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Miscellaneous Forums => General Discussion => Topic started by: Roxas on 2012-06-17 23:47:01

Title: Final Fantasy VII Rerelease thread
Post by: Roxas on 2012-06-17 23:47:01
http://www.finalfantasy.net/vii/square-enix-registers-ffvii-pc-domain/

Quote
One year ago, news of a possible Steam release for Final Fantasy VII and Final Fantasy VIII hit the web via RPGSite’s investigation into Steam registry files. Since then Square Enix has yet to announce anything official. Originally, the two games were ported from the PlayStation for the PC by Eidos, which would later become a part of Square Enix.

Today, Square Enix filed for domain “finalfantasyviipc.com” You can view the domain listing information here (http://whois.domaintools.com/finalfantasyviipc.com).
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: DLPB_ on 2012-06-18 04:33:17
Maybe they will release a better version of the PC game.  They certainly won't be remaking VII with the current quick money spinning philosophy.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Covarr on 2012-06-18 07:02:04
More likely they're just trying to replace the disc-based DRM with Steam-based DRM and failing at it (go figure). I doubt they're making any attempt at improving it.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: luksy on 2012-06-18 08:49:50
If they do release it on Steam...brace yourselves.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Cazador on 2012-06-18 15:54:26
Well let's not forget the news from back in 2011

http://www.geek.com/articles/games/steam-has-final-fantasy-vii-viii-but-wont-let-you-buy-them-20110623/
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: archerxtreme on 2012-06-18 17:43:16
All we can do is watch and wait then....in the mean time: Mod away!
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Cazador on 2012-06-18 19:31:31
http://www.domaintools.com/seo-browser/?domain=finalfantasyviipc.com

Does that say Achievements?! I think it does!
Title: .
Post by: Jenova's Witness on 2012-06-19 20:08:54
.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: dkma841 on 2012-06-19 20:50:53
If they do release it on Steam...brace yourselves.
Im failing to see what we should brace ourselves for? sorry for being thick, Im guessing meaning a surge of newcomers to this forum?
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Bosola on 2012-06-19 21:53:25
Or, more prosaically, maybe they're just protecting themselves from domain squatters / people peddling pirate versions (like our old chum Kula_Wende).
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Covarr on 2012-06-19 22:36:51
Or, more prosaically, maybe they're just protecting themselves from domain squatters / people peddling pirate versions (like our old chum Kula_Wende).
I wouldn't at all be surprised to see Square-Enix do this. Domain registrations don't always mean anything. (http://www.engadget.com/2011/07/15/microsoft-snatches-up-a-pair-of-sony-related-domains-internet-r/)
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Cazador on 2012-06-19 22:57:01
Hm, I don't know, I mean, I agree that they could have bought it just to own it and sit on it. However, that wouldn't explain why it has been updated various times since they purchased it, why they password protected it instead of just making it redirect to Square's site or just leaving it blank.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: DLPB_ on 2012-06-20 09:25:12
Im failing to see what we should brace ourselves for? sorry for being thick, Im guessing meaning a surge of newcomers to this forum?

That is what he means.  Same as what has happened with the boom in noobs recently when the mods and this forum got reviewed.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Tenko Kuugen on 2012-06-20 12:37:33
Keep in mind that one out of hundred new people is gonna be useful and reasonable
you just need to flay the remaining 99 alive. easy.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Vgr on 2012-06-20 14:10:53
Porting a game with such engines as FF7 or FF8 PC into the Source Engine would totally break it. They would need to rewrite it. Would they? No. They'd rather spend money on shitty sequels (which don't even take the fan's opinion on it) and throw away the good old REAL Final Fantasies.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: dkma841 on 2012-06-20 14:40:47
Keep in mind that one out of hundred new people is gonna be useful and reasonable
you just need to flay the remaining 99 alive. easy.
Very true
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: ajthedj747 on 2012-06-20 15:29:23
Porting a game with such engines as FF7 or FF8 PC into the Source Engine would totally break it. They would need to rewrite it. Would they? No. They'd rather spend money on sh*tty sequels (which don't even take the fan's opinion on it) and throw away the good old REAL Final Fantasies.
After reading what you have said here about sequels in the Final Fantasy VII Compilation, Vgr, could you further comment as to why so many fans of these sequels express their contentment on deviant art's website?

Link: http://browse.deviantart.com/?qh=&section=&global=1&q=dirge+of+cerebus
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Bosola on 2012-06-20 17:33:12
Because the users of DeviantArt have always been a bunch of bland generic teenagers with bland generic teenaged opinions.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Tekkie.X on 2012-06-20 17:55:13
Because the users of DeviantArt have always been a bunch of bland generic teenage furries with bland generic teenaged furry opinions.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Cupcake on 2012-06-21 06:30:03
Porting a game with such engines as FF7 or FF8 PC into the Source Engine would totally break it. They would need to rewrite it. Would they? No. They'd rather spend money on shitty sequels (which don't even take the fan's opinion on it) and throw away the good old REAL Final Fantasies.

....you....I....Where did you get the impression that FF VII, FF VIII, and the Source Engine had absolutely ANYTHING to do with the games being on the Steam servers, and the domain name being registered.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Cazador on 2012-06-21 11:17:20
....you....I....Where did you get the impression that FF VII, FF VIII, and the Source Engine had absolutely ANYTHING to do with the games being on the Steam servers, and the domain name being registered.

^^^^^^^ I was thoroughly confused by that as well.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Cupcake on 2012-06-21 12:34:15
^^^^^^^ I was thoroughly confused by that as well.

Vgr isn't exactly known for being the brightest.  I'll give him credit though, he does try.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: jeffdamann on 2012-06-21 16:16:15
Edit: Made an ass outta myself this morning, disregard.


On Topic: I will definitely buy a copy of this just to see what they changed :)
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Vgr on 2012-06-21 16:23:05
^^^^^^^ I was thoroughly confused by that as well.

Hmm, thanks for quoting. I have him on my ignore list (as I do everywhere) so I couldn't see it. And I just don't get what he's saying. Well, I'll just disregard it.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Pancho on 2012-06-21 18:24:47
Watch this:
http://i.imgur.com/1iOvl.png (http://i.imgur.com/1iOvl.png)


Screen from the Page         (http://i.imgur.com/1iOvl.png)
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: kini on 2012-06-22 05:53:34
They also have the .net domain name http://www.superrobotmayhem.com/comic-games/ffvii-pc-online-edition/

They willl have to update the game engine for this, you cant go wrong with the price either
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Cupcake on 2012-06-22 06:23:58
They really don't, actually.  While Aali's driver makes running the game so much easier, it's not impossible, they could release it via an installer similar to GoG
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Prince Lex on 2012-06-22 15:09:37
Moar information. (http://www.g4tv.com/thefeed/blog/post/725196/final-fantasy-7-appears-to-be-coming-to-pc-in-updated-form/)

I'm seeing "slightly updated version" in a lot of places. Wouldn't it be hilarious if they just used all of the updates from here? XD
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: DLPB_ on 2012-06-22 15:14:02
If they do, I want ma credit.  I always want ma credit. 
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Covarr on 2012-06-22 15:27:47
Relax, they can't use fan-made materials without the fans' permission. They're subject to the same copyright laws we are. If you've not been contacted by Square-Enix, it's safe to say that your stuff likely isn't making it in.

Also, check these out:

http://thebronasium.com/cdr/app/39140
http://thebronasium.com/cdr/app/39141

Steam Registry entries for FF7... notice that they haven't been updated since December 16, 2011. If FF7 is coming to Steam, either it's been ready for quite some time, or it's not ready at all yet and still needs to go through all the red tape and bureaucracy with Valve, which would mean it's still a while off. Or it could mean it's not coming to Steam at all, and they're using a different download service instead. There's just too many unknowns to really say for sure what they're up to.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Prince Lex on 2012-06-22 15:29:58
Hasn't there been an entry on Steam for FFVII for years though?
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Bosola on 2012-06-22 16:03:34
Relax, they can't use fan-made materials without the fans' permission. They're subject to the same copyright laws we are. If you've not been contacted by Square-Enix, it's safe to say that your stuff likely isn't making it in.


...What about the chocobo patch? No-one told Eidos they could include it, but they still did - and in a non-share-alike work, to boot.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: dkma841 on 2012-06-22 19:27:59
Wasn't it Square-Enix who made the 1.02 patch?
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Vgr on 2012-06-22 19:35:50
The 1.02, no,it was Eidos, but the Chocobo Patch was Aaron's work (am I right?) and they still included it. Basically, since we're using their engine for our mods here, they could say they belong to them, even if we made them.

I'll check some copyright laws and see if they can do that.

*Redacted. Read post below*
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: ficedula on 2012-06-22 20:38:01
Quote from: Vgr
A bunch of fairly misleading stuff

</delurk>

....are you serious?

Firstly, to the extent that there even is such a thing as 'international copyright law', that isn't it. What you're quoting is the DMCA.

Secondly, the exemptions you're quoting aren't exemptions that exempt you from having to obey copyright. They're exemptions from being sued for bypassing a copyright protection system. Since FF7 doesn't contain any DRM or similar, that's pretty irrelevant; the exemptions specifically state you're still subject to the normal restrictions of copyright.

Thirdly, the majority of the mods here are absolutely violations of Square's copyright. (The factual information about how the game works or the file formats are structured, possibly not; those are - in some countries at least - the sort of thing that isn't prohibited by copyright.) So while it would be a copyright violation for Square to take those mods and distribute them without the author's permission, are you really going to sue them for it? Knowing that they could probably sue you for violating their copyright in the first place?

That said, a major corporation isn't likely to be intentionally taking fan-made material and incorporating it into one of their official games. The Chocobo patch was very likely a community manager at Eidos just linking to something they'd found rather than something that had been Officially Approved all the way to the top.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Covarr on 2012-06-22 23:07:01
They also never technically copied/included/distributed the chocobo patch themselves; they linked it from Qhimm's server. Might seem like a small difference, but in court it's a huge one. They never included it with their own for-sale product.

Now, this isn't to say they couldn't/wouldn't use ANY fan-made material. For the most part, they can copy just about anything on a conceptual level with little to no problem. But they cannot use anything literally created by a fan, such as art assets or code, without some sort of license, and most companies don't bother with that. Notable exceptions include SEGA, who hired a fan to rebuild Sonic CD from the ground up with his own engine and another to make a few new sprites, or Valve who regularly hired fans and buys their work, but these companies are just that: exceptions.

If this re-release ends up happening, we will likely only see updates and fixes that they were able to implement themselves, and willing to invest the time and money into adding. If, as has been speculated, this is using an updated version of the old FF7PC engine, the best that we can hope for is that the data files haven't been encrypted and we can still update the assets inside them. I'd be surprised if they even did something as simple as a higher-resolution font.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: BloodShot on 2012-06-23 19:07:23
I wonder if they would leave the filesystem intact if they were to do this, or if they would encrypt some files to try and prevent modding


Porting a game with such engines as FF7 or FF8 PC into the Source Engine would totally break it. They would need to rewrite it. Would they? No. They'd rather spend money on shitty sequels (which don't even take the fan's opinion on it) and throw away the good old REAL Final Fantasies.

That's not what they would do, they would never do that as that makes no sense since it's not even their engine.

They are most likely taking the PC version we have currently and planning to resell it with cloud saves and achievements and some extra features. Nothing more.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: LeonhartGR on 2012-06-23 23:23:22
They are most likely taking the PC version we have currently and planning to resell it with cloud saves and achievements and some extra features. Nothing more.

In this price that's what -I suppose- is initially intended by most on line gaming distributing services (like BloodShot significantly noted the "re-selling" instead of "re-making" issue)... exactly what already happened with psn. Correct me if I'm wrong since I'm not an expert on this subject but that's what I expect to get for 9.99 anyway... :) That's the reason I'm usually ignoring such news and prefer to stick to this forum's updates which apparently offer much wealth yet to satisfy our ff hunger... Personally I'm curious enough to see how Q-gears will evolve instead... hmmm ;)
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: archerxtreme on 2012-06-24 16:50:13
In this price that's what -I suppose- is initially intended by most on line gaming distributing services (like BloodShot significantly noted the "re-selling" instead of "re-making" issue)... exactly what already happened with psn. Correct me if I'm wrong since I'm not an expert on this subject but that's what I expect to get for 9.99 anyway... :) That's the reason I'm usually ignoring such news and prefer to stick to this forum's updates which apparently offer much wealth yet to satisfy our ff hunger... Personally I'm curious enough to see how Q-gears will evolve instead... hmmm ;)
I'm with you on that. 'Sides what's the use of playing with those lego blocks anyway. And even if they take the mods made here in qhimm, i may have a teensy-bit of a problem with paying for something people here (and someday me) made for shared entertainment.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Lubis on 2012-06-24 18:20:46
This might be a dumb question.  But if you bought FF7 off of Steam and installed it, would you even be able to mod it like you can with a copy of the original PC version?

I'm sure the process would be a little different in any case.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Covarr on 2012-06-24 18:58:38
It really depends how much they changed, what mods you're trying to install, etc. Assuming it's based on the original PC release and they don't encrypt anything, most lgp mods would work fine. exe mods might need reworked for the new version of the application.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: dkma841 on 2012-06-25 19:32:11
If they do release it on Steam it might be an attempt to gain some quick dough but why don't they just release another mmorpg as they claimed 'Final Fantasy XI is the most profitable FF ever' here:
http://www.maxconsole.com/cgi-bin/maxconsole/rknewz.pl?function=detail&id=RKLS00000010745&cat=GENERAL (figured i share it here) which i don't really get, or maybe this was done for fans request? which is good of course
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Nightmarish on 2012-06-25 20:31:11
Relax, they can't use fan-made materials without the fans' permission. They're subject to the same copyright laws we are. If you've not been contacted by Square-Enix, it's safe to say that your stuff likely isn't making it in.

AFAIK, GoG used Killap patches in their version of Fallout 2 without his knowledge.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: savage-xp on 2012-07-02 23:40:46
They will not improve the graphics, check out Sonic CD, got standard ones!  They need the source code for replacemment lot`s of things (return to midi?(Scare). If that so, it`s a disapointment.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Covarr on 2012-07-02 23:49:34
They will not improve the graphics, check out Sonic CD, got standard ones!  They need the source code for replacemment lot`s of things (return to midi?(Scare). If that so, it`s a disapointment.
Sonic CD had some new graphics; Tails' art was a combination of Sonic 2 sprites and a few new ones for poses that he didn't have in Sonic 2 (IIRC, they were made specifically for that remake by SonicRetro.org member Chimpo, but I'm not positive about this one).
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Steffe on 2012-07-04 13:17:30
Well, looks like it wasn't a false registration at least ;p It's official, although not a HD release.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Neo Bahamut on 2012-07-04 13:42:11
Ooh, trailer:
http://www.youtube.com/watch?feature=player_embedded&v=qr4TgU4SKLc

FMVs look like they may have been upscaled.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Covarr on 2012-07-04 13:47:45
Microsoft Windows XP/Vista/7 (32/64-bit) • 2GHz Processor or faster • 1GB RAM • DirectX 9-compatible graphic card

Yup, these are higher requirements alright. I'm a bit concerned that every official reference appears to be to Europe; I see no sign of a US release.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: myst6re on 2012-07-04 13:52:45
And 2.16GB HDD
http://www.square-enix-boutique.com/telechargement-final-fantasy-vii.html

And http://www.finalfantasyviipc.com/en is now open
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: PitBrat on 2012-07-04 14:04:38
So basically they've put in a minimal amount of effort to add useless features like achievements, cloud saves and a basic trainer . . .
Maybe they've also added robust copy protection and anti-modification systems to make the purchase worthwhile.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Covarr on 2012-07-04 14:13:43
With the extent to which most of our mods seem to rely on Aali's driver anymore, it wouldn't take much to break 'em.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: DLPB_ on 2012-07-04 14:34:37
Ooh, trailer:
http://www.youtube.com/watch?feature=player_embedded&v=qr4TgU4SKLc

FMVs look like they may have been upscaled.


yup... looks like they didnt show anything else...  which sucks..  but remember, that might just be taken from psx game and made into a trailer.  It proves nothing.  Although I'd be surprised if they didn't do something with the FMV.

So basically they've put in a minimal amount of effort to add useless features like achievements, cloud saves and a basic trainer . . .
Maybe they've also added robust copy protection and anti-modification systems to make the purchase worthwhile.

Nothing is unbreakable... least of all FF7 PC.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: dkma841 on 2012-07-04 15:05:36
Wow this is pretty big news :mrgreen:
Title: Final Fantasy VII re-released confirmed by Square Enix!
Post by: Falken on 2012-07-04 15:28:16
http://www.rpgsite.net/news/1781-final-fantasy-viis-pc-rerelease-is-happening

Quote
Square Enix has just confirmed that Final Fantasy VII's PC rerelease is real.

We reported that Square Enix had working versions of the PC ports for FF7 and FF8 on Steam back in June of 2011. Rumours resurfaced last month, a year on, when an official website for the game was accidentally leaked by a Square Enix blunder.

That website is now online.

IT IS HAPPENING. YES.
Title: Re: Final Fantasy VII re-released confirmed by Square Enix!
Post by: Cazador on 2012-07-04 15:33:19
I'm so pumped. They haven't confirmed that there have been any graphical enhancements that I've seen however it is worth noting that the system requirements have increased quite a bit from the initial release :P
Title: Re: Final Fantasy VII re-released confirmed by Square Enix!
Post by: DLPB_ on 2012-07-04 15:53:42
It is very unlikely they have (or could depending on if high res backups were made).   They want your money at the lowest inconvenience.  Prepare for a slightly less bugged game with upscaled FMV from psx.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Neo Bahamut on 2012-07-04 15:57:44
Yup, these are higher requirements alright. I'm a bit concerned that every official reference appears to be to Europe; I see no sign of a US release.

Regarding its release, also of note:
Quote from: http://finalfantasyviipc.com/en
Available Exclusively on the SQUARE ENIX Store

Eek.
Title: Re: Final Fantasy VII re-released confirmed by Square Enix!
Post by: hotdog963al on 2012-07-04 17:25:45
I will be interested to see what they do about sounds and music, surely they won't be relying on MIDI anymore? haha!
Also what do you think will happen with regards to disc swapping?
Title: Re: Final Fantasy VII re-released confirmed by Square Enix!
Post by: DLPB_ on 2012-07-04 17:29:24
I think aali is fixing the issue anyway so that we dont need ff7music, but it would be good they could do it too.
Title: Re: Final Fantasy VII re-released confirmed by Square Enix!
Post by: LeonhartGR on 2012-07-04 17:30:48
This is more like a torture to any "re-make" fans than an offer...
Title: Final Fantasy VII Donwload version
Post by: leostrife on 2012-07-04 17:33:17
We knew it was coming, so this launch trailer is not a great surprise. It is nice to see it finally in action though, as a downloadable PC release available via Square’s own PC download service.

It’s listed as “coming soon” with the achievements and cloud saves we already reported on but there are some minimum system requirements up, in case you’re wondering.

Microsoft Windows XP/Vista/7 (32/64-bit)
2GHz Processor or faster
1GB RAM
DirectX 9-compatible graphic card

http://www.youtube.com/watch?feature=player_embedded&v=qr4TgU4SKLc

This has nothing to do with the thread you posted it in (http://forums.qhimm.com/index.php?topic=13131). Moving it somewhere more appropriate. ~Covarr
Title: Re: Final Fantasy VII re-released confirmed by Square Enix!
Post by: archerxtreme on 2012-07-04 17:37:02
I think aali is fixing the issue anyway so that we dont need ff7music, but it would be good they could do it too.
Not happy with that. I think it's great to have it because that way we aren't restricted to hearing the same old stuff again and again. Plus there are so many awesome fan-made remixes and reproductions that it would be a crying shame not to be able to put it.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-04 18:19:01
We don't need to active threads about the exact same thing, so I used my magic powers to merge them. ~Covarr
Title: Re: Final Fantasy VII Rerelease thread
Post by: savage-xp on 2012-07-04 19:11:45
But We don`t have 8 bit palleted textures anymore! Joking!
Title: Re: Final Fantasy VII Rerelease thread
Post by: Millenia on 2012-07-04 19:21:23
Pretty cool stuff :V
Title: Re: Final Fantasy VII Rerelease thread
Post by: obesebear on 2012-07-04 20:03:57
Pretty cool stuff :V
Hey, look who it is!


As for this re-release.  Is it just me or do the FMV's somehow seem smoother?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Borde on 2012-07-04 20:43:31
Not showing any kind of in-game stuff? It somehow smells fishy for me. I hope they aren't planning to release the PSX ISOs packed with VGS or some other sort of emulator. That would be pretty disapointing.

Nice to see you around Millenia, by the way!
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-04 20:53:38
Same with me... and showing fmv proves nothing...  as i said that can just be a guy who made a trailor with psx ones
Title: Re: Final Fantasy VII Rerelease thread
Post by: LeonhartGR on 2012-07-04 21:01:26
Hey, look who it is!

huh :) Hello Millenia!
Title: Re: Final Fantasy VII Rerelease thread
Post by: GeekRichieUK on 2012-07-04 21:46:26
How will this affect modding?  Do you forsee huge rewrites or will they hopefully slip over the top like a nice Silk Dress? *zomg see what I did thar?*
Title: Re: Final Fantasy VII Rerelease thread
Post by: savage-xp on 2012-07-04 22:23:45
How will this affect modding?  Do you forsee huge rewrites or will they hopefully slip over the top like a nice Silk Dress? *zomg see what I did thar?*

According to my sources, game only Works with Savage S3, Sound card with 32 voices, and 16 MB ram, no Nvidia support, no Ati 128, no mp3, no HD FMV ( resolution 320x240 ultra pixeled), and software mode is recommended. Please, downgrade your computer with Windows 98.

Now without jokes, hope they port FFIX and X.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-07-04 22:29:01
Yeah a little bird told me this was happening a while ago. The hint of the 'boost' would be in the system specs.

 Minimum System Requirements: Microsoft Windows XP/Vista/7 (32/64-bit) • 2GHz Processor or faster • 1GB RAM •
DirectX 9-compatible graphic card
 That's a whole lot for a simple port. :) There is a screenshot in there, it looks pretty sharp. The movies are 100% cleaned up.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-04 22:33:17
The movies look same as psx to me....  possibly with a crappy filter job.
Title: Re: Final Fantasy VII Rerelease thread
Post by: PitBrat on 2012-07-04 23:01:31
Considering the stated requirements:
    Microsoft Windows XP/Vista/7 (32/64bits) - 2GHz - 1GB - 2.16GB - DirectX 9.0c-compatible graphic card - DirectX 9.0c
That's barely more than it takes to run the original game on a modern machine.
Those are more like the specs to run Windows 7 with adequate performance.
The required 2.16GB for a  3 CD-Rom game + the downloaded setup files leaves little room for improvements.
Applying all of the mods found here results in a Final Fantasy VII installation of nearly 9GB.
That doesn't even include the setup files!

Would they reissue the PC version with all its bugs?  Or is it in Square's best interest to release the PSX version with an emulator?
Could it be the international English language PC version that was released in the Asian market?
Upon its release, the PC version of FF7 received mediocre review scores at best.
Hopefully it's not a grab for cash and the years of FF7 fan love have influenced Square.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-07-04 23:25:10
Well mods don't count. You are making the program do what it wasn't meant to do. with un-optimised resources... they bought eidos not to long ago wonder if it has sumthin' to do with that. It's very likley they at the very least fixed the broken mini-games and the pixelated look. As it stands barebones FF7 PC is unplayable. To me even with mods.
Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-07-05 00:41:12
Well mods don't count. You are making the program do what it wasn't meant to do. with un-optimised resources... they bought eidos not to long ago wonder if it has sumthin' to do with that. It's very likley they at the very least fixed the broken mini-games and the pixelated look. As it stands barebones FF7 PC is unplayable. To me even with mods.

To each their own. I love what they do here. The mods are fun to learn, create, and play!
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-05 00:46:34
The mods here are better than they are ever gonna do haha
Title: Re: Final Fantasy VII Rerelease thread
Post by: Terid__K on 2012-07-05 01:01:54
If they add a load game feature it will already be a huge improvement (in fact, it's unacceptable to not include it). Other than that, I really don't know what to expect of this. Hopefully it will be mod-friendly.

Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-07-05 01:14:46
Quote
The mods here are better than they are ever gonna do haha
I'm kind of a purist, I don't really care for the mods as much as fixing what was broken... Actually to me nothing beats an old CRT and the PS3 combo.

**

Don't get me wrong, some of the mods are pretty neat! But some bugs in the PC version just is a deal breaker. Even with heavy mod/s the game has some glaring flaws, such as the minigames, and the already mentioned pixelation. =/
Title: Re: Final Fantasy VII Rerelease thread
Post by: Borde on 2012-07-05 01:35:43
But pixelation is also there on the PSX version. At the very least, we can use a postprocessing filter to make it less glaring. And I was under the impression that the minigames speed was already capped when using AAli's driver.
Title: Re: Final Fantasy VII Rerelease thread
Post by: obesebear on 2012-07-05 02:42:22
Yeah a little bird told me this was happening a while ago. The hint of the 'boost' would be in the system specs.

 Minimum System Requirements: Microsoft Windows XP/Vista/7 (32/64-bit) • 2GHz Processor or faster • 1GB RAM •
DirectX 9-compatible graphic card
 That's a whole lot for a simple port. :?: There is a screenshot in there, it looks pretty sharp. The movies are 100% cleaned up.
Well, look who it is! pt.2
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-05 03:27:13
It'll almost certainly have some sort of resolution option, just about every game does. Play it at 640x480, run it to your TV... definitely doable for the enthusiast, even if not particularly easy.

Yeah, the PSX ran at 240p, not 480p. Still, classic enough for a CRT.
Title: Re: Final Fantasy VII Rerelease thread
Post by: luksy on 2012-07-05 04:29:54
If the minimum space is anything to go by, this probably isn't much more than simple re-release with a few tweaks here and there to get it running. It also probably hasn't been developed in-house by square, very few of the re-releases or "HD" upscales (if any) on the market are.
Title: Re: Square Enix files for domain “finalfantasyviipc.com”
Post by: Thad on 2012-07-05 05:48:13
That is what he means.  Same as what has happened with the boom in noobs recently when the mods and this forum got reviewed.

You know, a surprising amount of my traffic comes from people searching for FF7 mods.

(Not that I think it's my reviews you're talking about.  My audience numbers in the dozens.  On a busy day.)

