i was just thinking the same thing after getting the custom GFX driver working. I found quite a few of the worldmap textures, and they are very small scale and was wondering if it is possible to make higher-res, more detailed versions. I suppose this would be quite tricky with an 8-bit palette though.
If someone were to create higher-res versions(say 128x128), can you create your own 8-bit palette, or do you have to stick to the one that the original texture used? And would the game even be capable of scaling a larger texture, or would it just take a small snippet from the corner at original size? I ask because i have been wanting to contribute to the modding of this game, and world texture creation is the first thing i've found that i could actually do without having learning anything new.
lee