Author Topic: [FF7] Original and Outdated Tutorial - Bootleg Configurator  (Read 1834520 times)

Vgr

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #125 on: 2011-08-11 01:14:53 »
Ah, fine. Also, an installer that lets you choice (like NSIS) would be very good.

DarkFang

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #126 on: 2011-08-11 03:53:47 »
You should add Loveless. It's a nice text editor.

I think you should include the Eidos Logo movie because it's the only one that I've found on these forums so far and anything is better than the original.

PitBrat

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #127 on: 2011-08-11 04:42:28 »
I would really like the opening FMV from the '5' folder in MOVIE.zip, but with a new soundtrack like the one by SymphoniC.

EDIT: I fixed a problem where the enhanced movies weren't installing correctly.  The updated version is Bootleg 0002 BETA7.
Other changes include:
    Danmann's Battle Textures
    Updated Assist Graphics
    Revised ff7_opengl.cfg
    eidoslogo.avi by Xion999

EDIT:I recovered world map city textures from the Remix that were lost in the 'textures' folder.  I replaced the Remix textures in the world_us.lgp with the vanilla versions.  I moved files from out of the 'textures' folder into the appropriate mods folders.
I add a new opening video:
    MOVIE.zip                                       Rumbah          New Opening and Mkup Movies             Qhimm FILE
    eidoslogo.avi                                   Xion999         Eidos Logo from FFVIII                  Qhimm FILE


The larger download size is due to the included textures.
There are even larger versions of four of the included textures.
Are higher resolution versions worth an additional 8MB (26MB total) of download?

-PitBrat
« Last Edit: 2011-08-12 03:09:02 by PitBrat »

Nightmarish

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #128 on: 2011-08-12 11:57:06 »
DOWNLOAD BOOTLEG

Place the installer in a folder together with all the mod archives you want installed.
Run the installer and it unpacks and installs all of the mods and applies the fixes.

Here's a revamped Bootleg Mod Listing with forum and download links.


                 FILE                              AUTHOR                  DESCRIPTION                     INFO        NOTE
Graphics Enhancements
[UPDATE]ACavatar by Kula Wende.rar              knight1120      Avatars                                 Qhimm FILE  PW:mediafire
Avalanche GUI v2.0.8.exe                        Team Avalanche  Menu enhancements                       Qhimm FILE
Avalanche High Res.exe                          Team Avalanche  2D artwork enhancements                 Qhimm FILE
avatars.7z                                      Bloodshot       Borderless Character Portraits          Qhimm FILE
Battle Scene enhacement lgp use.zip             Magochocobo     Battle art enhancement for LGP          Qhimm FILE
blue limit V2 by kela51.rar                     Kela51          Blue Limit Texture                      Qhimm FILE
blue limit V3 by kela51.rar                     Kela51          Blue Limit Texture                      Qhimm FILE
corel prison and bonus.rar                      Magochocobo     Battle art enhancement as PNG           Qhimm FILE
cr.rar                                          FeliX Leonhart  New Menu and Credits                    Qhimm FILE
DarkFang's avatars.rar                          DarkFang        Transparent Avatars                     Qhimm FILE
FacePalmer.zip                                  Omzy            All new field art                       Qhimm TORRENT
Field Files Pack 1.rar                          sl1982          Field art enhancement                   Qhimm FILE   
Field Files Pack 2.rar                          sl1982          Field art enhancement                   Qhimm FILE
Field Files Pack 3.rar                          sl1982          Field art enhancement                   Qhimm FILE
Field Files Pack 4.rar                          sl1982          Field art enhancement                   Qhimm FILE
Field Files Pack 5.rar                          sl1982          Field art enhancement                   Qhimm FILE
Final_Fantasy_VII_Remix_v2-5-1_Installer.exe    Titeguy3        Compilation of enhancements             Qhimm FILE
FL-BSE v0.1.zip                                 FeliX Leonhart  Texture Art Pack                        Qhimm FILE
FL-BSE v0.1.1 UPD.zip                           FeliX Leonhart  Texture Art Pack                        Qhimm FILE
FL-WME Beta.exe                                 FeliX Leonhart  Texture Art Pack                        Qhimm FILE
fcondor_rmk_v1.0_05-08-2011-strayoff.rar        Strayoff        Condor Mini Game Texture Pack           Qhimm FILE
ice by kela51.rar                               Kela51          New Ice textures                        Qhimm FILE
limit original by kela51.rar                    Kela51          New Limit Texture                       Qhimm FILE
limit's flash V4 by kela51.rar                  Kela51          New Limit Texture                       Qhimm FILE
m003.rar                                        DLPB & Kranmer  Menu Overhaul Project                   Qhimm FILE  PW:READIT
Magochocobo Battle Scenes (lgp use).rar         FeliX Leonhart  Battle art enhancement for LGP          Qhimm FILE
Magochocobo ff7 battle pack 2.rar               Magochocobo     Battle art enhancement as PNG           Qhimm FILE
Magochocobo png battle files.rar                Magochocobo     Battle art enhancement as PNG           Qhimm FILE
nibel.rar                                       Pyrozen         Nibel Battle Scene                      Qhimm FILE
Nikfrozty Transparent Avatars.rar               Nikfrozty       Transparent Avatars                     Qhimm FILE
yarLson Field Upscale Project v0.35.zip         yarLson         Hi res fractalized field art            Qhimm FILE

