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FF7Voice / Re: Are all voice projects dead?
« on: 2020-09-04 06:19:43 »
Echo-S is still in development.
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You didn't convert properly for sure , ffrinput.cfg is created with the FF7_GameConverter_7H.exeAlrighty, that seemed to fix it. Though, I still can't seem to move the cursor on the menu with the keyboard or anything.
Make sure you are running FF7_GameConverter_7H.exe as administrator ( right-click, Run as Administrator ) and follow instruction carefully.
DataPath is C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\ficedula\
Init patches
Reading ini...
Parsing paths... -currently Custom_Music
OSTRe
FF7_PSF
C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\ficedula\
.\
File search paths:
Custom_Music\
OSTRe\
FF7_PSF\
C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\ficedula\
.\
Files count: 0
Patch init done
----------------------------------------------
CGameStreamThread: Added instance ID 9768 for appid 0
WaitInjection: 12188
Wrap created
CompleteInjection: 12188
RemoveInjection: 12188
Wrap run... Host: 11688 PID: 12188 TID: 4688 Path: C:\Users\Ryoma\Documents\My Games\Steam\SteamApps\common\FINAL FANTASY VII\7thHeaven Capture: C:\Users\[]\Documents\My Games\Steam\SteamApps\common\FINAL FANTASY VII\data, C:\Users\[]\Documents\My Games\Steam\SteamApps\common\FINAL FANTASY VII\mods\Reunion, C:\Users\[]\Documents\My Games\Steam\SteamApps\common\FINAL FANTASY VII\movies\
Mod: C:\Users\[]\Documents\My Games\Steam\SteamApps\common\FINAL FANTASY VII\7thHeaven\7e864993-bc3d-4ba3-81e8-b64c57759574_FacePalmer has 0 conditionals
Additional paths:
Mod: C:\Users\[]\Documents\My Games\Steam\SteamApps\common\FINAL FANTASY VII\7thHeaven\e83b0e10-c4d2-4c1e-aca0-4b6c6cb68452_Battle Scenes (lgp use) has 0 conditionals
Additional paths:
Mod: C:\Users\[]\Documents\My Games\Steam\SteamApps\common\FINAL FANTASY VII\7thHeaven\670be56d-d032-44f4-9d35-f106f4f6a56e_Magochocobo Battle Scenes (lgp use) has 0 conditionals
Additional paths:
CGameStreamThread: Added instance ID 12188 for appid 0
WM_ACTIVATEAPP
INITIALIZE DD/D3D START
CGameStreamThread: Set render instance ID 12188 for appid 0
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\midi\midi.lgp under 1716
LGPWrapper: no overrides for midi.lgp, early out
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\menu\menu_us.lgp under 1740
LGPWrapper: no overrides for menu_us.lgp, early out
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\battle\battle.lgp under 1744
LGPWrapper: no overrides for battle.lgp, early out
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\battle\magic.lgp under 1684
LGPWrapper: no overrides for magic.lgp, early out
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\field\char.lgp under 1756
LGPWrapper: no overrides for char.lgp, early out
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\field\flevel.lgp under 1752
LGPWrapper: no overrides for flevel.lgp, early out
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\minigame\chocobo.lgp under 1672
LGPWrapper: no overrides for chocobo.lgp, early out
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\minigame\condor.lgp under 1676
LGPWrapper: no overrides for condor.lgp, early out
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\wm\world_us.lgp under 1680
LGPWrapper: no overrides for world_us.lgp, early out
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\cd\moviecam.lgp under 1692
LGPWrapper: no overrides for moviecam.lgp, early out
Hooked CreateFileA for C:\Users\[]\Documents\My Games\Steam\steamapps\common\FINAL FANTASY VII\data\cd\cr_us.lgp under 1660
LGPWrapper: no overrides for cr_us.lgp, early out
WM_ACTIVATEAPP
WM_ACTIVATEAPP
WM_ACTIVATEAPP
END UNINITIALIZE DD
FTH: (9612): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
FTH: (9696): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
CGameStreamThread: Added instance ID 9612 for appid 0
WM_ACTIVATEAPP
INITIALIZE DD/D3D START
CGameStreamThread: Set render instance ID 9612 for appid 0
WM_ACTIVATEAPP
WM_ACTIVATEAPP
END UNINITIALIZE DD
WM_ACTIVATEAPP
Log event: "veohwebplayer" : "/ui/running" : "/ui/running?uptime=10805&GUIVisible=false&OptIn=0" : 0
Log event: "wp - Player Starts" : "distinct" : "/ui/running?uptime=10805&GUIVisible=false&OptIn=0" : 1