hello! First sorry for my english, i´m from spain and use a traductor
I have a problem to put the textures on a model, I explain:
I have the mogu head model and I make it with biturn to open it in 3dsmax, I put a texture and edit the UVWs properly. I open with pcreator and placed texture correctly, I assign the number of textures and save it in ".P" format. Then open it with Khimera, edit the size and position, I put the right texture and save. I extract with lgptools char.lgp file and replace all the files that I created with Khimera and return to compile the file. I replace the new char.lgp created and the model disappears, but when I remove the texture the the model appears. What am I doing wrong??
I leave some screenshots of model in Khimera, in game model with texture and in game model without texture.
model in khimera:
model with texture:
model without texture:
I need help! Thank you!