Models and Weapons
0.MY REBUILDED MODELS.rar                       Squallff8       Field models                            Qhimm FILE   
1_Tifa_Battle.zip                               Zerox           Hi Res Tifa Battle Model                            Optional
AerisWeaponModv0.5-slayersnext.rar              Slayersnext     Remodeled weapons for Aeris             Qhimm FILE  PW:qhimm
aerith 5yrsold Release new version.rar          Dahfa           Field models                            Qhimm FILE
aerith 10 yrs old.rar                           Dahfa           Field models                            Qhimm FILE
Barret Navy Model PRP.rar                       Dahfa           Barret sailor field model               Qhimm FILE
BLDE RELEASE.rar                                Dahfa           Field model                             Qhimm FILE
BMEE Release.rar                                Dahfa           Field model                             Qhimm FILE
BOHE release.rar                                Dahfa           Field model                             Qhimm FILE
bpdc release.rar                                Dahfa           Field model                             Qhimm FILE
Classic Models.7z                               Bloodshot       Battle models                                 FILE
cloudswords_installer.rar                       Millenia        Weapons for Cloud                             FILE
FF7 HQ Aerith mod.rar                           megaten         Aerith battle model                     Qhimm FILE  Optional
FF7-PRP_Installer.rar                           Borde           New field models                        Qhimm FILE  Already in Remix
HQMBV2 - Classic Buster.rar                     Bloodshot       MotorBike HQ Mod                        Qhimm FILE
Models.7z                                       Bloodshot       Various models                          Qhimm FILE
newapzcloud.zip                                 APZFreak        Cloud battle model                               
Omni Cloud Update1.rar                          exsoldier       Cloud Field Model                       Qhimm FILE
PRP_AddOnPack.exe                               Titeguy3        Adds to Phoenix Rejuvenation Project    Qhimm
Trish(aka Mike)'s custom model pack.7z          Trish(aka Mike) Weapon, magic & save point models       Qhimm FILE  PW:i_love_trish
WeaponModv1.0-slayersnextr.rar                  Slayersnext     Cloud's weapons                         Qhimm FILE  PW:qhimm

