Author Topic: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)  (Read 1079153 times)

LordUrQuan

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1925 on: 2019-05-14 12:56:08 »
just need some motivation to play the game again haha.
Tifa plus an HD battle model  ::)

Maverick4031

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1926 on: 2019-05-15 00:21:20 »
ahh. ok then lol. hopefully the inspiration finds you soon enough. didja see the trailer for the remake? pretty nice i must say lol.

as far as your mod as well as Sega Chief's, my appreciation for modding and ff7 proper isn't likely to die off any time soon. both you have given new life to a classic in your own way. thanks guys lol.

only wish certain smaller-scale mods still existed. that DoC themed vincent model set was pretty beastly, no pun intended (or is it?) i think kazama did that one....where even the limit forms were edited to match what DoC could've been.

Ty_JY

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1927 on: 2019-05-21 04:06:03 »
Could someone explain what that monomod thing does? I would check myself but don't own a computer or laptop... back when I used to play this mod years ago I still lived at my parents and used their computer

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1928 on: 2019-05-21 07:09:15 »
in mono mod your base stats stays at 1 and your HP/MP levels are very low and grows very slowly. And you start with all equipment (not weapons) and all of each materia (not summons and master materia). The idea is that you can use more strats from the start of the game while still being somewhat challenging.

You can use equipment and materia to raise your stats but base stats will never exceed 1. Sources do not work.

Ty_JY

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1929 on: 2019-05-21 14:31:38 »
Well that's certainly creative, thanks for the quick response.

I'm looking forward to trying out this mod again once I finally buy my first ever laptop or computer.  Last I played was about 5 or 6 years ago

Seph88

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1930 on: 2019-05-23 17:31:41 »
Hi gjoerulv, i started to play your hardcore, but i have a question: i have Cloud with Blizzard and Thunder, there is a way to have them called Ice and Bolt? Like in the original game.

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1931 on: 2019-05-26 19:25:32 »
Yes, the names are in the kernel2.bin. If you patched that file and made backups, try and restore it.

Seph88

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1932 on: 2019-05-27 13:22:13 »
It don't work, i don't know why :(
Can you send me that file via email? Thanks.

And another thing: i don't know why, but musics are not the original, they seems like a newest version.

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1933 on: 2019-05-31 09:26:16 »
Sorry for the late reply. Did you figure it out?

If you use steam you can validate the game files integrity to restore all of the original files. In your library right click your game -> Properties -> change tab to Local Files -> click Verify integrity of game files... With this, you can completely reset the files. After that, wait 'til steam has downloaded all files, then patch again with Kernel2.bin unchecked.

On a side note, I think there is a bug in the app that won't restore steam version backups of the scene and kernels. I've made the fix, but not officially released it. The fix is in the link a few posts back.

Seph88

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1934 on: 2019-06-03 18:00:49 »
I use a cracked version of the steam's one (i'm waiting for steam sales).
I tried to reverted the patch and to update with the kernel2.bin unchecked, but nothing changed.
I still have thunder/fire/cura/blizzard and still have the newest soundtracks.
Don't know how to fix it.

EQ2Alyza

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1935 on: 2019-06-08 02:14:15 »
Can't help you until you get a legit copy. Come back after the Steam Sales.

Seph88

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1936 on: 2019-07-03 11:36:06 »
Ok, i bought the Steam version.
But i have a problem, when i use you program, i click on "Steam" and it appear an error: "Couldn't find FF7 Steam installation path. Have you installed FF7 on Steam?". Of course i did, don't know why it give me this error.
After this error, i click Ok. Then go on "Patch", click it and it give me another error: "Type or select a valid path", but the path i selected is the right one.
After this, it appear: "An error occured while patching. Do you want to see the log file for details?"

I don't know how to fix all these problems.

JonOzzie

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1937 on: 2019-07-03 19:49:01 »
Hey everyone,

New here. Just want to start by thanking you for making this mod. Loving it so far. Having a more difficult FF7 is a dream come true.

I have a few questions:

I can't seem to find any guides out there for this. Can anyone point me toward one if it exists?

Why can't I learn Chocobuckle in this mod? I gave the chocobo mimmett greens and casted L4 suicide and he just flees. I verified he is lv 16.

How the heck do I learn death force from the adamantaimai? I can't figure out a way to kill him. I've just gotten the tiny bronco. Do I need to be very high leveled or is there a trick to bring him down?

Sorry if these questions have been already asked or answered here or elsewhere as I am new to these types of forums and modded games in general.

Thanks!

Airavat

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1938 on: 2019-07-05 15:38:23 »
Hey guys, great mod.
I have an issue at the "Temple of the Ancients" where the game consistently crashes during Tseng's dialogue in the cutscene after navigating the rolling boulders.
This is the latest APP.LOG:
Quote
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 1060/PCIe/SSE2 4.6.0 NVIDIA 430.86
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 32768x32768
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: postprocessing program link log:
Fragment info
-------------
0(133) : warning C7050: "refractedColor.w" might be used before being initialized

[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\Games\Steam\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/pcm_s16le 1280x960, 30.000300 FPS, duration: 11.133222, frames: 334
[00000001] set music volume trans: 127->0, step=60
[00000066] END OF CREDITS!!!
[00000066] Entering MAIN
[00000066] set music volume: 127
[00000066] Exiting MAIN
[00000066] START OF MENU SYSTEM!!!
[00000174] END OF MENU SYSTEM!!!
[00000174] Entering MAIN
[00000178] Exiting MAIN
[00000178] Field Start
[00000178] : [00000178] : [00000178] : [00000178] : [00003215] : [00003215] : [00003215] : [00003215] : [00003215] : [00003215] : [00003842] set music volume trans: 127->0, step=60
[00003878] set music volume: 127
[00003878] : unhandled exception
Any assistance is greatly appreciated.

