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Releases / Re: [WIP/ALPHA REL]Battle Interface Reconstruction
« on: 2011-03-12 08:21:37 »
That font looks really good.
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But that's how bad the font rendering is. It even messes up images; that doesn't even make sense, but somehow it happens.
i got a 10/20 , the same as random selection.
Typical Linux font rendering.
It's running on a brand new engine. Bethesda's own, actually. Funny, they haven't made their own engine since Xngine way back in the 90s - which they used to power Daggerfall (mostly what it's known for), Battlespire, Redguard, and the Terminator games. I miss those terminator games, they had drivable vehicles that worked as well as the ones in games today.
Hmmm, so thats why I'm so damn smart.
How would you rate these guys:
*Ugh, I quoted image.. Late edit*
im just hoping the skyrim will work under wine, since idk if by then i will have a ps3 , and the pc versions are almost always better. and if you count the mods they are way better.
@ Cloudef , is the plot good ? and do u know when will it release ?
The custom driver already supports normal maps. And specular maps.