Anyway...yay, I guess?  At least it looks like they cleaned up the video files, and it'll probably take less tweaking to get it to run.  That's...pretty much bare minimum, and "bare minimum" is about what I'm expecting here.
Title: Re: Final Fantasy VII Rerelease thread
Post by: CyberPirate on 2012-07-05 09:57:42
I hope this doesn't make things obsolete around here. I'd much rather enjoy the what you all make rather than what they do.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-07-05 10:14:39
"As Square Enix's most highly regarded game FINAL FANTASY VII has been optimized for a wide range of hardware ensuring that you can play it with ease on the latest modern PCs."

From there features list. Hey, did someone stop to think is SE actually HAD the source material? contrary to popular belief. Maybe that was a rumor put out be eidos cause they did a terrible job. Also there are strong rumblings that this is microtransaction based. =/ well at least we can expect some aftermarket support.
Title: Re: Final Fantasy VII Rerelease thread
Post by: luksy on 2012-07-05 10:46:30
I'll believe it when I see it, for now it's just PR.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-05 10:52:36
If they had the source material they would have advertised the fact, not cobbled together the same quality FMV's in a trailer that shows nothing else.  High hopes = High disappointments.
Title: Reoptimized FF7..
Post by: OwenWalker on 2012-07-05 11:54:11
http://www.youtube.com/watch?v=qr4TgU4SKLc&feature=player_embedded

Considering the work been put into remodeling ff7

If it's truely been optimized it may make the remodelling project even better.
Title: Re: Reoptimized FF7..
Post by: DLPB_ on 2012-07-05 12:13:17
It is the same quality as psx, upscaled.
Title: Re: Final Fantasy VII Rerelease thread
Post by: GeekRichieUK on 2012-07-05 14:12:34
Now without jokes, hope they port FFIX and X.

FFIX is a must for porting, and if they don't release FFX HD on PC i'll pretend to get very angry about it.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-05 14:17:09
There is no such thing as FFX HD...  Upscaling is not HD.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Prince Lex on 2012-07-05 15:14:37
There is no such thing as FFX HD...  Upscaling is not HD.

However, redoing/ increasing the detail of textures is, as is proper widescreen support in 720/1080. Which is what a HD port is. Which is why it's called FFX HD.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-07-05 15:48:57
I'd like some actually exciting news for a change
Title: Re: Final Fantasy VII Rerelease thread
Post by: Troopermanaic on 2012-07-05 16:26:27
dun worry. We could all use TEXMOD and make our own HD textures.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-07-05 17:00:06
If they just make a little improvement on the backgrounds, I'll be happy :P
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-05 18:41:18
However, redoing/ increasing the detail of textures is, as is proper widescreen support in 720/1080. Which is what a HD port is. Which is why it's called FFX HD.

I still think that is pushing it.  It is more a marketing ploy...  It hardly looks like a true 720p or 1080 game.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-05 19:12:46
I still think that is pushing it.  It is more a marketing ploy...  It hardly looks like a true 720p or 1080 game.
If it is rendered natively at 720p or higher, it's true HD. That's the definition of the term. "HD" refers solely to actual output resolution (before any full-frame upscaling done by the TV or console). Halo 3, a current-gen game exclusive to the current gen XBOX 360, may look better than FF7 even if you use Aali's driver to render FF7 natively at 2560x1600, but Halo 3 only runs at 640p and is therefore not high-definition. "HD" refers only to one objective measurement of quality, not to looks as a whole.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-05 19:17:26
It still looks nothing like FF13 which is what people are going to expect when they see "HD" rerelease.  They are going to expect a level of quality they are simply not getting and that's the whole point of using those letters....  and it works.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Gemini on 2012-07-05 19:33:47
Like Covarr said, it is HD the very moment it runs at 720p or 1080p, which FFX HD edition does. So it's HD, even if it still uses PS2 era assets and looks like ass. Doesn't matter what people would expect when you talk about HD as the technical definition always applies no matter what the general public says.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Timu Sumisu on 2012-07-05 20:19:24
dun worry. We could all use TEXMOD and make our own HD textures.

That'll require anything we want to texture to... have textures. FF7 doesnt do that very much...
Title: Re: Final Fantasy VII Rerelease thread
Post by: GeekRichieUK on 2012-07-05 21:23:16
It still looks nothing like FF13 which is what people are going to expect when they see "HD" rerelease. 

Nono, At very best, we can expect 60fps animations and 'reoptimised' characters (IE/ Original models rather than ones that were poly-reduced for PS2 optimisation) - This would exceed expectations for everyone.

At very least we will simply get 1080p rendering (which lets face it, makes a ton of improvement on even FF8 PSX emulation on PC, so on PS2 FFX characters will be fantastic)

Frankly, I don't care if it doesn't look like FF13, I'm happy that I get to play it upscaled as the models are held back by the standard resolution it was designed for, not the other way around like FF7 and 8 (Dare I say FF9 might look better HD upscaled too).
Title: Re: Final Fantasy VII Rerelease thread
Post by: dkma841 on 2012-07-05 22:51:19
I still doubt they are going to do 1080p rendering but i suppose it is possible but likely to be 720p..if they do 1080 it will look something similar to this video of ff7 on an emulator at 1080p: http://www.youtube.com/watch?v=RIgvYq49lIQ

Mobile YouTube is annoying. Replaced that with a regular link (still the same video). ~Covarr
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-06 06:17:01
I'm kind of a purist, I don't really care for the mods as much as fixing what was broken... Actually to me nothing beats an old CRT and the PS3 combo.

**

Don't get me wrong, some of the mods are pretty neat! But some bugs in the PC version just is a deal breaker. Even with heavy mod/s the game has some glaring flaws, such as the minigames, and the already mentioned pixelation. =/

You do realize the backgrounds are the same res as the PS1 version right?

...so if you were to run it on a monitor that uses the same native resolution that FF7 was designed on, it would look just as clear as the PS1 version.

And if you ever noticed the PS1 version always had pixelation issues. You can't even see that the characters have mouths on the PSX
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-06 07:32:27
Purism is insanity. It can lead to things like this, especially in games. Preferring an inferior product for reasons of nostalgia alone... the PC version in its current form is superior to the PSX version in almost every single way.  Also, Mako... I agree that many of the mods for PC are lousy, but you don't have to install them all.  The minigames have been fixed and fully working for a while (aali's driver + my minigame fixes for aalis next release. The snowboard and coaster one are released as separate fixes already.).
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-07-06 07:41:26
purism is not always the preference of an inferior product for nostalgia
maybe in this specific case, yes. but you make it sound like you're generalizing it.

it should be obvious even to an ape that a version that can be easily modded is always gonna be superior to a version that can't.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-06 07:42:10
I will amend that sentence... not that it will make much difference.  Oh and

http://forums.qhimm.com/index.php?topic=12799.0

Aali broke the snowboard game by assuming it was supposed to run at 30fps... when it is supposed to run ay 60.  Also, same with Coaster game except there the aimer was also running wrong speed which I have corrected.

The coaster and snowboard minigames are unplayable as is compared to the originals...  but I've sorted that issue!
Title: Re: Final Fantasy VII Rerelease thread
Post by: Hellbringer616 on 2012-07-06 14:29:08
I am sure this thing will be rittled with DRM as are all games these days. Hopefully we can crack it and use our mods.

even if we can't. if a tool is made to rip out high quality stuff (assuming there is one..) i'll just play the modded up original :p
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-07-06 18:56:05
that is assuming there is anything worth ripping in there in the first place
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-07-06 20:43:31
Quote
You do realize the backgrounds are the same res as the PS1 version right?

...so if you were to run it on a monitor that uses the same native resolution that FF7 was designed on, it would look just as clear as the PS1 version.

And if you ever noticed the PS1 version always had pixelation issues. You can't even see that the characters have mouths on the PSX
Resolution aside, the models were 'enhanced' on the PC version. The images are interlaced on the psx version (i'm sure it's the same for PC) therefore look smooth and even crisp on my old CRT. However, plugging the same PS3 into my 28" monitor makes it look terrible. 
   
Title: Re: Final Fantasy VII Rerelease thread
Post by: GeekRichieUK on 2012-07-06 22:37:32
REPLY FORKED TO NEW THREAD


Quote
Purism is insanity. It can lead to preferring an inferior product for reasons of nostalgia alone...

Purism is exactly that, loving an original concept because of the purity of the memories you recall with it. 

One thing we all want, is a good completed HD mod for FFVII complete that doesn't otherwise tamper with that nostalgia, but no offense to the modding community here but that is not going to happen soon, the logistics are too much for any size of fan project.  Therefor, rather than getting nostalgic with patchy improvements that are open to criticism from individuals with different tastes/memories, a 100% consistent lower quality original can be much better for some people to become immersed in the world they want again - hence the existence of the purists you look down upon.

If Square truly cared for their fans rather than generating quick cashflow they could support and engage the community more rather than milking it, maybe put some of the profits from the re-release into helping to organize and bring support to modding efforts.  Just think at what a devoted and loyal fanbase can do for a company when they are embraced, Minecraft, Steam and League of Legends are HUGELY creative, and supportive (and we throw money at them too).

The sooner Square learn this, and stop trying to follow the EA and Blizzard/Activision demons the better - for purists, for modders, for the franchise and the company. 
Title: Re: Final Fantasy VII Rerelease thread
Post by: Dark_Ansem on 2012-07-07 08:52:15
do you think it will be moddable?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-07-07 09:23:26
unlikely
even if it is, why would you use the steam version over the one you can run without DRM
because steam is DRM
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tekkie.X on 2012-07-07 09:47:55
Yes, Steam is DRM in that it's required to launch the games, many games bought through Steam can still be launched without Steam running though, but it's not annoying, over complicated, buggy, broken, limiting or intrusive like say, SecuROM and StarForce have been known to be, I bought F.E.A.R day one, took me weeks to get it working because SecuROM either wouldn't recognise my DVD drive or would bug out and crash the game on start up while reading the DVD.

I'll most likely buy it off Steam is it does end up being customisable, so I won't have to send out a search party for my CDs after each format.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-07 18:25:41
This isn't coming to Steam. The website says it's exclusive to the S-E store (which is awful and makes Origin look fantastic, BTW).
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-07 18:37:53
Resolution aside, the models were 'enhanced' on the PC version. The images are interlaced on the psx version (i'm sure it's the same for PC) therefore look smooth and even crisp on my old CRT. However, plugging the same PS3 into my 28" monitor makes it look terrible. 
 

The images are not interlaced... the TV interlaces everything since that's what it works by.  By the same logic, watching a progressive movie on your tv means the movie data is interlaced.

The reason ff7 looks a little better on a TV is partly because TV and old CRT resolution is inferior to today's standard.  If you play FF7 at 640*480 you will see that it looks pretty good and at 320*240 it will look amazing... because that is how small ff7 original resolution is.  It has nothing to do with interlacing.

You do not suddenly get  a "better" image with CRT's...  it is the same data in both.

As for models... the PC uses much better rendering and no dithering either on field maps.  It is the same game as the PSX except the hardware allows better rendering and display.  Why would you want to keep a PSX version (which is the same as PC) that has inferior display methods ?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-07-07 19:39:20
This isn't coming to Steam. The website says it's exclusive to the S-E store (which is awful and makes Origin look fantastic, BTW).

they got the letters backwards. and forgot another S at the end
E-S-S
extreme shit store
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-07-07 20:15:04
Quote
You do not suddenly get  a "better" image with CRT's...  it is the same data in both.
Well cause the 'data' is meaningless in this issue. Does a CRT look sharper/crisper then a LCD, yes. Question is: Why would you trade a buggy game, broken minigames, and super pixelated backgrounds to have a slightly sharper character?


Keep in mind even the minigame issue is a deal breaker for me. Besides... I don't like the sharper characters (or at least the way they look) he looks angry.


Q: But Mako, the data's the same.
So it looks better.


Q: But Mako the resolution is 1754332x123153554 p
So, it looks better on a CRT.


:)
Title: Re: Final Fantasy VII Rerelease thread
Post by: PitBrat on 2012-07-07 20:33:57
The old console games look so much better when displayed on a CRT.
Not even an emulator running in hi-res can beat the fuzzy warm glow of a CRT image.

Some of the CRT shaders come close to recreating that good old feeling of radiation in the face.

CRT Pixel Shader Filter for SNES Emulation (http://filthypants.blogspot.com/2010/12/crt-pixel-shader-filter-for-snes.html)
Recreating CRT's (http://nfgworld.com/mb/thread/661-Recreating-CRTs)

I suppose it's too much to ask of Square to add a feature that allows us to switch between new and old graphics like LucasArts did in the Monkey Island SE's.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-07 20:55:36
It is the same data... and I don't think the image looks better no.  You get pros and cons.  The cons would be the blurred picture (all the time, not just games), the fact that you are stuck with dithering effect and lego models and basic rendering of 3D items.

FF7 PC is better than PSX.  If the designers today had access to the original data and could make higher resolution versions of the graphics, they would not have left FF7 PC with the PSX low res data.  Why would anyone want that?

And back to the main point, the PC game is superior to PSX in almost every way now thanks to aalis driver, FMV updates and better rendering of the models.  Not to mention upscales of the backgrounds if blockiness bothers you.  Staying with PSX makes no sense to me.   It is like staying with Tape when you have Blu-Ray. 

The old font and menu items for example look bloody awful and are completely misaligned.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Troopermanaic on 2012-07-09 23:16:42
does anyone know the release date?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-10 00:00:15
does anyone know the release date?
No, a release date has not been announced yet. Chances are pretty good even Square-Enix doesn't know for sure yet, otherwise they'd have announced it and be building hype right now. There's probably some sort of boring bureaucracy stuff in the way, maybe an audio engine or codec that they didn't properly license (I dunno how much they changed, but these issues are especially common delays in downloaded games).

Then again, I wouldn't expect this to be using bink or fmod. Kinda overkill for something like this.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Vgr on 2012-07-10 00:43:52
Actually, FF8 PC uses Bink.
Title: ff7 remade with today's gaming standards in mind
Post by: yoshi314 on 2012-07-10 08:12:20
I mean, that's a joke right?

https://store.eu.square-enix.com/emea_en/pc-windows-download/FINAL-FANTASY-VII.php

Quote
Features

The RPG classic FINAL FANTASY VII returns to PC, now with brand new online features!

Achievements – Whether you´re a seasoned FINAL FANTASY VII veteran or exploring this RPG classic for the very first time, show off your in-game accomplishments and put your gaming skills to the test with 36 brand new achievements to unlock. Share your profile with friends online to find out who is the ultimate FINAL FANTASY fan.

Cloud Saves – If you´re away from home or simply using a different computer to play, enjoy FINAL FANTASY VII wherever you are. With cloud save support in FINAL FANTASY VII you can continue your game progress right where you left off (Requires Internet Connection).

Character Booster – Find yourself stuck on a difficult section or lacking the funds to buy that vital Phoenix Down? With the Character Booster you can increase your HP, MP and Gil levels to their maximum, all with the simple click of a button, leaving you to enjoy your adventure.

Optimized for PC – FINAL FANTASY VII has been updated to support the latest hardware and Windows Operating Systems.

that sounds absolutely ridiculous. Has the gaming fallen so low already ? Or maybe someone hacked the website?
Title: Re: ff7 remade with today's gaming standards in mind
Post by: nfitc1 on 2012-07-10 13:16:44
Quote
Achievements – Whether you´re a seasoned FINAL FANTASY VII veteran or exploring this RPG classic for the very first time, show off your in-game accomplishments and put your gaming skills to the test with 36 brand new achievements to unlock. Share your profile with friends online to find out who is the ultimate FINAL FANTASY fan.

"Congrats, you just rode a Chocobo!"  "You picked up some Materia!"  "You didn't die at a mandatory boss!" :P Achievements are lame.

Quote
Cloud Saves – If you´re away from home or simply using a different computer to play, enjoy FINAL FANTASY VII wherever you are. With cloud save support in FINAL FANTASY VII you can continue your game progress right where you left off (Requires Internet Connection).

I get that this is a "feature" of most steam games nowadays, but since the main character's default name is "Cloud".....

Quote
Character Booster – Find yourself stuck on a difficult section or lacking the funds to buy that vital Phoenix Down? With the Character Booster you can increase your HP, MP and Gil levels to their maximum, all with the simple click of a button, leaving you to enjoy your adventure.

WHAT?!!?! If you're having problems with a part it's called "difficulty curve"! It's part of all RPGs. It's not meant to be easy to the first time player. After you get the hang of it it's almost TOO easy. But THIS? It ruins the entire game for you. Gil really isn't that much of a problem if you're leveling up properly.

Quote
Optimized for PC – FINAL FANTASY VII has been updated to support the latest hardware and Windows Operating Systems.

Yeah, it REALLY needs that DirectX 11 interface. :P
Title: Re: ff7 remade with today's gaming standards in mind
Post by: Hellbringer616 on 2012-07-10 13:19:47
They aren't remaking it, Just enable it to run on current gen OS's and tech. So i guess the above "Features" are after thoguhts
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-10 16:02:14
I get that this is a "feature" of most steam games nowadays, but since the main character's default name is "Cloud".....
As pointless as the other features are, I really don't know how anyone can complain about cloud saves. If I can play on three different machines without having to move save files around, so much the better.

Yeah, it REALLY needs that DirectX 11 interface. :P
Quote from: FF7 Installer
FF7 uses the latest in 3D technology.
Obviously they are just keeping in line with the traditions of old :P
Title: Re: Final Fantasy VII Rerelease thread
Post by: Dark_Ansem on 2012-07-10 16:49:34
I think it will be a blast. and if moddable, even better. no idea of a release date, right?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Bosola on 2012-07-10 16:56:19
I wonder how achievements will work. Is the application being monitored by a service with the privileges to read certain arbitrary memory addresses?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Dark_Ansem on 2012-07-10 17:01:23
I am curious about that as well.
perhaps it could work in a way similar to Dragon age, where they can be unlocked even offline.
Title: Re: Final Fantasy VII Rerelease thread
Post by: archerxtreme on 2012-07-10 18:03:27
Correct me if i'm worng but that would limit to loading mods using automated means such as bootleg, which i find a pain especially if i want to leave somethings unchanged and only mod certain bits like main characters[that too with certain models by different users which may or may not be supported by bootleg] and a few enemies.

Now i know bootleg gives us the option to choose for each thing from characters to effects etc, but i'm just saying it doesn't always work out.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tsuna on 2012-07-11 02:00:52
I don't know what to think, when i was little these games did wonders for my boredom and on some levels even taught me how to read. They used to make games because they enjoyed it and put there hearts into a real good storyline but with the reviews and meetings there having, from what iv gathered in lamens terms their saying buy our games or were not giving you what you want. It's all money now. That's my opinion. They complain that no game since 7 has exceeded the amount of sales thus wont release a new one till they do but what they don't realize is if they re-released 7 in a HD PS3 new gen graphics which they are easily capable of doing they will make maybe triple the amount of the best selling game they have EVER made. Maybe even any game ever made . . .by anyone? I have to say call of duty for example mustn't be that far behind now but this sorta game would blow any opposition way off the scale.

Anyone understand this??
Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-07-11 03:07:43
I don't know what to think, when i was little these games did wonders for my boredom and on some levels even taught me how to read. They used to make games because they enjoyed it and put there hearts into a real good storyline but with the reviews and meetings there having, from what iv gathered in lamens terms their saying buy our games or were not giving you what you want. It's all money now. That's my opinion. They complain that no game since 7 has exceeded the amount of sales thus wont release a new one till they do but what they don't realize is if they re-released 7 in a HD PS3 new gen graphics which they are easily capable of doing they will make maybe triple the amount of the best selling game they have EVER made. Maybe even any game ever made . . .by anyone? I have to say call of duty for example mustn't be that far behind now but this sorta game would blow any opposition way off the scale.

Anyone understand this??

I understand, but I can't agree. I would love to see it happen, but we have no idea if the game would sell like you describe. It is all speculation. I would personally have a hard time to even buy a remake PS3 version as I don't own a PS3. It's hard to buy a several hundred dollar system for one game.
Title: Re: Final Fantasy VII Rerelease thread
Post by: yoshi314 on 2012-07-11 11:39:21
They complain that no game since 7 has exceeded the amount of sales thus wont release a new one till they do but what they don't realize is if they re-released 7 in a HD PS3 new gen graphics which they are easily capable of doing they will make maybe triple the amount of the best selling game they have EVER made. Maybe even any game ever made . . .by anyone? I have to say call of duty for example mustn't be that far behind now but this sorta game would blow any opposition way off the scale.

Anyone understand this??
What i understand is
 
- they would have to remake ALL the assets from scratch to give game a decent hd presentation. that is not so easy, especially since pc team could not do it - they did not have source material to redo it back then. they might have a few character models redone a few times already, but the locations, backgrounds, animations, fmv's, enemy models - everything from scratch.
- there are some things they would rather leave out (cross dressing and whole don corneo thing in general)
- remakes usually get lukewarm reception, a lot of people would prefer things as they used to be.
- they would not prevent themselves from making 'improvements' to the game (and change e.g. the nibelheim scene again)
- they would most likely attempt to tie ff7 with other ff7-related games.

in the end - that would be game not worth getting.
Title: Re: Final Fantasy VII Rerelease thread
Post by: ajthedj747 on 2012-07-12 01:41:05
I have visualized in my head many awesome ways to take existing script and existing scenes from Final Fantasy VII into HD game-play. My ideas are slightly based on the game-play of Final Fantasy X, Final Fantasy XIII-2 and MALICE. A third person view of Cloud Strife or whoever the party leader would make a great new part of the game remake. If Final Fantasy VII was remade this way plus other ways without changing anything to the game itself, that would work well. For the controversial parts of the game, such as extra game modes and tying Final Fantasy VII to its sequels and prequels, well, make those optional downloadable content. The remake should only be made exclusively for the Playstation 3 and computers. If it was made for the computers, then modders like you can mod the hell out of it anyway you wanted to. How does all of this sound?  :lol:
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-12 05:36:22
Wait, wtf? It's NOT coming to steam and using the SE store?

Suddenly I don't give a shit

Also, http://www.gametrailers.com/videos/hf1rjw/final-fantasy-vii-pc-re-release-trailer
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-07-12 12:55:34
regardless of where it goes, I'm giving it 2 days before it's cracked and shared
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-12 15:46:09
I'm curious if they are using the current PC version but improving it, or if they are making a whole new port entirely. If it's the latter, it would probably interfere with mods (assuming it doesn't already have some sort of encryption to prevent them in the first place)
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-12 16:05:37
I'm curious if they are using the current PC version but improving it, or if they are making a whole new port entirely. If it's the latter, it would probably interfere with mods (assuming it doesn't already have some sort of encryption to prevent them in the first place)
It'd be cheaper to update the current PC port, and I can't imagine them spending too much on this.

But they can't prevent mods, only make it more difficult. At most, we'll have to do some of reverse engineering and recompile things in different formats. At the minimum, we'll have to put textures in lgp files because we won't have Aali's driver to take care of things the easy way. Regardless, I can't imagine this being impossible, just difficult. With any luck, it might even reinvigorate the FF7 modding scene; there's a lot of talent that's no doubt stayed away because the PC version is so difficult to come by anymore.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-12 16:12:52
Very true, I hope that ends up being the case.

I also hope they implemented the actual PSX music properly now. That would just be a joke if it still used midis. I also wonder how much work would have to go into something like the MOP to make it compatible with the re-release if we can't use Aali's driver.

Also it's amazing how news of this spreads and the haters start popping up everywhere. I'm seeing "Oh now you can relive the shittiest game on PC too!" on a lot of videos and articles. It's expected, but still.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-12 17:03:02
Also it's amazing how news of this spreads and the haters start popping up everywhere. I'm seeing "Oh now you can relive the shittiest game on PC too!" on a lot of videos and articles. It's expected, but still.
I never understood the hate FF7 got. While it's by no means the best game in the series (a spot reserved for IV and its masterful storytelling), it's certainly one of the better ones. But then, I suppose most of the haters are people who think 6 is the best game in the series, because they think Kefka is a brilliant villain because Square forgot to give him (or pretty much anyone in the game) a real motive.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-07-12 17:32:56
ah, you don't understand how a hype rejection reaction works, do you covarr?
basically, it's a lot like specific movies or anime or books
it's very easy to get extremely fed up with something if hype connecting to it is constantly shoved in your face to the degree where it becomes impossible to ignore it completely. As this goes on, your indifference grows into dislike into hatred into loathing into anti-fanboy aka haters

count yourself lucky if you haven't experienced this.

Imagine being completely indifferent to something and then having that thing shoved in your faced until it literally comes out of your nose in a stream of liquified brain
this is how most haters for hyped stuff work
FF7 is a prime example because of the ludicrous hype and fanboyism around
Title: Re: Final Fantasy VII Rerelease thread
Post by: FeliX Leonhart on 2012-07-12 18:21:53
I want it on steam T_T
Title: Re: Final Fantasy VII Rerelease thread
Post by: savage-xp on 2012-07-12 18:50:19
Today is D day... any news?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Hellbringer616 on 2012-07-12 19:53:07
Felix! Thought you were dead :D
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-12 20:52:42
I never understood the hate FF7 got. While it's by no means the best game in the series (a spot reserved for IV and its masterful storytelling), it's certainly one of the better ones. But then, I suppose most of the haters are people who think 6 is the best game in the series, because they think Kefka is a brilliant villain because Square forgot to give him (or pretty much anyone in the game) a real motive.

Pretty much all the hate I see is always about how unquestionbly superb FF6's story is and how "masterfully" told it is.

I wonder if it will come to steam eventually. I mean, there are entries for it for steam, there has to be SOME reason they are there.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-12 21:40:00
Pretty much all the hate I see is always about how unquestionbly superb FF6's story is and how "masterfully" told it is.
Same here. I see a tiny bit from the rest of the internet, but the vast majority of FF7 hate seems to come from people who idolize Kefka.

