Author Topic: [FF7][FAQ] 7th Heaven Frequently Asked Questions  (Read 527560 times)

ManuBBXX

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #450 on: 2015-04-28 14:56:57 »
Thanks a lot !
So, if I desactivate the music mod and work with my own music files, it would be okay ?
And how keeping the new FX sound effects too, with the mod desactivated ?

Rufus

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #451 on: 2015-04-28 23:44:44 »
how likely is the 'beacuse' translation to be out soon for 7th heaven.
« Last Edit: 2015-04-28 23:47:37 by Rufus »

ItchyPanda

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #452 on: 2015-04-29 15:35:00 »
I just want to know something,
What the hell?  ???

Kaldarasha

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #453 on: 2015-04-29 15:40:30 »
Make the texture cache of Aali's driver bigger. (1024 seems to work without problems)

ItchyPanda

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #454 on: 2015-04-29 19:38:16 »
Thanks for your answers! One final question...
Why is it that when I try to do the battle against Dyne I have to fight Reno and Rude?
Sorry for the inconvenients!
I tried the method on the first page but it doesn't seem to be resolved
« Last Edit: 2015-04-29 19:42:08 by ItchyPanda »

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #455 on: 2015-04-29 19:49:12 »
Thanks a lot !
So, if I desactivate the music mod and work with my own music files, it would be okay ?
And how keeping the new FX sound effects too, with the mod desactivated ?

You can activate the Music and Sound category, but go under Configure and select No Change for your music option. Sound effects can be activated normally.

how likely is the 'beacuse' translation to be out soon for 7th heaven.


I'm no longer giving ETA with my work. I work a full-time job as a teacher, so my hours are 40+ a week, plus I have family to attend to when I get home. I work on this when I can. It's actually not a huge amount of work, but that's if everything runs smoothly. It never does, so I have to find time to figure out the problems and fix them before release.

Thanks for your answers! One final question...
Why is it that when I try to do the battle against Dyne I have to fight Reno and Rude?
Sorry for the inconvenients!
I tried the method on the first page but it doesn't seem to be resolved

Please tell me which mods you have activated and the load order they are in. Also upload and link me to your save so that I can check it myself with your load order.
« Last Edit: 2015-04-29 19:53:05 by EQ2Alyza »

ItchyPanda

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #456 on: 2015-04-29 19:56:40 »
Order:
Battle Models - Weapons
Menu - Backgrounds and Avatars
Field Models - Characters
Battle Models  - Characters
Battle Models - Enemies
World Models - Characters
Battle Textures
Animations
Media - Music and Sound
Spell Textures
World Textures
Gameplay - Tweaks
Field Textures
Minigame
Gameplay - Difficulty and Story
Menu Overhaul

This is the link for my save: https://mega.co.nz/#!E08QBCZZ!PSOwKoyzUX6WHrNxooRGB-XDnlYBhunEcNcHQYpPwVU

Rufus

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #457 on: 2015-04-30 03:36:39 »
okay thanks EQ2Alyza

I just saw the To Do List thread for this after posting that as well, so forgive the slight double post, I should have put that in there only.

but I think that would be the highest priority, as i think it was a 2 year work for that mod, but you can of course choose to do whichever one you want to do first.

domfather

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #458 on: 2015-04-30 13:16:10 »
hey all im new . im having some trouble with downloading.. the music and sound mod will get stuck and not seem to progress downloading. everything els has downloaded fine but the music. is there no alt way of getting the music?plz help

domfather

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #459 on: 2015-05-03 16:59:44 »
ok i managed to get the downloaded mods and everything. was a problem with my internet. but now i really am stuck and need some help

iv installed all the mods but im getting problems firstly if i activate CaHoS (character overhaul seven) it completely overrides battle models - characters so when in battle the models that i want to use from battle models dose not show ingame and same gose for the savepoint.  If i disable CahoS . the battle models show but clouds weapon is invisible.

second issue is when i enter certain areas for example (Wutai) i get the message in the lower left corner of the screen *GLITCH missed palett right to external texture field uutai1_uutai1_15    (the file name is different in some area)  how can i fix these issues? thanks

hihi

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #460 on: 2015-05-04 03:25:55 »
Finally get it to work,

Now back to downloading field textures.

Thanks for this :)
« Last Edit: 2015-05-05 09:09:30 by hihi »

Arsirus UK

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #461 on: 2015-05-05 06:44:34 »
Having this issue

System.ArgumentNullException: Value cannot be null.
Parameter name: path1
   at System.IO.Path.Combine(String path1, String path2)
   at Iros._7th.Workshop.Settings.<VerifySettings>d__2.MoveNext() in c:\Iros\7thWorkshop\Settings.cs:line 48
   at System.String.Join(String separator, IEnumerable`1 values)
   at Iros._7th.Workshop.fLibrary.fLibrary_Load(Object sender, EventArgs e) in c:\Iros\7thWorkshop\fLibrary.cs:line 120
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Its ok sorted it found files on Primary drive and deleted them
« Last Edit: 2015-05-05 12:03:41 by Arsirus UK »

ManuBBXX

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #462 on: 2015-05-05 15:52:19 »
Is it possible to have both 7H install running, AND  Team Avalanche Gallery new scenes working together ?
I think not, cause 7H will override all textures, but I prefer ask anyway :)

Kaldarasha

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #463 on: 2015-05-05 16:15:39 »
Create a folder in 7H mods and another one inside with the name 'Textures' there you can place the files like you would do it as in Aali's mod folder.
It will be then in your library where you can activate it.

