ-wCkbjsVGD_q-WHpbQWz

If you didn't need this report, my apologies - wasn't sure if you still wanted them if we get your crash popup.

13
Same issue as before, Kuraudo.  As I advised previously, there's no point sending bug reports on this same issue when the message box to notify me doesn't appear.  It means there's  no bug report.  I'm aware of the issue with the game dying after battles.  Unless there is a proper crash showing you a message box and creating a new crash.dmp there's no point raising it.   :)

Just an fyi, every time I've gotten a crash after battle, I've gotten the message to report to you, but it seems I'm still not getting bug reports in crash.dmp that are useful to you.

14
keep making it crash and save every app.log each time

I'll let you know when it happens again.

15
unfortunately, the data there doesnt help at all.  Have you tried withput the texture updates and with 60fps off?

Yes, I've tried 60fps 0, 1, and 2 and without updated textures.

16
thank you.  now that's a report.  did u use hotfix 7?

Yep.

17
I had reported this prior to R06d, but the log file wasn't working properly:

1. An explanation of the bug

The game randomly crashes after completing a battle. During the transition from the battle screen to the XP/item screens, the screen instead goes black; the fanfare music continues playing, and I get the DLPB crash message and crash to desktop after clicking OK.

2. Does the bug happen at same point more than once?

No, it seems random. It is happening less frequently, so far, on R06d than the previous version of the mod. This just happened now for the first time on R06d but happened more than 10 times on the previous version in the same playthrough, sometimes only several minutes apart from the previous crash. This time when it crashed, it had been several gameplay hours before the previous crash on R06.

3. App.log (found in root folder)

See link at the bottom of this post.

4. Reunion.log (found in The_Reunion folder)

See link at the bottom of this post.

5. crash.dmp (found in root folder)

See link at the bottom of this post.

6. Your save file from just before the crash or hang

See link at the bottom of this post.

[if this is a performance issue]
7. Your CPU spec

Intel i5 2500k

8. Your operating system

Windows 10

Here are all of the files: https://drive.google.com/file/d/19c8MoLwFSQ9Dw6OeHlXjB-Pe3A6HuYyl/view?usp=sharing

18
Thank you for all of the hard work!

19
Hi DLPB, I'm getting another freezing issue during a boss battle very similar to the Pyramid issue with Reno that you were able to duplicate. When Bottomswell in Junon casts Waterball with new translation disabled, the game freezes and music continues playing. Doesn't happen with new translation enabled.

Here're the files: https://drive.google.com/file/d/1mekbdXI-YfvEcoocT7h068VCbd5mANRE/view?usp=sharing

Thanks!

20
So there's no star FMV like in the PSX version? I haven't actually finished a PC playthrough yet.

21
I'm putting the ff7 psx ending back into ff7 pc [ https://www.youtube.com/watch?v=GPvwBac6sMc]  - this will mean recording a new FMV of starfield and various additions to code - to make music play, keep the loop, and play the fmv.
But it's doable.  I'm studying the game end code to allow for it.

Just curious: what currently happens with the ending on the current Steam version with Reunion installed?

22
Really appreciate all of your efforts on this mod. Thank you!

Unrelated question: is it possible to enable the menu enhancement without the new translation? I'm thinking no, but I remember during install, there were some boxes you could check.

23
Yes, I did that, thinking it was a problem with HD textures at first. Even with no mod, I get the same problem. Only way to get past the fight is to disable reunion. Thanks again for your time.

24
Turn off 60fps battles and see what happens.  I'm going to need your save regardless. I know I keep saying that, but there's no way I can have a chance of replicating bugs without save files - or, when relevant, app.log and everything else mentioned on post 1.  8)

I've tried FPS at 0, 1, and 2 and no go. The hang happens in the middle of the pyramid spell's textures transitioning.

Here are 3 files (crash.dmp doesn't seem to be generated because the game doesn't crash but hangs, maybe?):

https://drive.google.com/open?id=1Tg3V6XrVFNsoUUbH7AXaZbqi5kJ4RL9D


25
Hi, I'm wondering if anyone has come across or might have some insight on this freezing problem I can't get past. I didn't see it at all mentioned online or in the reunion database.

When fighting Reno during the pillar assault, every time he casts pyramid, my game freezes right when it hits my party (the boss music continues playing) and I have to force the game closed to get it to close (no reunion crash popup). When disabling Reunion, no problem. I've tried reinstalled the entire game and Reunion, along with fiddling with Reunion settings, but to no avail.

Any ideas on what I might try? DLPB mentioned there's no data in my app.log and to wait for R06b but I figured I would ask because it literally happens every single time I try to fight Reno on his first cast.

Pages: [1] 2