Cutscenes and Movies
eidoslogo.avi                                   Xion999         Eidos Logo from FFVIII                  Qhimm FILE
ff7_enhanced_movies_1.zip                       Trojak          Another Movie Pack part 1               Qhimm FILE
ff7_enhanced_movies_2.zip                       Trojak          Another Movie Pack part 2               Qhimm FILE
FMVRes.exe                                      DLPB            HD Movies installer                     Qhimm FILE
FMVRes-1.bin                                    DLPB            HD Movies data pack                     Qhimm FILE
FMVRes-2.bin                                    DLPB            HD Movies data pack                     Qhimm FILE
FMVRes-3.bin                                    DLPB            HD Movies data pack                     Qhimm FILE
FMVRes-4.bin                                    DLPB            HD Movies data pack                     Qhimm FILE
FMVRes-5.bin                                    DLPB            HD Movies data pack                     Qhimm FILE
FMVRes-6.bin                                    DLPB            HD Movies data pack                     Qhimm FILE
hq_ending2.AVI                                  Grimmy          HQ Ending 2 FMV                         Qhimm FILE
hq_hybridmoon_vids.zip                          Grimmy          HQ Funeral FMV                          Qhimm FILE
HQ_opening_credits.zip                          Grimmy          Opening Credits                         Qhimm FILE
hq_vids_2.7z                                    Grimmy          Midgar canon firing, Nanaki's ending    Qhimm FILE
missing_hq.zip                                  Grimmy          Rufus, Sephiroth and Meteor             Qhimm FILE
MOVIE.zip                                       Rumbah          New Opening and Mkup Movies             Qhimm FILE
MOVIE_2.zip                                     Rumbah          Another Opening Movie                   Qhimm FILE
New_opening.7z                                  Grimmy          New Opening FMV                         Qhimm FILE
New_Prelude.zip                                 Grimmy          HQ Prelude FMV                          Qhimm FILE

Sound and Music
139 beta.rar                                    sicatrix        Sound effect                            Qhimm FILE
EditedSFX.rar                                   ae2011          Even more sound effects                 Qhimm FILE
ff7music_install_15111.exe                      Covarr          FinalFanTim soundtrack looped as OGG    Qhimm FILE  Optional
JenovaRemix.ogg                                 SymphoniC       New Music Track                         Qhimm FILE
new sfx.rar                                     ArmorVil        Sound effects                           Qhimm FILE
new sfx.rar                                     ae2011          More Sound effects                      Qhimm FILE

Gameplay Changes
6._New_Spell_Patch__by_zero88.zip               zero88          Alternate spell names in the Remix            FILE  Already in Remix
Aeris_Patch_23_March_2011.rar                   Ultima Espio    Aeris Revival Patch                     Qhimm FILE  Optional
FF7Remastered.PrC                               Titeguy3        AI/Kernel mod already in the Remix      Qhimm FILE  Already in Remix
FF7Remastered.WM                                Titeguy3        AI/Kernel mod already in the Remix      Qhimm FILE  Already in Remix
Gjoerulv.rar                                    Gjoerulv        Hardcore Mod Adjusts the difficulty     Qhimm FILE  Optional
namespoofervincentfix.zip                       Obesebear       Fix for ballerina Vincent               Qhimm FILE

Tools, Drivers and Patches
Beta PCreator v0.85b.rar                                        Tool for editing models                       FILE
Black_Chocobo-1.9.2_win32.exe                   sithlord48      Tool to edit save games                 Qhimm FILE
compiler.exe                                    Kranmer         Compiler for Aali's LGP tools                 FILE   
cosmo095c.rar                                   Ficedula        Tool for editing sounds                 Qhimm FILE   
FacePalmer_v2.5.jsx                             Omzy            Tool for resizing backgrounds           Qhimm FILE
ff7_opengl-0.7.11b.zip                          Aali            OpenGL Driver from the god              Qhimm FILE
ff7102zx.zip                                    Square          Official 1.02 Patch                           FILE
Hack7v3b.zip                                    lasyan3         Tool to edit dialog                     Qhimm FILE
Hojo 1.1.zip                                    Squall78        Tool to edit enemies                    Qhimm FILE
HRC_resizer.zip                                 Borde           Tool to resize models                   Qhimm FILE
img2tex04_bin.7z                                                Tool to convert textures                Qhimm FILE
Kimera095c_bin.7z                               Borde           Tool to edit models                     Qhimm FILE   
lgp-0.5.zip                                     Aali            Source code for LGP tools               Qhimm FILE
Libre 3 for Windows.zip                         Bosola          Limit Break Editor                      Qhimm FILE
Loveless 2.5.zip                                Squall78        Texts and Windows editor                Qhimm FILE
ProudClodalpha.zip                              NFITC1          Tool to edit scene.bin                  Qhimm FILE
touphScript_v0.5.zip                            luksy           Tool to edit field dialogue             Qhimm FILE
WallMarket145.zip                               NFITC1          Tool to edit the kernel                 Qhimm FILE   
WhiteChoco.zip                                  Titeguy3        Tool to edit shops                      Qhimm FILE

