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Messages - jarjarpucha

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1
FF9 Tools / Re: [FF9] Save editor - Memoria (0.5.1b)
« on: 2016-04-22 10:14:33 »
Seems it's more problematic than predicted?

How about a little progress update?
Just curious what exactly is the problem.

2
FF9 Tools / Re: [FF9] Save editor - Memoria (0.5.1b)
« on: 2016-04-19 05:11:04 »
So it actually is the (almost) worst possible outcome.

About the 24/7 thing - I actually expected something by the end of the week  ;).

As a web developer my hatred for JS is immense  >:(

3
FF9 Tools / Re: [FF9] Save editor - Memoria (0.5.1b)
« on: 2016-04-18 22:49:25 »
Read posts before yours, is known FF9 PC/iOS/Android is made whit unity, extra work to read/write unity saves is needed, the keys to decrypt/re-encrypt are already know, again, reads some posts back.

Let's wait and see what gjoerulv will pull, i bet something great :)

strawberries... I actually skipped page 4 of this topic...

Anyway, most of what I said should hold true, the save format should remain mostly unchanged? Even if there is additional data (like achievements etc.), it should be placed at the beginning or end of the file. Any other way, ex. randomly adding pieces of data like so: O*ld*Da*ta*Som*eth*i*ng*OrO*th*er (* - is new data) would be illogical, and would require more work than it is worth.
The new file structure should be something like: NewDataOldDataNewData

Anyway, enough of my ranting, especially if what I say is wrong.

@gjoerulv: Is there any progress? Did you find anything in those files?

Edit: Didn't know there is a word filter here? Sorry about that.

4
FF9 Tools / Re: [FF9] Save editor - Memoria (0.5.1b)
« on: 2016-04-16 23:30:42 »
Actually, there should be no problem with the saves, because the saves for ff7 and ff8 pc versions weren't changed, and the existing editors only needed to get updates for the new encryption method. You can also ask yourself "Would I bother to change something that works?", it would be a waste of money and time needed to implement and test a new method of saving game data.

The only reason I could think of that would necessitate doing that would be added functionality, but the game is completely unchanged, right?

tl;dr: No worries, this editor should work as soon as gjoerulv finds a way to get inside those files, edit them and reencrypt them.

5
7th Heaven / Re: Problem with MO
« on: 2016-03-11 07:02:27 »
That was it. After removing, cleaning registry, and installing in D:\games\ff7 it started working. Thank you.

I think you wrote about it in your guide, but I forgot about it. How about you put it in BOLD? And say that it's absolutely necessary? You could also add it to the FAQ.

6
7th Heaven / Problem with MO (Solved)
« on: 2016-03-10 16:10:41 »
Hi,

First of all a BIG thank you for this awesome app.

I have a problem with the Reunion mod - the letters are squished together, and in battles the window with hp and stuff has a lot of errors.

Before you ask: Yes, I read the FAQ - removed everything, cleaned registry and did a clean install, but it didn't help. 7th Heaven points to ff7_bc.exe, so I have no idea what to do now.

If you want to I can post some screens.

BTW I started setting it up today

Edit: Here's some additional info:

In-game screens:
http://imgur.com/K5DTo14
http://imgur.com/AtUib60
http://imgur.com/pEMyFxr

Config screens:
http://imgur.com/4xXc0Pc
http://imgur.com/He2FxSU
http://imgur.com/P9oJ7gX
http://imgur.com/PvsDrAo

Profile details:
Code: [Select]
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