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Topics - Nightmare799

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General Discussion / FF13 Boss battle theme.
« on: 2014-06-06 08:23:50 »
I am not really too fond of FF13 characters (with exception of Sazh, but I dont like the way he uses those guns), But holy crap the Boss battle theme kicks some crazy ass! Imo it is even better than ¨force your way¨ from FF8.

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Two towers:

Under siege? Cavalry charge!

ROTK:

Under siege? CAVALRY CHARGE!!!!!

Seriously, does Peter Jackson have some kind of horse fetish?

And also, why were gondor soldiers such pansies? I have seen rohan peasants kill more skuruts than gondor soldiers killed orcs...

3
There is this one thing I dont understand. On ps2, it is understandable that there are low res field models, and HQ cutscene models (not FMV but cutscenes), but why the heck, with all the hardware performance ps3 posseses, does remaster still have separate field models, and HQ models? Why not to use just the HQ models?

4
Did anyone else who played FFX-2 notice that the in-game soundtrack and the ost sound completely different?

I mean, the in-game soundtrack was actually pretty solid, but the versions I found on youtube are all funky and meh...

5
Why does FF15 look like a Third-person shooter? I mean did they forget that this franchise was originally an RPG?

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Gameplay / Just made Cloud cast Healing wind...
« on: 2014-01-20 21:59:14 »
Since replacing limits with regular magic didnt work, I have tried to use a limit of a different character, and, to my utter disbelief...It worked!

However Clouds model seems to spaz uncontrolably in an attempt to mimic Aeriths limit animation.

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Is it possible to make double cut an independent command like mug, as in that it creates separate command in battle without overriding attack?

I am using wallmarket tool btw.

Edit: Also, would it be possible to transfer limit from one character to another?

EDIT2: I think I already got it. If my theory is right, changing the type of materia from 2 to 6 should mean that the game will add separate command with type modifier 25 and 27 (I have no idea what those two are but screw that).

In other words, it will make double cut a separate command.

EDIT3: Nope. That was not it. Anyone here has any experience with this?

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Gameplay / Is there any mod to transform cloud into MP?
« on: 2014-01-20 15:57:29 »
He would be like Laguna from ff8 using smg and stuff...

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Gameplay / FF7 Limit breaks FF8 style
« on: 2014-01-18 09:39:15 »
Is there a mod to be able to attack normally when having limit break ready? Because honestly, I like to use normal attack with Vincent and everytime he gets a limit break, I cant do anything but transform into a stupid berserk monster which completely sucks, and I cant go back....

It would be great if I could chose when to use limit break...

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