Documentation
ff7-2.xls                                       halkun          FF7 File Reconstruction Project!        Qhimm FILE
ffsaves.rar                                     Elslava         Save Game Comparison Project            Qhimm FILE
Model Names (Char.lgp and Battle.lgp)           Murak Modder    Battle and Char Model Files             Qhimm
Model Names (Char.lgp)                          Mirex           Model Files in Char.lgp                 Qhimm
Mods List                                       Dzin            Outdated Listing of Mods                Qhimm
monsters.txt                                    Mirex           Model Files in Battle.lgp               Qhimm FILE
SFX List                                        JayMarvels      List of FF7 Sounds                      Qhimm FILE
Soundtrack Comparison                           Sed7            List of Replacement Songs               Qhimm


-PitBrat

You deserve an oscar just for this post.
And yeah, a torrent with all the files would be awesome.

Although i find it silly that if there are known bugs, why owners don't fix it or allow someone else to do it?  :|
I guess my biggest problem now will be selecting only the best mods in each "category". :P
« Last Edit: 2011-08-12 12:02:51 by Nightmarish »

DLPB_

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #129 on: 2011-08-12 13:38:06 »
touphScript_v0.5.zip                            luksy           Tool to edit field dialogue   

<  should read tool to edit field, world map and tutorial dialogue.

finalturismo

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #130 on: 2011-08-13 16:04:12 »
For some reason after it finishes installing the hardcore mod the bootleg install disappears and the installation fails :(

I checked the mod list and i have all the mods in the folder.

I also turned off all my start up items on my computer and i still have the same problem , any ideas?

PitBrat

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #131 on: 2011-08-13 16:26:06 »
finalturismo,
That's the point in the installation where Bootleg uses Aali's unlgp.exe tool to extract the .lgp archives.
Before running Bootleg, are you starting with a clean, full install of FF7?
Are you installing to the default folder?
Did you run Bootleg.exe as administrator?
What version of Windows are you running?


finalturismo

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #132 on: 2011-08-13 18:09:54 »
windows x64

clean install

Deleted folder in program files, default path


ooooo i didnt put the tools in the folder , it might be that 1 sec



FacePalmer_v2.5.jsx   is missing from google downloads
PRP_AddOnPack.exe   site closed to link
« Last Edit: 2011-08-13 18:42:39 by finalturismo »

finalturismo

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #133 on: 2011-08-13 18:58:10 »
I tried again, i used fraps to see the message that was flashing by to fast for me to see
It crashes at updating files and adding texture slots

i checked all my files, i have all the files even the ones from your updated list
expect those 3 that is

iam thinking its because of
FacePalmer_v2.5.jsx

but i dunno XD


I have everyone of the files you posted in the html doc BUT THESE
FacePalmer_v2.5.jsx
PRP_AddOnPack.exe
1_Tifa_Battle.zip

was there any mods that were update from beta 4? that i need to redownload?

