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Messages - g0rg0n

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1
General Discussion / Re: Need help. New to modding.
« on: 2017-02-15 06:59:28 »
I'll try both listed above.
On a side note, there isn't a tutorial here that helps with enemy AI is there? I'm trying to understand (Random MOD = 3) etc. how that stuff works, or know how to make a simple 3 turn pattern. Like 1. Bodyblow 2. Confu 3. 50% Bodyblow, 50% Confu etc.
This is difficult  >:(  :'(

2
General Discussion / Re: Need help. New to modding.
« on: 2017-02-11 07:14:40 »
A question regarding Wall Market. How do I change the names of Weapons, Accessories, Materia etc.?
I can change stats, effects and slots fine but the names all return to default once you save.

3
General Discussion / Re: Need help. New to modding.
« on: 2017-02-10 08:06:11 »
You need to google how to install a system .dll. It's easier than it looks (because you have to deal with the cmd).
White Chocobo is working! Thanks for that.
And I actually messed up big time, it's not the same error for Kimera.
https://gyazo.com/c2b7fbafefa83812a66a3589bc452c45
This is the error despite Mscomct2.ocx already being in the folder O.o

4
General Discussion / Re: Need help. New to modding.
« on: 2017-02-07 06:57:24 »
Can I get help onto what this means? I get this error when opening WhiteChoco and Kimera.

https://gyazo.com/5febdc6fb28fe5ba55e9814b2eba92cb

5
General Discussion / Re: Need help. New to modding.
« on: 2017-01-28 07:25:48 »
If 1.5.0 isn't allowing for formation data editing (I tried it out but it seems to be working correctly; maybe it needs to be run as admin + unblocked in properties or something?) then try the Alpha version in this folder: http://www.mediafire.com/file/6bl2eh8zosg7owl/Proud_Clods.7z

But just a word of warning, the Alpha version should never be used to edit enemy item drops/steals as there's a small chance it can corrupt them. It's otherwise completely safe to use, I generally swap to it specifically for formation editing, but avoid anything to do with enemy items to be safe and use 1.5.0/Final for everything else.

Yes! using alpha worked, so ill use that for formations only. Just one question though, I kill Elena, she uses Report but that locks the camera in a peculiar position. The battle keeps going and the camera switches for spells and limits but other than that it locks looking at the side of Rude..?

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General Discussion / Re: Need help. New to modding.
« on: 2017-01-28 04:04:07 »
I've definetely got 1.5.0. Is anything out of place in this screenshot? Also I don't know what it means by 'Next Arenas' I just copied that from the Gongaga fight but maybe that has relevance?
https://gyazo.com/1d75db4b5486fb97c802b4a8c03d7fe2

7
General Discussion / Need help. New to modding.
« on: 2017-01-27 11:09:02 »
With Proud Clod and Mako Reactor, i'm trying to make a Rude and Elena fight in the Mythril Mine when you encounter them.

I copied Rude from Gongaga and copied Elena from Midgar, altered their stats etc. and got rid of Elena's AI to end the battle when she dies if Rude is still alive. She'll just use "Report" and leave the battle.

Making a formation was a nightmare though, I got Mythril Mine and copied everything else from the Gongaga fight so the camera has a side view of both parties and placed Rude and Elena where Rude and Reno would be etc.

But I keep getting an unhandled exception error and all my camera and formation values are reset to FFFF. So to clarify, I have no idea what i'm doing, if someone knows how to do this sort of stuff I would appreciate help.  :-[ :-[

8
Gameplay / Simple Character Class Mod (Beginner)
« on: 2017-01-21 01:46:13 »
I've only recently got a few programs to help mod FFVII. I've only tinkered with them so I don't know anything advanced or scripting or any of that. Is it possible I can assign Materia to every character but make the Materia menu disabled so it seems they all learn their own abilities, and give them their own "class"? For example I give Cloud Fire, Ice, Lightning, Cure, Double Cut etc. and he slowly learns everything over time with AP. Then Vincent has Fire, Ice, Lightning, Earth, Poison, Contain and Ultima and he learns them over time.

Is it possible to assign these specific Materia to everyone and make it so you can't take the Materia off or disable the menu? (Of course every weapon will have to have the same slots)

Any help would be appreciated. Again, i'm new to this stuff  :P

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