Okay, this is getting more complicated, I've been trying to figure this out by modifying cloud's "IdleAnimID" (4080h) in Wallmarket and seeing which one gives me cover...and no matter what I change it to, Cloud grows to about twice his normal size. Furthermore, if i try to change his DamageAnimID (4088h) nothing seems to happen. I'm starting to think that player characters' scripts don't work the same way as enemy scripts...
Update:
If ( (Self.PerformedAction == 19) )
{
Self.IdleAnimID? <- Self.IdleAnimID?
}
SCRIPT END
this, makes cloud grow to twice his size when he defends, and I can't fathom why....