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Gameplay / Re: (WIP) Final Fantasy VII Climhazzard (PSX Version) name change
« on: 2010-07-30 07:33:14 »
Akao was sound programmer for VII wasn't he, or was that just because of his work on the actual SPU?
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I doubt its possible but you could try and put in voices
Are you talking about the game being fully voiced? Because that is pretty much impossible with the PSX version, unless you don't mind the ISOs being far bigger than actual CDs. Voice files take up a *lot* of space; why do you think Metal Gear Solid used two discs.
I think that the HP and MP are still a little higher than the character names, but it's barely noticeable. Great work, as usual.