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Archive / FF7 Battle charater swapping question
« on: 2008-10-29 14:45:51 »
ok, so i know character swapping isnt always perfect. however, i'd like to ask this:
would it be possible to make Allies into fightable enemies in FF7. for instance, could i swap the models, skeleton, and animation files of Safer Sephiroth for the ally version of sephiroth, or even perhaps any other character, like Vincent, for instance.
I tried Changing the models of vincents limits, but the outcome was similar to that of what we PS2 hackers usually come across. There was no animation for the AI to use, so the game waited for "galian beast" (aka. sephiroth) to do his intro attack. unfortunately he doesnt have this attack, and thus the game waited and waited and waited forever. so i was wondering if making allies into enemies would have this same effect and constantly wait, if it even loads in the first place.
also, if i LGPswap, say, tifa, for, say, rude, without using tifa's anims and skeleton, would i be able to still use the command menu and attacks and magics fine?
would it be possible to make Allies into fightable enemies in FF7. for instance, could i swap the models, skeleton, and animation files of Safer Sephiroth for the ally version of sephiroth, or even perhaps any other character, like Vincent, for instance.
I tried Changing the models of vincents limits, but the outcome was similar to that of what we PS2 hackers usually come across. There was no animation for the AI to use, so the game waited for "galian beast" (aka. sephiroth) to do his intro attack. unfortunately he doesnt have this attack, and thus the game waited and waited and waited forever. so i was wondering if making allies into enemies would have this same effect and constantly wait, if it even loads in the first place.
also, if i LGPswap, say, tifa, for, say, rude, without using tifa's anims and skeleton, would i be able to still use the command menu and attacks and magics fine?