ironically you can blame your beloved FFX for many of the shortcomings of the later final fantasys.
Not really, as that misses the point entirely and is the same lie that was told to apologise for FFXIII. FFX was a step forward in MANY areas, although the lack of world map was a step back (even though the world map too had secrets). Let's run through that nonsense:
-Running in straight lines-CHECK
Yeah sure, but there were many branches and sometimes places off the normal route. There were also towns and wide open spaces. It was not too far different from any other FF if you forget the world map.
-Nowhere to explore-CHECK
Calm lands, Remiem temple, cave of stolen fayth, the main towns like Besaid (yeah towns, real towns), not to mention ships and other areas. The game starts in an open area. FFX was not perfect but it had a damn site more going for it and that is a FACT.
-Nobuo leaving the company-Sort of Check (but you can't blame him for it)
He wrote 1/3 of the FFX soundtrack, and the other composers (including the one who composed XIII) are competent. He wrote the main theme, and quite a number of the most memorable tunes. Why you have placed this here as a negative point is frankly beyond me. FFX was VERY well composed.
http://www.youtube.com/watch?v=TSWWyCiX6E8&feature=relatedhttp://www.youtube.com/watch?v=88470TlMxKwhttp://www.youtube.com/watch?v=kxJE6SSX-aw&feature=related http://www.youtube.com/watch?v=1xRCjjiTR7I&feature=relatedhttp://www.youtube.com/watch?v=nrYpOPLh3dc&feature=relatedhttp://www.youtube.com/watch?v=kHw2V0C-D-o&feature=related (and do notice that people in the comments are referencing a difficult minigame).
and on and on and on.
-Interactive Movie-Check (I actually enjoyed it though)
There were far less lengthy sequences than XIII and you know it. The DVD wouldn't let them do it even if they had wanted to. They also weren't in gauntlet checkpoints. Again you use a vague similarity to claim it is exactly the same, a pathetic tactic that many used in order to lie to people about XIII in their reviews.
-Girlier main characters until you got an actual girl in FF13-Check. No more badass Cloud, we have effeminate girly boy Tidus.
Unlike "lightning" and the others, he was on a journey of self enlightenment in a world he did not know. He had a personality and he was not "look I am emo caricature". If people disliked Tidus that is their choice, but he was a well written character. So were the other characters who had depth. Auron fulfilled the role of "cool", though why you believe characters have to be "bad ass" to be good, is again beyond me.
-Supplement exploration with random encounters so you get more game time-Check
How much of FFX did you actually play? There is tons to do, including finding and upgrading weapons by way of miniquests, a number of minigames, spin off areas, super bosses, cloister of trial puzzle game, the ability to control all characters in battle and summons, and customise them, blitzball, a full open desert and towns, the ability to GO BACK to these areas and do more quests... and a story not made for 5 year olds. Off the top of my head.
FFXIII is out of X's league, and again, that is an observable matter of fact. Instead of scraping the barrel, admit to yourself that FFXIII is a shallow imitation. It has had its guts ripped out, and only a carcass remains. The fact the carcass is still slightly recognisable, does not make it alive, it makes it a carcass.
It was not X that doomed the series, it was the fans reactions to the cash in X-2, the spin offs of FFVII and the popularity of XII. Those were the reasons. The fact that they could get away with ripping out control of all characters, get away with not having towns and proper NPC, the fact they could get away with not having true minigames, or numerous sidequests away from battle.
They could get away with it.