« Last Edit: 2011-08-13 20:29:20 by finalturismo »

PitBrat

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #134 on: 2011-08-13 20:37:06 »
At that point, Bootleg is reading from the vanilla .lgp files.
Are you installing from the FF7 CD-roms?
It seems like there is a file missing from your installation.
Bootleg will not work with downloaded versions of FF7.
Bootleg requires files that are missing from downloaded copies.

finalturismo

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #135 on: 2011-08-13 20:39:34 »
No, its a legit copy

Ive haven't had a problem with your last few bootlegs

PitBrat

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #136 on: 2011-08-13 21:31:46 »
I made a few optimizations to the Remix Repair section.
Download Bootleg 0002 BETA8

The installation process should be slightly faster now.

I also included additional Armorvil sound effects.

finalturismo

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #137 on: 2011-08-13 22:13:20 »
Work3d!

PitBrat

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #138 on: 2011-08-13 22:49:03 »
Should I include Danmann's hi res textures (2048x2048)?
There are only 4 of them, but they'll add another 8MB to the total download size!
Right now, I've included the lo res versions (1024x1024).


jeffdamann

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #139 on: 2011-08-13 23:06:02 »
I vote yes.

PitBrat

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #140 on: 2011-08-13 23:08:15 »
You would!  :-P
I belive I keep typing your nick wrongly. gotta fix dat!

Okay, so look for larger textures for those 2 battle scenes in a future release.

EDIT:
Does anyone know what happened to the Sephiroth patch?
seph.zip                                        sladevi         Missing Sephiroth Patch Animations      Qhimm FILE
Sephiroth v.299.zip                             ice_cold513     Play as Sephiroth Patch                 Qhimm


I found the add on animations, but I can't locate the original patch.
« Last Edit: 2011-08-15 13:51:06 by PitBrat »

StrayOff

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #141 on: 2011-08-15 15:22:27 »
i'm still wondering where you find all those patches and mods. every day a new one ;D

Vgr

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #142 on: 2011-08-15 15:23:52 »
oOPierreOo made a Sephiroth patch (also a Zack one) and it works! I can perhaps find a link for you guys, although it's in French...

PitBrat

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #143 on: 2011-08-15 22:12:27 »
The latest mods that Bootleg has assimilated:
Vehiles[WIP].rar                                Costa07         New Vehicle Models                      Qhimm FILE
compilation_v1.0_17-08-2011-strayoff.zip        Strayoff        Condor MiniGame Textures and Models     Qhimm FILE
patch for ice_cold513 sephiroth patch.zip       anifiga         New Sephiroth Model                     Qhimm FILE


Other Changes:
Updated Sephiroth battle model
Updated Masamune Sword model.
Added option for Cloud to carry the Masamune Sword in the field, on the world map and in battles

Does anyone have the talent and time to fix the Bronco textures in 'Vehiles[WIP].rar'?  They Highwind and Sub are quite nice.  I've made some modification to get the Buggy workable.    The new Buggy texture is now part of Bootleg.
The Bronco is hideous, but at least the model is fully textured.  This mod has quite a nice bit of resource material.  Someone with a smidgeon of talent and Photoshop could do wonders for the poor Little Bronco.

The Masamune replaces Cloud's Buster Sword but retains the same stats as the Buster Sword.
What are your suggestions for new stats for Cloud's Masamune?

« Last Edit: 2011-08-17 16:30:49 by PitBrat »

StrayOff

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #144 on: 2011-08-17 22:36:33 »
i thought there was already a newer bronco in world.lgp




found a little typing error in bootleg:
really lpg?

;D
« Last Edit: 2011-08-17 22:47:49 by StrayOff »

PitBrat

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #145 on: 2011-08-18 00:02:23 »
Stayoff, thanks I'd never have noticed that typo!
Yes, the Remix Little Bronco is much nicer than the original.
The Little Bronco from the Vehicles mod is textured.
It's possible to apply the decals and dings to make it look closer to the concept art.
But I left it out of Bootleg because the existing Little Bronco is much prettier.

I'm toying with the idea of adding an ability to install from an image.
Bootleg would read a vanilla FF7 installation from a ZIP, RAR or 7z file.
That way I could quickly reinstall Bootleg without the need to create a vanilla FF7 installation folder.
Also, Bootleg could install from a DVD or other read only media without the added step of manually copying the FF7 folder.