I wonder if it will come to steam eventually. I mean, there are entries for it for steam, there has to be SOME reason they are there.
It could be that plans changed, or maybe they intend this to be a timed exclusive. The Steam registry entry (http://cdr.thebronasium.com/app/39140) hasn't been updated since December, so I'm gonna guess the former.
Title: Re: Final Fantasy VII Rerelease thread
Post by: LeonhartGR on 2012-07-12 22:44:27
I will be sponsoring the whole "re_make" project including the qhimm personnel, when I win the lottery just to avoid pronouncing the word "re-release" (even mentally) until it's final release... And this time I'm serious...
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-07-13 03:20:16
Be kewl if they add some sort of new game+ or difficulty mod. It goes hand in hand with the achievements and character booster. It wouldn't really take much aether... sith did it all by himself. Heck there already going to have to fix all the stat bugs, why not go the little extra mile.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-13 05:28:14
It wouldn't really take much aether... sith did it all by himself.
Sith did it... sort of. Young Cloud/Sephiroth take the slots in save data of Cait Sith and Vincent. They would need to add two more slots in order to compensate for the save damage.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-07-13 09:33:55
most people i meet hate both ff7 and ff6 equally
it probably depends on how thick your nostalgia goggles are
you will find haters for anything if you go to thr right places
and personally, i think a few people here are pretty damn biased themselves, even without realizing it
Title: Re: Final Fantasy VII Rerelease thread
Post by: LeonhartGR on 2012-07-13 12:01:08
most people i meet hate both ff7 and ff6 equally

How can someone hate ff7... There are so many right messages (ecological, friendship, love etc...) it's like hating a nice book because it doesn't have picture in it...
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-13 12:38:18
Be kewl if they add some sort of new game+ or difficulty mod. It goes hand in hand with the achievements and character booster. It wouldn't really take much aether... sith did it all by himself. Heck there already going to have to fix all the stat bugs, why not go the little extra mile.

Hardcore mods are a lot more involving than you think.  I see a great shock for you when you find out the PC version is exactly the same as the usual one with very slight improvements which Aali has already far surpassed.  8-)  We will see, but I think people are asking a mighty mighty lot if they are expecting anything other than cash in.
Title: Re: Final Fantasy VII Rerelease thread
Post by: obesebear on 2012-07-13 14:35:24
Hardcore mods are a lot more involving than you think.  I see a great shock for you when you find out the PC version is exactly the same as the usual one with very slight improvements which Aali has already far surpassed.  8-)  We will see, but I think people are asking a mighty mighty lot if they are expecting anything other than cash in.
If the rerelease doesn't offer more than what we already do here, I hope it doesn't spell bad news for us...
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-13 15:51:32
Hardcore mods are a lot more involving than you think.  I see a great shock for you when you find out the PC version is exactly the same as the usual one with very slight improvements which Aali has already far surpassed.  8-)  We will see, but I think people are asking a mighty mighty lot if they are expecting anything other than cash in.
Considering the old PC version has some pretty serious problems on modern machines (and is getting tougher and tougher to find legally) it's hard to blame them. A cash in though it may be, this is still better than not re-releasing it.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-13 16:06:09
I am blindly hoping that the code for the submarine minigame is restored to how it should be (even though I have made it work pretty good anyway) and that battles are 60fps etc..  and that FMV are 640*448 higher quality with better codec.

But what I expect is a less buggy windows 7 compatible PC version... with the same graphics and frame rates as the original PC.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-13 17:22:26
and that FMV are 640*448 higher quality with better codec.
If the trailer is anything to go by, the FMVs have definitely been replaced. They'd be downright stupid to still require TrueMotion in this day and age, and that's not an expensive or difficult thing to change.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-13 17:46:29
Well as I say, the trailer proves nothing.  That might just be a trailer than you and I could make and not reflective of the game .  I agree they'd be stupid to keep the old codec and quality but whether they are using higher rendered fmv... I find doubtful.  Most likely going to be reencoded upscaled PSX ones...
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-13 17:51:00
Well as I say, the trailer proves nothing.  That might just be a trailer than you and I could make and not reflective of the game .  I agree they'd be stupid to keep the old codec and quality but whether they are using higher rendered fmv... I find doubtful.  Most likely going to be reencoded upscaled PSX ones...
Oh, rerendered? They probably don't have the original assets with which to do that. But re-encoded upscaled PSX is still an improvement on what the old PC version has, especially depending on how they upscale it. Since they have render farms and stuff, they could probably use a more advanced method that we simply do not have the resources for.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-13 17:54:06
It will be interesting to see just what they have done, but if they leave the original FMV, I will have to literally piss my pants.
Title: Re: Final Fantasy VII Rerelease thread
Post by: ajthedj747 on 2012-07-13 20:13:17
It will be interesting to see just what they have done, but if they leave the original FMV, I will have to literally piss my pants.
I may do the same; I feel this release from their site may take many months of patience from all of us.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-13 21:05:18
I wonder if they will filter the field screens in some way as well.

I mean, they can't just leave them like the PSX at 320 by whatever. It would make support for higher resolutions moot when you are running around in field screens since those backgrounds basically are the eye candy for the non-battle parts of the game, so having a higher res support won't mean jack shit except for the WM, battle, and minigames.
Title: Re: Final Fantasy VII Rerelease thread
Post by: savage-xp on 2012-07-13 21:20:26
http://finalfantasyviipc.com/en

Site updated.
Title: Re: Final Fantasy VII Rerelease thread
Post by: ajthedj747 on 2012-07-13 21:44:42
http://finalfantasyviipc.com/en (http://finalfantasyviipc.com/en)

Site updated.

Looks Nice.
(http://img17.imageshack.us/img17/3050/0001ht.png)
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-13 21:51:20
I wonder if they will filter the field screens in some way as well.

I mean, they can't just leave them like the PSX at 320 by whatever. It would make support for higher resolutions moot when you are running around in field screens since those backgrounds basically are the eye candy for the non-battle parts of the game, so having a higher res support won't mean jack shit except for the WM, battle, and minigames.

It depends.  We have 2 likely possibilities:

1.  This is a cash in.
2.  This is a laugh in your face cash in.

Number 1 may give us something to say "cool" about, whereas 2 won't.  It is not impossible that they have left the original graphics intact.  I can't wait to find out.  :mrgreen:
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-07-13 22:56:16
Quote
1.  This is a cash in.
2.  This is a laugh in your face cash in.
Yes Dan, we know your stance on this issue... Stop spamming everybody's posts with your cash in claims. Your lucky Qhimm's staff favors you because you would have atleast gotten a warning at this point for spamming the board with your cash in claims.

***
On topic I feel that they pretty much have to get this right a second time. There is only so much you can burn fans and damage your brand before it really effects the bottom line. IF they fail this it will be unlikely the company as a whole would be trusted with another release of any PC final fantasy. However, if they succeed they will renew interest in there FF brand and will likely redo FF8 as well. (If all goes well)

Me am not so pessimistic as to dismiss any version of FF7 without first knowing anything about the game. Oh! and half of the FF games were unveiled with only pre-rendered movies, no game play. In some cases only a music video.

http://www.youtube.com/watch?v=KrRJo5oWLQg                                                  (FF13-2)
http://www.youtube.com/watch?v=CrXst3qIluI                                                       (FFX) (2 second screen of gameplay kinda)
http://www.youtube.com/watch?v=N7XgGV1ZJK0&feature=related                        (FF8)
http://www.youtube.com/watch?v=Ru9zzFEdGWk                                                   (FF7)
http://www.youtube.com/watch?v=xmt_gdJwDZA&feature=related                        (FF13 Versus) Not the original but the best one... they are all pre-rendered.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-13 23:03:16
I take this post back.  I have nothing more to say to you except grow up.  We all repeat ourselves and it is just as legitimate to have a negative opinion as it is to have a positive one.  Your posts claim to be open minded, but all they have shown us is a hack job trailer that any dope could have made.  There are no facts here except with the way Enix is these days, a cash in is far more likely.

When it does come out and my opinion (rather observation) is vindicated, I hope you will have the balls to come back here and accept it that you were naive.  Enix are thriving on it.  I hope they do add something to this PC version, I hope higher quality backgrounds and FMV's are used and not just upscales.  I do.  It would be great.  But something rivalling Felix's world map?  Haha, keep dreaming.  Enix has been more about money for a long time.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-07-13 23:22:30
Thanks for that meaningful post of 'cash in' yet again. Thanks for also pointing out that I need to grow up, very constructive there. BTW all of those (even the FF7 commercial) is official. thanks for spamming... again.
Title: Re: Final Fantasy VII Rerelease thread
Post by: sl1982 on 2012-07-13 23:32:08
Of course it is a cash in. With all the major demand still for ff7 discs they would be retarded not to re-release this. It is just good business sense. Businesses are designed to make money. Anything ff7 related basically prints them cash, even if they do not touch the graphics at all, which I expect they will not do.
Title: Re: Final Fantasy VII Rerelease thread
Post by: PitBrat on 2012-07-13 23:36:27
They re-released FFIV last year and left it pretty much untouched.

They'd probably generate more outrage by modifying FFVII.
The fans already love the original.

It would be nice to see an official English language release of the original FFIII.
They could really polish that one up and bring it to a whole new audience.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-13 23:47:31
They re-released FFIV last year and left it pretty much untouched.
The PSP version? I hope you're referring to the story. All the art and music assets were completely remade.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-14 01:34:26
Those FF7 and FF8 TV commercials always made me lol.

"If he succeeds....You survive....If he fails....YOU! Can always hit the reset button."

"To succeed He'll need intelligence...strength....courage! You, on the other hand will need a playstation, and lots and lots of free time."

Gotta love square and their advertising technique of not showing a single bit of gameplay
Title: Re: Final Fantasy VII Rerelease thread
Post by: Terid__K on 2012-07-14 16:33:20
If they were going to remaster anything, it would be for a console release. Since this is a PC exclusive release (as far as we know), don't expect anything other than compatibility with newer hardware (and some online features as an excuse to add DRM).


Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-14 16:38:03
Ah, logic at last.
Title: Re: Final Fantasy VII Rerelease thread
Post by: LeonhartGR on 2012-07-15 10:01:07
The PSP version? I hope you're referring to the story. All the art and music assets were completely remade.

I walkedthrough that a bit it was lovely!
Title: Re: Final Fantasy VII Rerelease thread
Post by: BesideTheVoid on 2012-07-15 13:09:46
. . . on some levels even taught me how to read
. . .  from what iv gathered in lamens terms their saying buy our games or were not giving you what you want. . .
I  can tell FF7 taught you how to read...this should be: "from what I've gathered, in layman's terms, they're saying buy our games or we're not giving you what you want." "This guy are sick."  LOL sorry I couldn't resist.
Anyone understand this??
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-07-15 17:44:56
Well yeah, he learned to read from a game with various translation issues. :P
Title: Re: Final Fantasy VII Rerelease thread
Post by: KaidenJames on 2012-07-15 20:22:52
Well yeah, he learned to read from a game with various translation issues. :P

Hahaha.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-15 20:34:00
various?  I think you are being generous.  I'd say myriad.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Vgr on 2012-07-15 20:58:51
About one error per existing Japanese letter.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Opine on 2012-07-16 19:52:09
I hope the Cloud Saves feature works in the Battle Square.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-16 21:07:44
That would defeat the purpose of it

And the cloud save feature is just the term to identify the fact that we can load the saves from any computer - since they are uploaded to the "cloud" and the info is stored on your account, it doesn't necessarily mean we can save at any time.

lol

Quote
Minimum System Requirements:

Microsoft Windows XP/Vista/7 (32/64-bit) • 2GHz Processor or faster • 1GB RAM •
DirectX 9-compatible graphic card

Bit steep for a port of a game more then a decade old
Title: Re: Final Fantasy VII Rerelease thread
Post by: Lion on 2012-07-17 00:03:04
what is the character booster? a way to sell stats to people for easy cash?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Opine on 2012-07-17 00:25:51
And the cloud save feature is just the term to identify the fact that we can load the saves from any computer - since they are uploaded to the "cloud" and the info is stored on your account, it doesn't necessarily mean we can save at any time.
Oh, right. Like cloud computing. Ugh, my dreams of battle square glory are shattered.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Masamune on 2012-07-17 01:06:16
what is the character booster? a way to sell stats to people for easy cash?

"With the Character Booster you can increase your HP, MP and Gil levels to their maximum,"

It's an official way of cheating.

Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-17 02:03:40
what is the character booster? a way to sell stats to people for easy cash?

It is a trainer... basically.
Title: Re: Final Fantasy VII Rerelease thread
Post by: LeonhartGR on 2012-07-17 02:16:12
It is a trainer... basically.

I can imagine this more of like an option basically... :|
Title: Re: Final Fantasy VII Rerelease thread
Post by: jeffdamann on 2012-07-17 04:21:52
But imagine if they sold the character booster, charging you some figure like 5$

They could even take it to outlandish levels and sell Equipment, Materia, AP., EXP, stat boosts, etc for a fee.

Then I would agree that this is a blatant cash-in.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-17 04:44:43
It is already a cash in, the only question is, how much of one ;)
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-17 05:02:49
I would really like to know why this version's MINIMUM requirements are a gig of ram? Maybe a highly obtrusive DRM problem that fucks with your system and eats your ram usage as you play?
Title: Re: Final Fantasy VII Rerelease thread
Post by: dkma841 on 2012-07-17 12:11:23
Erm this game wouldn't need character booster as the original game mode is not that hard unless they tweaked enemies or put some hardcore mods then maybe
Title: Re: Final Fantasy VII Rerelease thread
Post by: obesebear on 2012-07-17 13:57:40
I would really like to know why this version's MINIMUM requirements are a gig of ram? Maybe a highly obtrusive DRM problem that fucks with your system and eats your ram usage as you play?
I would assume it's because those are the minimum requirements to even install Vista or 7.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Bosola on 2012-07-17 15:08:32
It is a trainer... basically.

What I'm wondering is how achievements will work. Could the game be run alongside an executable that monitors FF7's address locations? So long as you could locate the addresses of story flags, time data and player stats, you could build quite a variety of achievements.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Lion on 2012-07-17 19:26:51
according to the ffwiki you pay money to get stats/gil.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-17 20:06:49
according to the ffwiki you pay money to get stats/gil.
They're not always the most reliable source. Speculation ends up on that wiki a lot.
Title: Re: Final Fantasy VII Rerelease thread
Post by: jeffdamann on 2012-07-17 21:10:31
according to the ffwiki you pay money to get stats/gil.


If this holds any truth, remember, I called it.


Look on the website, and scroll down to the media files. Bring up the picture of Cid sitting on the tiny bronco looking at rocket town. That picture looks NICE, if this wasnt just thrown together to look like that, and is actually in game, it would be a huge impovement.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-17 21:21:33
If it is the one I am thinking of it has been around 10 years.  It is an official artwork in high resolution.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BesideTheVoid on 2012-07-18 12:27:09
The artwork is the exact artwork from the Final Fantasy VII PC 1998 Installer.  I actually still have these pics on my hard drive, which I ripped with PrintScreen.  As for the game's actual quality, I wish they would make the backgrounds in 3D but I doubt that will happen, unless they still have the 3D models.  Many people doubted the sourcecode even still existed, but it must exist if they could make it use DirectX 9 (if it actually is still DirectX 5 and just uses the DirectX 9 wrapper functions like other DirectX 5 games that would be lame beyond reason).  The other things could be accomplished without editing the sourcecode--achievements & booster could technically be programmed as a separate app that uses the save slot files from the game. 

To sell the game to existing ff7 fans (the main customers) I think they will need: mp3 music, bicubic background resize, battle models for field (Cloud's face shouldn't look like [òó]), custom&improved default keys (& for minigames/codes instead of [switch] etc, also show key or gamepad button by it depending on input mode), highres font, transparent boxes, & widescreen.

To really do it right and keep up with the market they also need: Remastered sound like trailer, bicubic texture & sprite scaling, optional transparent dialog boxes with thin/invisible border, stencil shadows using walkmesh & official mod support using folder structure & ff7_opengl.cfg structure from Aali's Custom OpenGL driver.  Minigames & Battle Swirl should work correctly run at correct framerate like in fan-made MinigamesPatch.  Also, Aerith better not say "This guy are sick."

If it requires 2.0 GHz then it probably has widescreen resolutions.  Let's hope they're not just making the game seem better by requiring 2.0 GHz--as for the other requirements, it makes sense to require 1GB of RAM, because Windows XP basically needs 1GB to do anything properly considering how much RAM Windows itself takes, plus printer drivers and other System Tray apps.  So basically, even Microsoft Word requires 1GB of RAM.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-18 16:12:30
Shouldn't that be recommended specs then? Because minimum reqs a lot of the time indicate how much resources the game will use even on the lowest possible settings (in FF7 there are none)

If they still use MIDI music, and even worse, if they don't include a soundfont with samples that at least makes it sound like the PSFs, that would be laughable, and worse then a regular cash in

On the other hand, if they do infact have the PSX music working it would be nice to have a PC version where the music works flawlessly without an external program. As awesome as FF7Music is, sometimes I feel weird having that window running in the bg (I have gotten used to it, but still)

Ideally, we'd be able to use FF7music if we want remixes, and the normal game would sound like it's supposed to.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-07-18 17:39:38
I forget where I read it but Square confirmed that there will be no Microtransactions in FF7 including the Character Booster...it's not going to cost money.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Roxas on 2012-07-19 03:11:03
Look on the website, and scroll down to the media files. Bring up the picture of Cid sitting on the tiny bronco looking at rocket town. That picture looks NICE, if this wasnt just thrown together to look like that, and is actually in game, it would be a huge impovement.

Saw those, and when we first saw the contents of the site, I was hoping "wallpaper" would be these various screens, but in a higher resolution (presuming the originals existed in a larger form).
Title: Re: Final Fantasy VII Rerelease thread
Post by: Valamyr on 2012-07-19 04:55:26
Aside from maybe upscaled FMVs and better compatibility with modern OSes, theres probably very little to see here.

I wonder if the mods here can be ported to this easily, and if not, whether the mod scene might as well just keep working on the old game...

I guess time will tell.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-19 05:24:27
Well if we can't mod the new one, I'm sure a lot of us here probably wouldn't buy it, and continue to mod regular FF7

Though if they took the easy route and used the original PC version as a base then there's probably a high chance we can easily transfer everything over to the new version.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Masamune on 2012-07-19 14:48:49
I forget where I read it but Square confirmed that there will be no Microtransactions in FF7 including the Character Booster...it's not going to cost money.

http://www.gamesradar.com/final-fantasy-vii-pc-will-not-have-microtransactions/
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-19 16:19:33
Well if we can't mod the new one, I'm sure a lot of us here probably wouldn't buy it, and continue to mod regular FF7

Though if they took the easy route and used the original PC version as a base then there's probably a high chance we can easily transfer everything over to the new version.
Even if they didn't, there's no way they can make it completely unmoddable. Data might end up using new formats, which would take time and work to reverse engineer and port our mods to the new version, but it's not impossible.

At most, they could put some sort of integrity check in. That could also be removed, but might come in the form of a crack, in which case we would not support it here.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-07-19 17:03:29
I feel like this thread is going in circles.  :P
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-19 17:50:37
It is likely I would have to redo the menu overhaul offsets...  A lot of work if it is all here there everywhere.  If they have added or taken anything from the exe.  I assume that will be the biggest stumbling block to existing mods.
Title: Re: Final Fantasy VII Rerelease thread
Post by: savage-xp on 2012-07-19 18:38:51
I would like side quest alá Chocographs.
Title: Re: Final Fantasy VII Rerelease thread
Post by: gjoerulv on 2012-07-19 19:10:55
I still have the cds for my FF7 from 97. I don't need this.

But I guess it kinda makes sense. Easy money, and finally an easier way of getting FF7 legally.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Vgr on 2012-07-21 18:40:23
But I guess it kinda makes sense. Easy money, and finally an easier way of getting FF7 legally.

That's the biggest issue nowadays with what the Internet has become. And as someone said (can't remember who) in this same thread, I give it 48 hours after release for it to be on file-sharing websites, already cracked.

On another note, if they're seeking this forum since long and want to release the mods as part of the game, I think DLPB's work will be proeminent. Also it would be nice to have gjoerulv's hardcore mode. But I'm just dreaming here, that isn't going to happen. Not by Square. Not by what it has became today. They'll sell it for what they sell the new games today and may even make more people hate it... because they don't actually want to play it. Stop the f*cking graphics, go for real games. Don't make a game for money, make a game BECAUSE YOU WANT IT.

I prefer any FFs prior to FFXI (which shouldn't be called like that) to anything else, mostly. People who claim FFXIII is better than FFVII when they only played the former only makes me want to punch them, hard. Same goes for the opposite, though. *cough*DLPB*cough* FFXIII is not *bad*, it's just not as good as FF7. But now I'm getting away from the topic.

TL;DR: This is just a re-release.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-21 19:10:31
They'll sell it for what they sell the new games today
No way. Not when the same game is on PSN for ten bucks. Not unless they don't wanna actually make any sales.

People who claim FFXIII is better than FFVII when they only played the former only makes me want to punch them, hard.
Has anybody claimed this, ever, at all?

Same goes for the opposite, though. *cough*DLPB*cough*
Now now, let's not be trying to start drama on purpose. I disagree with his opinion on the game as well (I don't think it's great, but I don't think it's as horrible as it's made out to be), but that's no reason to bring it up when it wasn't the topic at hand, and certainly no reason to say you wanna punch him. Keep it civil.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-21 20:16:45
FFXIII is not *bad*, it's just not as good as FF7. But now I'm getting away from the topic.


As a FF game, which is what I would buy it for (why else would I be buying XIII for?), it is way below par.  Its story is childish and basic, it is barely even a jrpg.  Not going down all this again, but the argument "It was a good game, so don't criticise it for being a poor FF" doesn't wash with me.  And I don't think it was even a good game.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Fischkopf on 2012-07-22 16:49:43
I forget where I read it but Square confirmed that there will be no Microtransactions in FF7 including the Character Booster...it's not going to cost money.

Of course it isn't, cause it's ridiculous.

What kind of idiot would pay real money for ingame items for a 15 year old game. ::)
Title: Re: Final Fantasy VII Rerelease thread
Post by: ajthedj747 on 2012-07-22 18:49:11
Of course it isn't, cause it's ridiculous.

What kind of idiot would pay real money for ingame items for a 15 year old game. :roll:
I would pay for in-game items. The money would go to Square-Enix or making it possible to have new optional downloadable content, such as third person camera angles of the party leader on the field.  8-)
Title: Re: Final Fantasy VII Rerelease thread
Post by: youknowiknow778 on 2012-07-23 14:49:16
If it comes with 60 fps battles and FMVs that would be great! But we all know better.

 The only hopes I have for this is that maybe it would be easier for the modders to work with. Maybe it would come with a new structure that could make previously impossible things possible.

But knowing how Squenix works it will most likely be the exact opposite.

I personally have had more issues with the FF8 port so if they re released that I would totally buy that. I cannot for the life of me seem to get the music working again!
Title: Re: Final Fantasy VII Rerelease thread
Post by: refoopseman on 2012-07-23 23:29:15
Square Enix will release the PC version that is compatible with windows vista and 7 with a new installer, something like the Ultima Edition. They will probably change the ff7 config to add it as an option in game. Also the resolution will be increased from 640x480 to perhaps 1600x900. They will smooth out the field backgrounds and fmvs. Also fix the errors of the previous pc versions (vincent aerith death animation glitch, weapon fmv error, snowboard game frame rate). Also the file saves will be uploaded to a server so you don't have to worry about having your save files lost or corrupt. Music will be updated from midi to mp3.

My opinion is FFVII bootleg is better than this. So dont buy it when it comes out.

The same thing will happen for FF8 too.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-23 23:45:18
The funniest thing is that the same people asking why a remake of VII isn't happening but a rerelease is, are probably the same people who will go out and buy this PC rerelease.  Square don't need to do anything now.  They are living on the name and logo.
Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-07-24 01:11:53
The funniest thing is that the same people asking why a remake of VII isn't happening but a rerelease is, are probably the same people who will go out and buy this PC rerelease.  Square don't need to do anything now.  They are living on the name and logo.

I somewhat assume the same but at least they are supporting the company by making the purchase. I have been somewhat overwhelmed by how many comments and PMs I get on YT asking where they can torrent the game with the mods installed. Not only do they want the game for free, but they are too lazy to research and install the mods themselves.

When the re-release was announced, I was questioned whether it could be modded. I actually hope it won't be, regardless of whether it actually can be, because I'm sure people will be searching for a modded torrent of it  :-\
Title: Re: Final Fantasy VII Rerelease thread
Post by: savage-xp on 2012-07-24 16:59:51
A week passed and no pics, so they must have something to hide...
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-07-24 17:35:09
Or not. They're just lazy.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-07-24 17:40:04
Why do they need pre-release pics? AvP Classic 2000 was a rerelease for modern OSes way back when AvP 2010 came out and they didn't have any pics of it until it actually was released. Even if they change stuff, there's not enough people who would look at it and notice the differences to warrant shots.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-07-24 18:13:01
Quote
AvP Classic 2000 was a rerelease for modern OSes way back when AvP 2010
Well that's AvP not Square :P To be fair Square has always released in game pics of every-single-project they work on. It's strange that this is 'coming soon' yet nothing.
Title: Re: Final Fantasy VII Rerelease thread
Post by: savage-xp on 2012-07-24 22:06:44
or they read this forum: " Ah darn it! They discovery our plain!, must release a proper update, if so, they will complain a lot"
Title: Re: Final Fantasy VII Rerelease thread
Post by: BesideTheVoid on 2012-07-25 19:58:42
I feel like this thread is going in circles.  :P

The reason I rant is...

or they read this forum: " Ah darn it! They discovery our plain!, must release a proper update, if so, they will complain a lot"

(that maybe they are listening).  Regardless, we'll always have mods for the 1998 PC discs (which I still have from then), so if they fail to make it worth buying its on them.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Fischkopf on 2012-07-25 20:56:26
I would pay for in-game items. The money would go to Square-Enix and Steam for making it possible to have new optional downloadable content, such as third person camera angles of the party leader on the field.  8-)

Square Enix will release the PC version that is compatible with windows vista and 7 with a new installer, something like the Ultima Edition. They will probably change the ff7 config to add it as an option in game. Also the resolution will be increased from 640x480 to perhaps 1600x900. They will smooth out the field backgrounds and fmvs. Also fix the errors of the previous pc versions (vincent aerith death animation glitch, weapon fmv error, snowboard game frame rate). Also the file saves will be uploaded to a server so you don't have to worry about having your save files lost or corrupt. Music will be updated from midi to mp3.

My opinion is FFVII bootleg is better than this. So dont buy it when it comes out.

The same thing will happen for FF8 too.
:roll:

You people are way too overconfident, They're very likely not gonna change anything, they will just make it compatible with XP/Vista/7 and add a protection against modding and that's it. Higher res, smoothed backgrounds and FMVs, maybe in your dreams...   :|

@ajthedj747

And guess what, that "new downloadable content" will cost money again, if they even decide to do such thing.

It is incredible how easy people can be ripped off by large game companies in this day and age...I never bought any DLC for any game that i own. To me it's just a rip-off in most cases. Some ppl just have too much money to spend i guess.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mayoo on 2012-07-31 16:27:17
No way. Not when the same game is on PSN for ten bucks. Not unless they don't wanna actually make any sales.

