Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 1257670 times)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #675 on: 2011-10-05 22:37:44 »
well when will u put the mod back up?

When M004 is out.  Which isn't going to be long now that  Dziugo has put my mind at ease.  There is little point me placing up M003 just for a few days.

Roody

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Re: [REL] Menu Overhaul Project
« Reply #676 on: 2011-10-05 22:56:00 »
awesome, will it still be compatible with pit's mod?

Vgr

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Re: [REL] Menu Overhaul Project
« Reply #677 on: 2011-10-05 22:56:56 »
Bootleg will be compatible with nearly every mod out there, so there is no problem.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #678 on: 2011-10-05 22:57:35 »
See first post.  I state on there things about compatibility.   This mod should not have any issues with other mods, except TA menu overhaul.

robolink

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Re: [REL] Menu Overhaul Project
« Reply #679 on: 2011-10-06 05:05:38 »
Looks like things are going good ^-^

I randomly popped in to post this, I dunno If I did before but its the perfect example of why someone should read the read-me.

http://dl.dropbox.com/u/8138611/README.jpg

Its all been sliced to be just relating to the topic. I love the ending lol.

Hope you enjoy it.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #680 on: 2011-10-06 09:02:05 »
This is what is left to do for M004:

Both:

  • Limit background has a slight protrusion
  • Coin background has a slight protrusion
  • defend, change, move down because info of Defend overlaps option.
  • Summon MPneeded box is not square
  • Option to keep displaying battle information when accessing battle menus
  • Gil thrown action is not displaying with a space, i.e. 425Gil instead of 425 Gil
  • Check FF9 hud graphic lines up
  • Barrier tweak by felix
  • Font character fix felix
  • Make sure Cloud avatar is tweaked by felix
  • Opening menus in battle briefly appear non transparent.
  • Option to allow all status' to be shown in status menu.
  • Fix FF7 bug that exists in original game, when you swap Materia the cursor moves to the far right.
  • 2 last edits to window.bin to correct 2 characters.
  • Look into fade out in battle (wait for latest version of aali driver)
  • Fix potential problem where battle ends with no Gil/item screen and transparency is thus not set to off
  • Look into fixing the barrier graphic to disappear when the game removes it.  At moment barrier is like original, it is still up until the check is made (even when var is 0)
  • Possibly change the Throw Materia box to be smaller.



Retranslation:

  • Status sub menu
  • Magic mpneeded info
  • Summon mpneeded info


--------

Installer integrated with touphScript and all new options.

Should be done by the 7th.
=========

Changes so far:

1. Retranslation Project is now merged with this installer.  Lots of small changes to layout were also needed with this option.
2. touphScript editor is now deployed as an option for window resize and mandatory for Retranslation Project.  It is also used for non dialogue files to avoid conflicts.
3. Hand icon for the Enemy Skill Roulette is added.
4. FeliX graphics having no grey font is fixed.
5. Bloodshot's avatars are added.
6. Tutorial dialogue boxes fixed.
7. Chocobo name entry menu is fixed.
8. World Map dialogue cursor is fixed.
9. FeliX credits background added.
10. New FF7 and squaresoft logo added at end of credits.
11. Slight changes to some menu alignments.
12.  Major bug with the equipment menu fixed (wrong items appearing etc).
13. Equip menu altered so there is not a big black gap.
14. Materia arrange is fixed, thanks Dziugo
15. Option for battle action box resizer (and centre).
16. Slight tweak to field icon locator, although still does not look right because Aalis driver has issue with transparency.

M005 will be the final menu revision (apart from bug fixes), and all remaining time and ene(r)gy will then be placed into the Retranslation Project.  The Menu project is FINALLY coming to an end.
« Last Edit: 2011-10-06 09:42:28 by DLPB »

Hellbringer616

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Re: [REL] Menu Overhaul Project
« Reply #681 on: 2011-10-06 13:48:21 »
Can't wait to see your finished product. One of my favorite things about you and your mods, Is you accept nothing less than perfection

Roody

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Re: [REL] Menu Overhaul Project
« Reply #682 on: 2011-10-06 14:05:05 »
looking forward to it  :)

Milo Leonhart

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Re: [REL] Menu Overhaul Project
« Reply #683 on: 2011-10-06 17:07:20 »
Hello, i can't download the file, it says "Sorry, we are unable to retrieve the document for viewing or you don't have permission to view the document."

Roody

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Re: [REL] Menu Overhaul Project
« Reply #684 on: 2011-10-06 18:06:09 »
Hello, i can't download the file, it says "Sorry, we are unable to retrieve the document for viewing or you don't have permission to view the document."

The menu project installer is removed.  It seems there MAY be multiple versions of FF7.exe 1.02 english.  If anyone can upload these or link to them so I can check why mine is different (in a minority of areas) I would be grateful.

