NFITC1,
After writing Wall Market, by any chance have you located where the animation index table is located for all the different attacks? And if so, are there extra index values that could be used?
I can tell you several things:
1. This question is more appropriate to be in the WallMarket topic, but oh well
2. Animation index table is NOT in any piece of the kernel. I haven't looked at any other files than the KERNEL.BIN, kernel2.bin, scene.bin and ff7.exe files
3. I can get Heidegger to make me a listing of all the animation indexes used by monsters to see if any of them aren't used.
4. Some of them (particularly summons and limits) are probably in their own category and can't be swapped between them (eg. Howling Moon can't be made to look like Big Guard, Life2, Choco/Mog, etc).
5. When I get this info I'll probably make a new topic about it so everyone knows what it's about (so you know not to check back here
).