Author Topic: Landing on ONNA_1, 3 & 6 walkmesh  (Read 1652 times)

Shademp

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Landing on ONNA_1, 3 & 6 walkmesh
« on: 2011-03-30 16:49:04 »
Currently I am trying to jump to the proper coordinates in the unused Honey Bee Inn maps of FFVII-J, so I might be able to roam the map freely at any point in the game.
http://www.youtube.com/watch?v=_aG_6b2B8QY
http://www.youtube.com/watch?v=1DA5RrgIFPw

My efforts are fruitless as I am shooting in the dark. Any coordinates given to me via Makou Reactor only directs me close to origo.

I can land on the ONNA_3 walkmesh by having this map load when otherwise I would have entered YOUGAN, the field where Yuffie steals your Materia, and I can land on the walkable area in ONNA_1 and ONNA_6 by loading a "Cloud's past" save file.
This however limits me to what point in the game I can roam the map.

Does anyone know an easy way for me to figure out the exact coordinates to jump to? Do you perhaps already know the coordinates?
I am using these codes, provided to me by BrutalAl.

X axis:
80073E68 xxxx
80073E6A xxxx

Y axis:
80073E6C xxxx
80073E6E xxxx

Z axis:
80073E70 xxxx
80073E72 xxxx

Jump to ONNA_1:
800987F400D7

Jump to ONNA_3:
800987F400D9

Jump to ONNA_6:
800987F400DD
« Last Edit: 2011-03-31 04:05:25 by Shademp »