Miscellaneous Forums > General Discussion

Final Fantasy 8 in Unity?

<< < (25/25)

Maki:
when you forget to clear object collections (and textures) when changing stages:

it produces actually very cool effects.

Mcindus:

--- Quote from: Maki on 2018-07-06 08:24:57 ---World of Final Fantasy has fully modelled Balamb hall (with some 'artistic' addons):

extremely good for reference purpouses and floor texture

Vista is also there:


Textured in UE4 if I didn't mess up some materials (the model has changed text [translated english to rubbish made-up language] and logo is different):


--- End quote ---

HOLY CARP.  Can you get these files to me???  I was working on remodeling Balamb Garden, and it looks like the pieces I was about to create are already here for the taking!
I'm putting placeholder assets in UE4 so that I can create the new Balamb continent - with Fire Cavern and all.  Will prob have to instance the fire cavern, but we'll see.  might just be able to create a nice curvy entrance so the world gets occluded when you're in the cavern.

qotsaninsoadkorn:
love the progress here...
also putting my hand up to help port to UNITY on PS4 Fw 5.05
later on...

Mcindus:
I've been having fun....



This last image shows outer shell in Green and interior in Blue.

Navigation

[0] Message Index

[*] Previous page

Go to full version