Bootleg has assimilated:
sailor jupiter.rar                              Aaiki14         Aeris Sailor Jupiter Model              Qhimm FILE
sailor mars.rar                                 Aaiki14         Tifa Sailor Mars Model                  Qhimm FILE
patch for ice_cold513 sephiroth patch.zip       anifiga         New Sephiroth Model                     Qhimm FILE
Cloud Wields and holsters Masamune.rar          IronSlasher     Cloud Wields Masamune on World Map      Qhimm FILE
bunny girls.rar                                 Aaiki14         Bunny Dress Field Models                Qhimm FILE


And I've recovered the missing Masamune Sword from Mike's models.


Vegadawg2

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #146 on: 2011-08-18 02:06:39 »
"And I've recovered the missing Masamune Sword from Mike's models."

It's little updates like this that really makes me wish that the bootleg installer didn't mess with everything so much and I could run it  multiple times as updates come along.  Maybe someday huh Pit?  I don't want it messing with my FMV's and battle models etc... every single time I run the installer.  I know your probably working on this but just wanted to be another voice to vote yes for a "pick and choose" type installer for bootleg.  Keep on keepin on...
« Last Edit: 2011-08-18 02:08:44 by Vegadawg2 »

PitBrat

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #147 on: 2011-08-18 03:04:30 »
Vegadawg2,
I'll work on some way to customize the final installation.
It's complicated by all the various installers and order of installation requirements.
Here's one sloppy solution:
I can implement  a 'Custom' folder where you put the videos you want.  When Bootleg finishes, it installs the contents of the 'Custom' folder.

BFE-- Bootleg Front End-- offers more control.  I can add switches for nearly every mod in Bootleg. 
The movies from the Remix will still cause problems.

The next version of Bootleg will back up the existing FF7 installation folder.
Then it extracts a vanilla FF7 installation folder from a ZIP file.
At least all the data is preserved.  Still, you'd have to move the movies from the backup into the current game folder.

EDIT:
Alternatively, you can move all the FMV mods and the Remix out of the mod search path.  If Bootleg doesn't find a mod, it just skips it.  If Bootleg skips installing the Remix and FMV's, you'd keep the same FMV's you started with.
You can use that trick for any mods you don't want to install with Bootleg.  Just move them to a different folder.

BTW, what are your favorite FMV's?  I found so many versions of the movies.  I feel the need to add another profile to use all of Grimmy's mashup videos.
« Last Edit: 2011-08-18 04:25:35 by PitBrat »

Vegadawg2

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #148 on: 2011-08-18 07:28:14 »
I personally use a mash-up of DLPB's and Trojak's for now...  Others seem sub-par and lower quality by comparison.  I really love the new opening and prelude movies from DLPB...  Just wish there was a sharper version of the opening.avi movie in particular...  I like Trojak's FMV's for their clarity and fresh look.  I dislike them because of the diamond shapes that appear due to filters used to create them.  I am still currently in the process of going through each movie and comparing them to see which is better between DLPB and Trojak's.  Seems like I pick Trojack's more often than not, but those diamond shapes really irritate the OCD in me(see most of the Golden Saucer vids for best examples of this), but they look really bright, colorful, and sharp so that's a winning quality in my eyes.  DLPB's are great for a more original look with a light touch-up imo.

To address the idea of your installer creating a backup installation folder.  I'm thinking some people might dislike this due to hard drive space.  Others may not like it due to causing confusion over having two FFVII folders.  I (as I'm sure many of you do) already have a backup of the original lgp's, modified lgp's, FMV's, and whatever is needed  in case a mod doesn't go quite right and you need to revert back.  So all-in-all the backup installation folder will be handy(or confusing) for the newer members, but probably will end up just being extra baggage for the more experienced.  I like where your going with this idea however.  Having backups is extremely crucial and a great habit to get into.   

