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Miscellaneous Forums => Troubleshooting => Topic started by: arcrisegenesis on 2018-01-02 03:14:11
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So I just finished installing all the mods that I want and now the game crashes as soon as the Square logo at the start goes away. Here is my APP.LOG
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 1070/PCIe/SSE2 4.6.0 NVIDIA 388.71
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] GLITCH: Unable to turn on vsync
[00000000] INFO: Max texture size: 32768x32768
[00000000] INFO: Original resolution 640x480, window size 3440x1440, output resolution 1920x1440, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: postprocessing program link log:
Fragment info
-------------
0(133) : warning C7050: "refractedColor.w" might be used before being initialized
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\Steam\steamapps\common\Final Fantasy VII\data\movies\eidoslogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 11.333333, frames: 170
[00000169] INFO: D:\Steam\steamapps\common\Final Fantasy VII\data\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.666667, frames: 220
[00000264] set music volume trans: 127->0, step=60
[00000329] END OF CREDITS!!!
[00000329] Entering MAIN
[00000329] set music volume: 127
[00000329] Exiting MAIN
[00000329] START OF MENU SYSTEM!!!
[00000329] ERROR: COULD NOT CHANGE TO DIRECTORY D:\Steam\steamapps\common\Final Fantasy VII\save
[00000329] ERROR: unhandled exception
As for mods, this is what I have so far.
Miscellaneous - Dynamic Cloud Weapons
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.33
CloudSword = 1
Sword = 1
Dynamic = 1
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 0
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.1
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 1
weapons_sephiroth = 1
weapons_yuffie = 1
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.1
huge_materia = 1
materia = 2
potions = 1
save_point = 2
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.1
models_aerith = 1
models_barret = 1
models_caitsith = 1
models_cid = 2
models_cloud = 2
models_redxiii = 1
models_sephiroth = 1
models_tifa = 3
models_vincent = 3
models_yuffie = 1
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 3
models_soldiers = 1
models_sweeper = 1
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 2
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.2
models_aerith = 2
models_barret = 2
models_caitsith = 2
models_cid = 3
models_cloud = 0
models_redxiii = 1
models_sephiroth = 4
models_tifa = 2
models_vincent = 3
models_yuffie = 2
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.34
models_base = 2
models_biggs = 1
models_jessie = 1
models_wedge = 1
Field Textures - yarLson
ID: 339ca282-645f-4053-83d1-de8777f8b1bc
Version: 2.3
field_bg = 1
Gameplay - Difficulty and Story
ID: af709876-588e-4865-84e3-0ac0bd662fb2
Version: 2.391
gameplay = 6
Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.1
movie = 1
Media - Music and Sound
ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
Version: 2.1
music = 4
sound = 1
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 3
avatars_barret = 3
avatars_cait_sith = 3
avatars_chocobo = 3
avatars_cid = 3
avatars_cloud = 3
avatars_cloud_young = 3
avatars_red_xiii = 3
avatars_sephiroth = 3
avatars_tifa = 3
avatars_vincent = 3
avatars_yuffie = 3
game_over = 1
prelude = 2
start_menu = 7
Minigames Collection
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.31
chocobo_models = 1
condor_models = 1
motorbike_models = 2
chocobo_textures = 1
coaster_textures = 1
condor_textures = 1
motorbike_textures = 1
snowboard_textures = 1
wonder_square = 1
Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 3
coin = 0
limit = 2
The Reunion - Beacause and Menu Overhaul
ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
Version: 2.1
beacause = 0
menu = 1
break = 0
hand = 0
nbb = 0
ncb = 0
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.1
cid_world = 3
cloud_world = 6
tifa_world = 5
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 3
I wanted to know what I should do
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So I saw that I didn't set the right file path to the .exe but even after fixing that it still won't run properly. Here is the new APPLOG
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 1070/PCIe/SSE2 4.6.0 NVIDIA 388.71
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 32768x32768
[00000000] INFO: Original resolution 640x480, window size 3440x1440, output resolution 1920x1440, internal resolution 1920x1080
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: postprocessing program link log:
Fragment info
-------------
0(133) : warning C7050: "refractedColor.w" might be used before being initialized
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\Steam\steamapps\common\Final Fantasy VII\data\movies\eidoslogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 11.333333, frames: 170
[00000169] INFO: D:\Steam\steamapps\common\Final Fantasy VII\data\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.666667, frames: 220
[00000388] set music volume: 127
[00007136] set music volume trans: 127->0, step=60
[00007201] END OF CREDITS!!!
[00007201] Entering MAIN
[00007201] set music volume: 127
[00007201] Exiting MAIN
[00007201] START OF MENU SYSTEM!!!
[00007201] ERROR: unhandled exception
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So I got the game to somewhat work (at least it lets me go to the start menu). I had to downgrade from 1.54 to 1.52. However, the problem now is that none of my keyboard controls or PS4 controls work. They work fine in the vanilla game on Steam. Also, the resolution is really off and 1/5 of the bottom screen is cut off.
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Got it working somehow. I had to say yes to the keyboard numpad option, even though my keyboard has a numpad. However, the controls don't work properly, even after I configure it my own way. When I'm supposed to name Cloud, it doesn't let me hit Accept and when I pressed Q, it asked me if I wanted to quit game and locked up.