They recently released FF3 on Android for 15.99$ ... I hope nothing less than 20$ for the game.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-07-31 18:14:34
They recently released FF3 on Android for 15.99$ ... I hope nothing less than 20$ for the game.
The difference is, the Android version was a port of a full remake the game got on the DS, complete with entirely new assets, etc. And the DS version still sells new for $16.94 on Amazon, so the Android price is on par with what was already on the market. This isn't a re-release of something from 1998, this is another version of something that still sells retail.

In Final Fantasy VII's case, there is no evidence that the re-release will have any new content of any sort, beyond some filtered videos and an improved engine. At it's core, this is the same game as what's selling on PSN for ten bucks, so it'd be lunacy to charge twice that for what's essentially the same thing.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mayoo on 2012-07-31 19:03:36
This is all true. I didn't look at the hole picture.

So yeah, in that case I do believe that it will be for around 10$. If they do change some graphics or anything major, which I highly doubt, they might ask more.

Maybe they will do modifications like CTDS... hahahahahaha nah Square knows that they could sell a toaster branded FFVII and still make millions, why work on an already selling success product?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-07-31 21:23:38
They'll charge too much for it initially, find sales medicore and then lower it by 5 bucks and maybe throw in some worthless gimmick.
squarenix in charge of not fucking up? HAAAHHAHA.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-07-31 21:31:54
They'll charge too much for it initially, find sales medicore and then lower it by 5 bucks and maybe throw in some worthless gimmick.
squarenix in charge of not fucking up? HAAAHHAHA.

Judging by the reaction I am seeing on forums, with the "WOW!" responses, that will be what happens.  People will buy anything now.  I am putting a small amount of blind hope to 1 side for high res vids or backgrounds.  The reality is, it will be the same game.
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-07-31 21:41:05
im curious about achievments and thats about iy
Title: Re: Final Fantasy VII Rerelease thread
Post by: PitBrat on 2012-08-01 00:50:09
Heck, they're not even Steam achievements. 
Did you play with lock blocks when you were little? @,@
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-01 01:00:32
no idea what they are. I feel like the people that are going to buy the rerelease already know the game. what achievments could they possible come up with besides story line. like find yuffie, vincent, kill all weapons, all limit breaks, all ultimate weapons and so on. its all stuff i do by default. i even make it a point to master the 4 enemy skill materia even though i find them pointless. theres nothing real they can do.
Title: Re: Final Fantasy VII Rerelease thread
Post by: gjoerulv on 2012-08-01 21:47:42
In other words: Just as pointless as achievements in other games.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Travis on 2012-08-01 22:10:53
I might buy this because I'm sick of the work it takes to mod the game. My discs are also starting to get aged wear. I know ISO's would be the answer, but whatever.

I'm thinking of just buying this and be done with modding FF7 for good.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-01 23:14:37
you do realize that a modded game will still be 100 times superior to this re-release
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-01 23:26:27
I might buy this because I'm sick of the work it takes to mod the game. My discs are also starting to get aged wear. I know ISO's would be the answer, but whatever.

I'm thinking of just buying this and be done with modding FF7 for good.

Depends what you are modding....  I have had no issue modding the game and only use my own installers for menu (+ extras), models and FMV.

Remix has severe issues, Hardcore mod may have a few, there are some niggles here and there with aalis driver, but generally speaking, it is pretty straight forward.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-01 23:52:23
I might buy this because I'm sick of the work it takes to mod the game. My discs are also starting to get aged wear. I know ISO's would be the answer, but whatever.

I'm thinking of just buying this and be done with modding FF7 for good.

 ???

I'm sorry, but what

While your discs are in > Download and Open Daemon tools LITE > Click Make disc image.

You'd be done in less than five minutes.
Title: Re: Final Fantasy VII Rerelease thread
Post by: PitBrat on 2012-08-02 00:18:59
This tutorial gives detailed instructions on how to backup the game.


Tutorial - Protect your game discs              Alzatar         Backups and Virtual Drives              Qhimm (http://forums.qhimm.com/index.php?topic=12564.msg174651#msg174651)


If they take much longer on the rerelease, the 25th anniversary of FF7 will be over!
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-02 00:41:31
???

I'm sorry, but what

While your discs are in > Download and Open Daemon tools LITE > Click Make disc image.

You'd be done in less than five minutes.

mounting the disk, installing it ( taking into consideration to type in a custom path ) and going to the folder, all in all, takes on a mediocre pc about 2 minutes. literally.
Title: Re: Final Fantasy VII Rerelease thread
Post by: jeffdamann on 2012-08-02 01:09:08
In my opinion, they MUST be doing something more than Just Cloud Saves, Char. Booster, and Achievements .

Why would they announce this, and generate all this hype, for basically a direct re-release of a 15 year old game.
There must be something more to it than that, I just dont see them employing a strategy like this to generate sales.

If all they wanted to do is a re-release, I think they would have just finished it and released it, and we may have heard about it a week before release or so.

I dont know though, these are just my thoughts on the subject.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-02 01:38:23
Keep in mind, this isn't Valve or ID or anything like that. This is Square-Enix we're talking about here.

It's funny thinking about it, a company like Bethesda takes their classic games on their 10th and 15th anniversary with much more content and gameplay then most games in existence and releases them for free, and square seems perfectly content with charging us for games most of us have already had at some point or another, and the actual improvements, if any will probably be minimal at best.

If they go as far as to redo the backgrounds I would literally shit my pants, and maybe even have some renewed faith in squeenix.
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-02 01:57:28
if a mod is good and legitimate bethesda even pays modders for their mods to put it in dlc. i cant imagine anything like that happening from square
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-02 02:09:02
In my opinion, they MUST be doing something more than Just Cloud Saves, Char. Booster, and Achievements .

Why would they announce this, and generate all this hype, for basically a direct re-release of a 15 year old game.

Because they can make loads of money out of it.  Rerelease or not.  They are releasing it again only because of Windows 7 and compatibility issues and to make money.  Simple.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-08-02 23:27:44
Because they can make loads of money out of it.  Rerelease or not.  They are releasing it again only because of Windows 7 and compatibility issues and to make money.  Simple.
Keep in mind FFVII Re-Release has been announced at Gammescom 2012 as a major showing. Everything a company does is for profit, but to show the game at a main even like this means they are putting some effort into it.


It would also help the people of Qhimm if you cited where you are getting these 'facts' from. I mean... they must be facts, after all you have replied negatively just in this thread alone 34 times... You must have a pretty solid source to come up with that summarization after just one video.



Title: Re: Final Fantasy VII Rerelease thread
Post by: Tekkie.X on 2012-08-02 23:50:09
Because that's what they're most likely doing, tarting up the original version with some cheevos, modern OS/hardware support and a dumb EZ mode button.

It's similar to what every other company making an HD version of a game is basically doing, making it run at 720 or 1080, maybe update the GUI(MGS:HD did this) and slap achievements on it, quick fix for a quick buck.


If what they show at Gamescom says otherwise then I'll eat my virtual hat.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-02 23:59:19
When you consider that the vast majority of the fanbase has only played the PlayStation version, is unaware of the modding community for the PC version, and may not even know the PC version exists... higher res and achievements are actually kinda significant to people. Remember, what's unimpressive to us isn't necessarily unimpressive to someone who's never seen the game run at more than 240p.

That being said, I am a bit disappointed, because this means it won't possibly be released before Gamescom. That's at least two more weeks.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-03 00:06:35
Keep in mind FFVII Re-Release has been announced at Gammescom 2012 as a major showing. Everything a company does is for profit, but to show the game at a main even like this means they are putting some effort into it.


It would also help the people of Qhimm if you cited where you are getting these 'facts' from. I mean... they must be facts, after all you have replied negatively just in this thread alone 34 times... You must have a pretty solid source to come up with that summarization after just one video.

People keep asking the same question, they get the same answer.  Also, congrats, you just got put on ignore.  Have a nice day  ;D  Common sense and overwhelming logic are pretty good reasons for believing this is exactly what I have said it is, and as you can see, there are a few people here (majority) who agree.  I guess they need to cite facts too, for what is blatantly obvious to those with an ounce of sense.  8)  You don't have any "facts" that it is anything else, yet you choose to attack those who don't agree with your deluded opinion that Enix suddenly want to care about fanbase (given they have laughed at them for the best part of a decade).  Or, more likely, you are just trolling.  Or both. 

I don't care, since I won't be reading any more of your posts.  If you are having trouble accepting my opinions, I suggest you add me to ignore.  Harmony all round.  Anyway, why do you care?  You are continually slagging off PC version and the mods. 
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-03 01:30:38
Or, more likely, you are just trolling.
Having an opinion that differs from yours isn't trolling. Get over yourself.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-08-03 01:32:28
Quote
I don't care

Quote
Anyway, why do you care?
Only you could say completely different statements in a single post. =/


Quote
People keep asking the same question, they get the same answer.
I have re-read all posts in this thread, there was no question posted that warrants now 36  posts saying the same message. I asked for you to show my facts, you have none. In other forums this would be considered spam. Actually it would have been considered spam 30 posts ago. I don't even know what this is...


I do not appreciate being called a senseless troll because I ask you where are you getting this from. Anybody that can summarize a whole game based on a teaser trailer is the opposite of fact.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-03 01:38:44
Having an opinion that differs from yours isn't trolling. Get over yourself.

I had a feeling you'd come in protecting her, but I think it is quite obvious what she (if she is a she, which I seriously doubt) is up to, given the way she presents her arguments, aiming them at me (continually), as well as pestering me in IRC like a complete idiot.  As I said, it will be falling on deaf ears in future (as she is on ignore), like asking you to do something about trolling falls on deaf ears.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-08-03 02:29:32
Quote
a complete idiot
Yet another insult... by my count that 2. Yes I'm keeping track. I don't know how someone can get away with so much yet point the finger. I have never insulted you, guess that makes me the bigger person.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-03 03:09:03
Imagine some of the stuff they show off at gamescom as new turned out to be mods from here :P

Seriously though, if they show off any visual improvements besides a choice of resolution, I would actually be impressed. Hell even if they just did an HD UI, still shows hope for them as a company.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-03 04:00:01
Re-Releasing games? Check.
Serious effort put into it to justify the additional monetary gain? Check.
One thing cannot happen with another? Double Check.

If his assumptions and fact treating that there will be nothing of value in the re-release are in need of proof, SO ARE YOURS Mako.
In favor of his argument speak past events and direction of the company.
In favor of yours? That it happens to be shown at a convention that's not exactly a mass media promotion like E3
And no, you'd be the bigger person if you would stop arguing with him like a little kid. Ignore him, as he did you. Right now you're just embarassing yourself.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-08-03 06:03:48
Quote
If his assumptions and fact treating that there will be nothing of value in the re-release are in need of proof, SO ARE YOURS Mako.
I make no claim to anything besides I need more info then a teaser video. I have no argument to present. I stated what I would like. So pretty much 2/3rds of you Me vs Him is null.

Quote
And no, you'd be the bigger person if you would stop arguing with him like a little kid.
Arguing and asking for facts is two separate yet completely different things.  Mako's Fun Fact: Did you know DLPB has put me on ignore six times in the past. Only risk of embarrassing myself would happen if I reduced myself to name calling to prove my point. (if I had one) That or jump in a thread and claim I have a side and tell another what 'side' they are on without reading or understanding the posts.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-03 07:25:38
So you're accusing me of not reading posts / understanding them?
I love people like you, trying to pass themselves off as better and more mature than they actually are. All they really do is cleverly mask their instigation with neutral looking words.
You do know you're instigating arguments here, yes?

Also, you automatically make an opposite claim if you go about questioning his. So 2/3 of your post is null.
Welcome to arguments.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-08-03 08:09:26
Quote
Also, you automatically make an opposite claim if you go about questioning his.
No, standing against someone does not mean I 'pick' and side. I would just like to hear more before I jump to any conclusions. This is a neutral stance on the issue.


Quote
I love people like you, trying to pass themselves off as better and more mature than they actually are.
Never said any of that. I just said I don't have a stance and I wish Dan would stop the name calling. I wish you would to, it's beneath you.


Quote
All they really do is cleverly mask their instigation with neutral looking words.
There is no such thing as neutral looking words. They are ether neutral or not.  If a word looks neutral that's cause it is. Funny thing about words is they made up entirely of visual characters. Meaning how you interpret those visual characters is how you yourself were taught to interpret them. I suggest you re-interpret what I'm saying, without the name calling.


I cannot commit instigation if the person in question is not see able to see my posts.


I guess the positive out of all of this is "you love people like me" I'll take it where I can get it. =/ even if you are being un-kind.
Title: Re: Final Fantasy VII Rerelease thread
Post by: sl1982 on 2012-08-03 13:18:33
Enough of this. Mako, DLPB i suggest you both put each other on ignore as it is evident that you two will never get along. If I notice either one of you replying to the other person you are both going to get muted. All moderators are instructed to do the same. I dont have time to deal with this crap. Final warning.
Title: Re: Final Fantasy VII Rerelease thread
Post by: dkma841 on 2012-08-03 13:49:13
Enough of this. Mako, DLPB i suggest you both put each other on ignore as it is evident that you two will never get along. If I notice either one of you replying to the other person you are both going to get muted. All moderators are instructed to do the same. I dont have time to deal with this crap. Final warning.
Ah man :/ anyways i suggest other people aswell such as Kuugenthefox to stop attacking her she is doing nothing wrong except giving out opinions which i find interesting and agree with majority of the times as she always gives out really good points after all this is in the General Discussion section where you discuss.., this is a forum this stuff happens and is what makes it interesting :)
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-03 14:07:27
I'm gonna go ahead and add onto what sl1982 has said. This thread has gone off-topic enough, and this argument needs to end. I'm going to request that nobody continue it here, DLPB, Mako, or anyone else, in any form at all. That means no third parties taking sides, no flaming either direct or indirect, no "explaining" why you were right and the other person was wrong... If you have an issue with the way staff has handled this, take it up with us PRIVATELY. But there will be no more cluttering up this thread with arguing, no more flaming.

As for the original issue of how much the game was upgraded?, if any? I don't want to see any more speculation about this. We will hopefully learn more at Gamescom, but until then let's not claim to know one way or the other unless we can provide DIRECT proof (screenshots or video). eg we can safely assume the game will run at a higher resolution and have upscaled FMVs based on the trailer shown. We don't know if they've touched the framerate, the backgrounds, the models, or anything else. Guessing won't change that. Speculation will lead to arguments, and probably warnings, so don't do it.

edit: To clarify, it's fine to discuss what we've seen, and what we HOPE to see. My issue here is with speaking with unfounded certainty. "I hope it has X feature" is fine, "I know for a fact it will/won't because intuition" is not.
Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-08-03 14:58:22
I love Final Fantasy VII   ;D
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-03 15:31:42
Just read up.  Yes, she is on ignore and that's the end of it :)
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-03 17:53:18
I love Final Fantasy VII   ;D


AWWW YEEAAAHHH!
Title: Re: Final Fantasy VII Rerelease thread
Post by: GeekRichieUK on 2012-08-04 15:56:33
  They are releasing it again only because of Windows 7 and compatibility issues and to make money.  Simple.

They would get charged by Microsoft to release it on Windows 8 as part of their Metro-appstore too, so to them its now or never to milk the platform.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-04 16:01:51
They would get charged by Microsoft to release it on Windows 8 as part of their Metro-appstore too, so to them its now or never to milk the platform.
I don't think that's a huge factor, since they are releasing it in their own store anyway. It's not like Windows 8 *only* runs apps from their store, it's still got the classic desktop environment.

As an aside, it's not Metro anymore. (http://bits.blogs.nytimes.com/2012/08/03/microsoft-drops-metro-name-for-new-product-look/)
Title: Re: Final Fantasy VII Rerelease thread
Post by: neomonkeus on 2012-08-04 16:36:45
Just a point about classic desktop, apparently it be run as a separate app with metro still running in the background as metro is so ingrained in the system, pretty unfortunate really wasting cpu. Then again doesn't really bother me as I expected such things, they like to keep the theme going, avoid the in-between versions :P XP -> Vista -> 7 -> 8
Title: Re: Final Fantasy VII Rerelease thread
Post by: runeblade265 on 2012-08-05 02:24:24
http://store.na.square-enix.com/store/sqenixus/en_US/pd/productID.250845500#.UB7wM038vOx

12 bucks.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mendelevium on 2012-08-05 03:05:05
In the screenshots section, the background of the only field based screenshot seems highly pixelated, which is depressing. Not that I had high hopes for this though to begin with.

The battle screenshots seem sharper than usual, however.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-05 03:39:43
They chose some very odd resolutions for those screenshots. I play the *wtf* card.

Is it actually for sale? Or is this page a mistake? finalfantasyviipc.com still says "Coming Soon". I'm debating whether or not I should try to spend money on something that maybe won't let me download.

edit: It let me buy it, and I'm downloading now. I'll give a more thorough write-up once it finishes, but that may be a while since it's going slow. Not my connection either. I suspect they're server just can't take it.
Title: Re: Final Fantasy VII Rerelease thread
Post by: jeffdamann on 2012-08-05 04:05:46
NO I HATE YOU COVARR, I saw this and decided Id wait an hour or so to buy it, I come back and you have, and now the link throws an error.

No FF7PC Digital download for me:P
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-05 07:31:47
Guess what I found... OGG Music...

IT'S THE MIDI MUSIC CONVERTED TO OGG. THEY DIDN'T EVEN BOTHER TO RIP THE PSX MUSIC. But at least it should be easy to replace, since they also appear to be using vgmstream.

still examining the download. It does have a folder called "plugins" with a bunch of stuff, mostly just image libraries (for tiff, gif, ico, jpg, mng, and svg) and "shaders" with some pretty slick hlsl shaders called "pixel.hlsl" and "vert.hlsl" (hlsl implies it definitely uses direct3d). I won't post the content of the shaders, as I assume it's copyrighted. Also, uses lgps which extracted just fine, so a good number of our mods should still work, and others will need to be converted from png. No big deal.

More info as I find it.

edit: It uses securom. It also won't activate, which I assume is because it's not even supposed to be up. The download and purchase options are completely gone now.

edit: The old MIDIs are here too, as well as the soundfonts. Do any modern cards even support .sf2?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Kranmer on 2012-08-05 08:10:23
edit: It uses securom. It also won't activate, which I assume is because it's not even supposed to be up. The download and purchase options are completely gone now.
Damn, if its securom protected it will probably stop a few mods (things that alter the EXE like menu overhaul) so i guess we will have to either find some other way to edit it (i mean instead of editing the EXE maybe alter the memory address's while the game is running somehow).
Title: Re: Final Fantasy VII Rerelease thread
Post by: Dark_Ansem on 2012-08-05 08:15:23
Guess what I found... OGG Music...

IT'S THE MIDI MUSIC CONVERTED TO OGG. THEY DIDN'T EVEN BOTHER TO RIP THE PSX MUSIC. But at least it should be easy to replace, since they also appear to be using vgmstream.

still examining the download. It does have a folder called "plugins" with a bunch of stuff, mostly just image libraries (for tiff, gif, ico, jpg, mng, and svg) and "shaders" with some pretty slick hlsl shaders called "pixel.hlsl" and "vert.hlsl" (hlsl implies it definitely uses direct3d). I won't post the content of the shaders, as I assume it's copyrighted. Also, uses lgps which extracted just fine, so a good number of our mods should still work, and others will need to be converted from png. No big deal.

More info as I find it.

edit: It uses securom. It also won't activate, which I assume is because it's not even supposed to be up. The download and purchase options are completely gone now.

edit: The old MIDIs are here too, as well as the soundfonts. Do any modern cards even support .sf2?

I guess a FF7music update is required, after all. thanks for sharing your findings.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-05 08:56:31
So what's going on, is it released or what?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Dark_Ansem on 2012-08-05 09:01:47
I checked it and no, not even on the website.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-05 09:15:23
weird that they would allow people to download then pull it again?  But at least we an be fairly sure about the protection and what it is going to use.

Mods that use ff7.exe are pretty much finished with this particular version.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Kranmer on 2012-08-05 09:18:48
weird that they would allow people to download then pull it again?  But at least we an be fairly sure about the protection and what it is going to use.
Yeah i wonder if they put it on there by mistake so they took it down again fast, or maybe they realized the securom protection wouldn't allow people to activate and took it down till its fixed (i doubt this), i guess we will have to wait for official word to see what happened.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-05 10:31:35
also covarr since you likely now have a near complete PC version there, what about the field backgrounds?  Not touched at all or better?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Terid__K on 2012-08-05 13:03:07
What about the FMVs?

Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-05 13:27:38
Yeah, as far as I can tell, it was released by accident and then pulled. I got it just in time, for all that's worth considering it won't activate.

The FMVs are definitely upscaled. They look to have done a reasonable job with it, too. Not amazing, but better than some of the upscaling attempts I've seen. No clue why they used VP8 (http://en.wikipedia.org/wiki/VP8) though.

The backgrounds are the same. I suspect (but can't confirm, thanks to not really knowing hlsl) that they are upscaled in realtime via shader. Hard to say for sure, since I can't actually run the game.

I had issues with touphscript and hack7, but this is probably my own fault. Loveless opened flevel.lgp just fine. Can anyone point me to a field that is known to have a typo or other obvious translation goof in it so I can see if they fixed it?
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-05 13:32:26
I should be able to since I have been working on it all, there are 1 or 2 in there that are abysmal.  There was a problem with the "Watch my back to the end... partner" text with barrett and cait.  I remember the dialogue box being broken or some of the text being broken.  Look at original and see if that is the case.

I am not surprised they have upscaled or that they've prob done virtually same with the backgrounds.  I think that being the case we can safely assume that the rumours square lost/dismantled the original work is spot on.

edit.  I will try and find you a typo...
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-05 14:27:08
That's kinda nice that they have the upscaling done in-engine, but really? MIDIs converted to OGG? I mean on one hand it's good that the game uses OGGs since we can put the original/new songs in easily without an external program - but it doesn't even make sense that they would convert the midis.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-05 14:40:02
Also forgot to mention, there are five exe files: four for different languages, and one launcher. All of them are different from what we have (go figure, considering the drm), so mods like Menu Overhaul won't work without being rebuilt.

On that note, there seem to be files for English, German, Spanish, and French in here, including re-sub'd movies. I'm hoping that language switching will be a simple configuration item in the launcher, but I can't say for sure since I can't get past the activation screen.

I went ahead and did a side by side comparison of all the shaders, and even though they're in two different languages, and even though I don't know either language, they're obviously pretty similar, some of the same math is clearly being done, etc. I dunno if that's math that would need done anyway or not, though. More in-depth analysis can be saved for someone who understands this, once it's released.

There is a folder called xarch, filled with .fgt files. I have no clue what these are or what they do.
There is a font included, Sackers Gothic Std Square. It doesn't resemble any ff7 font, so I have no clue what it's for.
There are a few lgp files that I don't recognize, such as disc_us.lgp in the "cd" folder.

I'll take a deeper look in a few hours, when I have time to mess around with the lgps. I wish someone more technically inclined than me had gotten this, I'm really not the best for attempting to figure out what's changed here in many cases. :/

BloodShot: It *kinda* makes sense. This is still an improvement, since we won't have volume issues, and the engine is there to replace it with whatever we want. My guess is that somebody put those in as filler until proper OGGs were delivered, but that never happened. Y'know, poor intra-company communication and all that.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-05 14:46:11
I won't ever be getting this game or working on it tbh :)  I am happy with the PC version we have at the moment and in time I am sure it will also get ogg support.  I have already made the ogg installer (so people can use that with this download version if they wish).

It seems clear to me at the mo that there are no real benefits that would want me to change.  As predicted, upscaling seems to be the order of the day.  No chance for the limited benefits that I am redoing all this.  :mrgreen:
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-05 15:25:34
I'm actually curious to see the in-engine up-scaling vs the released packs on here, as well as not having to use FF7Music, as simple as it may be.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-05 15:45:14
I can't remember where the typo was...  there were a few of them too still remaining in PC.  I correct them sadly, not keep them  :D

Oh well!  You could always compare with an oiginal flevel with loveless or something.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mako on 2012-08-05 15:57:15
Quote
I'm actually curious to see the in-engine up-scaling vs the released packs on here, as well as not having to use FF7Music, as simple as it may be.
Yeah I'm still interested, albet a bit shaken. The shaders are a bit more advanced then anything found here. and depending on how the engine itself scales the image it might not need that much filtering. I'm also more interested in the bug fixes they implemented.


All-in-all they are packaged the same way, and the games shaders and plugin folders are out in the open. The game looks to be MORE moddable. =/
Title: Re: Final Fantasy VII Rerelease thread
Post by: Vehek on 2012-08-05 19:55:42
I had issues with touphscript and hack7, but this is probably my own fault. Loveless opened flevel.lgp just fine. Can anyone point me to a field that is known to have a typo or other obvious translation goof in it so I can see if they fixed it?
I remember a minor typo (well, a commonly confused word error) in one of the PC version lines: "It's you're fault for running around like that!" in Junon.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-05 23:30:25
They have added the current Square-Enix logo and ding before the eidos logo; it's in the same video file, so they probably didn't change any code to show it :P

Also, have some opening.avi, it's not looking half bad.
(http://img9.imageshack.us/img9/7411/openingavisnapshot00472.png)
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-06 00:33:12
Wow, pretty good.

Now we just need to see how the engine-upscaled field files look.

So how exactly did you get this again?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-06 00:38:48
They put it in their online store, and I bought it before they took it down. I can't play though, since it won't activate :(

see: http://www.joystiq.com/2012/08/05/final-fantasy-vii-pc-released-early-then-pulled/

edit for great justice: Pretty much the only thing that changed significantly in existing files was the exe. It's got some securom stuff added to the beginning, about 7MB of other stuff added to the end, but the middle is pretty much the same (albeit offset; add C00 to make old edits new again). The part of the exe that causes the chocobo crash is UNCHANGED, so if they fixed it, it's in the further data at the end. Assets (backgrounds, text) is all the same; if backgrounds have been upscaled, it's being done in realtime by the engine. Minigame LGPs are also the same. flevel.lgp has some minor changes (different checksum, at any rate), but I couldn't find them in loveless; it's by and large the same.

