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Messages - genesis063

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26
Sorry for the necro but I can't seem to be able to use Kimera anymore.  I followed all the registration steps and it won't load.  Also says the all caps one is incompatible even though I got it to work before.

Edit: found my issue I needed to run the command prompt in admin rather the run feature.  Most of the sites told me to use run.  So command prompt admin and then make sure the program itself is run as admin.

27
7th Heaven / For crashes during start up
« on: 2018-04-05 01:25:44 »
Make sure you are using 1.54 since 1.55 has the save bug.  Reframe from updating till the fix so uncheck the automatic update setting till it gets fixed.  Minor change it you have to have a save in every slot.  The choice is up to you since I already reverted and unchecked the box that is what I am going to stick with lol.

28
Are we able to get resize all text option?  Really painful to do scene by scene.

29
Quick little update thanks all the interests and wanting to play this as soon as possible.  For more updates watch the 7th Heaven thread as this will be packaged with it.  I see no further need for this thread so if a mod would like to close this thread feel free to do so.  I see no further need since the 7th Heaven is the superior and preferred way to mod now a days.

30
Completely Unrelated / Re: Wow, is this place still here!
« on: 2018-03-30 04:34:38 »
Welcome back if you like to play as Sephiroth I am working on finalizing a brand new story line for him.  A lot will keep the main focus intact in regards to Shinra and Jenova.  Though I may try to flesh out a what if where we learned that Edea  was suppose to be in FF7 leading the cult of Jenova.  So we'll see if I can come up with something like that.  Anyway welcome back and I hope you love the new 7th Heaven manager and all the other goodies these fantastic people have to offer you.

31
Hey sorry for the necro but wanted to make my presence known and announce I still plan to finish my fixes for the mod.  Hopefully this weekend since I am off.  If this update is not live probably try to get it for this update.

Update: Well I decided to play test it and resize the needed windows as I go.  Some random battles seems messed up so need to redo the scene bin.  Probably my fault as I was having issues and placed certain new bosses in places they probably didn't belong.  Anyway the configuration is all set and I know how to make them work properly so that will be good to go EQ2Alyza will just need to set up the download for the Iro which I'll also provide.  FYI thanks for doing all this appreciate the time and effort.

32
FF7 Tools / Re: [FF7] LImit BReak Editor (Version 0.3)
« on: 2017-09-18 00:56:13 »
Sorry for the necro post but wanted to finally confirm it launches on windows 10.  Didn't do anything different so give it a try yourself.

33
seems like we can also post updates to our mods covered in this program.  Doing a fresh play through testing and getting pretty far.  Some things are still wanky.  Don't use Sephiroth's first level two limit.  It seems to be crashing the game for some reason.  Probably because I using a defective one as I miss placed my fixed one.  Also some battles are messed up like some random and boss battles are jumbled up.  Probably need to redo the kernel part.  I wish we could make out own topics and lock and then edit them whenever we got updates to put out.  Any chance we can get something like that implemented?

34
General Discussion / Re: FFX modding scene dead ?
« on: 2017-06-09 15:11:18 »
There really is nothing wrong with the up scaled models since pretty sure they are in line with how they are really suppose to look.  For instance Tidus eyes are finally blue when you look back and is a weird goldish thing.  The only issue I had was the lip syncing looks a bit off at times.  Other than that I would love to see palette swaps.

35
FF7 Tools / Re: [FF7] LImit BReak Editor (Version 0.3)
« on: 2017-06-07 21:43:56 »
Seems like this will not work no matter what for windows 10.  If you have a PC that runs fine with it use it and send the edited exe over to your main computer.  If some one got it to work a guide would be much appreciated.

36
Completely Unrelated / Re: Just published a book on Amazon
« on: 2017-05-04 14:26:06 »
Yeap that is it might as well provide a link lol.

