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FF8 Tools / Re: [FF8] Enemy editor - IFRIT (0.11)
« on: 2016-08-23 18:32:57 »
Fine, I will wait.
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If it's in init.out, you should easily be able to get the offsets from here
I think init.out starts at 0x60, so just subtract 0x60 from any offsets on that page.
e.g. that page lists starting Gil as 0x0B1C in the save game data, so it should be 0xABC in init.out
items should start at 0xAF4 but you might need to edit the battle order of items too (see the sections before items in the save game).