Another solution with the bootleg installer is to have a "0" or "don't change anything" option with the mods. I also know that you can just leave the zip file out of the installation folder with the installer.   I've noticed that on some of the mods when you choose "0" your still electing to install a mod regardless.  I've always been a fan of installing each mod individually, that way you can test it and make sure it works/looks right.   I have to reinstall my APZ Coud and Millenia's weapons after running your installer because it seems to always revert this part of the battle lgp back to vanilla.  Also, it seems like Mike's weapons take presidence over Millenia's in your installer.  It actually ended up giving me a mash-up of Mikes and Millenia's weapons for Cloud so I'm not complaining.  {Ex... Millenia's Buster but Mikes Hardedge.  Another thing to note is that the installer turned my Yuffie battle model into the infamous black stick guy, (but weapon was modded) when installing Mike's Custom battle weapons. Easily fixed with replacing some files so no sweat...  It didn't do that to Aeris, Cloud, or even Sephiroth so it is 75% successful. 

I've also noticed that some mods only show up when I choose to start a new game but don't show up on my saved games{Barrett HQ field and battle models is one that comes to mind} Really not sure if this is bootleg installer related, but wanted to put that out there and see if anyone else has run across that funny little quirk.  I think your installer is brilliant and I very much appreciate all the work you have put into it.  I am always more than happy to give constructive feedback so never be shy to ask.  Love this community!  :)
« Last Edit: 2011-08-18 09:18:17 by Vegadawg2 »

PitBrat

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Re: [Tutorial] Bootleg Edit for the FFVII Remix 2.5.1
« Reply #149 on: 2011-08-18 14:56:11 »
I use the mashup of Trojak with DLPB extras and the opening and logo from these:
    MOVIE.zip                                       Rumbah          New Opening and Mkup Movies             Qhimm FILE
    eidoslogo.avi                                   Xion999         Eidos Logo from FFVIII                  Qhimm FILE

Please let me know what mix of Trojak vs DLBP you end up using!

Regarding the errors you've identified, what version of Bootleg are you running?
Are you starting with a clean install of if Final Fantasy VII?

As far as backups, I'm leaning toward just backing up saves and ff7input.cfg.
I don't keep many backup now because Bootleg can recreate my install in just a few minutes.

Quite a few of the options already have a '0' option for no change or don't install.
When the individual mod installers launch, Bootleg has no control over what they change.
The best I could do is back everything up before the installer starts.  Then restore bits and pieces afterward.  The number of configurable choices becomes overwhelming. 

The APZ Cloud model in Bootleg comes from the Remix.  Bootleg does not install any other Cloud battle model.  Is the Remix installer completing successfully?
 
I'm not sure how you are getting Mike's Cloud weapons.  Bootleg does not install any of Mike's Cloud swords.  Is Millenia's installer completing successfully near the end of Bootleg?

I'm unable to recreate the problem with the Yufffie stick model.
Here's how I install her weapons:
Code: [Select]
    CD /d C:\Temp\Trish(aka Mike)'s custom model pack\Battle\Non effect\Yuffie"
    DEL /F /Q rxcn
    XCopy "C:\Temp\Trish(aka Mike)'s custom model pack\Battle\Non effect\Yuffie\RXC*" "Battle_lgp\" /Q /H /R /Y
    XCopy "C:\Temp\Trish(aka Mike)'s custom model pack\Battle\Non effect\Yuffie\RXAE" "Battle_lgp\" /Q /H /R /Y
How many of y'all have this same problem?

Gjoerulv's Hardcore Mod always installs when the Remix is installed.  There are two ways to launch FF7: in Hardcore mode and in Normal mode.  The Hardcore part of Remix is outdated.  Bootleg installs the 1.04 Hardcore Mod.  The Menu Overhaul install twice so that you can configure Hardcore and Normal modes separately.

Models changing depending on what save game is loaded is very unusual.  I haven't figured out how that could happen.  All saves should show the same models because that data is stored in a different file.  I don't think it's related to Bootleg.