I asked a question about 3 years ago that never got answered and rather than reviving a dead thread lemme just ask; when editing enemies in lets say HOJO, when you change a monster's level is the only effect that it changes the effects of level based attacks ie: level 4 death, level 5 death, conformer damage, etc..., or do the stats go up accordingly? was a batch option ever created for any scene.bin editors? I remember someone talking about the options of a possible command like all enemy stats +30% or +50%, cus that would be sweet.