What we're looking at is, at least in basic concept, not too different from Aali's driver. It's the 1998 release with stuff tacked on, rather than cleanly integrated. It is handled very differently in some ways, though. Modified exe, loads a ton of DLLs (counted 29, but I think most of them are for SecuROM), uses Direct3D, etc... The fact that it's built AROUND the original instead of into it suggests to me that the team that worked on this suffered from one of the same core problems that Aali always had to work around: no access to the original source code. Except there's far less excuse in this case, what with it being a professional endeavor. I wonder if maybe Eidos didn't keep the source when they were done in '98. It's a sad thought, but it seems likely at this point; I can't think why else the new stuff would go AROUND the old stuff so much.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Kranmer on 2012-08-06 08:47:02
Well its nice to know it still uses mostly the original files, since it does use the original files have you thought about trying the 1.02 FF7 EXE in the new games folder with aali's driver to see if its possible to run it ? if it uses the same files it should be possible and it would help a lot with existing mods if we could use the old EXE with the new release.
Also on a side note is it possible for you to make a list of the DLL's ? i am interested because instead of patching the EXE they may have decided to patch it in realtime by hooking into the EXE via DLL (although i doubt this, it is more likely you are correct and they will just be securom DLL's).
Title: Re: Final Fantasy VII Rerelease thread
Post by: savage-xp on 2012-08-06 12:18:28
Still using MIDIS? What they`re thinking????
Title: Re: Final Fantasy VII Rerelease thread
Post by: spy__dragon on 2012-08-06 14:15:05
I have a question. The translation is the same of original PC? In English or other language? I think that they did not change
the translation.

Quote
Still using MIDIS? What they`re thinking?

In other posts, I have read, Krammer said that they transformed in archives ogg.

Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-06 14:26:32
Well its nice to know it still uses mostly the original files, since it does use the original files have you thought about trying the 1.02 FF7 EXE in the new games folder with aali's driver to see if its possible to run it ? if it uses the same files it should be possible and it would help a lot with existing mods if we could use the old EXE with the new release.
Also on a side note is it possible for you to make a list of the DLL's ? i am interested because instead of patching the EXE they may have decided to patch it in realtime by hooking into the EXE via DLL (although i doubt this, it is more likely you are correct and they will just be securom DLL's).
The folder structure is different (a lot of stuff is sub-divided by language). The original exe probably wouldn't be able to find everything. Like I said, there's a ton of new stuff at the END of the exe, which doesn't appear to be SecuROM-related (that's all near the beginning). My best guess is that much of the new programming is there, and it cherry-picks what parts of the original it needs. Super magic pointers.

Here is a list of dlls that I found:
Code: [Select]
avcodec-52.dll
avcore-0.dll
avformat-52.dll
avutil-50.dll
libeay32.dll
libmpg123-0.dll
libogg.dll
libssl32.dll
libvgmstream.dll
libvorbis.dll
libvorbisfile.dll
paul.dll
phonon4.dll
QtCore4.dll
QtGui4.dll
QtNetwork4.dll
QtWebKit4.dll
QtXml4.dll
QtXmlPatterns4.dll
quazip.dll
ssleay32.dll
unicows.dll
plugins\designer\qwebview.dll
plugins\imageformats\qgif4.dll
plugins\imageformats\qico4.dll
plugins\imageformats\qjpeg4.dll
plugins\imageformats\qmng4.dll
plugins\imageformats\qsvg4.dll
plugins\imageformats\qtiff4.dll
Most of them appear to be related to Qt, which I suspect is only used for SecuROM (unless there's a config screen I haven't seen that uses 'em). I know paul.dll is securom. There's also a few that pretty clearly belong to the new music player (libmpg123-0, libogg, libvgmstream, libvorbis, libvorbisfile).

I have a question. The translation is the same of original PC? In English or other language? I think that they did not change
the translation.
The English translation appears to be the same. I don't have any of the other original translations to compare to, but I'd bet they are the same also. Interestingly, it does come with four (English, Spanish, French, German) rather than just one. Even a few of the movies are duped, with different versions by language. I'm hoping this means that translation will be as simple as choosing a language in the launcher.

Still using MIDIS? What they`re thinking????
Not quite. The MIDI lgp files (awe.lgp, midi.lgp, xg.lgp, ygm.lgp, and some soundfonts) are still included, but they appear to be unused. It uses an OGG player and includes OGGs made from the MIDIs (stupid), but those OGGs should be easy enough for anybody to replace. I bet the OGGs that Sir_Awesome III looped from FinalFan Tim's remastered OST work without anything more than dropping them in the right place and renaming 'em.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-06 16:48:04
I will also note for those of you who do get this PC release that my ogg's should work fine too.  So Anxious Heart will become the best way to get the free original sounds working with the game.  Very simple too if it is drag and drop :) Of course, a rename will probably be needed.  We will see.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-06 16:59:30
My biggest hope is that this will bring a lot more attention, and hopefully more talent, to FF7 modding.

It's too bad we can't do EXE mods unless somebody cracks it or something though.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-06 17:01:47
My biggest hope is that this will bring a lot more attention, and hopefully more talent, to FF7 modding.

It's too bad we can't do EXE mods unless somebody cracks it or something though.

We can do exe mods ;)  If it is using the same code (which Covarr tells me it largely probably is) with just a different offset, it will be as simple as it is now. All I would need to do is add C00 to my current menu project addresses and the game would be modded the same.  (Of course, Aali would need to update his driver for use with it).  Currently though I have no plans for this since from what I have heard here, it is merely the same game with ogg support, something I am sure Aali is working on.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Prince Lex on 2012-08-06 18:26:43
Is it possible the other font found maybe has something to do with the achievement system?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-06 18:29:33
Possibly, but I looked it up and it's just the font that they use for the current Square-Enix logo. Whatever it is, I doubt they're using it for too much; it's not really suited for anything that requires more reading than a logo.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Kranmer on 2012-08-06 18:39:53
The folder structure is different (a lot of stuff is sub-divided by language). The original exe probably wouldn't be able to find everything. Like I said, there's a ton of new stuff at the END of the exe, which doesn't appear to be SecuROM-related (that's all near the beginning). My best guess is that much of the new programming is there, and it cherry-picks what parts of the original it needs. Super magic pointers.

Here is a list of dlls that I found:
Code: [Select]
avcodec-52.dll
avcore-0.dll
avformat-52.dll
avutil-50.dll
libeay32.dll
libmpg123-0.dll
libogg.dll
libssl32.dll
libvgmstream.dll
libvorbis.dll
libvorbisfile.dll
paul.dll
phonon4.dll
QtCore4.dll
QtGui4.dll
QtNetwork4.dll
QtWebKit4.dll
QtXml4.dll
QtXmlPatterns4.dll
quazip.dll
ssleay32.dll
unicows.dll
plugins\designer\qwebview.dll
plugins\imageformats\qgif4.dll
plugins\imageformats\qico4.dll
plugins\imageformats\qjpeg4.dll
plugins\imageformats\qmng4.dll
plugins\imageformats\qsvg4.dll
plugins\imageformats\qtiff4.dll
Most of them appear to be related to Qt, which I suspect is only used for SecuROM (unless there's a config screen I haven't seen that uses 'em). I know paul.dll is securom. There's also a few that pretty clearly belong to the new music player (libmpg123-0, libogg, libvgmstream, libvorbis, libvorbisfile).
The English translation appears to be the same. I don't have any of the other original translations to compare to, but I'd bet they are the same also. Interestingly, it does come with four (English, Spanish, French, German) rather than just one. Even a few of the movies are duped, with different versions by language. I'm hoping this means that translation will be as simple as choosing a language in the launcher.
Not quite. The MIDI lgp files (awe.lgp, midi.lgp, xg.lgp, ygm.lgp, and some soundfonts) are still included, but they appear to be unused. It uses an OGG player and includes OGGs made from the MIDIs (stupid), but those OGGs should be easy enough for anybody to replace. I bet the OGGs that Sir_Awesome III looped from FinalFan Tim's remastered OST work without anything more than dropping them in the right place and renaming 'em.
So the filesystem is different layout, but if you put the files into the right place or altered the 1.02 EXE to find the new place for the files would it work with the old EXE ? if its possible we may be able to just allow new users to move the files around (or use a BAT to rename files) and use the old 1.02 EXE (just incase the new EXE can't be altered due to securom protection)
Also i haven't ever seen Qt used in securom so i doubt its that (although there is a first time for everything) and a few of those DLLs look video related (possibly to decode the new video's ?)
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-06 20:01:40
Just keep in mind I'm sure that would prevent new features like achievements from functioning..if you care about that sort of thing :P
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-06 23:30:10
Quote
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Order Date: August 4, 2012
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Reply Due By: August 13, 2012

If you have questions about your order, please visit: www.findmyorder.com

Please note: This email message was sent from a notification-only address that cannot accept incoming email. Please do not reply to this message.

Sincerely,
Square-Enix, Inc. Customer Service
www.findmyorder.com

...I didn't make any such request. I'm guessing they sent this email to everyone who purchased it.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-06 23:42:38
Heh, sneaky Squeenix.

I seriously hope they plan on using this extra time to add the ACTUAL GAME OST at least.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Dark_Ansem on 2012-08-07 06:19:10
My biggest hope is that this will bring a lot more attention, and hopefully more talent, to FF7 modding.

It's too bad we can't do EXE mods unless somebody cracks it or something though.
my thoughts exactly :)
Title: Re: Final Fantasy VII Rerelease thread
Post by: sithlord48 on 2012-08-07 13:56:12
Most of them appear to be related to Qt, which I suspect is only used for SecuROM (unless there's a config screen I haven't seen that uses 'em). I know paul.dll is securom. There's also a few that pretty clearly belong to the new music player (libmpg123-0, libogg, libvgmstream, libvorbis, libvorbisfile).

the Qt Stuff has Nothing to do with secruROM.  Phonon (http://phonon.kde.org/) is for Multimedia
and the is related to Either Gui Creation (QtGui4.dll) or network/web display(QtNetwork, QtWebView,xml , etc..) They are using QuaZip (http://quazip.sourceforge.net/) for decompresion of archive the plugins are for view imageformats and generally included only when you staticly build or expect support to be missing from your target system.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-07 14:00:46
qt is a programming environment for C.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-07 14:10:41
the Qt Stuff has Nothing to do with secruROM.  Phonon (http://phonon.kde.org/) is for Multimedia
and the is related to Either Gui Creation (QtGui4.dll) or network/web display(QtNetwork, QtWebView,xml , etc..) They are using QuaZip (http://quazip.sourceforge.net/) for decompresion of archive the plugins are for view imageformats and generally included only when you staticly build or expect support to be missing from your target system.
I know that Qt is often used for GUI creation. The reason I guessed a connection with SecuROM is because SecuROM is the only thing I've witnessed in this game with any sort of GUI: dialogs, buttons, inputs, etc. before activation.

Then again, I suspect configuration is done in the launcher. There was no separate config exe to be found anywhere. I also couldn't find any .cfg or .ini files that might be the config (closest was lang.ini, but I looked and that's all DRM stuff) in the game's folder (they probably moved it because of VirtualStore and UAC) or in the user AppData folder, nor any significant configuration in the registry, so it's probably safe to say this stuff is all created on first run.
Title: Re: Final Fantasy VII Rerelease thread
Post by: sithlord48 on 2012-08-07 14:51:58
qt is a programming environment for C.
note entirely true when it is a native C++ system , Qt has binding for many languages among them are C#, python, java, ada, ruby, perl, BASIC,Lua , PHP, Pascal and  possibly a few others.

I know that Qt is often used for GUI creation. The reason I guessed a connection with SecuROM is because SecuROM is the only thing I've witnessed in this game with any sort of GUI: dialogs, buttons, inputs, etc. before activation.

Then again, I suspect configuration is done in the launcher. There was no separate config exe to be found anywhere. I also couldn't find any .cfg or .ini files that might be the config (closest was lang.ini, but I looked and that's all DRM stuff) in the game's folder (they probably moved it because of VirtualStore and UAC) or in the user AppData folder, nor any significant configuration in the registry, so it's probably safe to say this stuff is all created on first run.

i also what exactly they used it for , just seams a lot for just securRom mainly phonon and the picture codecs i find to be odd for it.  i guess we will all just have to wait and see. 
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tekkie.X on 2012-08-07 16:13:41
Hey Covarr, enjoy your free copy mate, Squeenix is giving it out free to anyone who "accidentally" bought it.


Quote
    This weekend, our teams were testing the product website for the upcoming relaunch of Final Fantasy VII on PC. While the website was being tested in its live state, a small number of people were able to purchase a pre-release build of the game. For those customers, Square Enix will be offering full refunds for the purchases and for their inconvenience, a free version of the classic Final Fantasy VII on PC when it is launched.

    We want to thank our community for their continued support and excitement regarding the upcoming rerelease of Final Fantasy VII. We will have more information to share about the launch of this anticipated title shortly.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-07 16:14:47
Hey Covarr, enjoy your free copy mate, Squeenix is giving it out free to anyone who "accidentally" bought it.

Why wasn't I fast enough!  FUCK!   ;D Congrats Covarr
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-07 16:22:04
Why wasn't I fast enough!  FUCK!   ;D Congrats Covarr
I thought you said you didn't want it! :D

The thread in the escapist forums regarding this release has been going crazy with arguments, some saying that people have no right to expect a working game that they paid for, since it was released by accident (lolwut) and others saying that they do, especially since they weren't able to get refunds when they called about it. Refunding absolutely everyone and giving the game away should definitely serve to quell this issue. I've gotta say, I'm heartily impressed with Square-Enix's ability to save face after such a colossal screw-up; companies this large (except VALVE) usually don't do nearly so well with customer service.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-07 17:15:28
" This weekend, our teams were testing the product website for the upcoming relaunch of Final Fantasy VII on PC. While the website was being tested in its live state, a small number of people were able to purchase a pre-release build of the game. For those customers, Square Enix will be offering full refunds for the purchases and for their inconvenience, a free version of the classic Final Fantasy VII on PC when it is launched.

    We want to thank our community for their continued support and excitement regarding the upcoming rerelease of Final Fantasy VII. We will have more information to share about the launch of this anticipated title shortly."

So Cov is getting the final version for free and the version he has is apparently a Pre-release build...which would hopefully explain the Midi quality OGGs
Title: Re: Final Fantasy VII Rerelease thread
Post by: PitBrat on 2012-08-07 17:19:18
If they're already doing a live test on the web site AND still working on the game, then there's a serious problem.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-07 17:36:16
So Cov is getting the final version for free and the version he has is apparently a Pre-release build...which would hopefully explain the Midi quality OGGs
I suspect this build was intended to be final, and the OGGs were an oversight; they clearly INTENDED to fix the music. However, now that the community has complained, they will no doubt fix it. They probably wouldn't mention that it's a pre-release build otherwise.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-07 17:43:51
I thought you said you didn't want it! :D



Yeah truth is I don't ;)  Still, I am a FF7 fanatic and I wouldn't mind dissecting any differences (esp since it may even help me mod regular ff).  If someone offered me  free version though, I'd take it of course!  By looks of things though, graphically it is gonna be the same aside from some rough edge removal. 

I wonder if aali can use the new ff7 game to maybe spruce up a real time upscaler (assuming they have in this new ff7)
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-07 17:52:14
I wonder if aali can use the new ff7 game to maybe spruce up a real time upscaler (assuming they have in this new ff7)
As I recall (I may be wrong), he looked into upscaling backgrounds via shader, but was too limited by glsl; he would've needed Direct3D for it. Heck, Mako even gave him a shader to use, but it was written in Direct3D's hlsl, not OpenGL's glsl. I don't feel like digging up the post, but I'm fairly certain it's somewhere in the driver feedback thread though.

This was all quite some time ago though, so I may be misremembering or have misunderstood what happened.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-07 18:27:32
Sounds likely.  Shame the languages differ :(
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-07 23:47:39
considering most people here have jobs, if it looks like buying the game for 13 dollars is gonna save them a bunch of hours working on mods in one way or another, the time gained by those 13 bucks will be worth a lot more than the purchase price

and of course, as long as one doesn't shout to the world about it, they can always just get one of the absolutely inevitable cracked versions ( and yes, those are viable to use because usually, cracks have to be applied and don't come pre-installed )
Title: Re: Final Fantasy VII Rerelease thread
Post by: Terid__K on 2012-08-10 20:33:49
The page is up again, but gives me an error when I try to buy it. Oh well, at least I can see the screenshots now (doesn't look like they're upscaling the backgrounds, and good old black outline around textures is back).


Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-10 21:11:29
http://thelifestream.net/ffvii-pc-re-release-the-accidental-early-release/

I gave my report to Shademp who posted it here.  I was given a few files from one kind stranger and then the full game from another kind stranger ;) but I have deleted it now anyway since it is useless.  I am a little pissed off that the main files are all the same (though I have been saying they would be since the start).

The only cool thing aside from looping ogg is the possibility of a new card minigame.... but even that is likely to be a gimmick.
Title: Re: Final Fantasy VII Rerelease thread
Post by: sithlord48 on 2012-08-11 02:10:18
do you recall if they are using the same save files?
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-11 02:37:41
You know what I didn't check!  I was more obsessed with the graphics :(  But given all the ones I checked were the same, I'd be incredibly surprised if they had changed something that wasn't broken at all... and given the data in the main exe was same (and no text changes), it is even more unlikely.

Covarr will know, luckily!  And he will probably be one of the first here to get his hands on a fully functioning game so I hope he comes here and reports the ingame changes  8)

I think most of the mods here including Black Chocobo are going to be fine.  By the looks of it, it is mods like mine (that edit exe) that may have biggest issue, especially if the exe has check sum protection.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-11 03:04:27
You know what I didn't check!  I was more obsessed with the graphics :(  But given all the ones I checked were the same, I'd be incredibly surprised if they had changed something that wasn't broken at all... and given the data in the main exe was same (and no text changes), it is even more unlikely.

Covarr will know, luckily!  And he will probably be one of the first here to get his hands on a fully functioning game so I hope he comes here and reports the ingame changes  8)

I think most of the mods here including Black Chocobo are going to be fine.  By the looks of it, it is mods like mine (that edit exe) that may have biggest issue, especially if the exe has check sum protection.
I couldn't find the save files. It didn't create any, since I couldn't get past the DRM, and I didn't see any signs of a folder for them being created elsewhere (for example, the appdata folder and the my documents folder were among the first places I checked) because UAC makes Program Files save folders a bad idea anymore. At any rate, I can say with certainty there was no save folder in the ff7 folder.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-11 03:11:41
Must just be because it is pre-release?  Incomplete... or maybe just the DRM thing.  But I can't see a reason for them not using the old saves.  Surely they wouldn't have redesigned that when they didn't bother elsewhere?

 ;D  I guess you will see!  When does the official release happen anyway, I was told this weekend?
Title: Re: Final Fantasy VII Rerelease thread
Post by: PitBrat on 2012-08-11 03:29:43
The press release does mention saving to the cloud.
Surely they didn't follow the recent trend and remove offline play altogether.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mendelevium on 2012-08-11 07:13:35
To be fair the save folder doesn't actually show up until you make a save to begin with, even with our current version :P.
At least that is how it works for me.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-11 16:03:24
Must just be because it is pre-release?  Incomplete... or maybe just the DRM thing.  But I can't see a reason for them not using the old saves.  Surely they wouldn't have redesigned that when they didn't bother elsewhere?
The press release does mention saving to the cloud.
Surely they didn't follow the recent trend and remove offline play altogether.
To be fair the save folder doesn't actually show up until you make a save to begin with, even with our current version :P.
At least that is how it works for me.
Yeah, my guess is that it'll create a save folder in the user's documents, as seems to be standard with games these days... Generally, cloud saving means saving to your PC and syncing, rather than ONLY saving to the cloud. This has the following key advantages:

1. You don't lose your progress in case of a connection failure mid-session. SecuROM isn't typically "always-on", so chances are it'll use the connection to verify and sync when you start the game, and sync again when it quits if it can.
2. By storing a local copy, they can compare hashes rather than downloading the entire save file every time. This might seem minor, but with thousands of people playing this'll save a TON of bandwidth.

I can't guarantee this is how they're doing it, but they'd be really, really stupid not to. It's in the user's best interest for playability, and theirs for money.

When does the official release happen anyway, I was told this weekend?
They haven't announced it, but the rumors say the 15th, as that is when the game will be presented at Gamescom, and a number of people have speculated that they will do what Apple does for new products, announcing what's changed/improved and saying "oh btw it's available for download RIGHT NOW" and activating the link. Of course, there's no proof they'll do this, but it's got more evidence than any other speculation I've seen on the matter.
Title: Re: Final Fantasy VII Rerelease thread
Post by: dziugo on 2012-08-13 07:44:40
That's from the EU version of the store:
Quote
2.3 Territorial availability

The Store is intended for use by consumers resident in the United Kingdom, France, Germany, Austria, Switzerland, Italy, Spain, Portugal, Denmark, Norway, Sweden, Finland, Australia and New Zealand ("Serviced Countries"). The Products displayed on the Store are not available for purchase by individuals outside of the Serviced Countries. No order for the delivery of a Product will be accepted from anyone not resident in a Serviced Country. Your payment-method billing address must be in a Serviced Country, and Products will only be delivered to that payment-method billing address.

For certain Products, we may choose only to accept orders from customers resident in (and whose payment-method billing address is in) a specified country, in which case the territorial restriction will be indicated on the relevant Product page on the Store.
Guess I don't have to decide whether to buy it or not.
Title: Re: Final Fantasy VII Rerelease thread
Post by: GeekRichieUK on 2012-08-13 14:05:25
That's from the EU version of the store:Guess I don't have to decide whether to buy it or not.

Why the hell would they not sell it in Poland? Squeenix are just being spanners now...
Title: Re: Final Fantasy VII Rerelease thread
Post by: dziugo on 2012-08-14 13:28:41
Why the hell would they not sell it in Poland? Squeenix are just being spanners now...
Something like:
Quote
<this millenium>

 - Sir, I was looking through FF-fans forum, and came by these modifications from this guy who called himself dzuigo...
 - That's a stupid name.
 - For sure...
 - For sure?
 - For sure Sir!
 - That's better.
 - This dzuigo guy modified one of our games - the PC port of FF7. Technically he was mostly fixing bugs that were done by EIDOS, but...
 - Dzugo! You dare to modify FF7 PC and pointing out that there are bugs in it? No Re-Release for you!
 - Sir, we don't have any Rerelease plans for FF7
 - What?!? We do now then!
 - As you wish, Sir.
 - That's better. Come to me when it's ready.

<fade out>

<later this millenium>

 - Sir, the FF7 rerelease is ready.
 - Good. Where does this dzugio guy come from?
 - Poland, Sir.
 - Which country I asked.
 - Country named Poland, Sir.
 - Ah... I've heard of it. Drop all Poland resellers from our delivery-list.
 - Sir, that won't do any good. Polish people could just import the game from other EU countries.
 - No biggie, just release it in some foreign language noone speaks, like German! (sorry, german was the only language that fitted ;p)
 - Sir, we can't do that. UK is also in EU and they have to get it in English.
 - Ah...
 - Sir, if I may...
 - Yes, I'm always open to ideas.
 - We could release it digitally in our online-store, and bind it to a buyer.
 - That's even better. Quickly, wrap up one, fill it with our other games.
 - Sir, we do already have such a store.
 - Square Enix has online store?
 - We do, Sir.
 - Of course we have. Ban Poland from it, that'll teach him. <demonic laughter, storm, etc.>
 - Sir, Poland is not supported anyway.
 - That's even better.

<fade out>
Title: Re: Final Fantasy VII Rerelease thread
Post by: ultima espio on 2012-08-14 14:30:21
It's out now on the EU store according to Square's Facebook. £7.99
Title: Re: Final Fantasy VII Rerelease thread
Post by: TheNathanParable on 2012-08-14 15:10:52
Yep, it's right here.

https://store.eu.square-enix.com/emea_uk/pc-windows-download/FINAL-FANTASY-VII.php

I would buy it, but i'd rather know if the pre-existing mods are compatible with it first.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 15:22:09
http://finalfantasyviipc.com/en

Main site is updated :)  So yeah, it is out.

Whoever plays this, please give us a full report!
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-14 15:23:37
US download still isn't working. If nobody beats me to it, I'll give a report once I get the game.

edit: Hmm, it's showing up now on the site, but not on the store's front page. However, I cannot download it until I get home from work, and until they give me the free copy they offered to early purchasers.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Hellbringer616 on 2012-08-14 15:45:01
I can't find the US release. Once it's available I'll be buying it and giving a full report like Covarr.

First without mods, Then i'll try with >:D
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 15:53:34
It depends what they have done.  If they have used checksum protections, the mods (esp the ff7.exe mods) will be kaput for now.

If not, at least the non ff7.exe ones have a good chance of succeeding. I am looking forward to seeing if the mods work.  Whoever gets this game can they please use a hex editor on the NEW ff7.exe file (ff7_en.exe). Change 524ec9 to 52

When you start the game the "Continue?" should now read " CRntinue"

This will tell me if there is some sort of check in place etc.
Backup the file before editing.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tekkie.X on 2012-08-14 16:00:46
Nice of them to use trymedia as the download site... firewall blocks it.

Code: [Select]
Warning: Unsafe Website Blocked!
trymedia.com

This website has been blocked temporarily because of the following reason(s):

    Malware: Site may contain content that is harmful, illegal, or malicious to your computer
Title: Re: Final Fantasy VII Rerelease thread
Post by: MvMcool on 2012-08-14 16:02:18
Downloading file at 1mb/second.

However download stops at 15% (369mb of2372mb) and hangs...?

Title: Re: Final Fantasy VII Rerelease thread
Post by: Tekkie.X on 2012-08-14 16:05:47
Download doesn't start and JDownloader says the file doesn't even exist.
Title: Re: Final Fantasy VII Rerelease thread
Post by: MvMcool on 2012-08-14 16:25:58
Viewed the square/enix forum and there are many complaints from other individuals regarding the downloaded file hanging at 15%.

Frustrating - stay tuned for an update - Im glued to the office all day today...
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-14 16:42:43
Wish I came here first, I wouldn't have bought it if I knew it was going to hang... :cry:
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tekkie.X on 2012-08-14 16:45:18
29% and climbing.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 16:46:41
It depends what they have done.  If they have used checksum protections, the mods (esp the ff7.exe mods) will be kaput for now.

If not, at least the non ff7.exe ones have a good chance of succeeding. I am looking forward to seeing if the mods work.  Whoever gets this game can they please use a hex editor on the NEW ff7.exe file (ff7_en.exe). Change 524ec9 to 52

When you start the game the "Continue?" should now read " CRntinue"

This will tell me if there is some sort of check in place etc.
Backup the file before editing.
I just got the game.

I tried it out and it worked, it came up as Crntinue. One thing though, the line was 524ec5.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Hellbringer616 on 2012-08-14 16:54:10
But you were allowed to load it up?

