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Topics - lionheart82

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1
Dont know if it was posted before, i only found it but for Bootleg, so i ask here in 7H forum.

I get this message when i start up my game via 7H:
No useful indirect path found, check APP.LOG for more information.

https://app.box.com/s/ajruoghjyl5vilhezvunt83xn39yhr1j
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here is my APP.LOG.

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Intel Intel 945GM 1.4.0 - Build 8.14.10.1930
INFO: VBO not supported
INFO: PBO not supported
INFO: Found swap_control extension
INFO: NPOT textures not supported
INFO: Max texture size: 2048x2048
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1100x650, output resolution 1100x650, internal resolution 640x480
INFO: No NPOT texture support
ERROR: init_indirect failed, scaling and postprocessing will be disabled
INFO: internal resolution clamped to 1100x650
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
ERROR: couldn't open movie file: D:\Steam\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi
ERROR: couldn't open movie file: D:\Steam\steamapps\common\FINAL FANTASY VII\data\movies\sqlogo.avi
set music volume: 127
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD
-----------------------------------------------------------------------------------------------------------
And my Profile Details:

Animations
   ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
   Version: 2.1
   f_animation = 1
   w_animation = 1
   60fps = 0
   fba = 1
   fbn = 0
   fed = 1
   fs = 1
Battle Models - Characters
   ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
   Version: 2.0
   models_aerith = 1
   models_barret = 2
   models_caitsith = 1
   models_cid = 2
   models_cloud = 7
   models_redxiii = 3
   models_sephiroth = 1
   models_tifa = 2
   models_vincent = 1
   models_yuffie = 1
Battle Models - Enemies
   ID: 267ef1d2-599c-4f4d-860c-b838f402c587
   Version: 2.1
   models_diamond = 1
   models_frogs = 2
   models_scorpion = 1
   models_jenova = 1
   models_joker = 1
   models_life_form = 1
   models_motorball = 1
   models_ruby = 1
   models_soldiers = 1
   models_sweeper = 1
Battle Models - Weapons
   ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
   Version: 2.0
   weapons_aerith = 3
   weapons_caitsith = 1
   weapons_cloud = 2
   weapons_sephiroth = 1
   weapons_yuffie = 1
Field Models - Objects
   ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
   Version: 2.0
   huge_materia = 1
   materia = 2
   potions = 1
   save_point = 2
Field Models - Main Characters
   ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
   Version: 2.0
   models_aerith = 4
   models_barret = 8
   models_caitsith = 2
   models_cid = 3
   models_cloud = 12
   models_redxiii = 4
   models_sephiroth = 2
   models_tifa = 3
   models_vincent = 1
   models_yuffie = 2
Field Models - Non-Player Characters
   ID: d329bc05-3dc0-4f35-94aa-632986f47194
   Version: 2.3
   models_base = 2
   models_biggs = 3
   models_jessie = 3
   models_wedge = 3
Gameplay - Difficulty and Story
   ID: af709876-588e-4865-84e3-0ac0bd662fb2
   Version: 2.1
   gameplay = 6
Gameplay - Tweaks and Cheats
   ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
   Version: 2.1
   ar = 1
   cf = 0
   dm = 0
   isl = 0
   i = 0
   li = 0
   lcs = 1
   lt = 1
   nrb = 0
   spa = 1
   sc = 0
   sbo = 0
The Reunion - Beacause and Menu Overhaul
   ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
   Version: 2.1
   beacause = 0
   menu = 1
   break = 0
   hand = 0
   nbb = 1
   ncb = 0
World Models - Characters
   ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
   Version: 2.0
   world_models = 1
Spell Textures
   ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
   Version: 2.1
   magic = 2
   coin = 0
   limit = 0

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Anyone has same problem?

2
Hi guys, dont know if i should ask this in any existing thread, but i want to extract spell textures iros and put them into mods textures folder. I have old lap so its les RAM intensive like this and saves space.

I can do that for spells which is folder magic and bunch of other files outside of it(directly into textures folder) but where do i put coins, and limit breaks, enemy skills? Because there are many folders with different coins for example, how does the game know which we want to use if we put all folders in it?

The other reason is that probably because of my old laptop opengl 2.0 isnt supported so music movie and all textures iros won't work even when loaded, so im using manual file placement into textures folder.

Thanks in advance and many thanks to all modders and authors for wonderful restoration of this dear game!

Sorry for long title btw! ;-)

Also since im on this topic, is it easier on the pc (thinking about ram) to get files into textures folder than loading iros(into ram im presuming since my ram is continually growing when playing)?

I just discovered that spell textures iros works now, but since i already got spells manually loaded would prefer to stay with it.

3
7th Heaven / Yuffie Recruiting PHS bug in Kalm
« on: 2016-01-11 08:14:40 »
A quick note, im passed the kalm town. When yuffie scene comes, when choosing party members don't choose anyone else besides tifa and aeris, otherwise aeris and yuffie will get stuck after battle. This is surely related to phs cheat. Probably the same with barret. After i kept tifa and aeris in party during battle, yuffie joined wo glitches.
 Catalog 2.0, 7h 1.51.

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