EDIT: So I didn't find a real fix but I used Black Chocobo to skip that scene. I was then able to play until I caught the Ancient in the tunnel maze.
However as soon as I enter the locked door and Sephiroth's dialogue begins, my game basically sticks. To elaborate the music is still playing, there is no "crash" or error log, the characters are just standing around and I am unable to register any button presses.
It is possible that by skipping the earlier scene I may have locked this current scene. I can try and skip some more scenes but that would mean missing out on some boss fights, etc, and lends to the issue if this is something that carries forward.
I have a feeling there is some conflict with sound drivers possibly, since 7th Heaven refuses to work for me as well and crashes on game startup, and the APP.LOG hints at that sort of issue.
Once again any help or advice is appreciated.
« Last Edit: 2019-07-06 13:06:24 by Airavat »

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1939 on: 2019-07-20 04:28:20 »
Sorry for late reply. I'm currently on vacation, aka, not really replying. I'm alive gois relax. I'll be back in 2 weeks for 100% support  :mrgreen:.

satsuki

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1940 on: 2020-01-25 11:13:47 »
Hello.
Thanks for your work.

I'd like to try the mono mod but the game crash at launch.
If i replace the patched kernel.bin with the original one, no more crash but of course the mod isn't applyied ^^'
Here's the crc32 of the modded kernel.bin : 35EF9E94

Thanks of any help

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7)
« Reply #1941 on: 2020-01-31 10:18:57 »
.

Hello, sorry for late reply (again)

All I can think of atm is to try and replace your files with original ones and try again. If you use the steam version on windows you can do this by:

1: Right click FF7 in your library
2: Properties
3: Local Files (the tab)
4: Verify integrity of game files

Alternative is to uninstall/install but that would take more time.

Alternative 2
The "Restore backups" doesn't work on the current version for steam. I have a new version here:
http://www.mediafire.com/file/xerrube6em70eeg/Gjoerulv-1.0.7.1.zip/file
The restore backups should work with this version.

EDIT:
Oh, snap it was only the kernel. Welp, in that case, are you sure all the other files are original/unmoded? At launch huh. That kinda indicates that the whole file is corrupted and the game can't work with it (ie tries something impossible). You can test this by trying other moding tools, such as wallmarked. https://forums.qhimm.com/index.php?topic=7928.0 IF this tool can open it, it shouldn't be corrupted.
« Last Edit: 2020-01-31 13:45:01 by gjoerulv »

satsuki

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.1)
« Reply #1942 on: 2020-02-08 13:47:32 »
Thanks.

Done with the kernel.
Tryied from a fresh steam install with no luck.
Tryied from another computer and it worked, don't know why but now it's ok ^^

kotecome

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.1)
« Reply #1943 on: 2020-04-11 15:33:20 »
I saw that 7th 2.0 is currently using 1.0.6s in the gameplay mod.
May I know if it will be updated to 1.0.7? (Not sure if I am at the right thread to ask...)

(At the time if 1.0.7 is to be played I may need to patch the file probably rendering incompatibility with the other mods downloading from 7th 2.0? I am not sure)

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1944 on: 2020-04-15 08:25:46 »
As lazy as I am, I haven't really tried 7h that much yet. I tested out v2 some days ago. If it uses 1.0.6s then it's basically the newest version. You can look at the change log on opening post to see differences.

brolyss3

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1945 on: 2020-04-24 13:28:31 »
Hello everyone,

I was able to test the FF7 DX with hardcore mode, it's really enjoyable, congratulations for those who did a sick job on it  ;D

I'm on the panther-shaped boss when we get the knight's material from the round table, and every time it dies it says "dead is not the then end ... mother god ..." and it comes back to life. So I killed him maybe 10 times, I tried to give a megalixir but nothing works. A little help?

Sega Chief

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1946 on: 2020-04-24 21:53:20 »
He resurrects (kinda) but it's finite (about 12 times or so?); each resurrection has 1 of 6 special attacks, some of which are deadly as they have special damage formulas (one is damage = amount of HP lost which will hit for 9999 once he's taken this much damage). You can make things easier with status ailments; things like Stop and Sleep should all work. Hades Summon should work well, or Cauldron items if you have any. Otherwise the conventional status spells should do the trick.

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1947 on: 2020-04-25 12:31:35 »
Frogs are fascinating creatures.

Killing him in 1 move each time is what you want. Best thing is to get into a rhythm, not allowing him to act at all. He always revives as a reaction to anything, that is, after he is killed, he will revive after the next move, be it your own or not. Try timing accordingly. He has 12 lives iirc.

brolyss3

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1948 on: 2020-04-25 23:41:10 »
He resurrects (kinda) but it's finite (about 12 times or so?); each resurrection has 1 of 6 special attacks, some of which are deadly as they have special damage formulas (one is damage = amount of HP lost which will hit for 9999 once he's taken this much damage). You can make things easier with status ailments; things like Stop and Sleep should all work. Hades Summon should work well, or Cauldron items if you have any. Otherwise the conventional status spells should do the trick.

Ah thks bro' you are so cool  ;D

Seph88

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1949 on: 2020-05-17 23:51:25 »
I'm playing it on Twitch (don't know if i can link my channel), i'm at the third fight againts Locke, Theo and Venus. I'm training a bit because they hit hard :c
Btw i want to ask: Ruby and Emerald are killable without KOTR?