Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3008157 times)

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #975 on: 2015-02-21 13:21:46 »
Corrected.  It's probably wrong in Japanese game too.
« Last Edit: 2015-02-21 13:32:28 by DLPB »

Green_goblin

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #976 on: 2015-02-21 13:56:42 »
jetin1

TEXT017------------------------------------------------
Obtained prize: Superalloy Sweeper!

But in the Kernel file you used Superalloy Sweep.

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #977 on: 2015-02-21 13:59:57 »
jetin1

TEXT017------------------------------------------------
Obtained prize: Superalloy Sweeper!

But in the Kernel file you used Superalloy Sweep.

This is deliberate.  No space in battle menu.
« Last Edit: 2015-02-21 16:36:01 by DLPB »

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #978 on: 2015-02-21 15:01:40 »
60 FPS Battle update:

Method B is dead.  Too much got changed for it to all hold together... quite simply allowing it to do something it wasn't even nearly designed for broke other areas... and I have no idea why one area and not another.  For example, the game would crash on one of Tifa's Limits (Somersault)  but not the others, or any other Limit I could see...

Then you had the change in speed of certain textures and numbers and fade out.

Not to mention other things were probably broken.

So we're back to the tried , testing and working Method A.  Sadly, certain models (like Shiva) will flicker a bit, but the overall game play is still very good and it's as close as I can get at the moment.

I have a party to go to later and will likely be very drunk when I return, so I'll release R02c tomorrow.



Yarow12

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #979 on: 2015-02-21 20:29:05 »
(snip)
I have a party to go to later and will likely be very drunk when I return, so I'll release R02c tomorrow.

*looks at username*
*reads below it* "No life"
LIAR!

Wow, I haven't been here since I suggested that you "Don't forget to backup your data online and offline." in mid 2013.
I'm glad to see the project released and look forward to installing it whenever I play FFVII again (I never made it past Cloud's home town).
This is dedication. Be sure to mention it, the struggles, and the passions it brought during interviews whenever applicable.
I kinda wish you did a Patreon for this so it could get more publicity and you could be paid for your efforts. Speaking of publicity, do you plan on advertising it beyond the Qhimm? I might, and shouldn't for time reasons, make an imgur post about The Reunion Project whenever I have time. Would you prefer me not to? No guarantees, btw. I'm just asking in advance.

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #980 on: 2015-02-22 00:33:49 »
Do as you wish, as long as credit is given, I don't mind.

laurenlex_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #981 on: 2015-02-22 08:29:23 »
So, I just spent a good two hours grinding trying to get Aeris' limit break on the tip of Wutai right after you get the Tiny Bronco.  I walked a little further up and got the scene where Yuffie steals your materia.  I finished the battle with the two Shin Ra soldiers, then walked out of the scene only to be transported to the front of the cave near the midgar zolom on a white chocobo.  I have no way of getting back to the Tiny Bronco now.  I'm on the Steam version with the basic plugins.

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #982 on: 2015-02-22 12:39:48 »
That can't happen from Reunion...  that's likely some sort of mod you had installed.  Sounds like a bad scene lookup table.

Well, it could happen from Reunion but only if ts failed...  but then you wouldn't see any text changes. It's not very likely.

Sora123masta

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #983 on: 2015-02-22 14:19:23 »
Just wanna say, love the new retranslation. Got it to work on my Steam edition without having to use bootleg or 7th heaven. Just the steam release itself on only the translation project.   It makes a lot more sense than what was originally translated.

kage52124

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #984 on: 2015-02-22 17:15:48 »
Yeah, I've downloaded.  Thanks!

@above (Me I think)

Reunion isn't causing that crash.  You are probably not using clean files.  See first post / readme.

You were absolutely right DLPB, I didn't think I had any mods currently installed, but I did indeed have the Team Avalanche Menu Overhaul mod installed, so after a reinstallation, I'm running Reunion R02B properly.  Thank you for that little tidbit and all that you and your team have done thus far!

I think I may have seen a typo in the Materia Tutorial where Barret asks how Materia works, at the very beginning of the tutorial I think I saw an "in"  where it should have been "is"...

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #985 on: 2015-02-22 18:02:58 »
Quote
Anyway,let's get to it.
This in the main menu.
Well spotted.

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #986 on: 2015-02-22 21:32:08 »
I'll be releasing R02c today... gonna localize the Fort Condor loss better.
« Last Edit: 2015-02-24 14:30:02 by DLPB »

Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #987 on: 2015-02-24 15:36:41 »
Installed this mod and loving it, especially the new translation, really did a good job keeping true to the original script.
Just a couple of questions, when I select the "Speed up animations" options or just any option it sometimes either doesn't work or it'll start to work at random, is there a reason something like this might happen?

As for the other question and sorry if it's been asked before, but will the menu overhaul mod be steam compatible one day? Looks nice from what I've seen of it being showcased.
« Last Edit: 2015-02-24 15:42:28 by Celestia Yasuhiro »

Sora123masta

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #988 on: 2015-02-24 15:45:21 »
I already asked that question some time ago. Doesn't look like it'll happen anytime soon unless someone offers to do the work and make it happen.  If I had the experience, i'd do it but i'm just testing things as they come around.

Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #989 on: 2015-02-24 17:56:38 »
I already asked that question some time ago. Doesn't look like it'll happen anytime soon unless someone offers to do the work and make it happen.  If I had the experience, i'd do it but i'm just testing things as they come around.

That's alright then, there's always the converter anyways.

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #990 on: 2015-02-25 14:44:02 »
have a feeling this is how this dialogue should go and sound:

Sephiroth
“My mother's name is Jenova.
  She died giving birth to me.
  My father…”

Not

"She died right after she gave birth to me"

KnifeTheSky77

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #991 on: 2015-02-25 14:58:23 »
That depends entirely on whether she died mid birth or post birth, and I have no idea

I think it sounds more impactful if she dies post birth, so she can live to see his preposterous hair and he can see her die
« Last Edit: 2015-02-25 15:18:33 by KnifeTheSky77 »

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #992 on: 2015-02-25 15:24:04 »
You still say "died giving birth" when someone dies due to the birth.  So it depends on if that's the meaning.

KnifeTheSky77

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #993 on: 2015-02-25 15:33:16 »
The original line is indicating the time that she died and inferring the cause of death, the new line is just saying why she died

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #994 on: 2015-02-25 15:35:35 »
The original line is indicating the time that she died and inferring the cause of death, the new line is just saying why she died

"Right after" is likely a very literal and badly localized line.  When someone's mother dies in childbirth, they don't say "right after she gave birth to me"  unless she was killed by something unrelated (or if the problems of childbirth took a while to kill her).  The difference here is removing ambiguity, and that depends on how she died. If it's childbirth, my new line is better.  If not, then the original line works better.

When someone dies due to childbirth it is nearly ALWAYS going to be "right after".

Sephiroth doesn't know who Jenova is at this point... so it's likely he's been lied to about how "she died" anyway.
« Last Edit: 2015-02-25 16:12:14 by DLPB »

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #995 on: 2015-02-25 16:13:26 »
Gonna need Japanese speaker on this one anyway... could also be "not long after" "soon after"

Anyone?

セフィロス
「母の名はジェノバ。
 オレを生んですぐに死んだ。
 父は……」

"She died giving birth to me" [She died because of the birth; during or directly afterwards]
"She died not long after giving birth to me"
"She died soon after giving birth to me"

The literal seems to be be "soon / not long / immediately"  But is this a reference to her dying unrelated to childbirth, or because of it?

Thinking about it now... probably the story he's been given is she died soon after?
« Last Edit: 2015-02-25 16:23:13 by DLPB »

Green_goblin

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #996 on: 2015-02-25 16:15:33 »
Google translate:

Sephiroth
"Mother's name Genoa.
Died immediately in the birth me.
My father ...... "

Immediately it says...

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #997 on: 2015-02-25 16:17:45 »
Google translate:

Sephiroth
"Mother's name Genoa.
Died immediately in the birth me.
My father ...... "

Immediately it says...

Google translate won't help you with Japanese.  That can be translated many different ways and you need to understand the nuances of Japanese to get its meaning.  There have been a ton of times where the literal comes out missing the point, but a Japanese person reads the line as it was intended to be read.

In all cases "right after"  is a bad line for Sep.

すぐ 《直ぐ》 (adj-na,adv,n) (1) (uk) immediately; at once; directly; (2) soon; before long; shortly; (3)

This is why Japanese frustrates me...  Immediately and soon are not the same thing, but seem to be used with this same "word".  I am guessing the reason is entirely in how it interacts with the other stuff in the sentence (the context and nuances)... and that's where Google Translate is checking out.

However, if she did die "after giving birth"  due to unrelated reasons, we'd say "Not long after I was born", not "After giving birth to me"
« Last Edit: 2015-02-25 16:46:13 by DLPB »

Sega Chief

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #998 on: 2015-02-25 16:50:29 »
Hey Dan, just had a quick question about the dummied out text in field screens. Why do so many field screens have text from other fields in them? I noticed that your flevel cleared them all out so I'm assuming it's safe to get rid of them. Was just curious why they were originally there, was it padding or something to keep things a certain size?

About the childbirth thing, the line you've got is fine; it doesn't make any difference for the player if the death was during or after childbirth. Maybe use past-tense for the first line though, as he believes his 'mother' to be dead.

Sephiroth
“My mother's name was Jenova.
  She died giving birth to me.
  My father…”

DLPB_

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Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #999 on: 2015-02-25 16:53:59 »
It depends if she died unrelated a number of months later, though.

As for the duplicate text, touphscript removes them and all unused scripts.  I am not sure why the dialogue is shared across totally unrelated fields.  It's stupid. Nothing to do with padding.

You may be right regarding the past tense.
« Last Edit: 2015-02-25 16:59:06 by DLPB »