Think that means the exe mods are still in business!

Any differences from the original?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 16:59:57
But you were allowed to load it up?

Think that means the exe mods are still in business!

Any differences from the original?

Loaded up just fine, had to go through the launcher but it didn't seem to care that I'd changed the exe.

There's not a whole lot of difference, it seems a lot smoother, probably because it runs at 60fps. The music is quite different though, certainly better quality than the original PC version but I'm not sure it'll be to everyone's liking. I'll get some screenshots and maybe a video if you're interested?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Timu Sumisu on 2012-08-14 17:09:00
BOTH! ASAP!
Title: Re: Final Fantasy VII Rerelease thread
Post by: ultima espio on 2012-08-14 17:22:23
Yeah I'm curious about the music :P
Title: Re: Final Fantasy VII Rerelease thread
Post by: Prince Lex on 2012-08-14 17:40:36
I'm assuming I'll be able to have both this and the original PC version installed at the same time? Can anyone confirm this? I'm downloading now.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 17:41:15
Here's a few screenshots of the launcher, options and online profile including achievements.

(http://dl.dropbox.com/u/70091319/Games/Final%20Fantasy%20VII/Launcher.png)
(http://dl.dropbox.com/u/70091319/Games/Final%20Fantasy%20VII/Video%20Options.png)
(http://dl.dropbox.com/u/70091319/Games/Final%20Fantasy%20VII/Online%20Profile.jpg)

First video is here: http://www.youtube.com/watch?v=zAi7M9SN_YA&feature=youtu.be (http://www.youtube.com/watch?v=zAi7M9SN_YA&feature=youtu.be)

Sorry about the video quality, seems Fraps doesn't work very well with it (or my computer is getting outdated)
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tekkie.X on 2012-08-14 17:44:22
Still the old framerates, and if they're using shaders it doesn't look like it.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Timu Sumisu on 2012-08-14 17:46:19
looks like they're just playing with aali's driver :P
Title: Re: Final Fantasy VII Rerelease thread
Post by: ultima espio on 2012-08-14 17:46:46
Doesn't sound bad, but not fantastic either.

Why is there a picture of Lightning there?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tekkie.X on 2012-08-14 17:49:01
Profile image.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-14 17:50:02
Yeah, def old framerates. I can't believe they didn't even use the ps1 soundtrack.
Title: Re: Final Fantasy VII Rerelease thread
Post by: ultima espio on 2012-08-14 17:50:35
Ah :P

They probably changed Aeris' name to Aerith too...
Title: Re: Final Fantasy VII Rerelease thread
Post by: Timu Sumisu on 2012-08-14 17:51:15
Ah :P

They probably changed Aeris' name to Aerith too...

We'll know in bout 20 minutes


EDIT:

actually given the chievs, they probably did
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-14 17:58:25
Easy way to confirm the music, check this file (I think this is it, anyway):

Code: [Select]
C:\Program Files (x86)\Square-Enix\data\music\lb2.ogg
If I'm not mistaken, this should be One-Winged Angel. Let us know if there's lyrics.
Title: Re: Final Fantasy VII Rerelease thread
Post by: MvMcool on 2012-08-14 17:58:55
Playing it... first thoughts - not worth the purchase .

The team members of qhimm blow this out of the water...

More thoughts to come soon.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tekkie.X on 2012-08-14 18:00:47
Let us know if there's lyrics.

Nope, just shitty MIDI ported to OGG.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 18:01:41
Few more screenshots, getting achievements and bad translations still present.

(http://dl.dropbox.com/u/70091319/Games/Final%20Fantasy%20VII/Final%20Fantasy%20VII%20(9).png)
(http://dl.dropbox.com/u/70091319/Games/Final%20Fantasy%20VII/Final%20Fantasy%20VII%20(10).png)
(http://dl.dropbox.com/u/70091319/Games/Final%20Fantasy%20VII/Final%20Fantasy%20VII%20(13).png)
(http://dl.dropbox.com/u/70091319/Games/Final%20Fantasy%20VII/Final%20Fantasy%20VII%20(14).png)

Easy way to confirm the music, check this file (I think this is it, anyway):

Code: [Select]
C:\Program Files (x86)\Square-Enix\data\music\lb2.ogg
If I'm not mistaken, this should be One-Winged Angel. Let us know if there's lyrics.
I checked it, there's no lyrics.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Napper on 2012-08-14 18:03:06
Anyone interested. This guy is streaming a walkthrough of the game

http://www.twitch.tv/darkthrone

EDIT: Im looking to see if they fixed that bug in Junon Airport were the music just stops with  FF7Music because the volume has to ramp up and down. That would serve as a nice fix in my eyes......but im sceptical.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-14 18:05:07
Downloaded it to 99% got a checksum error "Due to having DMZ activate on my router" Disabled DMZ and started all over again...Stuck at 15% once again  :|
Title: Re: Final Fantasy VII Rerelease thread
Post by: Timu Sumisu on 2012-08-14 18:06:55
its aeris lol
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-14 18:08:07
What the fuck? they still didn't change the OGG midi's to the actual music?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 18:08:45
What the f*ck? they still didn't change the OGG midi's to the actual music?
Unfortunately not, let's hope mods will still work to fix that.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-14 18:09:50
Can you just swap the oggs out? Just rename them to the same name...should work fine  :-P
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-14 18:17:00
Yes, as I previously stated they are using vgmstream to play the music. Vgmstream should work with any OGG that has its loop points properly set in metadata, such as those my installer uses. It should be an easy fix to swap in whatever files you want and rename 'em. These ones (https://rapidshare.com/files/3555615999/OSTRe.7z), for example (Final FanTim's remastered OST) are already about ready to use, they just need renamed.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 18:21:09
Yes, as I previously stated they are using vgmstream to play the music. Vgmstream should work with any OGG that has its loop points properly set in metadata, such as those my installer uses. It should be an easy fix to swap in whatever files you want and rename 'em. These ones (https://rapidshare.com/files/3555615999/OSTRe.7z), for example (Final FanTim's remastered OST) are already about ready to use, they just need renamed.

I can confirm this, just swapped the default Bombing Mission for another version and it worked fine, just had to convert it to OGG.

Edit: Well here's the video, works just fine.

http://www.youtube.com/watch?v=y8jd1u0RmO0
Title: Re: Final Fantasy VII Rerelease thread
Post by: Prince Lex on 2012-08-14 18:26:55
Don't forget, all of the tracks in the "AnxiousHeart" music installer are already converted to OGG format.
Title: Re: Final Fantasy VII Rerelease thread
Post by: savage-xp on 2012-08-14 18:45:15
Why... Why CircleHard? The music is Midi+mp3 combined??
Title: Re: Final Fantasy VII Rerelease thread
Post by: Hellbringer616 on 2012-08-14 18:59:20
So... basically no change so far? Except we don't need FF7 music.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 19:02:38
So... basically no change so far? Except we don't need FF7 music.

Pretty much. I am kinda disappointed by the achievements but I was hoping for stuff like "Complete FFVII without using materia" so I was being fairly unreasonable anyway.

It is a pretty good version of FFVII though. I wonder if they fixed the Magic Defence bug.
Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-08-14 19:06:02
My download is stuck at 15% (2 of 3). I didn't expect this much traffic lol
Title: Re: Final Fantasy VII Rerelease thread
Post by: jeffdamann on 2012-08-14 19:06:48
Somebody should host a copy for download, I cant get off of 15%...

Anyway hosting a copy would be fine because you would still need the keys.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 19:10:55
When they said you could give your party a boost, they weren't kidding.

(http://dl.dropbox.com/u/70091319/Games/Final%20Fantasy%20VII/Booster.png)

Edit: Okay, so the cutscenes are easy to replace with better ones, just have to put new ones in the movies folder. The ones that come with the new version run at 15fps and they're 1280x896.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-14 19:47:59
Anyone else have issues with the Launcher having a Connection Error? Game is totally installed and up-to-date but I can't log in to play..

Also: I assume using character booster doesn't lock achievements, does it? :/  That's dumb
Title: Re: Final Fantasy VII Rerelease thread
Post by: iceydamo on 2012-08-14 20:08:00
im getting no connection either well this is great people either have problems with the download or the launcher does anyone no a solution yet please been w8ing to try?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Hellbringer616 on 2012-08-14 20:10:41
How do the new cut scenes compare to the old ones? Are ours better? Or are theirs?
Title: Re: Final Fantasy VII Rerelease thread
Post by: iceydamo on 2012-08-14 20:12:39
just went back to the site and its gone from buy now to coming soon again wonder what they doing.

http://eu.square-enix.com/en/games/final-fantasy-vii
Title: Re: Final Fantasy VII Rerelease thread
Post by: Hellbringer616 on 2012-08-14 20:15:55
They are watching our forums and seeing us bitch. So they pulled it XD
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-14 20:20:13
2 complaints...Character booster is dumb :P   And Achievements are satisfying enough, they don't make a sound or anything fun...they just slightly ninja their way up and look very ...last minute...? idk how to put it.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 20:21:23
How do the new cut scenes compare to the old ones? Are ours better? Or are theirs?
They aren't bad, they're obviously better than the originals. I'd say the ones on here are still better though.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Hellbringer616 on 2012-08-14 20:24:57
We'll have to get a side by side, Because unless they just upscaled them from the PSX, they should be better, if they just upscaled them... The f*ck SE??!
Title: Re: Final Fantasy VII Rerelease thread
Post by: Kess on 2012-08-14 20:33:16
What's the easiest way to play this with a PS3 controller? Shocked they don't have native controller support...
Title: Re: Final Fantasy VII Rerelease thread
Post by: dkma841 on 2012-08-14 20:35:23
Snip.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 20:36:39
What's the easiest way to play this with a PS3 controller? Shocked they don't have native controller support...
Xpadder should work.

We'll have to get a side by side, Because unless they just upscaled them from the PSX, they should be better, if they just upscaled them... The f*ck SE??!
I might make a comparison video in a bit, I'm just changing all the audio files at the moment.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 20:38:14
Well 2 things

a.  I was right.  Same old shit.

b. At least exe changes are easily done. There is no protection so it should be a simple case of original address + C00.

problem of course is that Menu Overhaul relies on modpath which is an aali feature.  I can't see Aali bothering to make a driver for something that now uses directx and would take a ton of work.  So basically...  Menu Overhaul is never going to be supported with new PC.

Of course, the non Menu changes (in my installer) COULD be implemented easily with the new game.  So increase sense limit for example.  Invincibility....

But Menu Overhaul no.  And looking at it, I definitely don't care for this new game anyway.  It is miles inferior to the modded old PC (as suspected), I think my FMV are better too.  Aali will probably add ogg support one day...

I can't really see a valid reason to need this if you have the old PC.   Can someone give a full report of any differences in time :)  8)


More fool anyone who believed that Square would do more than the bare minimum.
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-14 20:45:03
what are the actual achievements

edit**  my bad didnt see it in the picture. so the achievments are nothing special. theres only 3 i see that you wouldnt be able to grind and get end game. bahumut zero, great gospel and materia overload.
bahumut zero if you dont pick up the summon materia for bahumut  and you dont get the blue huge materia you wouldnt be able to
great gospel if it requires you to use it and you kill off aeris before you can then you cant
materia overload even if you pick up all materia if you  have to master enemy skill then you can miss the ???? in northern crater cuz its only used once by that dragon
Title: Re: Final Fantasy VII Rerelease thread
Post by: josh007cl on 2012-08-14 20:47:37
What's the easiest way to play this with a PS3 controller? Shocked they don't have native controller support...

If you have one, I heard xbox 360 controllers work, I will try that once my download finishes. Or use xpadder like Rainboom said.
Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-08-14 20:50:38
what are the actual achievements

I have seen achievements for first time use of limit breaks. I am sure ultimate weapons will get them, along with all the rare optional stuff.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Prince Lex on 2012-08-14 20:57:38
What's the easiest way to play this with a PS3 controller? Shocked they don't have native controller support...

I use DS3 Tool to use my PS3 controller on the PC, and that seems to work fine with this.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-14 21:05:27
We'll have to get a side by side, Because unless they just upscaled them from the PSX, they should be better, if they just upscaled them... The f*ck SE??!
That is exactly what they did. I suspect they don't even have the original files to rerender the videos.
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-14 21:06:42
rainboom posted a picture with them in it
(http://dl.dropbox.com/u/70091319/Games/Final%20Fantasy%20VII/Online%20Profile.jpg)
36 total
18 are limits- 9first and 9last
3 are game progression- end disc 1, 2, 3
4 are materia related-knights of the round, bahumut zero, master one and master all
1 gil related- 99,999,999
1 level related- lvl 99 with anyone
2 for optional characters- vincent and yuffie
4 for defeating weapons- ruby emerald, diamond and ultima
2 for battle square- enter fight, win a fight
1 for chocobo- get a gold
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-14 21:11:28
I made a music pack until DLPB updates his installer:

http://www.gamefront.com/files/22128993/FF7+Fixed+Music.rar

Also, can anyone confirm if the Unified model installer works with this version?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-14 21:19:45
I'm actually using UMI right now. I'll get back to you momentarily!

Edit: Ran the installer. It didn't seem to work, I haven't checked why exactly. I'll look into it
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 21:20:40
I'm actually using UMI right now. I'll get back to you momentarily!

It should work fine.  Assuming game new game allows change.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-14 21:24:08
It should work fine.  Assuming game new game allows change.

Yeah, I'm not sure what's wrong. I even tried out the FF Remix Installer and besides breaking the menus the models were replaced. I'm working with a fresh install and UMI didn't appear to work.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 21:25:50
Does it update the files?  Actually update them?  And did you select the correct working folder?  (default will be old PC dir).

In other words is the problem that the game doesnt support model editing or that the installer isnt updating the files?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-14 21:27:29
I selected the correct folder, let me try again, I've already restored to a backup. I'll edit this post in a second

Edit: Yep, doesn't seem to be changing any files.

Edit: DLPB, I never noticed but UMI should be creating a New Folder during installation, correct?

Final Edit: Alright. UMI works, confirmed! Just check to make sure that when you pick your directory to install that it isn't adding a folder. Mine was making ...Square Enix\Final Fantasy VII\New Folder  for some reason! Everything is all good DLPB!
Title: Re: Final Fantasy VII Rerelease thread
Post by: SpooX on 2012-08-14 21:32:51
since I'm in the EU, and not in any of the countries supported in the list mentioned earlier....I got no problem there.
Downloading went quick as a breeze, however starting the game gave some trouble as in a network error.

after a while I got my game running.
things noticed:
up-scaled movies, but the field backgrounds are still the same, very noticeable at the end of the opening movie.
the out of the box music sounds very dull (maybe because I'm used to the PSX version).

One question to confirm, installed next to the original (modded) version, so no problem there.

now let's see what happened with all the files.
 8-)
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 21:36:10
I selected the correct folder, let me try again, I've already restored to a backup. I'll edit this post in a second

Edit: Yep, doesn't seem to be changing any files.

Edit: DLPB, I never noticed but UMI should be creating a New Folder during installation, correct?

Yeah, dlpb-mods is what it works in.  What does the installer do anyway?  Does it try to update or does it just skip?
Title: Re: Final Fantasy VII Rerelease thread
Post by: josh007cl on 2012-08-14 21:45:37
I made a music pack until DLPB updates his installer:

http://www.gamefront.com/files/22128993/FF7+Fixed+Music.rar

Just tried and it works but it doesn't loop so once the song ends you get some awkward silence of course.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Prince Lex on 2012-08-14 21:48:46
Anyone know how to use current PC saves with this? I've got it installed but putting the save folder in random places doesn't seem to make it work.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 21:52:57
Anyone know how to use current PC saves with this? I've got it installed but putting the save folder in random places doesn't seem to make it work.
The saves seem to be in:
C:\Users\NAME\Documents\Square Enix\FINAL FANTASY VII\user_xxxxxx
Title: Re: Final Fantasy VII Rerelease thread
Post by: jeffdamann on 2012-08-14 21:57:54
Someone took my username....

I have been having a bipolar attack all morning and Im about to destroy everything in my possesion.

I tried to get this the day that Covarr did, and while entering my info, my wife came in and flipped a bitch fit, so because of me dealing with her I lost my chance at a free copy.

Now today comes and I start downloading HOURS after the game is released, my user wasnt taken at this point. Again my wife flips a bitch fit and keeps me occupied until now, and now my username, THE ONLY USERNAME I'VE EVER USED ON THE INTERNET(since 13 years ago) THAT HAS NEVER BEEN TAKEN, is now taken....

If I cant get the account information for the Jeffdamann username from whoever stole it from me, I give up on life.... I am not Jeffdamann1, Jeffdaman, Jeffdmann, IM JEFFDAMANN!!!!

Im sorry Im posting with my bipolar attack, but this has severely pissed me off, Jeff isnt taken, Jeff Mann isnt taken, any combination of the name any normal person would pick first isnt taken, but my specific internet username is....

Whoever did this to me, please fix it....
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-14 22:03:35
do you have to be online 100% of the time to play this or is there an offline mode
Title: Re: Final Fantasy VII Rerelease thread
Post by: jeffdamann on 2012-08-14 22:06:48
Also DLPB, mine updated and checked for updates.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 22:07:11
Wtf?  You have to be online too?

If that is true, it is the most ridiculous thing I have ever seen.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-14 22:08:19
Looks like I'll only be getting this if, or when it comes to steam.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 22:09:02
It's not true, you have to log in the first time you start it and after that, you can play it offline.
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-14 22:10:05
first time meaning one time only or first time meaning at every start up

edit
link to ff7 forum over at square enix
http://na.square-enix.com/go/forum/view/139235/233973/FINAL_FANTASY_VII (http://na.square-enix.com/go/forum/view/139235/233973/FINAL_FANTASY_VII)
link to a thread about DRM in the rerelease
http://na.square-enix.com/go/thread/view/139235/29315553/Final_Fantasy_VII_DRM (http://na.square-enix.com/go/thread/view/139235/29315553/Final_Fantasy_VII_DRM)
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-14 22:12:39
Just tried and it works but it doesn't loop so once the song ends you get some awkward silence of course.

Can anyone else confirm this? That's odd as they have looping points.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 22:15:15
first time meaning one time only or first time meaning at every start up
One time only.

Can anyone else confirm this? That's odd as they have looping points.
Seems to loop just fine for me though sometimes the music doesn't play.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Prince Lex on 2012-08-14 22:36:40
Haven't had a problem with the music not playing or looping. Thanks for putting that up BloodShot, I couldn't touch this game with MIDI, it's absolutely horrific. Works perfectly for me.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 22:40:32
I didn't know you had made ogg from from OST as well? 
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-14 22:40:59
I just renamed your OGG filenames to the midi names since it takes a long time and you haven't updated the installer yet.

Haven't had a problem with the music not playing or looping. Thanks for putting that up BloodShot, I couldn't touch this game with MIDI, it's absolutely horrific. Works perfectly for me.

That's good, and from watching a stream it fades properly between battle too like the PSX now.

I'm actually really disappointed Square didn't do anything for the shadows in battle. I hate those hard circular shadows.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 22:45:09
well it would have been nice to be asked permission to do that, but it is done and I would not have objected.  I hope my readme is in there with full credit?

Anyway
I need you or someone else to list my ogg names and the new names in a text file next to them.   Then I can create a bat file to rename on the fly with Anxious Heart. I will also fix the Shin-Ra Mansion looping track as well.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mendelevium on 2012-08-14 22:49:50
Anyway to turn achievement gain off? I find it a nuisance to have them pop up randomly while I am playing. >_>.
Still not sure if I want to buy this. Especially if the mods made possible by Aali's driver are rendered unusable.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Prince Lex on 2012-08-14 22:50:52
Still can't get my saves to work, probably due to the Cloud feature.

I'm actually really disappointed Square didn't do anything for the shadows in battle. I hate those hard circular shadows.

I'm violating my rule of posting too much that doesn't add anything on this forum right now, but that would require them to have done anything at all to the game.

Don't get me wrong, there are certain things that are vastly superior. If it wasn't for the MIDI music I'd say it's definitely the best vanilla version of VII available. The models look great (as in, not pixellated, smooth etc) and transitional stuff works perfectly. But it just works. It's no more, no less. That's all it is. I am gobsmacked about the MIDI. Yeah yeah, harp on about how shit SE are these days but there's being lazy and then there's going to the bother of converting MIDI to ogg when it's just as easy to do that with MP3 files. I can't help but feel there must have been a reason for this.

I find it likely they employed a 3rd party to take care of this and only gave them the PC files, but I talk myself out of that again by realising it's not the PC FMV's they've upscaled, because they wouldn't look that good. OK, they don't look amazing but I personally think they're better than any upscaling efforts I've seen so far.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 22:50:55
Anyway to turn achievement gain off? I find it a nuisance to have them pop up randomly while I am playing. >_>.
Still not sure if I want to buy this. Especially if the mods made possible by Aali's driver are rendered unusable.

Since aalis driver is the reason the modpath exists, anything that uses the modpath will not work properly.
Title: Re: Final Fantasy VII Rerelease thread
Post by: SpooX on 2012-08-14 22:52:16
if anyone is interrested in the movie files;

they are mkv files, encoded with Virtualdubmod with VP80 (google vp8 video codec)
1280x896 but still 15 fps
audio: 22050 Hz stereo Ogg Vorbis.

as a further note, the files within xarch are png files (just rename fgt to png) which contain the achievements.
Title: Re: Final Fantasy VII Rerelease thread
Post by: jeffdamann on 2012-08-14 22:56:13
Can anyone help me?

Apparently when I purchased from the U.S. store, it assigned me the username etc that I entered(jeffdamann)

It WILL NOT let me log on with this account in game, so I clicked make an account in the launcher, it took me to the EU site.

I tried to enter my credentials and it says not found, yet if I try to take a new account Jeffdamann is taken(from the U.S. site) so I got pissed and made a vulgar user and it worked.

Why is it taking me to the EU site, and why isnt it letting me activate with my U.S. Jeffdamann username?
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-14 22:56:37
well it would have been nice to be asked permission to do that, but it is done and I would not have objected.  I hope my readme is in there with full credit?

Sorry I didn't ask first, but I made sure to credit you in the chat and my readme.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Napper on 2012-08-14 22:57:14
I can confirm from watching DarkThrone's Stream on twitchtv, that the Junon Airfield Music Bug is fixed in this version. The OGG files didn't use to play after the seeing the Highwind because of a ramp down in volume. However in this version it plays fine and even pauses just before the Soliders March and Sing for cloud in the locker room before recommencing. He is also using the OGG files bloodshot supplied for him.

Mightn't sound like much, but this bug was pissing me off.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Prince Lex on 2012-08-14 22:59:06
Can anyone help me?

Apparently when I purchased from the U.S. store, it assigned me the username etc that I entered(jeffdamann)

It WILL NOT let me log on with this account in game, so I clicked make an account in the launcher, it took me to the EU site.

I tried to enter my credentials and it says not found, yet if I try to take a new account Jeffdamann is taken(from the U.S. site) so I got pissed and made a vulgar user and it worked.

Why is it taking me to the EU site, and why isnt it letting me activate with my U.S. Jeffdamann username?

You have to sign in with your e-mail address and password, and don't try clicking on either the "Facebook" or "Square Enix North America" boxes. You also need to have clicked the e-mail validation link they sent to you when you registered.

EDIT: Actually, you might have to click on the "Square-Enix North America" box if you got the game from the US store.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mendelevium on 2012-08-14 23:03:27
So far the only perks seem to be easier modded music, and that people can now buy it legally, with more ease that is?
The "Modernization" bothers me. Achievements, boosters... >_>.
Ah well. As long as it's modifiable, yes?
Title: Re: Final Fantasy VII Rerelease thread
Post by: josh007cl on 2012-08-14 23:19:44
I just renamed your OGG filenames to the midi names since it takes a long time and you haven't updated the installer yet.

That's good, and from watching a stream it fades properly between battle too like the PSX now.

I'm actually really disappointed Square didn't do anything for the shadows in battle. I hate those hard circular shadows.

Hmm, I copied them all to the music_ogg folder. It works but for example I was in the middle of the first boss fight and the song just cut off and I'm left with sounds and no music.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Antonia on 2012-08-14 23:20:12
Ah well. As long as it's modifiable, yes?
Looks like "partially" would be the answer to this, at least for now.  Anything that relies on modpath won't work at all. 

Sounds like music is easy enough, and I suspect we won't have issues with FMV either.

What's not really certain yet is how much luck we're going to have with custom lgp files and / or hacking the exe itself.

From the varied early reports, it seems like some of this stuff may be possible, but likely will require some modifications at the least.

But unless someone gets incredibly bored and decides to write a custom driver for a game that's powered by DirectX (hence no real need for a custom driver which is a massive undertaking -just ask Aali), or we can figure out some other method to tell the game "hey, look for cool mods over here!", then things like Menu Overhaul, Avalanche, etc are gonna be no go on this baby.  Don't toss out your ISO's  ;)
Title: Re: Final Fantasy VII Rerelease thread
Post by: hunterdan on 2012-08-14 23:31:47
Hmm, I copied them all to the music_ogg folder. It works but for example I was in the middle of the first boss fight and the song just cut off and I'm left with sounds and no music.

I had the same issue. Music cut out in the middle of the first boss fight. It also happened after saving, reloading, and letting the track run. That particular song does not seem to loop.

I'm going to check other tracks as well.

Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-14 23:34:00
so, to enjoy all the nice mods here, you have to buy the old PC version
as expected sqaure, first lure them with the re-release and once they realize that some nice mods don't work, they'll go and buy the game again just so they're now sitting on a useless copy of ff7 bound to their SE account
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 23:35:14
so, to enjoy all the nice mods here, you have to buy the old PC version
as expected sqaure, first lure them with the re-release and once they realize that some nice mods don't work, they'll go and buy the game again just so they're now sitting on a useless copy of ff7 bound to their SE account

hahaha!
Title: Re: Final Fantasy VII Rerelease thread
Post by: moothead on 2012-08-14 23:37:16
I find them not including the higher quality music in this release an incredibly ****ish move. The fact it's so seemingly easy to replace the music files (A lot more so than the original version) just baffles my mind as to why they didn't.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 23:38:34
I find them not including the higher quality music in this release an incredibly ****ish move. The fact it so seemingly easy to replace the music files (A lot more so than the original version) and they didn't bother just baffles my mind.

