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Scripting and Reverse Engineering / [FFVII PSX] CHOCOBO.DAT format
« on: 2009-05-28 03:08:19 »
Hi guys,
i've been trying to understand how the chocobo mini game graphics are compressed in the PSX version of the game. For what i can tell, CHOCOBO.DAT contains the graphics but i can't seem to understand the file format. It looks different from all of the other formats in the game. One thing i can tell is that the file is not compressed, or at least that's what it looks like.
I hope somebody can help me shed some light on this mystery
i've been trying to understand how the chocobo mini game graphics are compressed in the PSX version of the game. For what i can tell, CHOCOBO.DAT contains the graphics but i can't seem to understand the file format. It looks different from all of the other formats in the game. One thing i can tell is that the file is not compressed, or at least that's what it looks like.
I hope somebody can help me shed some light on this mystery