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Topics - Snowy

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1
Q-Gears / Todo
« on: 2007-07-13 07:08:56 »
Hey everyone,

Sorry to see you go Akari!  But on that note, Q-gears has to go on... I am willing to help, with the programming part, but what I need to know is, where are we in the project, what still needs to be implemented?  Is there a list of some kind that exists allready?

Greets,
Snows

2
Q-Gears / Hi guys, me again...
« on: 2007-01-19 14:20:45 »
First of all, great work on the engine so far! Hell, I'm following every bit of it!  I haven't been able to compile it lately.  I'm using visual studio 2003 .net, so it's not compatible with the 2005 edition.

Is there any other way to compile it on windows platform?

Btw, I got all the libraries :-P thanx

Maybe I should just install gentoo linux again :-)

Thanx
Snows

3
What psx emulator do you use so that you can view the hex/memory dumps? currently i'm using epsxe, but that doesn't have something like that built-in... halkun, you said that you run it in a sandboxed environment, how?

Greets
Snows

4
Q-Gears / Q-Gears Revision 62
« on: 2006-07-16 20:45:06 »
In revision 62, in the script.cpp file, some of the semi-colon's after i++ is missing, also, these variables:    

u8 entity_id;
u8 priority;
u8 script_id;

needs to be declared before the switch, otherwise redefinition occurs.  Just pointing this out, cause I needed to fix this to get it compiling under windows.

Great work Akari!
 8-)

5
Q-Gears / Compressed fieldmap files?
« on: 2006-07-15 16:08:42 »
Hey again,

It looks like i'm finally making some progress of getting up to date with the work you've done so far on the engine.  Great work btw! I've compiled the fieldscript dumper by halkun, and wilst using the pc fieldmap data.  I figure it must be compressed, what util do you use to do that?  Sorry if it's covered somewhere else already...

Thank you  :-P

6
Q-Gears / PC or PSX data?
« on: 2006-07-08 17:45:11 »
Heya,

I must really be doing something wrong, what data should I use, from the PSX or the PC version?  I only have the PC version available, and when I added the savemap, it doesn't work correctly.  It crashes when I go to the Fieldmap module.  I've put the Startmap.dat in the correct place...  Maybe any advice for me?

Thank you  :-)

7
Q-Gears / /data/savemap question
« on: 2006-07-07 22:08:25 »
Hey all,

Today I svn'ed q-gears and was quite impressed, my compliments on all of your efforts.  I'm just having a little problem with the field module.  Where can I get a pregenerated /data/savemap file?  I would like to get mine, like in the screenshot somewhere on this forum, where cloud is standing at the train station (startmap.dat).

Thank you very much, and I hope I can join the development team soon.

See ya
Snows

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