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Miscellaneous Forums => Troubleshooting => Solved Problems => Topic started by: AnghellicKarma on 2012-07-11 01:56:06

Title: Mount Corel - can't "steer" when falling
Post by: AnghellicKarma on 2012-07-11 01:56:06
I'm at the part where I run across railroad tracks. I cross a part where I fall and hold to the left and repeatedly tap circle, but nothing happens. I don't move to the left at all. In fact, I looked up on two different Youtube videos to see what was supposed to happen and they each show Cloud moving around as he crashes to the ground.

http://www.youtube.com/watch?v=PWxAccvMPU8&#t=12m44s
http://www.youtube.com/watch?v=FteBW7RLZMA#t=9m48s

In my game, when he falls, he just drops straight down, without any "panicking" movement or anything. Only when the next screen shows up (where I inevitably fall to the middle since I wasn't able to steer Cloud) do I see the panicky motion.
 
I'm not sure if the lack of movement is perhaps due to the upgraded visuals and someone maybe not programming Cloud to move during that sequence, or maybe related to an "Always Run" mod, or something else, but the bottom line is that I can't steer Cloud during that fall.
 
Anyone have any ideas? I want to get the Wizard Staff and Star Pendant that are to the right and left of the fall!
 
Thanks.
Title: Re: Mount Corel - can't "steer" when falling
Post by: PitBrat on 2012-07-11 14:33:42
What updated Cloud model are you using?
Title: Re: Mount Corel - can't "steer" when falling
Post by: AnghellicKarma on 2012-07-11 15:55:46
What updated Cloud model are you using?

Using Cloud with Sword at the moment. Is that the issue? Why would it prevent the actual model from moving right to left, even if the animation of the panicking isn't built into the updated model? And, if it is the issue, can I disable it without screwing up the game, then renable it later?

Hoping to continue where I left off tonight at Mount Corel, if only I can get this issue resolved. Otherwise, I'm stuck  :|
Title: Re: Mount Corel - can't "steer" when falling
Post by: PitBrat on 2012-07-11 16:08:53
No, I doubt it's that Cloud model.
That model should work.
It's more likely an issue with always run.
Use Kranmer's Always Run toggle to disable always run.
Title: Re: Mount Corel - can't "steer" when falling
Post by: AnghellicKarma on 2012-07-11 23:20:53
The CTRL+F3/F4 won't turn it off... I have the .dll in my LOADR folder, too, and my ff7_opengl.cfg file has

# Load Multiple DLLs
load_library = Multi.dll

 
Even in Bootleg config options, I see that I had the Toggle option checked off.
 
Ugh, so annoyed. I just want to play :(
 

EDIT: I changed the Multi.dll line to read FF7AlwaysRunKranmer.dll instead so at least I could try just that out. It made CTRL+F3 disable my autorun, as I noticed immediately; I even got a popup confirmation and could see the change in-game. However, I then ran over to the fall-down-the-tracks part again and... same thing happened. I tried on both places you can fall down, too -- same exact issue as originally described, even with autorun off.
 
:|
Title: Re: Mount Corel - can't "steer" when falling
Post by: obesebear on 2012-07-12 02:17:44
My guess would be to try tapping X instead of O
Title: Re: Mount Corel - can't "steer" when falling
Post by: AnghellicKarma on 2012-07-12 02:51:10
My guess would be to try tapping X instead of O

...wow, that was it. How weird and random. I feel a bit stupid, but thank you so much :)
Title: Re: Mount Corel - can't "steer" when falling
Post by: LeonhartGR on 2012-07-12 02:55:25
duh! :) Btw brilliant avatar Obesebear
Title: Re: Mount Corel - can't "steer" when falling
Post by: obesebear on 2012-07-12 02:57:25
...wow, that was it. How weird and random. I feel a bit stupid, but thank you so much :?:
Not a problem.


duh! :?: Btw brilliant avatar Obesebear
This is the one I've always used, that bird one was only for a few months.   This one strikes fear into the hearts of rule breakers :P
Title: Re: Mount Corel - can't "steer" when falling
Post by: LeonhartGR on 2012-07-12 13:13:58
This is the one I've always used, that bird one was only for a few months.   This one strikes fear into the hearts of rule breakers :P

Quite an xbox achievement like avatar... hehe