I really should make this damn tutorial...

ManuBBXX

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #464 on: 2015-05-05 18:10:33 »
Thanks Kaldarasha. But I maybe missed something, it doesn't appear on my library in 7H

So I created in : ff7_install_path\mods\7th Heaven a folder called Textures, and an other in it.
In that Textures folder, I pasted, for example, all the team avalanche spell effects, in PNG format.

in the 7H GUI, I imported from that folder and created the .iro, and activated it.

But I don't see any visual changes, for example that spell effects..
Does I need to put him in the first load orders ?
« Last Edit: 2015-05-05 20:13:36 by ManuBBXX »

Kaldarasha

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #465 on: 2015-05-05 20:45:06 »
No, you have to create first a folder <- this is the mod project folder if you want so. 
Then make a folder in it which is called textures <- that's actually the name which Aali's driver should use for the mod path.
In that you can place all files as you would do in mods\bootleg.
After that open 7H's library and click on search (you dont need to make an iro oft it yet) .
If have found your mod on the list enable it. It is possible that it is already active then you only need place it on top oft your load order.

hihi

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #466 on: 2015-05-06 02:48:56 »
After that open 7H's library and click on search (you dont need to make an iro oft it yet) .
I am interested in this too.

I am trying to make own iro for Field Textures as the one provided is 6GB but the one from the one from http://forums.qhimm.com/index.php?topic=12260.0 is only 3GB

Is it like
1) make a new folder (maybe Field Textures)
2) within that folder, create another folder named Textures
3) put all files from other mod into Textures
4) use 7TH Heaven to import folder
5) create iro
« Last Edit: 2015-05-06 02:57:08 by hihi »

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #467 on: 2015-05-06 20:17:40 »
I am trying to make own iro for Field Textures as the one provided is 6GB but the one from the one from http://forums.qhimm.com/index.php?topic=12260.0 is only 3GB

That is because there are two different mods for that category. One from Omzy and the other from yarLson. They are PNG format, so their file size is already as compressed as it will get. Sorry, but there's no getting around the sheer amount of field textures involved in this game. They will always have large size downloads.

hihi

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #468 on: 2015-05-07 03:42:40 »
They will always have large size downloads.
I managed to pack the iro files using this guide http://forums.qhimm.com/index.php?topic=15985.0

Thanks :)
« Last Edit: 2015-05-07 08:55:15 by hihi »

EQ2Alyza

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #469 on: 2015-05-07 15:35:28 »
I'm glad you figured it out on your own. It's not that I don't want to help, but I'm limited on my time until the school year ends, so helping everyone individually is something I can't do. We try to make FAQs and guides for as much as we can, but then it's up to the users to fiddle around with it and learn new things themselves :)

Ghostclaire

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #470 on: 2015-05-10 09:08:31 »
Hello,

I followed the guide exactly as it was written but I cannot figure out why when I click "Check Subscriptions Now" nothing happens. I have added 7thHeaven to my firewall, disabled my anti-virus, set the program to run as an administrator. No clue what I did wrong, or what I should try next.

Thanks for any help :D

http://postimg.org/image/ible4kxtv/

SOLVED: I went to the Catalog section and clicked search. Stuff showed up then!
« Last Edit: 2015-05-10 09:33:47 by Ghostclaire »

vorpal86

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #471 on: 2015-05-16 02:37:59 »
I have 2 questions

1 - Is it possible to RESUME downloading any of the mod packs?
I'm curious as I think the field texture packs did not download all the way, yet 7Th Heaven is stating the mods are installed and active. Everything else works but the field textures. 7Th Heaven crashed on me while downloading and I don't think it finished.

2 - When using the Menu Overhaul the text is squished together. If I deactivate it, it displays properly.
Actually I believe the reason for squished text is the ff7th heaven Ogl version. The version included in the bootleg displays the menu overhaul like it should be, the one included in the 7th Heaven (FF7_OpenGL-0.8.1b) is causing the issue. The Bootleg included version (FF7_OpenGL-0.7.11b+) works right. Some reason at randome times launching the game shows up empty graphics and I get log errors in the game not being able to load something.

Also a bug I think with using mouse scroll button; sometimes it wont work but if you select a different tab then back again the scrolling continues to work. I did some more searching the thread and found that I wasn't using the ff7 conversion for the 7th heaven but the for the bootleg.

So now I think everything is working. I'm using 7.11b+ and the mods are working now even the textures. The only error I got so far was a "GLITCH:Missed palette write to external texture field/mrkt2/mrkt2_15" while wallmarket loaded.
« Last Edit: 2015-05-16 22:53:40 by vorpal86 »

powerincarnate

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #472 on: 2015-05-18 20:08:34 »
I have a very simple question.

It seems like Tifa's Final Heaven mod only has new threat (NT) 1.2, instead of the newer 1.3 version.  Is there any way to change that, if so how?


Thanks,


HeaN

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #473 on: 2015-05-20 04:06:42 »
thank you for this tutorial ;) It really helped me :P

Sythik Mime

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Re: Re: [FF7] Tifa's Final Heaven - 7th Heaven Mod Tutorial
« Reply #474 on: 2015-05-24 05:13:13 »
i have a question regarding the music and such. on the mod it said there were audio samples here in the forums? where can i find those audio samples so i can hear the different variations of the music.