They may have needed to pay for the rights to the music when using OST.  I dunno.  It could also be that whoever was in charge just wasn't as logical as me.
Title: Re: Final Fantasy VII Rerelease thread
Post by: BloodShot on 2012-08-14 23:39:13
I wonder if it's possible for Aali to adapt a music folder for his opengl driver that function's the same way this one does so we don't have to use FF7Music anymore
Title: Re: Final Fantasy VII Rerelease thread
Post by: josh007cl on 2012-08-14 23:39:47
I had the same issue. Music cut out in the middle of the first boss fight. It also happened after saving, reloading, and letting the track run. That particular song does not seem to loop.

I'm going to check other tracks as well.

The song before the fight works fine. I sat for probably 5 minutes and it kept going even though the track (makoro.oog) only lasts 1:45.
Title: Re: Final Fantasy VII Rerelease thread
Post by: moothead on 2012-08-14 23:41:18
They may have needed to pay for the rights to the music when using OST.  I dunno.  It could also be that whoever was in charge just wasn't as logical as me.

Yeah, I was thinking that. Maybe because Uematsu isn't part of Square Enix anymore may have something to do with it.

So it was you who came up with the fix I take it? Awesome job :).
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-14 23:42:14
The oggs are part of Anxious Heart which I will update soon (to rename the files and so work with new PC).  They were created for use with old PC game and FF7music, but also in anticipation that we will one day have full ogg support in same way as new PC has now. 
Title: Re: Final Fantasy VII Rerelease thread
Post by: Terid__K on 2012-08-14 23:48:56
From the screenshots and videos, it seems the game doesn't keep the original aspect ratio intact when you run in widescreen? Can anyone confirm this? That's possibly a deal breaker for me, as I don't like being forced to play with stretched graphics.


Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-14 23:50:49
can we start making a list of mods that can transfer over. I dont know enough about aalis driver to input or question anything or what mods go along with it.

If umi is confirmed working and music is being figured out then thats a start. we still have our models, and bg music
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-14 23:51:52
From the screenshots and videos, it seems the game doesn't keep the original aspect ratio intact when you run in widescreen? Can anyone confirm this? That's possibly a deal breaker for me, as I don't like being forced to play with stretched graphics.
You can change it in the video options.
Title: Re: Final Fantasy VII Rerelease thread
Post by: hunterdan on 2012-08-14 23:52:52
can we start making a list of mods that can transfer over. I dont know enough about aalis driver to input or question anything or what mods go along with it.

If umi is confirmed working and music is being figured out then thats a start. we still have our models, and bg music

It runs it in a letter box. Similar to what you would see if you were playing on a PS3 connected to a HDTV. You can uncheck locked aspect ratio, and it will stretch it if you want.
Title: Re: Final Fantasy VII Rerelease thread
Post by: sithlord48 on 2012-08-14 23:53:31
the downloader seams to work in wine. ill update this post when it finishes and let you all know about the full game
Title: Re: Final Fantasy VII Rerelease thread
Post by: Terid__K on 2012-08-14 23:55:50
Nevermind, I can't get this even if I wanted as I'm not in one of the "serviced countries". A dick move from their part.


Title: Re: Final Fantasy VII Rerelease thread
Post by: hunterdan on 2012-08-14 23:56:48
The song before the fight works fine. I sat for probably 5 minutes and it kept going even though the track (makoro.oog) only lasts 1:45.

Yeah, Anxious Heart, or kurai.ogg seems to loop just fine as well.

The second time we hear bombing run seems to be the only place where I'm having an issue so far. I noticed there are two files for it, oa.ogg and ob.ogg. I imagine one of them is just not set to loop.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-14 23:58:18
How to guarantee people will pirate the game
Step 1: Do not offer the game to everyone
Step 2: Include horrible DRM
Step 3: Permalink it to an obscure online-store
Step 4: Offer nothing of value compared to the old product if it's a re-release
Step 5: Have massive problems on launch to the point where people can't play their legitimately bought game

VOILA
Title: Re: Final Fantasy VII Rerelease thread
Post by: sithlord48 on 2012-08-14 23:59:51
Nevermind, I can't get this even if I wanted as I'm not in one of the "serviced countries". A d*ck move from their part.
i had problems at first because they had sent me to the EU site and im in the US. once i was on the us site that error went away.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-15 00:04:01
can we start making a list of mods that can transfer over. I dont know enough about aalis driver to input or question anything or what mods go along with it.

If umi is confirmed working and music is being figured out then thats a start. we still have our models, and bg music

Bear in mind that I am basing a lot of this on the fact certain files were unchanged from the original game.  It will need someone to verify these.

Menu Overhaul and Retranslation: No chance.  I can't ever see me doing it even if Aali's driver supported it, which it never will anyway.  Can't see Aali working on new PC at all.   I may add in the ability for the other patches in Menu Overhaul to work with the new PC... but the new font and graphics and menu/battle interface are likely never to be supported.

Anxious Heart:  Being updated as we speak for use with new PC.

Unified Model Installer:  No reason why it shouldn't but someone tells me it doesn't.  Dunno why.  Others would need to test and verify.

FMV Restoration: No, but since they have upscaled anyway, the new game will do.

Remix Patch: Doesn't even work with old PC hahaha!  Not sure what it edits...  if it touches exe.  No.

Hardcore Mod:  Should work. 

Team Avalanche Overhaul: Relies on Aali's modpath, so no.

Tools:

touphscript: Won't support new exe without change.  Currently does not work on flevel.  So until that is fixed no.  But in future?  Likely.

Proud Clod:  Yes

Hojo:  Yes

Wallmarket: Yes

Makou Reactor: Yes

Loveless: Yes

White Chocobo: No, unless Addresses are offset by C00.

Libre: No, same as above.

Black Chocobo:  I don't know.

Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-08-15 00:10:00
How to guarantee people will pirate the game
Step 1: Do not offer the game to everyone
Step 2: Include horrible DRM
Step 3: Permalink it to an obscure online-store
Step 4: Offer nothing of value compared to the old product if it's a re-release
Step 5: Have massive problems on launch to the point where people can't play their legitimately bought game

VOILA

I don't understand Steps 4 & 5. Tossing aside the crappy midi music, there have been no hiccups with the actual gameplay. The original PC's main issue was stability, which seems stable now.
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-15 00:13:41
I selected the correct folder, let me try again, I've already restored to a backup. I'll edit this post in a second

Edit: Yep, doesn't seem to be changing any files.

Edit: DLPB, I never noticed but UMI should be creating a New Folder during installation, correct?

Final Edit: Alright. UMI works, confirmed! Just check to make sure that when you pick your directory to install that it isn't adding a folder. Mine was making ...Square Enix\Final Fantasy VII\New Folder  for some reason! Everything is all good DLPB!

cazador edited his post to say its all good for umi.
i did all my mods with bootleg0039 so i dont know just how many i am using. i guess when stuff is just thrown in your lap you cant appreciate everything behind it. ill have to look into the menu overhaul and team avalanche and the couple tools you said wouldnt work just to see what id be missing if i went new version route.
were the old fmv dependent on aali's driver as well?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Terid__K on 2012-08-15 00:19:58
i had problems at first because they had sent me to the EU site and im in the US. once i was on the us site that error went away.

That's true, it seems to allow me to buy it if I'm in the US site. Still, I'll wait before we have some more concrete info about this new port before wasting money on it.



Title: Re: Final Fantasy VII Rerelease thread
Post by: jeffdamann on 2012-08-15 00:25:27
You have to sign in with your e-mail address and password, and don't try clicking on either the "Facebook" or "Square Enix North America" boxes. You also need to have clicked the e-mail validation link they sent to you when you registered.

EDIT: Actually, you might have to click on the "Square-Enix North America" box if you got the game from the US store.

Where would I find this box?
Title: Re: Final Fantasy VII Rerelease thread
Post by: hunterdan on 2012-08-15 00:56:39
Where would I find this box?

On the left side of the launcher. Under the Facebook button.
Title: Re: Final Fantasy VII Rerelease thread
Post by: jeffdamann on 2012-08-15 01:04:15
It seems you can play a single version under multiple square accounts....


Are any of you guys getting 360 Controller Support? Im using a MadKatz 360 pad, as always, worked fine with our old FF7pc, works fine in the launcher to assing buttons(except for the triggers) but it WONT work in game....

I noticed when playing dead rising 2 it would detect my Mdkatz(like all other programs) as a 360 controller but wouldnt accept input, my old actual 360 controller would.

Any help?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-15 02:09:00
I find them not including the higher quality music in this release an incredibly ****ish move. The fact it's so seemingly easy to replace the music files (A lot more so than the original version) just baffles my mind as to why they didn't.
They may have needed to pay for the rights to the music when using OST.  I dunno.  It could also be that whoever was in charge just wasn't as logical as me.
I can pretty well confirm this is a case of either incompetence or miscommunication between departments. They weren't intentionally screwing up.
Title: Re: Final Fantasy VII Rerelease thread
Post by: sithlord48 on 2012-08-15 02:58:14
update : well i can't tell you if it works on wine or not since my serial doesn't work and i can't play.
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-15 02:59:38
copy and paste it from the website. i had same issue. copy and pasting worked but typing didnt
Title: Re: Final Fantasy VII Rerelease thread
Post by: sithlord48 on 2012-08-15 03:10:15
copy and paste it from the website. i had same issue. copy and pasting worked but typing didnt

i did that.
Title: Re: Final Fantasy VII Rerelease thread
Post by: slippycrits on 2012-08-15 03:19:21
Did you use the correct code? I had used the "unlock" code at first, because I wasn't really paying attention. I think the serial is the third down or so. Might want to double-check that.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-15 03:22:07
And this everyone is how not to go about releasing a game.  Dear lord.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Antonia on 2012-08-15 03:23:57
Are any of you guys getting 360 Controller Support?

[snip]

Any help?
I've used this: Windows software thingy for xbox (wired) controllers (http://www.microsoft.com/hardware/en-us/d/xbox-360-controller-for-windows)

Which does just fine most of the time.  When I wanna do something legacy and/or a little outside the box, I use  Xpadder (http://xpadder.com/index2.php)

Emulates keys, does macros, turbo, advanced button assignments, blah blah.  Can be real handy.
Title: Re: Final Fantasy VII Rerelease thread
Post by: gfpaperboy22 on 2012-08-15 06:11:59
First time posting but would like to chip in what i've noticed or discovered so far.  From what I can tell, the videos have been replaced with upscaled, reprocessed copies of the PSX videos. If you recall, the original version on the PC was a low quality encode of the low quality encode from the PSX. While there is still artifacting in the footage, it isn't nearly as bad as it was before.  And while it'll be hard to confirm this for sure, the only other proof I have is in the file "ending2.avi".  In the old pc version, when Cid curses, we get gibberish but in the new one, he yells "Shit!!" just like the PSX original.  Snapshot for proof.

(http://og.cs.okstate.edu/filesystem/files/KingSpanky/ending2.jpg)
Title: Re: Final Fantasy VII Rerelease thread
Post by: PacGamer on 2012-08-15 08:12:57
Not sure if this is the right place for this, but I went and took the previous FF7 OST Remastered and fixed it up for this rerelease. Enjoy http://www.gamefront.com/files/22130893/FF7+OST+Remastered+Ogg+Fix.zip

Edit: looping in game is pretty hit or miss right now for some reason, trying to find why
Title: Re: Final Fantasy VII Rerelease thread
Post by: Kranmer on 2012-08-15 09:42:29
OK well since mods aren't fully compatible with the re-release how about we convert the new version to the old version ? it shouldn't be hard, all we need to do is copy the files to the correct folders using a BAT like this one (place the BAT into the root folder for FF7)
Code: [Select]
xcopy /Y data\lang-en\battle\*.bin data\battle
xcopy /Y data\lang-en\kernel\*.bin data\kernel
xcopy /Y data\lang-en\movies\*.avi data\movies
and then patch flevel to the original (this can be done with a small patch of around 2MB), then put the original 1.02 EXE and Aali's driver into the games folder and insert the correct registry entries into the registry and it SHOULD work, anyone with the new game fancy giving it a go ?
EDIT- this would also require the original CD's or renaming a Drive to FF7DISC1/2/3 or dummy ISO's since the original EXE has CD checks.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Datapack on 2012-08-15 10:00:09
I would love to try it but i wont be able to cause i dont has the "old" game...
Title: Re: Final Fantasy VII Rerelease thread
Post by: Kranmer on 2012-08-15 10:27:00
I would love to try it but i wont be able to cause i dont has the "old" game...
well it could be done without the CD's by using the Renaming a Hard Drive/USB drive method or if you just make a dummy ISO with the label of FF7DSIC1 (or FF7DISC2 or FF7DISC3) to get past the CD check.
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-15 11:24:21
@kranmer If this isnt done by tomorrow morning pm me and ill do what i can
Title: Re: Final Fantasy VII Rerelease thread
Post by: Datapack on 2012-08-15 11:55:48
@kranmer If this isnt done by tomorrow morning pm me and ill do what i can
You can go ahead and try to do it right now, i dont have much time on my hands...
wanna finish the game without any mods first..
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-15 12:03:40
kranmer listed various things and i can do about 2 of those. i cant make a patch, idk how to do registry key, i can put aalis  driver and the old.exe in the folder and run the bat. anything else i need further instruction.

You can go ahead and try to do it right now, i dont have much time on my hands...
wanna finish the game without any mods first..

youre not the only one with your hands full and your task seems more trivial than mine
Title: Re: Final Fantasy VII Rerelease thread
Post by: Kranmer on 2012-08-15 12:26:53
kranmer listed various things and i can do about 2 of those. i cant make a patch, idk how to do registry key, i can put aalis  driver and the old.exe in the folder and run the bat. anything else i need further instruction.
Well if your willing to try it i can make the flevel patch and make a registry patch (although if you want me to do the registry you will need to tell me where you installed the game for example "C:\Program Files\Square Soft, Inc\Final Fantasy VII" and also what drive you want to use as your CD drive, so if you are using dummy ISO tell me your virtual drive or if you are using the original CD's tell me your CD drive for example D:\)
I will try to make things as simple as possible, just tell me what you need help with and i will try to simplify things.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aali on 2012-08-15 13:04:39
Some guy is livestreaming it on twitch right now, go check it out! http://www.twitch.tv/darkthrone (http://www.twitch.tv/darkthrone)
Title: Re: Final Fantasy VII Rerelease thread
Post by: LeonhartGR on 2012-08-15 13:22:58
Your remake is better :P
Title: Re: Final Fantasy VII Rerelease thread
Post by: dkma841 on 2012-08-15 16:11:41
Finally checked out a vid on this re release
http://www.youtube.com/watch?v=mT_pcZH8y9c
How come the font is smooth like the TA's? Nothing like the psx's font?
Title: Re: Final Fantasy VII Rerelease thread
Post by: TheNathanParable on 2012-08-15 16:22:46
So I was curious to see what the "Original Graphic Mode" was about. The first thing I noticed was that with this option turned on, suddenly all of the FMV sequences looked horribly compressed, just like the original PC FMVs. Whats more, the in-game font is blurred, all shading is banded, and the resolution seems to be reset to it's default.

Click on them for full size. Normal rendering on the left, "Original Graphic Mode" on the right.

(http://i.imgur.com/izf7Il.jpg) (http://imgur.com/izf7I)

(http://i.imgur.com/mv4Pgl.jpg) (http://imgur.com/mv4Pg)

(http://i.imgur.com/HQIxJl.jpg) (http://imgur.com/HQIxJ)

(http://i.imgur.com/u72n9l.jpg) (http://imgur.com/u72n9)

(http://i.imgur.com/Esbls.jpg) (http://imgur.com/Esbls)

Could someone confirm if this is an emulated effect, or if this is indeed an alternative rendering mode (such as software rendering)?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-15 17:01:11
Well, FMVs only exist in their upscaled form.

I'm guessing that this is some sort of postprocessing? Maybe that's what these shaders do, I still haven't been able to figure them out.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Prince Lex on 2012-08-15 17:01:45
Finally checked out a vid on this re release
http://www.youtube.com/watch?v=mT_pcZH8y9c
How come the font is smooth like the TA's? Nothing like the psx's font?

That's the original PC version font. It was always smoother than the PS font.
Title: Re: Final Fantasy VII Rerelease thread
Post by: TheNathanParable on 2012-08-15 17:04:49
Well, FMVs only exist in their upscaled form.

I'm guessing that this is some sort of postprocessing? Maybe that's what these shaders do, I still haven't been able to figure them out.

It's possible. If this is emulated, then it's certainly impressive; it looks just like the old PC version without Aali's driver.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Terid__K on 2012-08-15 18:41:28
So I was curious to see what the "Original Graphic Mode" was about. The first thing I noticed was that with this option turned on, suddenly all of the FMV sequences looked horribly compressed, just like the original PC FMVs. Whats more, the in-game font is blurred, all shading is banded, and the resolution seems to be reset to it's default.

Click on them for full size. Normal rendering on the left, "Original Graphic Mode" on the right.

Those FMVs are a clear indication the game is running on 16-bit color in Original Graphic Mode. So yeah, it's probably the regular software renderer.

Title: Re: Final Fantasy VII Rerelease thread
Post by: TheNathanParable on 2012-08-15 18:55:57
If it is the original software renderer, it's proof that the new version of FF7 has the ability to use multiple render modes (DirectX, and Software), meaning that Aali's OpenGL driver could still work.
Title: Re: Final Fantasy VII Rerelease thread
Post by: savage-xp on 2012-08-15 19:33:08
I Replace the old videos of FFVII PC 1998 with the ones of some great user here done. Create paths for the modes etc, Made a ISO, Et voilá, FFVII Re-release. :-X
Title: Re: Final Fantasy VII Rerelease thread
Post by: kini on 2012-08-15 21:10:51
I've just bought a copy and I have to say it's nice to be able to play it without having to add the compatability patches.

I'm wondering if they actually lost the source code for the old game as it looks like its run in an emulator, the original used 32mb so why does this need 1000mb, either way its good to know square havent forgotten about it

http://www.superrobotmayhem.com/comic-games/final-fantasy-pc-out-now/
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-15 21:15:01
i feel like rerelease should have its own category on the same page as general discussion graphical mods etc.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-15 22:29:47
i feel like rerelease should have its own category on the same page as general discussion graphical mods etc.

it's the same game
a prefix tag for thread topics would completely suffice
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tooks on 2012-08-15 23:16:46
Hardcore Mod:  Should work. 

Just tested this on the new release and unless i'm doing something wrong (or am trying the wrong hardcore mod maybe) it fails to install
Quote
Checking files.
 File check-> C:\Program Files (x86)\Square Enix\FINAL FANTASY VII\data\battle\scene.bin FAILED!
I'm new to this though so i'm probably doing something wrong.
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-15 23:20:48
read the whole thread here
http://forums.qhimm.com/index.php?topic=13424.0 (http://forums.qhimm.com/index.php?topic=13424.0)
you have to move scene.bin, kernel.bin and kernel2.bin from the new file path to the old pc file path, run the patcher, then move them back.
Title: Re: Final Fantasy VII Rerelease thread
Post by: josh007cl on 2012-08-15 23:49:55
Not sure if this is the right place for this, but I went and took the previous FF7 OST Remastered and fixed it up for this rerelease. Enjoy http://www.gamefront.com/files/22130893/FF7+OST+Remastered+Ogg+Fix.zip

Edit: looping in game is pretty hit or miss right now for some reason, trying to find why

I haven't checked this one out but I checked the FF7 Fixed Music.zip found earlier in this thread. If you check the codec (with like VLC player) the ones that don't loop have not LOOPSTART listed under their codec. Basically someone has to go in and fix it.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tooks on 2012-08-15 23:51:11
read the whole thread here
http://forums.qhimm.com/index.php?topic=13424.0 (http://forums.qhimm.com/index.php?topic=13424.0)
you have to move scene.bin, kernel.bin and kernel2.bin from the new file path to the old pc file path, run the patcher, then move them back.
I noticed that after posting, and came back here to amend my statement but alas a bit too late :oops: Now to start a new game and check out this hardcore mod :D
Title: Re: Final Fantasy VII Rerelease thread
Post by: Myria on 2012-08-16 07:54:56
Is there an equivalent of "FF7 OST Remastered Ogg Fix.zip" that uses the original PlayStation soundtrack?  I don't really like the "OST Remastered" version as much as the PSX original.  It's still a ton better than the MIDI-derived ones that come with the game, though.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-16 08:15:58
See Anxious Heart in audio mods. 
Title: Re: Final Fantasy VII Rerelease thread
Post by: Nightmarish on 2012-08-16 08:55:26
Might buy this in steam if every good mod in here can work in it.
Would rather have it one click away than to get my iso copies from the external hard drive, mount them, and have all the hassle I always have to install a old game.

I just think the character booster is so lame.
Is just made towards the no-brainer gamer of these days. Is that hard to do 20 battles and get over-leveled for a boss?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Peter von Frosta on 2012-08-16 14:15:34
I can confirm that the Xbox wired controller works out of the box, no key-assignment etc necessary.
I also played around with the ogg files and replaced some of them with the OC remix version Voices of Lifestream but since I don't know how to set looppoints I'll revert back to the original files.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tooks on 2012-08-16 14:34:55
Random question guys, hopefully someone might know the answer to this;

If I redownloaded the installation file and ran it (without uninstalling my copy of the game) would it give me an option to repair it without needing to reactivate the game? You get literally 4 Activations because Squeenix have apparently become EA. From my knowledge of trying out mods in the past the easiest way to recover from a fudged up modification is to reinstall the game (which I kind of need to do =/). I'd like to be able to do this without using up my Activations, though, because I'd rather not give Squeenix another £8.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-16 15:27:05
SecuROM doesn't use up an activation, if it's the same hardware. Change out your mobo and cpu and they might, though.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Terid__K on 2012-08-16 16:04:40
I forgot to ask, does this re-release have an in-game Load Save option?


Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-16 16:09:41
not that im aware of.
Title: Re: Final Fantasy VII Rerelease thread
Post by: iceydamo on 2012-08-16 16:32:04
i got annoying but it loaded the first tie i played now since my pc restarted i click play in the launcher the launcher disseapers for about a min and then comes back but the game doesnt load can someone help
Title: Re: Final Fantasy VII Rerelease thread
Post by: Datapack on 2012-08-16 16:54:11
Had that too, another restart should fix it.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Jedimark on 2012-08-16 17:18:48
So, anyone know what the 35 "achievements" are?
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-16 17:26:19

rainboom posted a picture with them in it
(http://dl.dropbox.com/u/70091319/Games/Final%20Fantasy%20VII/Online%20Profile.jpg)
36 total
18 are limits- 9first and 9last
3 are game progression- end disc 1, 2, 3
4 are materia related-knights of the round, bahumut zero, master one and master all
1 gil related- 99,999,999
1 level related- lvl 99 with anyone
2 for optional characters- vincent and yuffie
4 for defeating weapons- ruby emerald, diamond and ultima
2 for battle square- enter fight, win a fight
1 for chocobo- get a gold
Title: Re: Final Fantasy VII Rerelease thread
Post by: Dark_Ansem on 2012-08-16 17:40:10
I want to mod the achievements and add the custom ones posted here :P
Title: Re: Final Fantasy VII Rerelease thread
Post by: Aramiyou on 2012-08-17 06:36:46
SecuROM doesn't use up an activation, if it's the same hardware. Change out your mobo and cpu and they might, though.

I've activated it on multiple computers and I haven't lost any activations.
Title: Re: Final Fantasy VII Rerelease thread
Post by: josh007cl on 2012-08-17 08:32:08
I read 4 activations by someone on the Square NA forums, but shouldn't the DRM information be somewhere on the purchase page/int he terms before you buy it?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Dimon on 2012-08-18 04:43:16
Might buy this in steam if every good mod in here can work in it.
Would rather have it one click away than to get my iso copies from the external hard drive, mount them, and have all the hassle I always have to install a old game.

I just think the character booster is so lame.
Is just made towards the no-brainer gamer of these days. Is that hard to do 20 battles and get over-leveled for a boss?

I hope they do that too..alot of the games there adding "steamworks"  to them..which is like steam's modding thing..
Title: Re: Final Fantasy VII Rerelease thread
Post by: kini on 2012-08-18 08:03:21
crazy question, but how does the character boost work in the re release?   They don't even give you a pdf copy of the manual with this edition
Title: Re: Final Fantasy VII Rerelease thread
Post by: Datapack on 2012-08-18 10:14:09
Are you trolling? if not, you just press that button on your profile at http://finalfantasyviipc.com/en/profile/[[YOURNAME]] and all your characters in that party will get 9999hp,999mp and 50mil GIL
Title: Re: Final Fantasy VII Rerelease thread
Post by: dziugo on 2012-08-18 10:14:44
crazy question, but how does the character boost work in the re release?   They don't even give you a pdf copy of the manual with this edition
You use it through your online profile (click "View Online Profile" in the Launcher).
Title: Re: Final Fantasy VII Rerelease thread
Post by: Bosola on 2012-08-18 17:57:52
How does character boost work in a technical sense? Something like readProcessMemory() and writeProcessMemory, with arbitrary addresses derived from memory watching?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-18 18:09:48
THis is probably a dumb question, but how do I redownload FF7 after I've bought it. I'm trying to find it but it just keeps bringing me to the Buy page..I'm logged in and have it registered..
Title: Re: Final Fantasy VII Rerelease thread
Post by: dziugo on 2012-08-18 18:16:11
How does character boost work in a technical sense? Something like readProcessMemory() and writeProcessMemory, with arbitrary addresses derived from memory watching?
AFAIK, they're boosting the saved games stored in the cloud. Then syncing it with your PC.
Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-08-18 18:35:39
THis is probably a dumb question, but how do I redownload FF7 after I've bought it. I'm trying to find it but it just keeps bringing me to the Buy page..I'm logged in and have it registered..

You should have downloaded a Final_Fantasy_VII_DownloadManager after you purchased it. If you need to re-download that, find your order confirmation email. In there is a link to findmyorder.com. Go there, enter the information it asks for from your order confirmation email, and it will send you to the page to re-download the Final_Fantasy_VII_DownloadManager.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-18 18:44:17
I never got a confirmation email, guess I'm going to have to contact support :/ Thanks for the help :)
Title: Re: Final Fantasy VII Rerelease thread
Post by: josh007cl on 2012-08-18 20:52:54
Playing through, I wish they would add load to the in-game menu so I can re-load without restarting the game.
Title: Re: Final Fantasy VII Rerelease thread
Post by: kini on 2012-08-19 06:38:50
Are you trolling? if not, you just press that button on your profile at http://finalfantasyviipc.com/en/profile/[[YOURNAME]] and all your characters in that party will get 9999hp,999mp and 50mil GIL

lol not trolling, I was really into this re release till yesterday and it wouldn't let me same. The cloud saving in a nice feature but i wish it was optional
Title: Re: Final Fantasy VII Rerelease thread
Post by: josh007cl on 2012-08-19 08:31:12
lol not trolling, I was really into this re release till yesterday and it wouldn't let me same. The cloud saving in a nice feature but i wish it was optional

What makes it worse is it won't let you save/load until it syncs.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Datapack on 2012-08-19 10:00:16
Yea, the servers have been very slow for me too...
Title: Re: Final Fantasy VII Rerelease thread
Post by: Bosola on 2012-08-19 13:56:05
AFAIK, they're boosting the saved games stored in the cloud. Then syncing it with your PC.