It is likely that anyone who has used M003 installer has actually ended up changing their exe to the non eidos version.  I don't know how this has happened to me, I don't understand it.  All I do know is my modding exe is different in some areas to the official version and it looks likely that I will now have to move a ton of code and resort the jumps.

There is always SOMETHING.

It may be that this different exe poses no issues at all, but I do need to know why it is differerent


DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #685 on: 2011-10-06 21:32:16 »
Please wait for M004.

Milo Leonhart

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Re: [REL] Menu Overhaul Project
« Reply #686 on: 2011-10-06 22:28:42 »
Oh sorry i haven't read all the posts, thanks for the great job! i'm waiting ... ()

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #687 on: 2011-10-07 00:45:34 »
There is no way to fix the change and defend boxes to make it suitable... if I place it lower the transparency means the command box interferes.  I will patch the "help" info out for defend and change.  A minor alteration, I doubt anyone needs to know what Change and Defend do.

I am gonna try my best to meet the following deadline:

Sunday 9th October.
« Last Edit: 2011-10-07 04:08:05 by DLPB »

KaidenJames

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Re: [REL] Menu Overhaul Project
« Reply #688 on: 2011-10-07 04:34:14 »
Can't wait for M004 man! Very exciting! Oh, and what to change and defend do...?  :roll:

robolink

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Re: [REL] Menu Overhaul Project
« Reply #689 on: 2011-10-07 05:03:49 »
Sounds good ^-^. Take your time, dont push yourself or you will end up taking even longer on it. I will be around to test out this awesome new release as soon as it is available.

Thanks for all the hard effort!

. : A eo n : .

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Re: [REL] Menu Overhaul Project
« Reply #690 on: 2011-10-08 23:31:54 »
This menu mod looks incredible!
Unfortunately I can't get your download link to work D:
Do I keep refreshing google til it works or...?

Vgr

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Re: [REL] Menu Overhaul Project
« Reply #691 on: 2011-10-08 23:33:01 »
The menu project installer is removed.  It seems there MAY be multiple versions of FF7.exe 1.02 english.  If anyone can upload these or link to them so I can check why mine is different (in a minority of areas) I would be grateful.

It is likely that anyone who has used M003 installer has actually ended up changing their exe to the non eidos version.  I don't know how this has happened to me, I don't understand it.  All I do know is my modding exe is different in some areas to the official version and it looks likely that I will now have to move a ton of code and resort the jumps.

There is always SOMETHING.

It may be that this different exe poses no issues at all, but I do need to know why it is differerent





Learn to READ.

Covarr

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Re: [REL] Menu Overhaul Project
« Reply #692 on: 2011-10-08 23:42:26 »
That really needs to be put into the first post. It is unreasonable to expect people to read through eleven pages to find out that he deliberately left a broken link in the first post.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #693 on: 2011-10-09 00:17:31 »
I'd remove that too but then they will just ask where to dl. They don't need to read 11 pages either, just 2.

It is pointless because M004 is tomorrow.

. : A eo n : .

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Re: [REL] Menu Overhaul Project
« Reply #694 on: 2011-10-09 00:30:14 »
Ooooo, I'll look forward to the next update tomorrow, this mod looks brilliant, thankyou :3

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #695 on: 2011-10-09 00:47:44 »
Let's hope my deadline holds true, it will be a difficult task to integrate all this crap I have here into 1 flawless installer.

Covarr

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Re: [REL] Menu Overhaul Project
« Reply #696 on: 2011-10-09 00:50:33 »
I'd remove that too but then they will just ask where to dl. They don't need to read 11 pages either, just 2.

It is pointless because M004 is tomorrow.
It was on page 28 (where the hell did I get 11). Not on the first page, nor the last (currently 29). Realistically, a person will need to read the first 28 pages to find info on page 28. That is not reasonably easy to find. The trick is to replace the link with a link to the post that said it was removed. That leaves no question about it.

If you're gonna be cynical about people, at least be sure what you're doing is tight enough that a mistake MUST be their fault and not yours.

Vgr

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Re: [REL] Menu Overhaul Project
« Reply #697 on: 2011-10-09 00:51:41 »

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #698 on: 2011-10-09 01:53:06 »
That certainly isn't how I would operate, if I could not find a link I would read back 2 pages to see if it has already been asked or answered or discussed (and it had been).  I don't think it was that hard to find.  I also forgot to remove link anyway....
« Last Edit: 2011-10-09 01:57:53 by DLPB »

Roody

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Re: [REL] Menu Overhaul Project
« Reply #699 on: 2011-10-09 17:00:16 »
so is the update coming out today? as im not sure if its you're "tomorrow" :p