I have been searching through the FFVII files (specifically, I have been comparing FFVII-j and FFVII-i) and found these files which I can't read via programs like Loveless, Makou Reactor or any other field file viewer. I am more than interested in uncovering what secrets these files hold but
I have no programming skills to dig into it. Anyone up to the task?
Here is a list of what I found (ignoring unused fields which can already be read via Loveless). All have BSX, DAT and MIM files.
BLACKBGF
BLACKBGG
BLIN69_2
CONVIL_3
DUMMY (DAT file is 5094 bytes smaller in FFVII-i than in FFVII-j)
FSHIP_26
HYOU14
JUNMON
M_ENDO
ONNA_1
ONNA_3
ONNA_6
PASS
Q_5
SUBIN_4
TRAP
WHITEBG1 (DAT file 9669 bytes smaller in FFVII-i than in FFVII-j)
WHITEBG2 (DAT file 6847 bytes smaller --||-- )
XMVTES (DAT file 3040 bytes smaller --||-- )
What I already know:I know that TRAP, XMVTES (and the change in FALLP from FFVII-j to FFVII-i) was mentioned in this topic:
http://forums.qhimm.com/index.php?topic=9690.msg140216I know that Onna_1, 3 and 6 can be entered in FFVII-j using cheats.
http://www.youtube.com/watch?v=_aG_6b2B8QYhttp://www.youtube.com/watch?v=1DA5RrgIFPwI also know that either BLACKBGF or BLACKBGG (not sure which) can be visited in FFVII-j.
http://www.youtube.com/watch?v=3krwav_u4lg&feature=relatedEither whitebg1 or whitebg2 stands for this screen, also possible to find in FFVII-j.
http://www.youtube.com/watch?v=TROoK5t2GHIhttp://www.youtube.com/watch?v=B6GBSFacqjgBut what about ripping the script from the DAT files? Or viewing the MIM files? Even if the files are incomplete, like the TRAP .MIM file, I want to view them. Surely I can't be alone to want to figure out what the fifth Gelnika room, Q5, holds.