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Messages - Mattie

Pages: [1] 2
1
Team Avalanche / Re: Team Avalanche Logo
« on: 2009-11-09 06:33:37 »
How about this?


2
Releases / Millenia's custom models
« on: 2009-07-21 15:12:09 »
Amazing work! But is it just the angle or me.. but it looks like Barret has his shoes on the wrong feet :/ might just be me :D

3
Archive / Re: FFVII MUSIC REMASTERED!!!!
« on: 2008-12-28 23:26:54 »
Surely Powerglove version of the Boss Theme is the ultimate one?

Powerglove - Omnishred (We're Gonna Need a Bigger Sword).mp3

My personal fav anyway.

4
Is it your own built Cloud model by any chance? Looks good anyway (:

5
In my opinion, the sword you say is in WIP has a great angle. Especiallly how it is stuck in the ground kinda like AC style. Maybe try that with the new version of the sword? Just a suggestion.

BTW nice work :)

6
Archive / Re: Looking For FFVII:AC Low poly objs
« on: 2008-04-28 06:34:05 »
wen-jr.deviantart.com has some pretty sick cloud models :)

7
WIP / Re: Cloud Replacement Model
« on: 2008-04-04 09:13:51 »
I must say that this is, in my opinion, the best cloud version I've seen. Nice work :)

8
Archive / Re: Final Soul Fantasy Reaver
« on: 2008-03-03 10:11:48 »
That sword looks pretty kick ass \m/ nice work :D

9
Gameplay / Final Fantasy VI - Definitive
« on: 2008-02-19 13:58:32 »
He's proberly just using an R4 or G6. DS cartridge with a flash card in it which you can put ROMs on and play them on your DS. Just a guess :)

10
Thanks for the reply. I've managed to get it working. I just deleted the files and tried it again and it worked! Thanks for your help :-)

Thanks, Mattie.

Happy New Year Everyone :-D

11
I definitely have the 1.31 version and have checked the "Stretch 4:3 Aspect Ratio" but it still isn't stretching :/ Maybe I'm doing something wrong. I am running it on Vista. Hmmm :/

Thanks, Mattie.

12
This is amazing :-) well done on creating it and thanks a bunch! Glad to see FF8 getting some tweaks for once! Just one problem. It doesn't stretch for me. I'm not sure why. I've tried lots of the resolutions but none seem to stretch. My resolution is 1680x1050. If you can help me that would be great!

Thanks, Mattie.  :-)

13
Troubleshooting / Re: Final Fantasy VIII
« on: 2007-12-18 11:25:03 »
I just installed FFVIII, downloaded the FFVIII Official Patch and overwrited the files. Then created a new folder called "Game" in my FFVIII folder. Cut & Pasted ff8.exe and binkw32.dll into the Game folder. Then just booted up the game and it worked.

Not sure whether it works for everyone but it did it for me! :lol:

Mattie

14
Troubleshooting / Re: Final Fantasy VIII
« on: 2007-08-01 19:23:02 »
How did you manage to get it working? I can't get my final fantasy VIII working on my Vista machine :/ I have the same problem that you had. Final Fantasy VII works great though! Thanks, Mattie.

15
Archive / Re: The Maybe-Not-So-Great FF8 FAQ
« on: 2006-12-20 23:07:22 »
Hmmm i have the same settings as him but the text is still horrible lol =S.

16
Archive / Re: The Maybe-Not-So-Great FF8 FAQ
« on: 2006-12-20 22:55:58 »
I've been playing with the settings for a while now through my ATI CATALYST Control Center program and i cant get it to look good at all its really annoying...

17
Archive / Re: The Maybe-Not-So-Great FF8 FAQ
« on: 2006-12-20 22:45:58 »
Yup but all the text is scratchy and stuff. Here are some screenshots.

Software Renderer (Nice Text)
http://www.imagehosting.com/out.php/i125309_OKText.jpg

Hardware Acceleration (Nasty Text!)
http://www.imagehosting.com/out.php/i125311_SuckyText.jpg

18
Archive / Re: The Maybe-Not-So-Great FF8 FAQ
« on: 2006-12-20 22:23:38 »
I don't know if this is the place to post it but is there anyway to have nice text whilst using hardware acceleration because the text looks horrible. Thanks Mattie.

20
Troubleshooting / Re: Barret and dyne flashback crash
« on: 2006-12-03 11:35:16 »
http://upload2.net/page/download/NraBlmkUkZa3D0E/save00.ff7.html

Just run to the top and go to the left =] can figure the rest out yourself

21
Releases / Re: NPC Reconstruction Project
« on: 2006-11-24 22:06:28 »
Thanks. I just wondered because i saw in a screenshot before and after and the battle skins had been changed =S

22
Releases / Re: NPC Reconstruction Project
« on: 2006-11-24 21:51:23 »
hey great patch! just need to ask one question... is it meant to change the skins in a battle? because for me it hasnt but it has changed it for the rest and its beautiful =]. Thanks!

23
Gameplay / Re: BETA - 9999 Limit Breaking support thread
« on: 2006-11-22 15:13:12 »
OK this is strange i tried the patch again today when i got home and it worked this time! Don't have a clue why it didn't work first time i patched it. Oh well! Thanks anyway dziugo =]. This patch rocks!

24
Gameplay / Re: BETA - 9999 Limit Breaking support thread
« on: 2006-11-21 22:01:08 »
hmm.. btw Great patch! only problem is when i try doing things like go into menu or attack in a fight or something it will just do the send error report.. but it does break the 9999 limit

25
Troubleshooting / Re: Jenova Problem!
« on: 2006-11-19 15:29:42 »
nevermind people there was a problem with the save game but ive fixed it now thanks for you help

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