Aha, that _would_ be much simpler, wouldn't it?
Title: Re: Final Fantasy VII Rerelease thread
Post by: josh007cl on 2012-08-19 17:41:32
Anyone here use Steam? I tested adding it as a non-Steam game and in-game Steam menu works just fine.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-20 00:05:44
Anyone here use Steam? I tested adding it as a non-Steam game and in-game Steam menu works just fine.
That was pretty much the first thing I did (as it is with just about every non-Steam game I get).
Title: Re: Final Fantasy VII Rerelease thread
Post by: Hellbringer616 on 2012-08-20 13:16:06
So, apparently this build isn't the final version?

http://kotaku.com/5932509/square-enix-offering-free-copies-of-final-fantasy-vii-to-anyone-who-accidentally-bought-it-last-weekend

saw this on OCN this morning and figured it could be interesting, Personally. I think they realized it was kinda a jip and are polishing it a tad more
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-20 13:24:22
So, apparently this build isn't the final version?

http://kotaku.com/5932509/square-enix-offering-free-copies-of-final-fantasy-vii-to-anyone-who-accidentally-bought-it-last-weekend

saw this on OCN this morning and figured it could be interesting, Personally. I think they realized it was kinda a jip and are polishing it a tad more

those news are old.
2 weeks old or so.
Title: Re: Final Fantasy VII Rerelease thread
Post by: PacGamer on 2012-08-20 13:44:20
Sorry for being so late with this fix, but here it is: The previous Remastered FF7 OST, fixed up for this Re-Release, with looping and all.

http://www.gamefront.com/files/22151425/FF7+OST+Remastered+Ogg+Fix+v2.rar
Title: Re: Final Fantasy VII Rerelease thread
Post by: Hellbringer616 on 2012-08-20 13:52:53
those news are old.
2 weeks old or so.

So it is, wonder why it was posted today. Oh well.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Datapack on 2012-08-20 14:16:42
So it is, wonder why it was posted today. Oh well.
It was posted aug 7th..
Title: Re: Final Fantasy VII Rerelease thread
Post by: kainhighwind2 on 2012-08-20 15:42:25
Sorry for being so late with this fix, but here it is: The previous Remastered FF7 OST, fixed up for this Re-Release, with looping and all.

http://www.gamefront.com/files/22151425/FF7+OST+Remastered+Ogg+Fix+v2.rar

the file is currently unavailable.
Title: Re: Final Fantasy VII Rerelease thread
Post by: PacGamer on 2012-08-20 16:47:47
the file is currently unavailable.
Fixed
http://www.gamefront.com/files/22153233/FF7+OST+Remastered+Ogg+Fix+v3.zip
Title: Re: Final Fantasy VII Rerelease thread
Post by: ahamling27 on 2012-08-21 07:02:16
Fixed
http://www.gamefront.com/files/22153233/FF7+OST+Remastered+Ogg+Fix+v3.zip
Just so you know, "comical.ogg" is the exact same as "chu2.ogg" and I think it should be different.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-21 08:36:45
And there is already a crack for the re-release
Man, people must really hate that launcher
Title: Re: Final Fantasy VII Rerelease thread
Post by: Datapack on 2012-08-21 09:40:54
It might be for the people that cant handle the retarded emulators
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-21 10:16:26
>ff7 pc
>emulators
looks like someone has gotten their facts messed up
Title: Re: Final Fantasy VII Rerelease thread
Post by: Datapack on 2012-08-21 10:33:17
?
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-08-21 11:34:28
comments at TPB are kind of funny. apparently that crack isnt working too well
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-21 11:39:13
comments at TPB are kind of funny. apparently that crack isnt working too well

that's just the usual pirate crowd being entirely too goddamn retarded. business as usual.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-21 15:31:39
Just so you know, "comical.ogg" is the exact same as "chu2.ogg" and I think it should be different.

Comical is not used at all.  The file shouldnt be there at all.  Same with fin and oa.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-22 17:40:05
Fixed
http://www.gamefront.com/files/22153233/FF7+OST+Remastered+Ogg+Fix+v3.zip

There are a couple issues with looping...one being the chocobo waltz to get the summon...and doing the "Special Pose" in Junon...the music just keeps looping over and over and the game doesn't progress.

The files are Walz and Fanfare respectively.
Title: Re: Final Fantasy VII Rerelease thread
Post by: PacGamer on 2012-08-23 02:02:17
There are a couple issues with looping...one being the chocobo waltz to get the summon...and doing the "Special Pose" in Junon...the music just keeps looping over and over and the game doesn't progress.

The files are Walz and Fanfare respectively.
Fixed the above and numerous others.

http://www.gamefront.com/files/22161911/FF7_OST_Remastered_Ogg_Fix_v4_zip
Title: Re: Final Fantasy VII Rerelease thread
Post by: Cazador on 2012-08-23 14:07:53
Oh, my bad, I fixed mine already I was just giving the heads up. I didn't see the updated version posted. Sorry.
Title: Re: Final Fantasy VII Rerelease thread
Post by: vassildador on 2012-08-23 19:23:26
This is an amazing re-release! Old crappy midi-music by default (though with the hard work of some amazing people on this forum that was easily fixed :)), a lacking gamepad config, and just now my save stored in the cloud "so you don't have to worry about losing it or it getting corrupted" got corrupted (proof-pics down below). Don't spend 10 on it like I did, it ain't worth it. And then they wonder why there software gets pirated...

http://imgur.com/a/UghfJ

Last pic happens when I select "new game" after trying to load the corrupted file >.>
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-23 19:53:46
convert the game and be rid of all these problems :D
Title: Re: Final Fantasy VII Rerelease thread
Post by: Datapack on 2012-08-24 04:18:00
Lol, Enix is having some trouble keeping their servers up..
Title: Re: Final Fantasy VII Rerelease thread
Post by: the_randomizer85 on 2012-08-24 06:33:58
Someone already cracked the launcher...well, that was quick :-o  Can't say as I blame them.  I figure if you legally own the game, why should anyone care what you do with it?  With the music replacement patch, it makes it all the more better.

Too bad there's no way to force the game to NOT use cloud saves or at least remove the prompt.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-24 06:49:01
There is a way, converting the game to the old version

also, the game being cracked means you can just pirate it.
Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-08-24 14:16:50
Someone already cracked the launcher...well, that was quick :-o  Can't say as I blame them.  I figure if you legally own the game, why should anyone care what you do with it?  With the music replacement patch, it makes it all the more better.

Too bad there's no way to force the game to NOT use cloud saves or at least remove the prompt.

Cracked does not mean it can be modded.


You should blame them....immensely! You are correct in that they can do what they want with their own legal copy, but once that crack is released publicly, then it is no longer justifiable work. Prior to this re-release, it was offered in a broken state for near $100 on Amazon or Ebay, so why are people so cheap as to avoid spending $10 on a near flawless version? Just don't eat dinner one night and it's already paid off....or, I dunno, go work a job for half-an-hour. It's one of the greatest RPG's ever, so it's worth it  :|


There is a way to avoid the Cloud saves, but if you cracked it.....did you?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-24 14:36:53
even the people who buy the game crack it afterwards to get rid of secuROM
and the cracked re-release can be converted and modded fine from what I hear in IRC
at least I think it does. nobody ever comes back to ask me why it doesnt work when I link them to the converter
( the forum doesn't support piracy, I can do in IRC whatever I want )
Title: Re: Final Fantasy VII Rerelease thread
Post by: dziugo on 2012-08-24 14:58:00
Too bad there's no way to force the game to NOT use cloud saves or at least remove the prompt.
One option (http://na.square-enix.com/go/thread/view/139235/29336877/Here_is_how_to_completely_disable_remote_sync)
Title: Re: Final Fantasy VII Rerelease thread
Post by: the_randomizer85 on 2012-08-24 15:08:16
Cracked does not mean it can be modded.


You should blame them....immensely! You are correct in that they can do what they want with their own legal copy, but once that crack is released publicly, then it is no longer justifiable work. Prior to this re-release, it was offered in a broken state for near $100 on Amazon or Ebay, so why are people so cheap as to avoid spending $10 on a near flawless version? Just don't eat dinner one night and it's already paid off....or, I dunno, go work a job for half-an-hour. It's one of the greatest RPG's ever, so it's worth it  :|


There is a way to avoid the Cloud saves, but if you cracked it.....did you?

NO, I didn't crack it, I was pointing out that some games have overly restrictive DRM and as a result, legit customers such as myself suffer when said games require constant internet connections to play the game (take UPlay for instance), but that's another story. I didn't have to pay for this since Square Enix's gaffe with the accidental premature release on their online store. Those who bought it then couldn't activate it, so they allowed those customers to download it for free, AND they gave us a refund (which they really didn't have to do). Ten dollars isn't a big deal to me.
Title: Re: Final Fantasy VII Rerelease thread
Post by: cirellio on 2012-08-25 13:24:21
I want to mod the achievements and add the custom ones posted here :P
I came here hoping for something like this.
Things like:
-Beat Emerald Weapon without the underwater materia
-Go out on a date with Barret
-Find all the Turtle's Paradise ads.
Title: Re: Final Fantasy VII Rerelease thread
Post by: CHANCE69 on 2012-08-26 01:45:49
ALLready first ENB mods(dx9) for this re-release are on the web :

http://www.youtube.com/watch?v=hF1LqQEYqPw&feature=youtu.be

Title: Re: Final Fantasy VII Rerelease thread
Post by: Datapack on 2012-08-26 05:50:22
Sloooooow moooooootiionnnnnnnn
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-08-26 06:08:12
Hmmm that FMV is very good indeed!  Is that the actual video that comes with the game or has it been edited? I am not familiar with ENB?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Timber on 2012-08-26 08:45:11
ALLready first ENB mods(dx9) for this re-release are on the web :

http://www.youtube.com/watch?v=hF1LqQEYqPw&feature=youtu.be

That looks pretty cool, maybe just a tad too dark. Link to the mod?
Any chance for something like this with Aali's driver?
Title: Re: Final Fantasy VII Rerelease thread
Post by: Covarr on 2012-08-26 13:23:05
Hmmm that FMV is very good indeed!  Is that the actual video that comes with the game or has it been edited? I am not familiar with ENB?
ENB only affects the renderer. It might do some postprocessing on the video in realtime, but it wouldn't actually replace any assets at all.

That being said, ENB really shines with games like Grand Theft Auto IV; games that already have a reasonably strong engine and good graphics, but could afford to have better lighting. While it will technically do SOMETHING to FF7, it won't operate as intended since almost everything is prerendered. It'll only have its intended effect on 3D objects, and it still won't work as well as something with a whole bunch of light sources and lighting effects.
Title: Square Releases New Updated FFVII
Post by: Stitch on 2012-08-26 19:51:11
http://finalfantasyviipc.com

I did love the work you guys did on the winbowze 98 release what are your plans for this one?
Title: Re: Square Releases New Updated FFVII
Post by: Stitch on 2012-08-26 19:54:14
And just in case you think that's a misleading link, it's on their main site as well.
Title: Re: Square Releases New Updated FFVII
Post by: Tekkie.X on 2012-08-26 22:01:08

I did love the work you guys did on the winbowze 98 release what are your plans for this one?

Read this thread and a few others and find out
Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-08-26 22:13:38
Be nice  :)

There has already been work done for the 2012 Version. It can be converted to the 1998 Version and fully modded.

Read: http://forums.qhimm.com/index.php?topic=13429.0

Watch: http://www.youtube.com/watch?v=hfiVZ7YGFfA
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-08-26 22:16:21
Being nice and spoon-feeding new people everything is a difference.
Title: Re: Final Fantasy VII Rerelease thread
Post by: CHANCE69 on 2012-08-26 22:22:03
Well i"m not familier with Aali's driver , all i know is that enb-modding only works with dx9.

i"ve also contacted the developer of this mod to help with creating self reflections and selfshadows , but he"S not interested.

anyway , with trial and error i"m gonna update my enb-config.

here"S the link (same mod i used for DarkSiders 2 enhancements) :

http://www.youtube.com/watch?v=sZk0Lwya-Ig


place all files in same map as executable to start ff7 and turn mod off/on with shift-f12.

btw. just delete all files from the enb map to get rid of it


Title: Re: Final Fantasy VII Rerelease thread
Post by: archerxtreme on 2012-09-04 17:18:38
Late coming into the topic but that's cuz i was checking out youtube vids and trailers of the re-release. The graphics look a little more "clearer" or should i say, "stable"? but nothing more. I'd prefer my Win 95 cds along with the great work by people in qhimm than spend $9.99(apparently a limited offer) for the rerelease....though it may be easier to run...
Title: Re: Final Fantasy VII Rerelease thread
Post by: LeonhartGR on 2012-09-04 19:59:45
I would spend 9.99 for people at qhimm though if it was something official...
Title: Re: Final Fantasy VII Rerelease thread
Post by: archerxtreme on 2012-09-05 15:46:20
I would spend 9.99 for people at qhimm though if it was something official...

No arguments. Prob is my win 95 IS official....
Title: Re: Final Fantasy VII Rerelease thread
Post by: ajthedj747 on 2012-09-13 18:00:32
I am really thankful that I decided to purchase my copy before Square-Enix raises the price tomorrow. Now I own three versions of Final Fantasy VII on five devices.

The Playstation Network version looks better on the PSP than the Playstation 3. That is my opinion of course.
Title: Re: Final Fantasy VII Rerelease thread
Post by: archerxtreme on 2012-09-14 16:43:07
I think it's a matter of screen size + resolution. So while i'm inclined to purchase the FF7 they have on PSN and play it on my PS3, i'd rather purchase the FF8 that's there and retire my old PS
Title: Re: Final Fantasy VII Rerelease thread
Post by: ajthedj747 on 2012-09-14 17:43:30
I think it's a matter of screen size + resolution. So while i'm inclined to purchase the FF7 they have on PSN and play it on my PS3, i'd rather purchase the FF8 that's there and retire my old PS
I have that version of Final Fantasy VIII on my PSP, and it is awesome on the go.
Title: Re: Final Fantasy VII Rerelease thread
Post by: archerxtreme on 2012-09-15 16:14:53
By the way, lately i've been thinking of retiring my ff7 95 as well as ff8 ps1 cd and station. Want to buy ff7 for pc and ff8 for ps3[via psn]

i've heard from some users that the mods involving lgp archive switch like char, battle and others can be used in the rerelease. But what about mods which are not stored in archives but in the mod folders like Grimmy's upscaled textures? can those be used??
Title: Re: Final Fantasy VII Rerelease thread
Post by: EQ2Alyza on 2012-09-15 16:38:34
By the way, lately i've been thinking of retiring my ff7 95 as well as ff8 ps1 cd and station. Want to buy ff7 for pc and ff8 for ps3[via psn]

i've heard from some users that the mods involving lgp archive switch like char, battle and others can be used in the rerelease. But what about mods which are not stored in archives but in the mod folders like Grimmy's upscaled textures? can those be used??

The 2012 re-release cannot be modded until it is converted with Kranmer's Converter (http://forums.qhimm.com/index.php?topic=13429.0). Basically the converter changes the file composition back to the 1998 version, which is what all the mods here are built around. Mods will then be compatible and ready to install.
Title: Re: Final Fantasy VII Rerelease thread
Post by: archerxtreme on 2012-09-16 07:21:42
The 2012 re-release cannot be modded until it is converted with Kranmer's Converter (http://forums.qhimm.com/index.php?topic=13429.0). Basically the converter changes the file composition back to the 1998 version, which is what all the mods here are built around. Mods will then be compatible and ready to install.

Edit: Would that affect graphics quality/compatibility/gameplay?

Between rerelease and 95 cd rom which would you prefer?
Title: Re: Final Fantasy VII Rerelease thread
Post by: InuRa on 2012-09-16 12:29:43
Edit: Would that affect graphics quality/compatibility/gameplay?

Between rerelease and 95 cd rom which would you prefer?

If you don't plan to mod the game at all, or if you don't already own Final Fantasy VII for the PC, the 2012 re-release is definitely the way to go. The Windows 95 release is now quite rare to find at a decent price.

However if you already own the PC version of the game AND you want to mod the hell out of it, then the 2012 re-release *might* not be for you.

Graphically, the game is exactly the same. Their video driver is almost a complete rip-off Aali's driver. You'll notice no differences between the two, except for a few filtering options.
Title: Re: Final Fantasy VII Rerelease thread
Post by: archerxtreme on 2012-09-16 14:34:37
That's just it....i already have modified it like heck..

But some users seem to blog that they can get the mods to work on the rerelease....i suppose the mods will have to be in lgp archives for them to work after you've used kranmer's converter on it.....
Title: Re: Final Fantasy VII Rerelease thread
Post by: ivanpushkov2090 on 2012-09-20 07:36:42
WHAT THE?

so i paid for the download but never got the download did i mess up or sum thing? :cry:
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tenko Kuugen on 2012-09-20 07:53:46
WHAT THE?

so i paid for the download but never got the download did i mess up or sum thing? :cry:

check their forums theres like 100 people with the issue and they all get the same answer
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mops on 2012-09-20 20:12:49
hi, i havent played ff7 and i wanted to change that fatal error in my life XD

i wanted to experience it with the best visual experience, and i cant figure out what to play, remake, original, ps1 emulator.

ive been reading but coulndt find an answer,

thanks :)

any links refering to mods/textures packs would be much appreciated

should i follow this guide http://www.youtube.com/watch?v=hfiVZ7YGFfA ? ( for remake )

my pc:
Phenom II 925
4gbram
ati hd4850
windows7 64bits
Title: Re: Final Fantasy VII Rerelease thread
Post by: omega res novae on 2012-09-20 21:06:06
follow that guide for the remake

edit
pc has the mods. ps1 no visual mods that i know of. old cds of ff7 cost alot. rerelease is the easy one
Title: Re: Final Fantasy VII Rerelease thread
Post by: Mops on 2012-09-20 21:53:24
follow that guide for the remake

edit
pc has the mods. ps1 no visual mods that i know of. old cds of ff7 cost alot. rerelease is the easy one
ty , thats what i thought, i spent like 3 hours to find that link XD
Title: Re: Final Fantasy VII Rerelease thread
Post by: Tyrany on 2012-09-22 01:37:14
Its true that the older version have tons of mods, but for some users like me, even with the converter and aali's work
still faced issues with rendering newer graphics =S, so im sticking with 2012 version with the .lpg mods to help, i've personaly not tested
it as my knowledge is limited but there is a faq how to mod the  2012 to work with aali's without converting, its on the script and reverse eng.
Title: Re: Final Fantasy VII Rerelease thread
Post by: dziugo on 2012-09-22 13:20:40
Its true that the older version have tons of mods, but for some users like me, even with the converter and aali's work
still faced issues with rendering newer graphics =S, so im sticking with 2012 version with the .lpg mods to help, i've personaly not tested
it as my knowledge is limited but there is a faq how to mod the  2012 to work with aali's without converting, its on the script and reverse eng.
It's for changing the rereleased version to be old-version-mods-friendly. You keep the new graphics engine (as that's where all the new features are in), so you have to say bye bye to the opengl one.
Title: Re: Final Fantasy VII Rerelease thread
Post by: DLPB_ on 2012-09-28 16:45:09
http://forums.qhimm.com/index.php?topic=13574.msg191975#msg191975 Someone with 2012 version help me out here.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Recko on 2012-10-10 13:55:17
The RPG classic FINAL FANTASY VII returns to PC, now with brand new online features!

Achievements – Whether you´re a seasoned FINAL FANTASY VII veteran or exploring this RPG classic for the very first time, show off your in-game accomplishments and put your gaming skills to the test with 36 brand new achievements to unlock. Share your profile with friends online to find out who is the ultimate FINAL FANTASY fan.

Cloud Saves – If you´re away from home or simply using a different computer to play, enjoy FINAL FANTASY VII wherever you are. With cloud save support in FINAL FANTASY VII you can continue your game progress right where you left off (Requires Internet Connection).

Character Booster – Find yourself stuck on a difficult section or lacking the funds to buy that vital Phoenix Down? With the Character Booster you can increase your HP, MP and Gil levels to their maximum, all with the simple click of a button, leaving you to enjoy your adventure.

Optimized for PC – FINAL FANTASY VII has been updated to support the latest hardware and Windows Operating Systems.

- I'm interested to know what they did when they updated the latest hardware support: higher resolution iswell maybe? (dreaming prob)
- also has anyone actually brought a copy of this version to see and test the diff?
Title: Re: Final Fantasy VII Rerelease thread
Post by: dziugo on 2012-10-10 14:33:37
Yes.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Vehek on 2013-05-21 03:37:45
In case you didn't know, FF7 for the PC was released in Japan recently. (For them it's not a "re-release" since they didn't get on PC originally, but it still clearly has those re-release changes.)

From what I've read, for them, the character booster is just one feature of a "game booster" feature.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Rundas on 2013-05-21 19:49:31
1. This is a dead thread.
2. This is very old news as the game was released last year.

Forgive me if you're making a point I don't see.
Title: Re: Final Fantasy VII Rerelease thread
Post by: JBedford128 on 2013-05-21 19:52:23
... the point is that it was recently released in Japan and that there are new features to the Japanese version.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Rundas on 2013-05-21 19:54:47
That is why I added that last line. I am prone to miss things.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Vehek on 2013-05-26 23:42:46
Maybe I should have started a new thread after all.

Here's another point I wanted to make. Now that there's a Japanese PC version, there are now at least a few Japanese fans trying to use the mods created by this community. I suspect that they can't do the "convert to 1998 re-release" thing and use Aali's driver, but mods that don't depend on Aali's driver and aren't language-based should work. Compatibility varies, but I don't have much information yet; not enough reports. Just really wanted to point out that they're aware of western-made mods.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Kaldarasha on 2013-05-27 00:15:52
Well, if some of them would work a bit on the Game Converter (http://forums.qhimm.com/index.php?topic=14047.0) they could downpatch the game to the 1998 release and be capable to use all mods.

I don't believe that Kompass63 could do it, because he does not have the Japanese version. Also it's better to understand the text which is shown for bug fixing.
Title: Re: Final Fantasy VII Rerelease thread
Post by: heretic on 2013-06-23 15:23:38
1. This is a dead thread.
2. This is very old news as the game was released last year.

Forgive me if you're making a point I don't see.

I just bought the FF7 2012 re-release a few days ago. I replaced most of the ogg music with the better versions, but there are 2 original songs from the Playstation that I didn't replace because I personally prefer the PC re-make (I know that's hard to believe). I really like that my saved games are backed-up online automatically, but I'm sad that currently (to my knowledge) you can't menu-overhaul (at this time, to my knowledge) the re-release, without down-converting it to the old original PC release, which means no more online-saved game backups and I read it would remove my saved games (I think that only applies if you only have it installed to 1 folder). I think that I may be able to have both the modded and unmodded version of the game on my same computer, but I haven't tested it yet. Also, no matter if you mod it or not, the PC version can randomly crash, I just wanted to mention that.

Also, thanks to everyone who has contributed to this website and made it a great place for fans of the game.

Anyway, about this comment that I quoted:

This website is about Final Fantasy 7. This game came out in 1997, which today (6/2013), makes it around 17 years old. Your comment about a re-release that was released "last year" (2012) is now suddenly considered "very old", while apparently, the rest of this website is what?

I strongly dislike people who close or attempt to close threads online because they believe that just because they lost interest, that nobody else in the world with internet access will have any reason to read about it or add to it on a later date. Believe it or not, they still teach "History" in schools, and that information is much older than a year old.

Let's not encourage killing threads because that just encourages people to start duplicate threads and turns a well organized forum into a disorganized disaster. If you want to start a "Japanese re-release" thread, that sounds fine and logical, but just trying to close a thread, due to the amount of time ago it was started, is counter-productive to the internet as a whole.  ;)
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<Begin Addition 6/23/2013 />
I apologize for how I handled my fear after reading what I quoted. I've spent years reading other unrelated forums and I've seen a lot of mod's obsessed with closing every thread as soon as they could, even locking threads that had questions without answers. This forum is more mature and I disrespected it. Sorry for the unneeded pollution. I'm not sure if it's okay for me to just replace my post, even though it has been quoted, to just me saying I have the 2012 version and am willing to test mod's if it would help.
</End addition 6/23/2013>
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Title: Re: Final Fantasy VII Rerelease thread
Post by: Template on 2013-06-23 16:42:03
Quote
This website is about Final Fantasy 7. This game came out in 1997, which today (6/2013), makes it around 17 years old. Your comment about a re-release that was released "last year" (2012) is now suddenly considered "very old", while apparently, the rest of this website is what?

I strongly dislike people who close or attempt to close threads online because they believe that just because they lost interest, that nobody else in the world with internet access will have any reason to read about it or add to it on a later date. Believe it or not, they still teach "History" in schools, and that information is much older than a year old.

Let's not encourage killing threads because that just encourages people to start duplicate threads and turns a well organized forum into a disorganized disaster. If you want to start a "Japanese re-release" thread, that sounds fine and logical, but just trying to close a thread, due to the amount of time ago it was started, is counter-productive to the internet as a whole.

I don't really care about necrobumping or anything but this kinda seems trollish. I'm in a bad mood tho so maybe my perception is off. I guess the thanks for the modders' hard work is worth posting, all the rest was kinda annoying to have to read. Sorry aali's driver doesn't work with the rerelease.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Bosola on 2013-06-23 16:56:45
I strongly dislike people who close or attempt to close threads online because they believe that just because they lost interest, that nobody else in the world with internet access will have any reason to read about it or add to it on a later date. Believe it or not, they still teach "History" in schools, and that information is much older than a year old.

[CleverNameHere] did not censure JBedford because he simply 'lost interest', but because the rules of this forum insist that old threads shouldn't be randomly bumped unless someone has something substantial to add.

As it seems you aren't very familiar with this forum's terms of use, I'd suggest you get to know them better before posting further.
Title: Re: Final Fantasy VII Rerelease thread
Post by: Rundas on 2013-06-23 22:22:47
Thank you Bosola but I wasn't ridiculing anyone in any way and if you read the thread I already apologized for missing his point and acknowledged its relevance.