37
Completely Unrelated / Just published a book on Amazon
« on: 2017-05-04 11:19:48 »
Its first book in a series of short stories/Novella.  It is about Dragons and Paladins please go check it out the title is Bathed in Fire.  Let me know what you guys think and hope you enjoy it.  Tried to make it a short link but whatever code I use doesn't work.  https://www.amazon.com/Bathed-Fire-Dragon-Ascension-Book-ebook/dp/B0716HHXSR/

38
Is there any special permission I should get or can I safely just go with it?  I probably don't need to post this but I don't want to burn this bridge as I love this site and made me extremely passionate to mod FF7 thanks to all the tools that made it all possible.  Thank you for reading this post.

39
Sorry for the late post just a lot going on.  The mod is still being worked on I have not forgotten about it.  Not sure exactly when it will get polished up and released again so hang tight and I'll update when I can.

40
Catalogs / Re: Catalog v2.3x Report / Mod Requests
« on: 2017-03-01 12:50:24 »
Also if anyone was wondering the Sephiroth Mod is not dead.  I was still working on it recently and creating a brand new scene.  A lot has been going on however so I haven't been able to do more on it but it will come out playable eventually just try to be a little more patient.

41
Is the resize all windows thing still going to incorporated would save a crap load of time.

42
I have reached this issue before as well.  I think it has to do with the bootleg version since most of those worked when you used it.  The original files are loaded as .tex but when you try to that with them they are blank so we need to figure a way to make it work with the original.

43
Gameplay / making new boss models
« on: 2016-11-20 16:04:33 »
So I tried to make newish battle models for enemies.  I made one of them for example wcaa and had the appropriate da file.  So I had the scene bin stat point to that da file.  However when ever it loads the battle it freezes before it loads all the way.  Is it because it can't take it that far or am I missing a step?

44
General Discussion / Re: The voice in clouds head ....
« on: 2016-11-16 19:19:19 »
Keep in mind there is a deleted scene that Cait tells the party what happened.  I assume it is after Cloud telling them not sure though.

45
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-11-16 09:56:42 »
Are you using anything from the bootleg version?  That is a big known issue with that one.  Just keep trying to run through and eventually you'll get through.  Had to do that myself.

46
Catalogs / Re: Catalog v2.2 Report / Mod Requests
« on: 2016-11-15 17:40:15 »
That would be awesome also I think the source code for Proud Clod is available to so you could also do it for the scene bin as they have pieces as well.  That way we could make everything more accessible.

47
Catalogs / Re: Catalog v2.2 Report / Mod Requests
« on: 2016-11-15 16:53:52 »
Yes hopefully I'll have it all done and ready before the middle of next year.  If these three new bosses work the way they are intended then I will make another new scene that got taken out in the lifestream one so it'll be a new version where Sephiroth fights the battle within himself.  Hope everyone likes my take on it not sure what it will come out as because I just though it up so stay tuned but I'll make a separate thread for that one.

48
Catalogs / Re: Catalog v2.2 Report / Mod Requests
« on: 2016-11-15 14:43:36 »
Felt this needed its own post.  So I have been working on the mod when I can and I think I managed to get the configuration options to work properly.  Though keep in mind this will take a while to get out.  Also I am waiting on the handy resize all windows feature to be brought out as the flevel is highly edited and going through each field as some are berried very deep in the field files.  Everything else is pretty good to go just need to figure out the kernel tweaking which I think I know what I was doing wrong.  I'll keep you guys posted as much as I can.

49
Sadly I don't know how to do it or I would offer.  Anyway I cannot get to it if I wanted to anytime soon.  So calling all tool experts if you could do this it would really help everyone out and make compatibility that much easier and open.  Anyway like NFITC1 please move this discussion away from this thread for anymore responders.

50
7th Heaven / Re: More battle and field models?
« on: 2016-11-13 18:34:40 »
AC style I believe was a port and cannot legally be distributed.  You would have to learn and try it yourself.  There is something being done for what you want already.  So just sit tight or you could try to do it yourself and submit it EQ2 pretty sure she would appreciate the help.  Things tend to go more quicker with people helping out and sharing the load.

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